Game Designer Confessions

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Publisher :
ISBN 13 : 9789526964201
Total Pages : 116 pages
Book Rating : 4.9/5 (642 download)

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Book Synopsis Game Designer Confessions by : Harro Grönberg

Download or read book Game Designer Confessions written by Harro Grönberg and published by . This book was released on 2021-05-26 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: The game designers behind such hits as Angry Birds, Boom Beach, Cities: Skylines, Trials, Clash Royale, Max Payne have learned plenty of trial-and-error lessons while creating an amazing array of world class gaming success stories. All of them have one thing in common: Finland. Today Finland is recognized internationally as a power nation among game developers - punching well above its weight, when it comes to gaming successes. The capital Helsinki alone has over 50 game studios and more are popping up monthly. Game industry insiders Konsta Klemetti and Harro Grönberg decipher the secret sauce of Finnish game design by interviewing eleven award-winning, fearless designers from the cool North to talk about the best practices in engaging players and how they avoid the common pitfalls of game design. Their tips and ideas will come in handy for anyone looking to learn how to create video games for any platform. www.gamedesignerconfessions.com

Classic Game Covers

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Publisher :
ISBN 13 : 9781320764742
Total Pages : pages
Book Rating : 4.7/5 (647 download)

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Book Synopsis Classic Game Covers by : Mike Winterbauer

Download or read book Classic Game Covers written by Mike Winterbauer and published by . This book was released on 2014-09-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a must read for computer gamers and artists who enjoy classic cover art of some of their favorite games. The book is visually beautiful and showcases all the classic covers I painted between 1985 and 1994. It also describes what it was like getting the commissions and painting them. This is a fun read for any one interested in being an artist and wondering what it is like to create classic cover art for games and movies. Told candidly and with a sense of humor you can learn the nostalgic history behind these paintings and many of my other paintings not lost to the digital age.

The Art of Failure

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Publisher : MIT Press
ISBN 13 : 0262313138
Total Pages : 173 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis The Art of Failure by : Jesper Juul

Download or read book The Art of Failure written by Jesper Juul and published by MIT Press. This book was released on 2013-02-22 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: A gaming academic offers a “fascinating” exploration of why we play video games—despite the unhappiness we feel when we fail at them (Boston Globe) We may think of video games as being “fun,” but in The Art of Failure, Jesper Juul claims that this is almost entirely mistaken. When we play video games, our facial expressions are rarely those of happiness or bliss. Instead, we frown, grimace, and shout in frustration as we lose, or die, or fail to advance to the next level. Humans may have a fundamental desire to succeed and feel competent, but game players choose to engage in an activity in which they are nearly certain to fail and feel incompetent. So why do we play video games even though they make us unhappy? Juul examines this paradox. In video games, as in tragic works of art, literature, theater, and cinema, it seems that we want to experience unpleasantness even if we also dislike it. Reader or audience reaction to tragedy is often explained as catharsis, as a purging of negative emotions. But, Juul points out, this doesn't seem to be the case for video game players. Games do not purge us of unpleasant emotions; they produce them in the first place. What, then, does failure in video game playing do? Juul argues that failure in a game is unique in that when you fail in a game, you (not a character) are in some way inadequate. Yet games also motivate us to play more, in order to escape that inadequacy, and the feeling of escaping failure (often by improving skills) is a central enjoyment of games. Games, writes Juul, are the art of failure: the singular art form that sets us up for failure and allows us to experience it and experiment with it. The Art of Failure is essential reading for anyone interested in video games, whether as entertainment, art, or education.

Confessions of a Wannabe Cheerleader

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Publisher : Simon and Schuster
ISBN 13 : 1442422424
Total Pages : 244 pages
Book Rating : 4.4/5 (424 download)

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Book Synopsis Confessions of a Wannabe Cheerleader by : Zoe Evans

Download or read book Confessions of a Wannabe Cheerleader written by Zoe Evans and published by Simon and Schuster. This book was released on 2011-07-12 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sunday, September 5: Afternoon, my crib Spirit Level: Cheered Out OK, so this was supposed to be the first day of my new, totally fantastic life as a Port Angeles School Titan Cheerleader. BUT instead, it’s the day that I, Madison Jane Hays, got rejected from the Titans and forced to join the dreaded, B-Squad Grizzly Bears. That’s right. My name was sandwiched in between Jared “Jazzhands” Handler and “Toxic” Tabitha Sue Stevens. Oh, and the girl who can’t even speak English, Katarina Tarasov. Yup, we’re one big hairy family. I went from being a god-like Titan to a lowly Grizzly in like, five seconds. My life. Is Seriously. O-V-E-R. I mean, who cheers at chess matches??!! I’m never going to make it to Nationals with a team like this. All I’ve ever wanted to do in life is cheer for the Titans. My mom (the most gorgeous, youngest ex-Titan cheerleader of ALL TIME, BTW) must be so disappointed! How she ended up with such a spastic daughter, I’ll never know. What I DO know? If I don’t whip this team into shape fast, I’ll literally DIE from embarrassment. Thank goodness I have my BFFs Lanie and Evan to keep me sane—otherwise, I might SERIOUSLY lose it. When Maddy's triple flip becomes a major FLOP during tryouts, the whole gym echoes with the snickers from the Titan cheerleading triumvirate: Katie Parker, Clementine Prescott, and Hilary Cho. Forced to join the challenged B-Squad Grizzlies instead, Maddy realizes that to become a Titan she'll need to whip the Grizzlies into shape first. Will Maddy ever land on top of the pyramid with a squad like this? Maybe not, but when her awesome designs for new Grizzly uniforms get revealed at a big game, even the Titans are overheard whispering her name. Does this mean what she thinks it means?

Confessions of the Game Doctor

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Publisher :
ISBN 13 :
Total Pages : 190 pages
Book Rating : 4.6/5 (193 download)

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Book Synopsis Confessions of the Game Doctor by : Bill Kunkel

Download or read book Confessions of the Game Doctor written by Bill Kunkel and published by . This book was released on 2020-05-08 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1981 Bill Kunkel and Arnie Katz founded Electronic Games magazine, the first magazine devoted entirely to the new generation of plugged-in entertainment from video and computer games to hand-helds, tabletop games, coin-ops and even state-of-the-art military and training simulators. Although the magazine only lasted just a few issues past its third birthday, it is still regarded as one of the finest game magazines ever published. Now, Bill Kunkel, a.k.a. The Game Doctor, reveals the untold stories behind both the magazine, and the people who brought us the 'classic' era of electronic gaming, along with other personal memoirs ranging from his early days as a comic book writer and rock guitarist to the sad saga of how his lifelong dream of becoming The Batman became the basis of a nightmarish movie/computer game tie-in experience. Whether you're a fan of videogames, comic books, or simply love to hear good inside stories told with a spark of wit and candor, gather round. Confessions of the Game Doctor is just what the doctor ordered.

Confessions of a Hater

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Publisher : Feiwel & Friends
ISBN 13 : 1250008476
Total Pages : 370 pages
Book Rating : 4.2/5 (5 download)

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Book Synopsis Confessions of a Hater by : Caprice Crane

Download or read book Confessions of a Hater written by Caprice Crane and published by Feiwel & Friends. This book was released on 2013-08-27 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: High school was pretty much like this huge party I wasn't actually invited to, but I still had to show up to every day. Hailey Harper has always felt invisible. Now her dad has a new job and the family is moving to Hollywood. Just what Hailey needs: starting a new high school. As she's packing, Hailey finds a journal that belonged to her older sister, Noel, who is away at college. Called "How to be a Hater," it's full of info Hailey can really use. Has Hailey found the Bible of Coolness? Will it help her reinvent herself at her new school? Will her crush notice her? Will she and the other Invisibles dethrone the popular mean girls? After all, they deserve it. Don't they? In Confessions of a Hater, Caprice Crane's funny—and deeply felt—observations about high school, bullies, popularity, friendship, and romance will leave teens thinking . . . and talking.

Confessions of a Teenage Gamer

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Publisher :
ISBN 13 : 9780998203409
Total Pages : 225 pages
Book Rating : 4.2/5 (34 download)

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Book Synopsis Confessions of a Teenage Gamer by : Nicolas Cole

Download or read book Confessions of a Teenage Gamer written by Nicolas Cole and published by . This book was released on 2016-09-27 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: When people think of World of Warcraft, they think of a socially awkward, acne-faced teenager with "no life." Confessions of a Teenage Gamer challenges those stereotypes and shows how a kid from a wealthy family with every opportunity at his fingertips ended up finding himself in a video game. Confessions of a Teenage Gamer is funny in its honest retellings of teenage puberty, witty in its commentary on rich suburban life, and thought provoking in a way that questions the meaning behind success and happiness. This true story draws parallels between sports, music, and video games-and shows how, at the core, they teach many of the same lessons. With a successful spine surgeon for a father, a music teacher for a mother, and a house full of driven, high-achieving siblings, Nicolas Cole's Confessions of a Teenage Gamer shows how far one boy will go to chase his dream of becoming a professional gamer.

Confessions of an Angry Girl

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Publisher : Harlequin
ISBN 13 : 0373210485
Total Pages : 271 pages
Book Rating : 4.3/5 (732 download)

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Book Synopsis Confessions of an Angry Girl by : Louise Rozett

Download or read book Confessions of an Angry Girl written by Louise Rozett and published by Harlequin. This book was released on 2012-08-28 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: After the death of her father, Rose Zarelli struggles to contol her feelings and manage her life as a freshman in high school.

Game Design Deep Dive: Horror

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Publisher : CRC Press
ISBN 13 : 1000451011
Total Pages : 145 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Game Design Deep Dive: Horror by : Joshua Bycer

Download or read book Game Design Deep Dive: Horror written by Joshua Bycer and published by CRC Press. This book was released on 2021-10-07 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video game examples, including the differences between survival, action-horror, and psychological horror. Thanks to recent hits like Five Night’s at Freddy’s, Bendy and the Ink Machine, and recent Resident Evil titles, the horror genre has seen a strong resurgence. For this book in the Game Design Deep Dive series, Joshua Bycer will go over the evolution of horror in video games and game design, and what it means to create a terrifying and chilling experience. FEATURES • Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint • Includes real game examples to highlight the discussed topics and mechanics • Explores the philosophy and aspects of horror that can be applied to any medium • Serves as a perfect companion for someone building their first game or as part of a game design classroom Joshua Bycer is a game design critic with more than eight years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations. His first book was 20 Essential Games to Study. He continues to work on the Game Design Deep Dive series.

Designing Games for Ethics: Models, Techniques and Frameworks

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Publisher : IGI Global
ISBN 13 : 160960122X
Total Pages : 406 pages
Book Rating : 4.6/5 (96 download)

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Book Synopsis Designing Games for Ethics: Models, Techniques and Frameworks by : Schrier, Karen

Download or read book Designing Games for Ethics: Models, Techniques and Frameworks written by Schrier, Karen and published by IGI Global. This book was released on 2010-12-31 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book brings together the diverse and growing community of voices on ethics in gaming and begins to define the field, identify its primary challenges and questions, and establish the current state of the discipline"--Provided by publisher.

I Confess!

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Publisher : McGill-Queen's Press - MQUP
ISBN 13 : 0228000653
Total Pages : 574 pages
Book Rating : 4.2/5 (28 download)

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Book Synopsis I Confess! by : Thomas Waugh

Download or read book I Confess! written by Thomas Waugh and published by McGill-Queen's Press - MQUP. This book was released on 2019-11-21 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the postwar decades, sexual revolutions - first women's suffrage, flappers, Prohibition, and Mae West; later Alfred Kinsey, Hugh Hefner, and the pill - altered the lifestyles and desires of generations. Since the 1990s, the internet and its cataclysmic cultural and social technological shifts have unleashed a third sexual revolution, crystallized in the acts and rituals of confession that are a staple of our twenty-first-century lives. In I Confess!, a collection of thirty original essays, leading international scholars such as Ken Plummer, Susanna Paasonen, Tom Roach, and Shohini Ghosh explore the ideas of confession and sexuality in moving image arts and media, mostly in the Global North, over the last quarter century. Through self-referencing or autobiographical stories, testimonies, and performances, and through rigorously scrutinized case studies of "gay for pay," gaming, camming, YouTube uploads, and the films Tarnation and Nymph()maniac, the contributors describe a spectrum of identities, desires, and related representational practices. Together these desires and practices shape how we see, construct, and live our identities within this third sexual revolution, embodying both its ominous implications of surveillance and control and its utopian glimmers of community and liberation. Inspired by theorists from Michel Foucault and Gilles Deleuze to Gayle Rubin and José Esteban Muñoz, I Confess! reflects an extraordinary, paradigm-shifting proliferation of first-person voices and imagery produced during the third sexual revolution, from the eve of the internet to today.

The Legend of Zelda and Philosophy

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Publisher : Open Court Publishing
ISBN 13 : 0812696549
Total Pages : 296 pages
Book Rating : 4.8/5 (126 download)

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Book Synopsis The Legend of Zelda and Philosophy by : Luke Cuddy

Download or read book The Legend of Zelda and Philosophy written by Luke Cuddy and published by Open Court Publishing. This book was released on 2008 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Chapters address philosophical aspects of the video game The Legend of Zelda and video game culture in general"--Provided by publisher.

Confessions of a Fashionista

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Publisher : Random House
ISBN 13 : 0753551640
Total Pages : 338 pages
Book Rating : 4.7/5 (535 download)

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Book Synopsis Confessions of a Fashionista by : Angela Clarke

Download or read book Confessions of a Fashionista written by Angela Clarke and published by Random House. This book was released on 2014-11-27 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: The incredibly popular Daily Mail column, 'Confessions of a Fashionista', feeds its hungry readers snippets of a life in the glittering yet deranged world of fashion. Now its anonymous author reveals both her identity and the true story of her giddyingly glamorous time in the style industry, with insider gossip on the people who populate it. Propelled by a painful end to a relationship and determined to prove her ex wrong for breaking up with her, our Fashionista lands a place on the Harrods Graduate Scheme. A complete outsider to the fashion world, she sets out on a wing and a pair of Guccis, and finds herself in a whirlwind of couture and craziness. Along the way she learns how to stay sane in a world where hairdressers have egos as big as their clients' bouffants, where dogs fly business class, and if you're eating carbs it can only be because you're pregnant. Confessions of a Fashionista is a book for anyone who's ever been an outsider, for anyone who's ever had a relationship end badly and thought they'd never find true love, and for anyone who thinks that cakes were made to be eaten, not sniffed. By turns hilarious, sad, thrilling, romantic and fun, it is the It book for fashionistas everywhere.

The Game Design Reader

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Publisher : MIT Press
ISBN 13 : 0262303175
Total Pages : 955 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis The Game Design Reader by : Katie Salen Tekinbas

Download or read book The Game Design Reader written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2005-11-23 with total page 955 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists. The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play: Game Design Fundamentals, The Game Design Reader is a classroom sourcebook, a reference for working game developers, and a great read for game fans and players. Thirty-two essays by game designers, game critics, game fans, philosophers, anthropologists, media theorists, and others consider fundamental questions: What are games and how are they designed? How do games interact with culture at large? What critical approaches can game designers take to create game stories, game spaces, game communities, and new forms of play? Salen and Zimmerman have collected seminal writings that span 50 years to offer a stunning array of perspectives. Game journalists express the rhythms of game play, sociologists tackle topics such as role-playing in vast virtual worlds, players rant and rave, and game designers describe the sweat and tears of bringing a game to market. Each text acts as a springboard for discussion, a potential class assignment, and a source of inspiration. The book is organized around fourteen topics, from The Player Experience to The Game Design Process, from Games and Narrative to Cultural Representation. Each topic, introduced with a short essay by Salen and Zimmerman, covers ideas and research fundamental to the study of games, and points to relevant texts within the Reader. Visual essays between book sections act as counterpoint to the writings. Like Rules of Play, The Game Design Reader is an intelligent and playful book. An invaluable resource for professionals and a unique introduction for those new to the field, The Game Design Reader is essential reading for anyone who takes games seriously.

Games and Bereavement

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Publisher : transcript Verlag
ISBN 13 : 3839444152
Total Pages : 275 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis Games and Bereavement by : Sabine Harrer

Download or read book Games and Bereavement written by Sabine Harrer and published by transcript Verlag. This book was released on 2019-03-31 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficult personal feelings tangible. After a brief literary review of grief concepts and videogame theory, the book deep-dives into examples of tragic inter-character relationships from videogame history. Building on these examples, the book presents a case study on pregnancy loss as a potential grief experience that can be validated through game design dialogue.

Critical Confessions Now

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Publisher : Springer Nature
ISBN 13 : 3031185080
Total Pages : 208 pages
Book Rating : 4.0/5 (311 download)

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Book Synopsis Critical Confessions Now by : Abdulhamit Arvas

Download or read book Critical Confessions Now written by Abdulhamit Arvas and published by Springer Nature. This book was released on 2022 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is based on the postmedieval journal special issue Critical Confessions Now. These chapters on confessions exhibit great diversity and take up different disciplinary approaches by scholars who stand at various stages of their careers. They address not only different time periods but also various linguistic and cultural contexts. Contributors deploy a wide array of methods, critical approaches, and narrative voices, and contributors assumed the confessional voice with a whole host of affective responses — from enthusiasm to cautious hesitation to outright discomfort. Previously published in postmedieval Volume 11, issue 2-3, August 2020.

Designing Virtual Worlds

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Publisher : New Riders
ISBN 13 : 9780131018167
Total Pages : 768 pages
Book Rating : 4.0/5 (181 download)

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Book Synopsis Designing Virtual Worlds by : Richard A. Bartle

Download or read book Designing Virtual Worlds written by Richard A. Bartle and published by New Riders. This book was released on 2004 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.