Fun, Taste & Games

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Publisher :
ISBN 13 : 9780262351249
Total Pages : 256 pages
Book Rating : 4.3/5 (512 download)

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Book Synopsis Fun, Taste & Games by : John Sharp

Download or read book Fun, Taste & Games written by John Sharp and published by . This book was released on 2019 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reclaiming fun as a meaningful concept for understanding games and play. "Fun" is somewhat ambiguous. If something is fun, is it pleasant Entertaining Silly A way to trick students into learning Fun also has baggage--it seems inconsequential, embarrassing, child's play. In Fun, Taste, & Games , John Sharp and David Thomas reclaim fun as a productive and meaningful tool for understanding and appreciating play and games. They position fun at the heart of the aesthetics of games. As beauty was to art, they argue, fun is to play and games--the aesthetic goal that we measure our experiences and interpretations against. Sharp and Thomas use this fun-centered aesthetic framework to explore a range of games and game issues--from workplace bingo to Meow Wolf, from basketball to Myst , from the consumer marketplace to Marcel Duchamp. They begin by outlining three elements for understanding the drive, creation, and experience of fun: set-outsideness, ludic forms, and ambiguity. Moving from theory to practice and back again, they explore the complicated relationships among the titular fun, taste, and games. They consider, among other things, the dismissal of fun by game journalists and designers; the seminal but underinfluential game Myst, and how tastes change over time; the shattering of the gamer community in Gamergate; and an aesthetics of play that goes beyond games.

Fun, Taste, & Games

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Author :
Publisher : MIT Press
ISBN 13 : 0262039354
Total Pages : 255 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Fun, Taste, & Games by : John Sharp

Download or read book Fun, Taste, & Games written by John Sharp and published by MIT Press. This book was released on 2019-03-12 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reclaiming fun as a meaningful concept for understanding games and play. “Fun” is somewhat ambiguous. If something is fun, is it pleasant? Entertaining? Silly? A way to trick students into learning? Fun also has baggage—it seems inconsequential, embarrassing, child's play. In Fun, Taste, & Games, John Sharp and David Thomas reclaim fun as a productive and meaningful tool for understanding and appreciating play and games. They position fun at the heart of the aesthetics of games. As beauty was to art, they argue, fun is to play and games—the aesthetic goal that we measure our experiences and interpretations against. Sharp and Thomas use this fun-centered aesthetic framework to explore a range of games and game issues—from workplace bingo to Meow Wolf, from basketball to Myst, from the consumer marketplace to Marcel Duchamp. They begin by outlining three elements for understanding the drive, creation, and experience of fun: set-outsideness, ludic forms, and ambiguity. Moving from theory to practice and back again, they explore the complicated relationships among the titular fun, taste, and games. They consider, among other things, the dismissal of fun by game journalists and designers; the seminal but underinfluential game Myst, and how tastes change over time; the shattering of the gamer community in Gamergate; and an aesthetics of play that goes beyond games.

Fun, Taste, & Games

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Author :
Publisher : MIT Press
ISBN 13 : 0262351250
Total Pages : 255 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Fun, Taste, & Games by : John Sharp

Download or read book Fun, Taste, & Games written by John Sharp and published by MIT Press. This book was released on 2019-03-12 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reclaiming fun as a meaningful concept for understanding games and play. “Fun” is somewhat ambiguous. If something is fun, is it pleasant? Entertaining? Silly? A way to trick students into learning? Fun also has baggage—it seems inconsequential, embarrassing, child's play. In Fun, Taste, & Games, John Sharp and David Thomas reclaim fun as a productive and meaningful tool for understanding and appreciating play and games. They position fun at the heart of the aesthetics of games. As beauty was to art, they argue, fun is to play and games—the aesthetic goal that we measure our experiences and interpretations against. Sharp and Thomas use this fun-centered aesthetic framework to explore a range of games and game issues—from workplace bingo to Meow Wolf, from basketball to Myst, from the consumer marketplace to Marcel Duchamp. They begin by outlining three elements for understanding the drive, creation, and experience of fun: set-outsideness, ludic forms, and ambiguity. Moving from theory to practice and back again, they explore the complicated relationships among the titular fun, taste, and games. They consider, among other things, the dismissal of fun by game journalists and designers; the seminal but underinfluential game Myst, and how tastes change over time; the shattering of the gamer community in Gamergate; and an aesthetics of play that goes beyond games.

Getting to YUM

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Publisher : Harper Collins
ISBN 13 : 0062248715
Total Pages : 451 pages
Book Rating : 4.0/5 (622 download)

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Book Synopsis Getting to YUM by : Karen Le Billon

Download or read book Getting to YUM written by Karen Le Billon and published by Harper Collins. This book was released on 2014-05-06 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the author of the popular French Kids Eat Everything, a simple, easy and surprisingly fun way to change dinnertime reactions from YUCK to YUM. Are mealtimes with your kids a source of frustration? Ever wonder how on earth to get them to eat the recommended 5 servings of fruits and veggies per day (or even per week)? Getting to YUM is a practical and engaging guide for parents eager to get past their children's food resistance—or avoid it altogether. It introduces 7 Secrets of Raising Eager Eaters (Secret 1: Teach your child to eat, just like you teach them to read! or Secret 6: Teach me to do it myself: kid participation is every parent's secret weapon). Karen Le Billon, author of French Kids Eat Everything, coaches readers through the process of taste training, including strategies, games and experiments that will encourage even reluctant eaters to branch out. Over 100 delicious, kid-tested, age-appropriate recipes lead families step-by-step through the process of "learning to love new foods," enabling kids to really enjoy the foods we know they should be eating. Wise and compelling, Getting to YUM is grounded in revolutionary new research on the science of taste. Packed full of observations from real-life families, it provides everything parents need to transform their children—from babies to toddlers to teens—into good eaters for life.

Changing the Game

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Publisher : Izzard Ink
ISBN 13 : 9781642280463
Total Pages : 290 pages
Book Rating : 4.2/5 (84 download)

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Book Synopsis Changing the Game by : Craig Tomsky

Download or read book Changing the Game written by Craig Tomsky and published by Izzard Ink. This book was released on 2021 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Changing the Game is intended to provide the do-it-yourself sportsman with detailed guidance and proven, time-tested techniques that will optimize the enjoyment of his or her harvest, taking it from field to fork, and for home cooks who are hunting for new ways to up their food game. Author Craig Tomsky grew up in a traditional Italian household in Northern New Jersey, where he was accustomed to good food-really good food. He has coupled his uncompromising love of such fare with his passion for hunting for more than 30 years, and has identified key factors that will reduce and, in most cases, eliminate the undesirable "gamey" flavors that all too often result from inadequately processed and prepared game. He has also developed and refined with his personal flair many recipes from family and friends over the years to not only complement each game's most desirable flavors, but to help you truly transform your game meat into delicious finished dishes. Changing the Game is a total playbook that takes the reader from caring for the game after the harvest through Craig's "keys to changing the game"-specific techniques used during the butchering and preservation processes that will positively impact the flavor and tenderness of the meat. It also lays out a roadmap and recommends equipment the reader can use to expediently and efficiently process various types of game meat. Explanations that support the findings and preparation techniques are provided in relatable layman's terms via anecdotes that are sprinkled throughout the book.Changing the Game finishes with a multitude of delicious recipes-some new, many traditional-that reflect the many cultures that make up this great country of ours. They have been enhanced by game meat as well as Craig's selection and use of complementary ingredients to achieve complex yet delicate flavor profiles for each dish. Changing the Game also contains recipes for side dishes and desserts, along with wine pairing recommendations, to provide the reader with a complete game plan for an enjoyable evening that will leave your dinner guests asking, "Is this really wild game?"

100 Days of Real Food

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Publisher : Harper Collins
ISBN 13 : 0062324098
Total Pages : 483 pages
Book Rating : 4.0/5 (623 download)

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Book Synopsis 100 Days of Real Food by : Lisa Leake

Download or read book 100 Days of Real Food written by Lisa Leake and published by Harper Collins. This book was released on 2014-08-26 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 New York Times Bestseller The creator of the 100 Days of Real Food blog draws from her hugely popular website to offer simple, affordable, family-friendly recipes and practical advice for eliminating processed foods from your family's diet. Inspired by Michael Pollan's In Defense of Food, Lisa Leake decided her family's eating habits needed an overhaul. She, her husband, and their two small girls pledged to go 100 days without eating highly processed or refined foods—a challenge she opened to readers on her blog. Now, she shares their story, offering insights and cost-conscious recipes everyone can use to enjoy wholesome natural food—whole grains, fruits and vegetables, seafood, locally raised meats, natural juices, dried fruit, seeds, popcorn, natural honey, and more. Illustrated with 125 photographs and filled with step-by-step instructions, this hands-on cookbook and guide includes: Advice for navigating the grocery store and making smart purchases Tips for reading ingredient labels 100 quick and easy recipes for such favorites as Homemade Chicken Nuggets, Whole Wheat Pasta with Kale Pesto Cream Sauce, and Cinnamon Glazed Popcorn Meal plans and suggestions for kid-pleasing school lunches, parties, and snacks "Real Food" anecdotes from the Leakes' own experiences A 10-day mini starter-program, and much more.

Works of Game

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Publisher : MIT Press
ISBN 13 : 0262029073
Total Pages : 157 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Works of Game by : John Sharp

Download or read book Works of Game written by John Sharp and published by MIT Press. This book was released on 2015-03-06 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of the relationship between games and art that examines the ways that both gamemakers and artists create game-based artworks. Games and art have intersected at least since the early twentieth century, as can be seen in the Surrealists' use of Exquisite Corpse and other games, Duchamp's obsession with Chess, and Fluxus event scores and boxes—to name just a few examples. Over the past fifteen years, the synthesis of art and games has clouded for both artists and gamemakers. Contemporary art has drawn on the tool set of videogames, but has not considered them a cultural form with its own conceptual, formal, and experiential affordances. For their part, game developers and players focus on the innate properties of games and the experiences they provide, giving little attention to what it means to create and evaluate fine art. In Works of Game, John Sharp bridges this gap, offering a formal aesthetics of games that encompasses the commonalities and the differences between games and art. Sharp describes three communities of practice and offers case studies for each. “Game Art,” which includes such artists as Julian Oliver, Cory Arcangel, and JODI (Joan Heemskerk and Dirk Paesmans) treats videogames as a form of popular culture from which can be borrowed subject matter, tools, and processes. “Artgames,” created by gamemakers including Jason Rohrer, Brenda Romero, and Jonathan Blow, explore territory usually occupied by poetry, painting, literature, or film. Finally, “Artists' Games”—with artists including Blast Theory, Mary Flanagan, and the collaboration of Nathalie Pozzi and Eric Zimmerman—represents a more synthetic conception of games as an artistic medium. The work of these gamemakers, Sharp suggests, shows that it is possible to create game-based artworks that satisfy the aesthetic and critical values of both the contemporary art and game communities.

Taste Test

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 0802734758
Total Pages : 304 pages
Book Rating : 4.8/5 (27 download)

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Book Synopsis Taste Test by : Kelly Fiore

Download or read book Taste Test written by Kelly Fiore and published by Bloomsbury Publishing USA. This book was released on 2013-08-27 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you can grill it, smoke it, or fry it, Nora Henderson knows all about it. She's been basting baby back ribs and pulling pork at her father's barbeque joint since she was tall enough to reach the counter. When she's accepted to Taste Test, a reality-television teen cooking competition, Nora can't wait to leave her humble hometown behind, even if it means saying good-bye to her dad and her best friend, Billy. Once she's on set, run-ins with her high-society roommate and the maddeningly handsome-not to mention talented-son of a famous chef, Christian Van Lorten, mean Nora must work even harder to prove herself. But as mysterious accidents plague the kitchen arena, protecting her heart from one annoyingly charming fellow contestant in particular becomes the least of her concerns. Someone is conducting real-life eliminations, and if Nora doesn't figure out who, she could be next to get chopped for good. With romance and intrigue as delectable as the winning recipes included in the story, this debut novel will be devoured by all.

I Can Taste

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Publisher : ABDO
ISBN 13 : 1680800434
Total Pages : 27 pages
Book Rating : 4.6/5 (88 download)

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Book Synopsis I Can Taste by : Julie Murray

Download or read book I Can Taste written by Julie Murray and published by ABDO. This book was released on 2015-08-01 with total page 27 pages. Available in PDF, EPUB and Kindle. Book excerpt: Very simple, easy-to-read text pairs up with fun photographs to teach little readers that mouths are for tasting, as well as all the delicious--or icky--things they can taste! Aligned to Common Core Standards and correlated to state standards. Abdo Kids is a division of ABDO.

Suddenly, the Cider Didn't Taste So Good

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Publisher :
ISBN 13 : 9781934031940
Total Pages : 0 pages
Book Rating : 4.0/5 (319 download)

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Book Synopsis Suddenly, the Cider Didn't Taste So Good by : John Ford

Download or read book Suddenly, the Cider Didn't Taste So Good written by John Ford and published by . This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Retired Maine Game Warden John Ford has seen it all. He's been shot at by desperate prison escapees, been outwitted by wily trappers, and rescued scores of animals. As a tenacious and successful warden, he was always willing to spend the time needed to nab violators of the state's fish and game laws. At the same time, though, he wasn't a cold, heartless, go-by-the-book enforcer; he usually had a good quip ready when he slipped the handcuffs on a violator, and he wasn't above accepting a lesson learned as sufficient penalty for breaking the law. Ford is also a very gifted storyteller and he writes of his adventures in Suddenly, the Cider Didn't Taste So Good, a collection of true tales, both humorous and serious, from the trenches of law enforcement, and also includes heartwarming accounts of his rescue of hurt or abandoned animals.

The Tasting Game

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Publisher :
ISBN 13 : 9781671200135
Total Pages : 32 pages
Book Rating : 4.2/5 (1 download)

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Book Synopsis The Tasting Game by : Heba Kalander

Download or read book The Tasting Game written by Heba Kalander and published by . This book was released on 2019-12-04 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fun way to help kids discover new foods and make eating them a more enjoyable experience

Taste of the Town

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Publisher : Center Street
ISBN 13 : 1455547271
Total Pages : 224 pages
Book Rating : 4.4/5 (555 download)

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Book Synopsis Taste of the Town by : Todd Blackledge

Download or read book Taste of the Town written by Todd Blackledge and published by Center Street. This book was released on 2013-09-03 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: College football culture is captured through the food, small town characters, and college life that makes Saturdays in autumn something fans look forward to every year. In TASTE OF THE TOWN, Todd Blackledge, host of the enormously popular ESPN segment "Taste of the Town," focuses on popular college towns by telling you where to eat, what to eat, and great stories about college football traditions across America. With over 100 recipes from the chefs of the featured restaurants and the coach (or wife) of the hometown team you will be left hungry and excited to try out the popular football food for yourselves! Behind-the-scenes photos, shot on location, enhance the energy of the fun and food featured in each town. This book about football, food, and college culture showcases the coaches, players, chefs, and rabid fans who regularly join together to talk about their common passion.

The Book of Nature Connection

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Publisher : New Society Publishers
ISBN 13 : 1771423617
Total Pages : 168 pages
Book Rating : 4.7/5 (714 download)

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Book Synopsis The Book of Nature Connection by : Jacob Rodenburg

Download or read book The Book of Nature Connection written by Jacob Rodenburg and published by New Society Publishers. This book was released on 2022-04-19 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unplug from technology and "plug in" to nature through the wonder of your senses. The Book of Nature Connection is packed with fun activities for using all our senses to engage with nature in a deep and nourishing way. From "extenda-ears" and acorn whistles to bird calls, camouflage games, and scent scavenger hunts, enjoy over 70 diverse, engaging, sensory activities for all ages that promote mindfulness and nature connection. With activities grouped by the main senses – hearing, sight, smell, touch, and taste – plus sensory walks and group games, The Book of Nature Connection is both a powerful learning tool kit and the cure for sensory anesthesia brought on by screen time and lives lived indoors. Whisper in birds, be dazzled by nature's kaleidoscope of colors, taste the freshness of each season, learn to savor the scented world of evergreens, hug a tree and feel the bark against your cheek. Spending time in nature with all senses tuned and primed helps us feel like we belong to the natural world – and in belonging, we come to feel more connected, nourished, and alive. Ideal for educators, camp and youth leaders, caregivers and parents, and anyone looking to reconnect and become a nature sommelier! AWARDS GOLD | 2023 Nautilus Book Awards | Special Honors: Educational Guidebooks SILVER | 2023 IPPY Awards: Nature SILVER | 35th IBPA Benjamin Franklin Book Awards: Nature & Environment

Donner Dinner Party (Nathan Hale's Hazardous Tales #3)

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Author :
Publisher : Abrams
ISBN 13 : 1613125240
Total Pages : 128 pages
Book Rating : 4.6/5 (131 download)

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Book Synopsis Donner Dinner Party (Nathan Hale's Hazardous Tales #3) by : Nathan Hale

Download or read book Donner Dinner Party (Nathan Hale's Hazardous Tales #3) written by Nathan Hale and published by Abrams. This book was released on 2013-08-06 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Donner Party expedition is one of the most notorious stories in all of American history. It’s also a fascinating snapshot of the westward expansion of the United States, and the families and individuals who sacrificed so much to build new lives in a largely unknown landscape. From the preparation for the journey to each disastrous leg of the trip, this book shows the specific bad decisions that led to the party’s predicament in the Sierra Nevada Mountains. The graphic novel focuses on the struggles of the Reed family to tell the true story of the catastrophic journey. This popular topic is a perfect addition to the Nathan Hale’s Hazardous Tales brand, and a great showcase for Hale’s storytelling skills. Praise for Nathan Hale's Hazardous Tales: Donner Dinner Party "This informative graphic novel capitalizes on enticingly gross history to great effect, balancing raw facts with strong storytelling." --Booklist Awards YALSA's Great Graphic Novels for Teens List 2014 New York Public Library’s list: Children’s Books list: 100 Titles for Reading and Sharing 2013 Notable Social Studies Trade Books for Young People 2014

Locally Played

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Publisher : MIT Press
ISBN 13 : 0262356937
Total Pages : 287 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Locally Played by : Benjamin Stokes

Download or read book Locally Played written by Benjamin Stokes and published by MIT Press. This book was released on 2020-04-07 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: How games can make a real-world difference in communities when city leaders tap into the power of play for local impact. In 2016, city officials were surprised when Pokémon GO brought millions of players out into the public space, blending digital participation with the physical. Yet for local control and empowerment, a new framework is needed to guide the power of mixed reality and pervasive play. In Locally Played, Benjamin Stokes describes the rise of games that can connect strangers across zip codes, support the “buy local” economy, and build cohesion in the fight for equity. With a mix of high- and low-tech games, Stokes shows, cities can tap into the power of play for the good of the group, including healthier neighborhoods and stronger communities. Stokes shows how impact is greatest when games “fit” to the local community—not just in terms of culture, but at the level of group identity and network structure. By pairing design principles with a range of empirical methods, Stokes investigates the impact of several games, including Macon Money, where an alternative currency encouraged people to cross lines of socioeconomic segregation in Macon, Georgia; Reality Ends Here, where teams in Los Angeles competed to tell multimedia stories around local mythology; and Pokémon GO, appropriated by several cities to serve local needs through local libraries and open street festivals. Locally Played provides game designers with a model to strengthen existing networks tied to place and gives city leaders tools to look past technology trends in order to make a difference in the real world.

(Not) In the Game

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Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110732920
Total Pages : 230 pages
Book Rating : 4.1/5 (17 download)

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Book Synopsis (Not) In the Game by : Regina Seiwald

Download or read book (Not) In the Game written by Regina Seiwald and published by Walter de Gruyter GmbH & Co KG. This book was released on 2023-08-21 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game’s history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.

Taste of Home Kid-Approved Cookbook

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Author :
Publisher : Trusted Media Brands
ISBN 13 : 9780898219111
Total Pages : 0 pages
Book Rating : 4.2/5 (191 download)

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Book Synopsis Taste of Home Kid-Approved Cookbook by : Taste Of Home

Download or read book Taste of Home Kid-Approved Cookbook written by Taste Of Home and published by Trusted Media Brands. This book was released on 2012-02-16 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the first time, over 300 beloved kid-friendly recipes from the real home cooks at Taste of Home are gathered into one beautifully photographed volume. More than a cookbook for kids, and not just a collection of recipes that kids will love, Taste of Home Kid Approved Cookbook offers fun, achievable ways to bring families together and celebrate childhood fun! Recipes include: French Toast Sticks Berry Ba-nanza Smoothies Chicken Alphabet Soup Our Favorite Mac & Cheese Scooter Snacks Veggie Cheese People Pigs in a Blanket Cheeseburger Cups Chocolate Malt Crispy Bars Pink Velvet Cupcakes S’more Ice Cream Pie Icons throughout the book highlight recipe activities for all ages. And a special chapter is devoted to the youngest of cooks. Each recipe is perfect for the whole gang, making your little one a proud contributor to the family meals.