Fun and Games: Escape Rooms: Polygons ebook

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Publisher : Teacher Created Materials
ISBN 13 : 1425855342
Total Pages : 32 pages
Book Rating : 4.4/5 (258 download)

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Book Synopsis Fun and Games: Escape Rooms: Polygons ebook by : Michelle Jovin

Download or read book Fun and Games: Escape Rooms: Polygons ebook written by Michelle Jovin and published by Teacher Created Materials. This book was released on 2019-06-28 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four students must utilize their math skills to solve a challenging escape room. Do they have what it takes to spot the polygons and make it out before the time is up? Packed with factual information and high-interest content, this fiction math book uses real-world examples of problem solving to build students' math and reading skills. Let's Explore Math sidebars feature math questions that challenge students to develop their math skills. A problem-solving section at the end of the book prompts students to reflect and apply what they've learned. Demystify math with this leveled book that makes learning math fun and accessible for kids ages 10-12 and appeals to reluctant readers.

Fun and Games: Escape Rooms: Polygons 6-Pack

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Author :
Publisher : Teacher Created Materials
ISBN 13 : 1425859135
Total Pages : 35 pages
Book Rating : 4.4/5 (258 download)

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Book Synopsis Fun and Games: Escape Rooms: Polygons 6-Pack by :

Download or read book Fun and Games: Escape Rooms: Polygons 6-Pack written by and published by Teacher Created Materials. This book was released on 2019-06-28 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group of students must use their math skills to solve an escape room. Do they have what it takes to spot the polygons and make it out before the time is up? Or will they be locked away in the King's Keep forever? This fiction math reader integrates math and literacy skills, combining problem solving and real-world connections to help sixth grade students explore mathematics in a meaningful way. Let's Explore Math sidebars and a Problem Solving section provide multiple opportunities for students to practice what they have learned; The DOK-leveled Math Talk section provides rich tasks that facilitate mathematical discourse and promote reasoning and higher-order thinking; Advanced text features develop academic vocabulary and critical literacy skills. This 6-Pack includes six copies of this title and a content-area focused lesson plan.

Fun and Games: Escape Rooms: Polygons

Download Fun and Games: Escape Rooms: Polygons PDF Online Free

Author :
Publisher : Teacher Created Materials
ISBN 13 : 1425858902
Total Pages : 35 pages
Book Rating : 4.4/5 (258 download)

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Book Synopsis Fun and Games: Escape Rooms: Polygons by : Michelle Jovin

Download or read book Fun and Games: Escape Rooms: Polygons written by Michelle Jovin and published by Teacher Created Materials. This book was released on 2019-06-28 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four students must utilize their math skills to solve a challenging escape room. Do they have what it takes to spot the polygons and make it out before the time is up? Packed with factual information and high-interest content, this fiction math book uses real-world examples of problem solving to build students' math and reading skills. Let's Explore Math sidebars feature math questions that challenge students to develop their math skills. A problem-solving section at the end of the book prompts students to reflect and apply what they've learned. Demystify math with this leveled book that makes learning math fun and accessible for kids ages 10-12 and appeals to reluctant readers.

AdvancED Game Design with Flash

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Publisher : Apress
ISBN 13 : 1430227400
Total Pages : 798 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis AdvancED Game Design with Flash by : Rex van der Spuy

Download or read book AdvancED Game Design with Flash written by Rex van der Spuy and published by Apress. This book was released on 2010-12-28 with total page 798 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. You’ll increase your ActionScript knowledge and your game design skills while creating some excellent example games. You’ll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels. Each chapter highlights a new advanced technique illustrated by practical examples. Examples of games are given in a variety of genres, all of which take an object-oriented programming approach. Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data.

Escape room

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (11 download)

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Book Synopsis Escape room by :

Download or read book Escape room written by and published by . This book was released on 2019 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Escape Room

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Publisher :
ISBN 13 : 9781783126422
Total Pages : 0 pages
Book Rating : 4.1/5 (264 download)

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Book Synopsis Escape Room by : Gareth Moore

Download or read book Escape Room written by Gareth Moore and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An interactive, at-home puzzle experience inspired by escape rooms. You're trapped inside a video game! You've got to use content from the book and the separate die-cut pages, and work out how to solve the puzzles for yourself by experimenting, just like an escape room.

Escape room

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Publisher :
ISBN 13 : 9788328095182
Total Pages : pages
Book Rating : 4.0/5 (951 download)

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Book Synopsis Escape room by : Christopher Edge

Download or read book Escape room written by Christopher Edge and published by . This book was released on 2022 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Math on the Move

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Publisher : Heinemann Educational Books
ISBN 13 : 9780325074702
Total Pages : 0 pages
Book Rating : 4.0/5 (747 download)

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Book Synopsis Math on the Move by : Malke Rosenfeld

Download or read book Math on the Move written by Malke Rosenfeld and published by Heinemann Educational Books. This book was released on 2016-10-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Kids love to move. But how do we harness all that kinetic energy effectively for math learning? In Math on the Move, Malke Rosenfeld shows how pairing math concepts and whole body movement creates opportunities for students to make sense of math in entirely new ways. Malke shares her experience creating dynamic learning environments by: exploring the use of the body as a thinking tool, highlighting mathematical ideas that are usefully explored with a moving body, providing a range of entry points for learning to facilitate a moving math classroom. ..."--Publisher description.

The Escape Room

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Publisher :
ISBN 13 :
Total Pages : 286 pages
Book Rating : 4.:/5 (116 download)

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Book Synopsis The Escape Room by : Airey Neave

Download or read book The Escape Room written by Airey Neave and published by . This book was released on 1969 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Things I Learned from Mario's Butt

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Publisher : Unbound Publishing
ISBN 13 : 1783528915
Total Pages : 163 pages
Book Rating : 4.7/5 (835 download)

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Book Synopsis Things I Learned from Mario's Butt by : Laura Kate Dale

Download or read book Things I Learned from Mario's Butt written by Laura Kate Dale and published by Unbound Publishing. This book was released on 2021-02-04 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wondered why some video game characters wear trousers and others don’t? Or pondered the connection between a character’s toned, muscular derrière and their level of dexterity? What about the depth of a crack, the jiggle of a cheek? When it comes to video game character designs, one of the most overlooked aspects is the buttocks. Sure, we might appreciate a nice toned butt on a character or giggle at GIFs of farts from time to time, but how often do we stop to really think about the meaning of the butt? In Things I Learned from Mario’s Butt, video game critic Laura Kate Dale brings backsides to the foreground, analysing dozens of posteriors and asking the important questions: Has Mario let himself go? Do Link’s small buttocks hold him back? When he dies, is Pac-Man eaten by his own caboose? Wedged full of original artwork by Zack Flavin, and featuring interviews with game developers and guest butt reviews from gaming favourites such as Jim Sterling, Stuart Ashen, Brentalfloss and more, this book is a deep dive into why butts are downright integral to the games we play. So, crack it open and have a cheeky look inside at some of the most interesting bottoms the world of video games has to offer.

Escape the Game

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781536826852
Total Pages : 0 pages
Book Rating : 4.8/5 (268 download)

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Book Synopsis Escape the Game by : Adam Clare

Download or read book Escape the Game written by Adam Clare and published by Createspace Independent Publishing Platform. This book was released on 2016-08-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Escape rooms are a new, fun and immersive way for people to play. They provide a venue for players to work together to overcome an exciting challenge -- a challenge you will make. Escape rooms are sometimes known as escape games, exit games, puzzle rooms, adventure rooms, riddle rooms, and other names. --Page 11.

100 Best Video Games (That Never Existed)

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Publisher : Solaris
ISBN 13 : 1786181444
Total Pages : 260 pages
Book Rating : 4.7/5 (861 download)

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Book Synopsis 100 Best Video Games (That Never Existed) by : Nate Crowley

Download or read book 100 Best Video Games (That Never Existed) written by Nate Crowley and published by Solaris. This book was released on 2017-09-07 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE WORLD’S FIRST POST-TRUTH GAMING BOOK After rashly tweeting he would dream up an imaginary computer game for every ‘like’ received, Nate Crowley found himself on an epic quest to conjure up hundreds of entirely fictional titles. From 1980s hits like BeastEnders to modern classics like 90s Goth Soccer and BinCrab Destiny, this beautiful retrospective takes the reader on a lavish tour of the most memorable and groundbreaking games never made. Brought to hilarious life by a team of genuine videogame industry concept artists and written by a professional over-imaginer, this book doesn’t just throw out silly ideas – it expands on them in relentless, excruciating detail.

Handbook of Research on Advancing Equity and Inclusion Through Educational Technology

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Publisher : IGI Global
ISBN 13 : 1668468697
Total Pages : 469 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Handbook of Research on Advancing Equity and Inclusion Through Educational Technology by : Escudeiro, Paula

Download or read book Handbook of Research on Advancing Equity and Inclusion Through Educational Technology written by Escudeiro, Paula and published by IGI Global. This book was released on 2023-08-09 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital technologies play a significant role in the popular imagination about the future of education, as they are a prominent aspect of modern education provision and practice across the globe. Due to the increased adoption of digital education materials during the COVID-19 pandemic, the pedagogical significance of digital technology has been amplified. Advancing Equity and Inclusion Through Educational Technology builds upon the available literature in equity and inclusion through educational technology while providing further research opportunities in this dynamic and growing field. It provides the opportunity for reflection on this crucial issue by increasing the understanding of the importance of inclusion and equity in the context of educational improvements and providing relevant academic work, empirical research findings, and an overview of this relevant field of study. Covering topics such as sustainable inclusion learning, virtual school press programs, and generic skills, this major reference work is a comprehensive and timely resource for educators and administrators of both K-12 and higher education, government officials, pre-service teachers, teacher educators, librarians, researchers, and academicians.

Maximum PC

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Publisher :
ISBN 13 :
Total Pages : 110 pages
Book Rating : 4./5 ( download)

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Book Synopsis Maximum PC by :

Download or read book Maximum PC written by and published by . This book was released on 2000-08 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.

Maximum PC

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Publisher :
ISBN 13 :
Total Pages : 118 pages
Book Rating : 4./5 ( download)

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Book Synopsis Maximum PC by :

Download or read book Maximum PC written by and published by . This book was released on 1999-03 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.

To Mock a Mockingbird

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Publisher : Oxford University Press, USA
ISBN 13 : 0192801422
Total Pages : 258 pages
Book Rating : 4.1/5 (928 download)

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Book Synopsis To Mock a Mockingbird by : Raymond M. Smullyan

Download or read book To Mock a Mockingbird written by Raymond M. Smullyan and published by Oxford University Press, USA. This book was released on 2000 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author of Forever Undecided, Raymond Smullyan continues to delight and astonish us with his gift for making available, in the thoroughly pleasurable form of puzzles, some of the most important mathematical thinking of our time.

Connecting with Students Online

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Publisher : Heinemann Educational Books
ISBN 13 : 9780325132297
Total Pages : 144 pages
Book Rating : 4.1/5 (322 download)

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Book Synopsis Connecting with Students Online by : Jennifer Serravallo

Download or read book Connecting with Students Online written by Jennifer Serravallo and published by Heinemann Educational Books. This book was released on 2020-09-29 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: The professional development for online teaching and learning that you've been asking for An unprecedented pandemic may take the teacher out of the classroom, but it doesn't take the classroom out of the teacher! Now that you're making the shift to online teaching, it's time to answer your biggest questions about remote, digitally based instruction: How do I build and nurture relationships with students and their at-home adults from afar? How do I adapt my best teaching to an online setting? How do I keep a focus on students and their needs when they aren't in front of me? Jennifer Serravallo's Connecting with Students Online gives you concise, doable answers based on her own experiences and those of the teachers, administrators, and coaches she has communicated with during the pandemic. Focusing on the vital importance of the teacher-student connection, Jen guides you to: effectively prioritize what matters most during remote, online instruction schedule your day and your students' to maximize teaching and learning (and avoid burnout) streamline curricular units and roll them out digitally record highly engaging short lessons that students will enjoy and learn from confer, working with small groups, and drive learning through independent practice partner with the adults in a student's home to support your work with their child. Featuring simplified, commonsense suggestions, 55 step-by-step teaching strategies, and video examples of Jen conferring and working with small groups, Connecting with Students Online helps new teachers, teachers new to technology, or anyone who wants to better understand the essence of effective online instruction. Along the way Jen addresses crucial topics including assessment and progress monitoring, student engagement and accountability, using anchor charts and visuals, getting books into students' hands, teaching subject-area content, and avoiding teacher burnout. During this pandemic crisis turn to one of education's most trusted teaching voices to help you restart or maintain students' progress. Jennifer Serravallo's Connecting with Students Online is of-the-moment, grounded in important research, informed by experience, and designed to get you teaching well-and confidently-as quickly as possible. Jen will be donating a portion of the proceeds from Connecting with Students Online to organizations that help children directly impacted by COVID-19.