Twenty Things to Do with a Computer Forward 50

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Publisher :
ISBN 13 : 9781955604017
Total Pages : 418 pages
Book Rating : 4.6/5 (4 download)

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Book Synopsis Twenty Things to Do with a Computer Forward 50 by : Gary S. Stager

Download or read book Twenty Things to Do with a Computer Forward 50 written by Gary S. Stager and published by . This book was released on 2021-11-22 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1971, Cynthia Solomon and Seymour Papert published Twenty Things to Do with a Computer, a revolutionary document that would set the course of education for the next fifty years and beyond. This book, Twenty Things to Do with a Computer Forward 50, is a celebration of the vision set forth by Papert and Solomon a half-century ago. Four dozen experts from around the world invite us to consider the original provocations, reflect on their implementation, and chart a course for the future through personal recollections, learning stories, and imaginative scenarios. Twenty Things to Do with a Computer Forward 50 can inspire parents, educators, and aspiring teachers to make the world a better place for learning. The impact of Twenty Things is all around us. In 1971, Solomon and Papert predicted 1:1 personal computing, the maker movement, the rise of computational thinking, children programming computers, robotic construction kits, computer science for all, and integrating computing across the curriculum. All of this, years, or even decades, before such notions became more commonplace. In fewer than thirty pages, Twenty Things to Do with a Computer introduced readers to an exciting world in which children use computers they own to create, solve problems, control their world, and bring powerful ideas to life across subject areas. More importantly, Twenty Things situates the ideals of progressive education in a modern context. Papert and Solomon demonstrated how computing could be creative, humane, whimsical, childlike, and a way to learn "everything else," even ideas at the frontiers of mathematics and science. Contributors to this book include scholars and tech pioneers who worked with Papert and Solomon in the 1970s, phenomenal classroom teachers, inventors, researchers, school administrators, university professors, and educational technology leaders. Essays in this collection offer multiple pathways for school reform. Authors include Cynthia Solomon, Sugata Mitra, Conrad Wolfram, Audrey Watters, David Thornburg, Yasmin Kafai, Dale Dougherty, Nettrice Gaskins, Dan Lynn Watt, Molly Lynn Watt, Gary Stager, Artemis Papert, Stephen Heppell, along with forty other brilliant thinkers and legendary educators. Twenty Things to Do with a Computer Forward 50 is an effort to preserve a historical document and share it with future of generations seeking a more creative, personal, empowering, and meaningful educational experience for young people. This book is a must-read for: Educators School leaders Preservice teachers Policymakers Technology developers Parents

62 Projects to Make with a Dead Computer

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Publisher : Workman Publishing
ISBN 13 : 0761152431
Total Pages : 273 pages
Book Rating : 4.7/5 (611 download)

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Book Synopsis 62 Projects to Make with a Dead Computer by : Randy Sarafan

Download or read book 62 Projects to Make with a Dead Computer written by Randy Sarafan and published by Workman Publishing. This book was released on 2010-01-01 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents step-by-step instructions for repurposing a variety of electronic appliances and equipment, including computers, cell phones, and scanners, into other items.

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

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Publisher : Macmillan
ISBN 13 : 1466886420
Total Pages : 233 pages
Book Rating : 4.4/5 (668 download)

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Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee

Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

50 Management Ideas You Really Need to Know

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Publisher : Greenfinch
ISBN 13 : 1529440157
Total Pages : 272 pages
Book Rating : 4.5/5 (294 download)

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Book Synopsis 50 Management Ideas You Really Need to Know by : Edward Russell-Walling

Download or read book 50 Management Ideas You Really Need to Know written by Edward Russell-Walling and published by Greenfinch. This book was released on 2024-06-06 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the management ideas that shape the business world today. In a series of 50 accessible essays, Edward Russell-Walling introduces and explains the central ideas, tools and theories from some of the world's biggest business gurus and leaders. From branding and outsourcing to supply and demand and the latest commercial concepts from the online world, 50 Management Ideas You Really Need to Know is complete introduction to the most important management ideas in history.

Mindstorms

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Publisher : Basic Books
ISBN 13 : 154167510X
Total Pages : 272 pages
Book Rating : 4.5/5 (416 download)

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Book Synopsis Mindstorms by : Seymour A Papert

Download or read book Mindstorms written by Seymour A Papert and published by Basic Books. This book was released on 2020-10-06 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.

50 Simple Ways to Live a Longer Life

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Publisher : Sourcebooks, Inc.
ISBN 13 : 1402249764
Total Pages : 307 pages
Book Rating : 4.4/5 (22 download)

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Book Synopsis 50 Simple Ways to Live a Longer Life by : Glenn Thompson

Download or read book 50 Simple Ways to Live a Longer Life written by Glenn Thompson and published by Sourcebooks, Inc.. This book was released on 2005-06 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 2011, the first wave of the 76 million Baby Boomers will reach age 65, and one in three American adults will be senior citizens. Everyone wants to know how to live the healthiest and longest life. 50 Simple Ways to Live a Longer Life is an easy-to-comprehend resource packed with the most amazing health discoveries from the forefront of science. It leaves readers inspired to take active roles in extending their own lives and improving their own health. Each chapter contains a different way to extend your life, plus a "Making It Real" section that tells readers what they specifically can do to achieve these benefits. 50 Simple Ways to Live a Longer Life offers fresh perspectives and intriguing information, even on those frequently covered topics like exercise and diet. This book is an affordable, easy-to-assimilate book that will help people add years and vigor to their life.

50 Big Ideas You Really Need to Know

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Publisher : Quercus
ISBN 13 : 1623651808
Total Pages : 313 pages
Book Rating : 4.6/5 (236 download)

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Book Synopsis 50 Big Ideas You Really Need to Know by : Ben Dupre

Download or read book 50 Big Ideas You Really Need to Know written by Ben Dupre and published by Quercus. This book was released on 2013-11-05 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: 50 Big Ideas You Really Need to Know is a concise, accessible and popular guide to the central tenets of Western thought. Every important principle of philosophy, religion, politics, economics, the arts and the sciences is profiled in a series of short illustrated essays, complemented by an informative array of timelines and box features.

NASA Activities

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Publisher :
ISBN 13 :
Total Pages : 24 pages
Book Rating : 4.:/5 (3 download)

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Book Synopsis NASA Activities by :

Download or read book NASA Activities written by and published by . This book was released on 1984 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Invent Your Own Computer Games with Python, 4th Edition

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Publisher : No Starch Press
ISBN 13 : 1593277954
Total Pages : 377 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Invent Your Own Computer Games with Python, 4th Edition by : Al Sweigart

Download or read book Invent Your Own Computer Games with Python, 4th Edition written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Coding for Kids: Python

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Publisher : Sourcebooks, Inc.
ISBN 13 : 1641521767
Total Pages : 329 pages
Book Rating : 4.6/5 (415 download)

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Book Synopsis Coding for Kids: Python by : Adrienne B. Tacke

Download or read book Coding for Kids: Python written by Adrienne B. Tacke and published by Sourcebooks, Inc.. This book was released on 2019-03-19 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.

50 Quick & Easy Math Computer Activities

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Publisher :
ISBN 13 :
Total Pages : 100 pages
Book Rating : 4.:/5 (762 download)

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Book Synopsis 50 Quick & Easy Math Computer Activities by : Tammy Worcester

Download or read book 50 Quick & Easy Math Computer Activities written by Tammy Worcester and published by . This book was released on 2003 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contains 50 classroom activities that enliven, enhance, and update your math lessons by integrating the resources and tools found on the Internet and on the classroom computer.

Ideas That Created the Future

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Publisher : MIT Press
ISBN 13 : 026236221X
Total Pages : 518 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Ideas That Created the Future by : Harry R. Lewis

Download or read book Ideas That Created the Future written by Harry R. Lewis and published by MIT Press. This book was released on 2021-02-02 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classic papers by thinkers ranging from from Aristotle and Leibniz to Norbert Wiener and Gordon Moore that chart the evolution of computer science. Ideas That Created the Future collects forty-six classic papers in computer science that map the evolution of the field. It covers all aspects of computer science: theory and practice, architectures and algorithms, and logic and software systems, with an emphasis on the period of 1936-1980 but also including important early work. Offering papers by thinkers ranging from Aristotle and Leibniz to Alan Turing and Nobert Wiener, the book documents the discoveries and inventions that created today's digital world. Each paper is accompanied by a brief essay by Harry Lewis, the volume's editor, offering historical and intellectual context.

The Knowledgebook

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Publisher : National Geographic Books
ISBN 13 : 9781426201240
Total Pages : 520 pages
Book Rating : 4.2/5 (12 download)

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Book Synopsis The Knowledgebook by :

Download or read book The Knowledgebook written by and published by National Geographic Books. This book was released on 2007 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive, visual reference, enhanced by two thousand photographs and illustrations, provides information on all major fields of knowledge and includes timelines, sidebars, cross-reference, and other useful features.

Nicky Hockly's 50 Essentials for Using Learning Technologies Paperback

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Publisher : Cambridge University Press & Assessment
ISBN 13 : 1108932614
Total Pages : 129 pages
Book Rating : 4.1/5 (89 download)

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Book Synopsis Nicky Hockly's 50 Essentials for Using Learning Technologies Paperback by : Nicky Hockly

Download or read book Nicky Hockly's 50 Essentials for Using Learning Technologies Paperback written by Nicky Hockly and published by Cambridge University Press & Assessment. This book was released on 2022-03-10 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: A compact, user-friendly book authored by Nicky Hockly which draws on her extensive experience and knowledge of using learning technologies in the teaching of languages. It addresses many of the challenges faced by language teachers who are increasingly being required to use learning technologies with little or no support or training.

Guide to Teaching Computer Science

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Publisher : Springer
ISBN 13 : 1447166302
Total Pages : 306 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Guide to Teaching Computer Science by : Orit Hazzan

Download or read book Guide to Teaching Computer Science written by Orit Hazzan and published by Springer. This book was released on 2015-01-07 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook presents both a conceptual framework and detailed implementation guidelines for computer science (CS) teaching. Updated with the latest teaching approaches and trends, and expanded with new learning activities, the content of this new edition is clearly written and structured to be applicable to all levels of CS education and for any teaching organization. Features: provides 110 detailed learning activities; reviews curriculum and cross-curriculum topics in CS; explores the benefits of CS education research; describes strategies for cultivating problem-solving skills, for assessing learning processes, and for dealing with pupils’ misunderstandings; proposes active-learning-based classroom teaching methods, including lab-based teaching; discusses various types of questions that a CS instructor or trainer can use for a range of teaching situations; investigates thoroughly issues of lesson planning and course design; examines the first field teaching experiences gained by CS teachers.

Teach Your Child to Read in 100 Easy Lessons

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Publisher : Simon and Schuster
ISBN 13 : 0671631985
Total Pages : 416 pages
Book Rating : 4.6/5 (716 download)

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Book Synopsis Teach Your Child to Read in 100 Easy Lessons by : Phyllis Haddox

Download or read book Teach Your Child to Read in 100 Easy Lessons written by Phyllis Haddox and published by Simon and Schuster. This book was released on 1986-06-15 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step program that shows parents, simply and clearly, how to teach their child to read in just 20 minutes a day.

50 Ideas You Really Need to Know: Universe

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Publisher : Quercus
ISBN 13 : 1623651859
Total Pages : 290 pages
Book Rating : 4.6/5 (236 download)

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Book Synopsis 50 Ideas You Really Need to Know: Universe by : Joanne Baker

Download or read book 50 Ideas You Really Need to Know: Universe written by Joanne Baker and published by Quercus. This book was released on 2013-11-05 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: From dwarf planets to dark energy; and from the Big Bang to the death of stars, this book is the perfect introduction to the cutting-edge science that is shaping our understanding of our place in the Universe and that could lead to the next great discovery--the detection of life beyond Earth.