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Family Computer Fun
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Download or read book Family Computer Fun written by Ralph Bond and published by Que Publishing. This book was released on 2005 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Family Computer Fun: Digital Ideas Using Your Photos, Movies, and Music will give you ideas for dozens of fun projects to enjoy with your family. The book starts with a quick tour of what's needed for the projects in the book, which doubles as a guide to buying a new PC or products to enhance your current one. Projects in the book include creating custom photos albums to share, editing photos to add effects or retouch, uploading home movies to edit and burn to DVDs, sharing video or photos over the Internet, and turning a PC into a home recording studio. Later chapters offer a quick guide to streaming video and audio to a TV and stereo in the living room. The author creates each project with tools that are both affordable and easy-to-use, and finishes with pointers to more advanced software should you want to explore further. Unlike other books on digital media, the activities in Family Computer Fun are designed with the family in mind, with software that anyone can use and projects that will be fun for the entire family to explore together.
Book Synopsis Basic Computer Games by : David H. Ahl
Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Young Children, Videos and Computer Games by : Jack Sanger
Download or read book Young Children, Videos and Computer Games written by Jack Sanger and published by Routledge. This book was released on 2019-06-19 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Debate ranges over the effects of the growing utilization by the young of interactive screen-based technologies and the effects of these on vulnerable young chldren. This text is based on two years' research on 100 children, with entertainment screen technology in their homes, following them from home to school and examining the difference in culture in the two environments. The question is asked whether children are developing the necessary IT and other skills required from the maturing learner as we approach the 21st century. Issues such as gender, parenting, violence, censorship and the educational consequences of their screen-based experiences are at the forefront of the text's coverage.
Download or read book I Am Error written by Nathan Altice and published by MIT Press. This book was released on 2017-09-08 with total page 439 pages. Available in PDF, EPUB and Kindle. Book excerpt: The complex material histories of the Nintendo Entertainment System platform, from code to silicon, focusing on its technical constraints and its expressive affordances. In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of “My Name is Error,” a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance. Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the “translation” problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled.
Download or read book PC Mag written by and published by . This book was released on 1993-03-16 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Book Synopsis The Ultimate Book of Family Card Games by : Oliver Ho
Download or read book The Ultimate Book of Family Card Games written by Oliver Ho and published by Union Square Kids. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pick a card game - any game Everyone loves to play cards and this ultimate collection has all the fun favourites, including rummy, spades, war, old maid, go fish, snip snap snorem and hearts. There are over 50 games in all, organised by type and difficulty, and complete with instructions, rules, strategies, colour illustrations and a brief note on each one's origins.
Download or read book Ebony written by and published by . This book was released on 1996-05 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: EBONY is the flagship magazine of Johnson Publishing. Founded in 1945 by John H. Johnson, it still maintains the highest global circulation of any African American-focused magazine.
Download or read book I Love My 'Puter written by Cindy Robison and published by iUniverse. This book was released on 2000-12-20 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: I Love My ‘Puter was written to help you, the new PC user, to love your computer. Filled with simple step by step instructions for Windows 98 2nd Edition, this book will show you how to: *Bring your desktop alive with colors, graphics, and sounds that you love! *Create inspiring and fun screen savers! *Customize your desktop themes and find new ones! *Dazzle your friends with colorful and creative emails! *Whisk away unwanted email clutter! *Save and reformat those special, inspiring, and fun emails! *Create fantastic and original cards, stickers, word banners, and flyers! *Thoroughly enjoy your Internet surfing experience by learning a few simple steps! *Get started on your own website! If you are feeling intimidated and overwhelmed by your new computer, this is the book for you. Written for beginners, by a beginner, this book will help you to learn important computer skills while being creative. As you learn, you’ll begin to see the amazing possibilities available with your computer. Computer learning doesn’t have to be boring or difficult, what it can be is lots of fun. Transform your computer fears into excitement and anticipation!
Book Synopsis Great Big Book of Children's Games by : Derba Wise
Download or read book Great Big Book of Children's Games written by Derba Wise and published by McGraw Hill Professional. This book was released on 2003-11-10 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: 450 indoor and outdoor games for pre-school to middle-school-age kids arranged by age group.
Book Synopsis Five Hundred Fun Facts about Japan by : DIANE Publishing Company
Download or read book Five Hundred Fun Facts about Japan written by DIANE Publishing Company and published by DIANE Publishing. This book was released on 1994-04 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers hundreds of entertaining facts about the Japanese people, including their culture & their history, which has spanned nearly 2,000 years. The facts are arranged by subject: popular culture & mythology; food & drink; religion, festivals, & holidays; arts & crafts; performing arts, movies, & theater; martial arts, sports, games, & traditional healing; media, transportation, & communications; cities & famous places; geography, climate, & the natural world; government; business; education, science, & technology; history & the emperor; & famous people. Many entries tell about that which is unique, the oldest, the most famous, etc.
Book Synopsis Playing Video Games by : Peter Vorderer
Download or read book Playing Video Games written by Peter Vorderer and published by Routledge. This book was released on 2012-10-12 with total page 605 pages. Available in PDF, EPUB and Kindle. Book excerpt: From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives, Responses, and Consequences integrates communication, psychology, and technology to examine the psychological and mediated aspects of playing video games. It is the first volume to delve deeply into these aspects of computer game play. It fits squarely into the media psychology arm of entertainment studies, the next big wave in media studies. The book targets one of the most popular and pervasive media in modern times, and it will serve to define the area of study and provide a theoretical spine for future research. This unique and timely volume will appeal to scholars, researchers, and graduate students in media studies and mass communication, psychology, and marketing.
Download or read book Scouting written by and published by . This book was released on 2000-03 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: Published by the Boy Scouts of America for all BSA registered adult volunteers and professionals, Scouting magazine offers editorial content that is a mixture of information, instruction, and inspiration, designed to strengthen readers' abilities to better perform their leadership roles in Scouting and also to assist them as parents in strengthening families.
Download or read book Popular Mechanics written by and published by . This book was released on 1981-12 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.
Book Synopsis The Geek Dad's Guide to Weekend Fun by : Ken Denmead
Download or read book The Geek Dad's Guide to Weekend Fun written by Ken Denmead and published by Penguin. This book was released on 2011-05-03 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: The wildly popular DIY dad follows up his instant New York Times bestseller with a fresh batch of geeky weekend science projects for the whole family to enjoy. Ken Denmead struck a chord with parents and kids across America with his GeekDad blog on Wired.com, which receives more than one million page views per month. His debut book, Geek Dad, was on bestseller lists and in its seventh printing just two months after hitting store shelves. With The Geek Dad's Guide to Weekend Fun, he keeps the nerdtastic novelties coming, with projects that teach readers how to: •Build homemade robots from scratch •Write and direct simple stop-motion movies •Hack into mechanical toys to add cool electronic twists, and more United by the premise that to really understand science and how something works you must design and build it yourself or remake it better, Geek Parents everywhere will celebrate this latest installment of weekend workshop wonders. Watch a Video
Download or read book Popular Mechanics written by and published by . This book was released on 1981-10 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.
Download or read book Cyberkids written by Sarah L. Holloway and published by Psychology Press. This book was released on 2003 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Draws together research in the sociology of childhood and social studies of technology to explore children's experiences in the information age. Addresses key policy debates about social exclusion, identity, friends and family.
Download or read book Cyberkids written by Sarah Holloway and published by Routledge. This book was released on 2014-02-04 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: As Tony Blair has said, "Technology has revolutionised the way we work and is now set to transform education. Children cannot be effective in tomorrow's world if they are trained in yesterday's skills." Cyberkids draws together research in the sociology of childhood and social studies of technology to explore children's experiences in the Information Age. The book addresses key policy debates about social inclusion and exclusion, children's identities and friendships in on-line and off-line worlds and their relationships with families and teachers. It counters contemporary moral panics about children's risk from dangerous strangers on-line, about corruption and lost innocence from adult-centred material on the web and about the addiction to life on the screen. Instead, by showing how children use ICT in balanced and sophisticated ways, the book draws out the importance of everyday uses of technology and the ways in which children's local experiences are embedded within, and in part, constitute the global.