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Exploratory Learning In The Game Of Go
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Book Synopsis Exploratory Learning in the Game of Go by : Barney Pell
Download or read book Exploratory Learning in the Game of Go written by Barney Pell and published by . This book was released on 1992 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Deep Learning and the Game of Go by : Kevin Ferguson
Download or read book Deep Learning and the Game of Go written by Kevin Ferguson and published by Simon and Schuster. This book was released on 2019-01-06 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning
Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee
Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Book Synopsis The Future of Exploration by : Chris Rainier
Download or read book The Future of Exploration written by Chris Rainier and published by Simon and Schuster. This book was released on 2023-10-24 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: At this very moment, explorers in some of the most remote and dangerous places on earth, from the deepest parts of the ocean, to the highest mountains, and to outer space are enduring unimaginable hardships to expand our knowledge and save what is truly important. Join former National Geographic Executive Vice President and Chief Science Officer Terry Garcia and nature and cultural photographer Chris Rainier, a National Geographic Explorer, on a journey with some of the world’s most renowned and respected explorers, scientists, astronauts, visionaries, thinkers, and authors as they discuss and share their insights about what motivates them, what is left to explore, and why we should care in The Future of Exploration. Exploration is as old as humankind, but there are still surprises that await us. With technology opening doors that once seemed permanently closed, the twenty-first century will be the greatest age of exploration in our history. Accompanied with awe-inspiring photography, each contributor shares their personal achievements and insight into what the future of exploration looks like from their respective fields, the challenges we face, and possible solutions. Whether delving into the terrestrial, oceanic, or cosmic frontiers, embark on a journey into the uncharted future and be inspired yourself to be a part of the future of exploration.
Book Synopsis Heuristic Programming in Artificial Intelligence by : David N. L. Levy
Download or read book Heuristic Programming in Artificial Intelligence written by David N. L. Levy and published by Prentice Hall. This book was released on 1991 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: The proceedings of the 2nd Computer Olympiad, a conference conceived as an event to bring together computer programmers and research workers who are interested in programming intelligent games. Topics discussed range from mechanical bridge players to programs for Go, Chinese chess and checkers.
Book Synopsis Data Mining and Exploration by : Chong Ho Alex Yu
Download or read book Data Mining and Exploration written by Chong Ho Alex Yu and published by CRC Press. This book was released on 2022-10-27 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces both conceptual and procedural aspects of cutting-edge data science methods, such as dynamic data visualization, artificial neural networks, ensemble methods, and text mining. There are at least two unique elements that can set the book apart from its rivals. First, most students in social sciences, engineering, and business took at least one class in introductory statistics before learning data science. However, usually these courses do not discuss the similarities and differences between traditional statistics and modern data science; as a result learners are disoriented by this seemingly drastic paradigm shift. In reaction, some traditionalists reject data science altogether while some beginning data analysts employ data mining tools as a “black box”, without a comprehensive view of the foundational differences between traditional and modern methods (e.g., dichotomous thinking vs. pattern recognition, confirmation vs. exploration, single method vs. triangulation, single sample vs. cross-validation etc.). This book delineates the transition between classical methods and data science (e.g. from p value to Log Worth, from resampling to ensemble methods, from content analysis to text mining etc.). Second, this book aims to widen the learner's horizon by covering a plethora of software tools. When a technician has a hammer, every problem seems to be a nail. By the same token, many textbooks focus on a single software package only, and consequently the learner tends to fit the problem with the tool, but not the other way around. To rectify the situation, a competent analyst should be equipped with a tool set, rather than a single tool. For example, when the analyst works with crucial data in a highly regulated industry, such as pharmaceutical and banking, commercial software modules (e.g., SAS) are indispensable. For a mid-size and small company, open-source packages such as Python would come in handy. If the research goal is to create an executive summary quickly, the logical choice is rapid model comparison. If the analyst would like to explore the data by asking what-if questions, then dynamic graphing in JMP Pro is a better option. This book uses concrete examples to explain the pros and cons of various software applications.
Book Synopsis Undaunted Courage by : Stephen E. Ambrose
Download or read book Undaunted Courage written by Stephen E. Ambrose and published by PREMIER DIGITAL PUBLISHING. This book was released on 2011-11 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this sweeping adventure story, Stephen E. Ambrose, the bestselling author of D-Day, presents the definitive account of one of the most momentous journeys in American history. Ambrose follows the Lewis and Clark Expedition from Thomas Jefferson's hope of finding a waterway to the Pacific, through the heart-stopping moments of the actual trip, to Lewis' lonely demise on the Natchez Trace. Along the way, Ambrose shows us the American West as Lewis saw it -- wild, awsome, and pristinely beautiful. Undaunted Courage is a stunningly told action tale that will delight readers for generations. In 1803 President Thomas Jefferson selected his personal secretary, Captain Meriwether Lewis, to lead a voyage up the Missouri River to the Rockies, over the mountains, down the Columbia River to the Pacific Ocean, and back. Lewis was the perfect choice. He endured incredible hardships and saw incredible sights, including vast herds of buffalo and Indian tribes that had had no previous contact with white men. He and his partner, Captain William Clark, made the first map of the trans-Mississippi West, provided invaluable scientific data on the flora and fauna of the Louisiana Purchase territory, and established the American claim to Oregon, Washington, and Idaho. Ambrose has pieced together previously unknown information about weather, terrain, and medical knowledge at the time to provide a colorful and realistic backdrop for the expedition. Lewis saw the North American continent before any other white man; Ambrose describes in detail native peoples, weather, landscape, science, everything the expedition encountered along the way, through Lewis's eyes. Lewis is supported by a rich variety of colorful characters, first of all Jefferson himself, whose interest in exploring and acquiring the American West went back thirty years. Next comes Clark, a rugged frontiersman whose love for Lewis matched Jefferson's. There are numerous Indian chiefs, and Sacagawea, the Indian girl who accompanied the expedition, along with the French-Indian hunter Drouillard, the great naturalists of Philadelphia, the French and Spanish fur traders of St. Louis, John Quincy Adams, and many more leading political, scientific, and military figures of the turn of the century. This is a book about a hero. This is a book about national unity. But it is also a tragedy. When Lewis returned to Washington in the fall of 1806, he was a national hero. But for Lewis, the expedition was a failure. Jefferson had hoped to find an all-water route to the Pacific with a short hop over the Rockies-Lewis discovered there was no such passage. Jefferson hoped the Louisiana Purchase would provide endless land to support farming-but Lewis discovered that the Great Plains were too dry. Jefferson hoped there was a river flowing from Canada into the Missouri-but Lewis reported there was no such river, and thus no U.S. claim to the Canadian prairie. Lewis discovered the Plains Indians were hostile and would block settlement and trade up the Missouri. Lewis took to drink, engaged in land speculation, piled up debts he could not pay, made jealous political enemies, and suffered severe depression. High adventure, high politics, suspense, drama, and diplomacy combine with high romance and personal tragedy to make this outstanding work of scholarship as readable as a novel.
Book Synopsis An Intuitive Exploration of Artificial Intelligence by : Simant Dube
Download or read book An Intuitive Exploration of Artificial Intelligence written by Simant Dube and published by Springer Nature. This book was released on 2021-06-21 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book develops a conceptual understanding of Artificial Intelligence (AI), Deep Learning and Machine Learning in the truest sense of the word. It is an earnest endeavor to unravel what is happening at the algorithmic level, to grasp how applications are being built and to show the long adventurous road in the future. An Intuitive Exploration of Artificial Intelligence offers insightful details on how AI works and solves problems in computer vision, natural language understanding, speech understanding, reinforcement learning and synthesis of new content. From the classic problem of recognizing cats and dogs, to building autonomous vehicles, to translating text into another language, to automatically converting speech into text and back to speech, to generating neural art, to playing games, and the author's own experience in building solutions in industry, this book is about explaining how exactly the myriad applications of AI flow out of its immense potential. The book is intended to serve as a textbook for graduate and senior-level undergraduate courses in AI. Moreover, since the book provides a strong geometrical intuition about advanced mathematical foundations of AI, practitioners and researchers will equally benefit from the book.
Book Synopsis Microsociology by : Thomas J. Scheff
Download or read book Microsociology written by Thomas J. Scheff and published by University of Chicago Press. This book was released on 1990 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Moving beyond the traditional boundaries of sociological investigation, Thomas J. Scheff brings together the study of communication and the social psychology of emotions to explore the microworld of thoughts, feelings, and moods. Drawing on strikingly diverse and rich sources—the findings of artificial intelligence and cognitive science, and examples from literary dialogues and psychiatric interviews—Scheff provides an inventive account of the nature of social life and a theory of motivation that brilliantly accounts for the immense complexity involved in understanding even the most routine conversation. "A major contribution to some central debates in social theory at the present time. . . . What Thomas Scheff seeks to develop is essentially a quite novel account of the nature of social life, its relation to language and human reflexivity, in which he insists upon the importance of a theory of emotion. . . . A work of true originality and jolting impact. . . . Microsociology is of exceptional interest, which bears witness to the very creativity which it puts at the center of human social contact." —Anthony Giddens, from the Foreword "Scheff provides a rich theory that can easily generate further exploration. And he drives home the message that sociological work on interaction, social bonds, and society cannot ignore human emotionality."—Candace Clark, American Journal of Sociology "This outstanding and ground-breaking little volume contains a wealth of original ideas that bring together many insights concerning the relationship of emotion to motivation in a wide variety of social settings. It is strongly recommended to all serious students of emotion, of society, and of human nature."—Melvin R. Lansky, American Journal of Psychiatry
Download or read book Playing to Win written by David Sirlin and published by Lulu.com. This book was released on 2006-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.
Download or read book Choice Time written by Renée Dinnerstein and published by Heinemann Educational Books. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inquiry based play; Centers for reading; writing; mathematics and science
Book Synopsis Gaming and Cognition: Theories and Practice from the Learning Sciences by : Van Eck, Richard
Download or read book Gaming and Cognition: Theories and Practice from the Learning Sciences written by Van Eck, Richard and published by IGI Global. This book was released on 2010-05-31 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book applies the principles of research in the study of human cognition to games, with chapters representing 15 different disciplines in the learning sciences (psychology, serious game design, educational technology, applied linguistics, instructional design, eLearning, computer engineering, educational psychology, cognitive science, digital media, human-computer interaction, artificial intelligence, computer science, anthropology, education)"--Provided by publisher.
Book Synopsis Serious Game Design and Development: Technologies for Training and Learning by : Cannon-Bowers, Jan
Download or read book Serious Game Design and Development: Technologies for Training and Learning written by Cannon-Bowers, Jan and published by IGI Global. This book was released on 2010-02-28 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: "With an increasing use of vido games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by publisher.
Book Synopsis An Exploration of Space 1999 Through the Lens of Video Games: Payne 1999 by : John K. Balor
Download or read book An Exploration of Space 1999 Through the Lens of Video Games: Payne 1999 written by John K. Balor and published by Lulu.com. This book was released on 2019-07-02 with total page 742 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains transcripts from Online Alpha discussions where the video game PAYNE 1999, game theory and game-study theories are used for analysing and commenting on problems of conflict and cooperation in SPACE 1999. The discussions build on more than a decade of conversations and debate about PAYNE 1999, and the aim of the book is to put the various threads together while also developing new ideas and providing direction for further investigations. The book has been developed on an idealistic basis, and it is sold at the lowest price the publisher was willing to accept. A free e-book version can be downloaded at www.lulu.com.
Book Synopsis Handbook of Research on Foreign Language Education in the Digital Age by : Wang, Congcong
Download or read book Handbook of Research on Foreign Language Education in the Digital Age written by Wang, Congcong and published by IGI Global. This book was released on 2016-07-13 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: The role of technology in the learning process can offer significant contributions to help meet the increasing needs of students. In the field of language acquisition, new possibilities for instructional methods have emerged from the integration of such innovations. The Handbook of Research on Foreign Language Education in the Digital Age presents a comprehensive examination of emerging technological tools being utilized within second language learning environments. Highlighting theoretical frameworks, multidisciplinary perspectives, and technical trends, this book is a crucial reference source for professionals, curriculum designers, researchers, and upper-level students interested in the benefits of technology-assisted language acquisition.
Book Synopsis Learning and Intelligent Optimization by : Youssef Hamadi
Download or read book Learning and Intelligent Optimization written by Youssef Hamadi and published by Springer. This book was released on 2012-10-01 with total page 533 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Conference on Learning and Intelligent Optimization, LION 6, held in Paris, France, in January 2012. The 23 long and 30 short revised papers were carefully reviewed and selected from a total of 99 submissions. The papers focus on the intersections and uncharted territories between machine learning, artificial intelligence, mathematical programming and algorithms for hard optimization problems. In addition to the paper contributions the conference also included 3 invited speakers, who presented forefront research results and frontiers, and 3 tutorial talks, which were crucial in bringing together the different components of LION community.
Author :Management Association, Information Resources Publisher :IGI Global ISBN 13 :1609601963 Total Pages :2084 pages Book Rating :4.6/5 (96 download)
Book Synopsis Gaming and Simulations: Concepts, Methodologies, Tools and Applications by : Management Association, Information Resources
Download or read book Gaming and Simulations: Concepts, Methodologies, Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2010-11-30 with total page 2084 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.