Essential Maths Skills for AS/A Level Design and Technology

Download Essential Maths Skills for AS/A Level Design and Technology PDF Online Free

Author :
Publisher : Philip Allan
ISBN 13 : 1510417044
Total Pages : 96 pages
Book Rating : 4.5/5 (14 download)

DOWNLOAD NOW!


Book Synopsis Essential Maths Skills for AS/A Level Design and Technology by : Peter Warne

Download or read book Essential Maths Skills for AS/A Level Design and Technology written by Peter Warne and published by Philip Allan. This book was released on 2018-08-06 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don't let your students miss out on easy marks, prepare them for those Maths questions with this essential guide. Written specifically to build students' confidence in maths and to prepare them for the more challenging mathematical requirements which make up 15% of the new DT specifications. - Improve confidence with structured progression of worked examples, guided and non-guided questions, and worked solutions for every question - Strengthen students' maths skills and subject understanding with worked examples and practice questions all embedded in the subject context - Develop exam confidence with exam-style maths questions - An essential tool throughout the AS and A Level course with every maths skill mapped to subject topics, and applicable to every major exam board - Reviewed by subject and maths expert Glyn Granger (former D&T chief examiner)

Essential Mathematics for Games and Interactive Applications

Download Essential Mathematics for Games and Interactive Applications PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 0123742978
Total Pages : 706 pages
Book Rating : 4.1/5 (237 download)

DOWNLOAD NOW!


Book Synopsis Essential Mathematics for Games and Interactive Applications by : James M. Van Verth

Download or read book Essential Mathematics for Games and Interactive Applications written by James M. Van Verth and published by CRC Press. This book was released on 2008-05-19 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.

3D Math Primer for Graphics and Game Development, 2nd Edition

Download 3D Math Primer for Graphics and Game Development, 2nd Edition PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1568817231
Total Pages : 848 pages
Book Rating : 4.5/5 (688 download)

DOWNLOAD NOW!


Book Synopsis 3D Math Primer for Graphics and Game Development, 2nd Edition by : Fletcher Dunn

Download or read book 3D Math Primer for Graphics and Game Development, 2nd Edition written by Fletcher Dunn and published by CRC Press. This book was released on 2011-11-02 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

AQA AS/A-Level Design and Technology: Product Design

Download AQA AS/A-Level Design and Technology: Product Design PDF Online Free

Author :
Publisher : Hodder Education
ISBN 13 : 1510413642
Total Pages : 705 pages
Book Rating : 4.5/5 (14 download)

DOWNLOAD NOW!


Book Synopsis AQA AS/A-Level Design and Technology: Product Design by : Will Potts

Download or read book AQA AS/A-Level Design and Technology: Product Design written by Will Potts and published by Hodder Education. This book was released on 2018-01-08 with total page 705 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exam Board: AQA Level: AS/A-level Subject: Design & Technology First Teaching: September 2017 First Exam: June 2018 Encourage your students to be creative, innovative and critical designers with a textbook that builds in-depth knowledge and understanding of the materials, components and processes associated with the creation of products. Our expert author team will help guide you through the requirements of the specification, covering the core technical and designing and making principles needed for the 2017 AQA AS and A-level Design and Technology Product Design specification. - Explores real-world contexts for product design - Develops practical skills and theoretical knowledge and builds student confidence - Supports students with the application of maths skills to design and technology - Helps guide students through the requirements of the Non-Exam Assessments and the written exams at both AS and A Level.

Essential Mathematics for Games and Interactive Applications

Download Essential Mathematics for Games and Interactive Applications PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 008087861X
Total Pages : 690 pages
Book Rating : 4.0/5 (88 download)

DOWNLOAD NOW!


Book Synopsis Essential Mathematics for Games and Interactive Applications by : James M. Van Verth

Download or read book Essential Mathematics for Games and Interactive Applications written by James M. Van Verth and published by CRC Press. This book was released on 2008-05-19 with total page 690 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.

Exploring Design and Technology for Key Stage 3

Download Exploring Design and Technology for Key Stage 3 PDF Online Free

Author :
Publisher : Hodder Education
ISBN 13 : 1510481354
Total Pages : 241 pages
Book Rating : 4.5/5 (14 download)

DOWNLOAD NOW!


Book Synopsis Exploring Design and Technology for Key Stage 3 by : Paul Anderson

Download or read book Exploring Design and Technology for Key Stage 3 written by Paul Anderson and published by Hodder Education. This book was released on 2020-06-29 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop knowledge, understanding and designing and making skills through Key Stage 3 so students are ready for the new GCSE in Design and Technology, with our brand-new Student Book. With topics directly linked to the new GCSE (9-1) specifications, Exploring Design and Technology will build a solid foundation by boosting your students' understanding of the key concepts, introducing them to important terminology and developing their practical skills through Key Stage 3. · Build understanding through years 7, 8 and 9 with engaging, carefully timed and level-appropriate lessons that draw on the GCSE subject content. · Develop practical skills with a variety of creative designing and making activities that use a wide range of materials, tools, equipment and processes. · Boost knowledge with clear explanations of important terminology and concepts that students will need to apply when identifying design problems, understanding user needs and developing design solutions in a range of contexts. · Encourage subject interest with 'find out more' - research features that broaden understanding of materials and their working properties, new technologies and the wider influences on designing and making. · Monitor and measure student progress with knowledge check questions provided for every topic.

Essential Maths Skills for AS/a Level Computer Science

Download Essential Maths Skills for AS/a Level Computer Science PDF Online Free

Author :
Publisher :
ISBN 13 : 9781471863578
Total Pages : 0 pages
Book Rating : 4.8/5 (635 download)

DOWNLOAD NOW!


Book Synopsis Essential Maths Skills for AS/a Level Computer Science by : Victoria Ellis

Download or read book Essential Maths Skills for AS/a Level Computer Science written by Victoria Ellis and published by . This book was released on 2016-05-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you struggle with binary multiplication, or Big O Notation, this is the book for you. This textbook companion will help improve your essential maths skills for computer science, whichever awarding body specification you're following. You can use it throughout your course, whenever you feel you need some extra help. - Develop your understanding of both maths and computer science with all worked examples and questions within a computer science context - Improve your confidence with a step-by-step approach to every maths skill - Measure your progress with guided and non-guided questions to see how you're improving - Understand where you're going wrong with full worked solutions to every question - Feel confident in expert guidance from experienced teachers and examiners Victoria Ellis and Gavin Craddock, reviewed by Dr Kathleen Maitland, Senior Lecturer in Computing and Director of the SAS Student Academy at Birmingham City University

The Math(s) Fix

Download The Math(s) Fix PDF Online Free

Author :
Publisher : Wolfram Media
ISBN 13 : 9781579550295
Total Pages : pages
Book Rating : 4.5/5 (52 download)

DOWNLOAD NOW!


Book Synopsis The Math(s) Fix by : Conrad Wolfram

Download or read book The Math(s) Fix written by Conrad Wolfram and published by Wolfram Media. This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Why are we all taught maths for years of our lives? Does it really empower everyone? Or fail most and disenfranchise many? Is it crucial for the AI age or an obsolete rite of passage? The Math(s) Fix: An Education Blueprint for the AI Age is a groundbreaking book that exposes why maths education is in crisis worldwide and how the only fix is a fundamentally new mainstream subject. It argues that today's maths education is not working to elevate society with modern computation, data science and AI. Instead, students are subjugated to compete with what computers do best, and lose. This is the only book to explain why being "bad at maths" may be as much the subject's fault as the learner's: how a stuck educational ecosystem has students, parents, teachers, schools, employers and policymakers running in the wrong direction to catch up with real-world requirements. But it goes further too"¬‚¬"for the first time setting out a completely alternative vision for a core computational school subject to fix the problem and seed more general reformation of education for the AI age.

Essential Maths Skills for AS/A- Level Computer Science

Download Essential Maths Skills for AS/A- Level Computer Science PDF Online Free

Author :
Publisher :
ISBN 13 : 9781471863585
Total Pages : 104 pages
Book Rating : 4.8/5 (635 download)

DOWNLOAD NOW!


Book Synopsis Essential Maths Skills for AS/A- Level Computer Science by : Ellis, Victoria

Download or read book Essential Maths Skills for AS/A- Level Computer Science written by Ellis, Victoria and published by . This book was released on 2016 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: If your students struggle with standard deviation, statistical tests and logarithmic functions, this is the book for them. This textbook companion will help improve their essential maths skills for biology, whichever awarding body specification you're following. You can use it throughout the course, whenever you feel they need some extra help.- Develop understanding of both maths and biology with all worked examples and questions within a biology context- Improve confidence with a step-by-step approach to every maths skill- Measure progress with guided and non-guided questions - Understand mi.

Mathematics for Machine Learning

Download Mathematics for Machine Learning PDF Online Free

Author :
Publisher : Cambridge University Press
ISBN 13 : 1108569323
Total Pages : 392 pages
Book Rating : 4.1/5 (85 download)

DOWNLOAD NOW!


Book Synopsis Mathematics for Machine Learning by : Marc Peter Deisenroth

Download or read book Mathematics for Machine Learning written by Marc Peter Deisenroth and published by Cambridge University Press. This book was released on 2020-04-23 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fundamental mathematical tools needed to understand machine learning include linear algebra, analytic geometry, matrix decompositions, vector calculus, optimization, probability and statistics. These topics are traditionally taught in disparate courses, making it hard for data science or computer science students, or professionals, to efficiently learn the mathematics. This self-contained textbook bridges the gap between mathematical and machine learning texts, introducing the mathematical concepts with a minimum of prerequisites. It uses these concepts to derive four central machine learning methods: linear regression, principal component analysis, Gaussian mixture models and support vector machines. For students and others with a mathematical background, these derivations provide a starting point to machine learning texts. For those learning the mathematics for the first time, the methods help build intuition and practical experience with applying mathematical concepts. Every chapter includes worked examples and exercises to test understanding. Programming tutorials are offered on the book's web site.

OCR Design and Technology for AS/A Level

Download OCR Design and Technology for AS/A Level PDF Online Free

Author :
Publisher : Hodder Education
ISBN 13 : 1510401547
Total Pages : 991 pages
Book Rating : 4.5/5 (14 download)

DOWNLOAD NOW!


Book Synopsis OCR Design and Technology for AS/A Level by : John Grundy

Download or read book OCR Design and Technology for AS/A Level written by John Grundy and published by Hodder Education. This book was released on 2018-08-06 with total page 991 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exam board: OCR Level: A-level Subject: Design and Technology First teaching: September 2015 First exams: Summer 2016 Inspire your students to tackle the iterative design process with creativity and confidence, using a textbook that delivers the knowledge, understanding and skills they need for the 2017 OCR Design & Technology AS and A-level specifications. Our trusted author team help you to confidently navigate both the designing and technical principles at the heart of OCR's enquiry approach and to apply them to each of the Product Design, Fashion and Textiles and Design Engineering endorsed titles. - Supports co-teaching of AS and A Level with clear signposting to the additional knowledge, understanding and skills needed at A Level - Inspires your students as they undertake the iterative design process, with a look at how to approach the Non-Exam Assessments, including creative examples of students' work for both the Product Development at AS and the Iterative Design Project at A Level - Helps students to prepare for the written exams with practice questions and guidance on the 'Principles' papers at both AS and A Level, and the 'Problem Solving' papers at A Level

My Revision Notes: AQA A Level Design and Technology: Product Design

Download My Revision Notes: AQA A Level Design and Technology: Product Design PDF Online Free

Author :
Publisher : Hodder Education
ISBN 13 : 1510432094
Total Pages : 184 pages
Book Rating : 4.5/5 (14 download)

DOWNLOAD NOW!


Book Synopsis My Revision Notes: AQA A Level Design and Technology: Product Design by : Julia Morrison

Download or read book My Revision Notes: AQA A Level Design and Technology: Product Design written by Julia Morrison and published by Hodder Education. This book was released on 2018-07-30 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exam board: AQA Level: A-level Subject: Design and Technology First teaching: September 2017 First exams: Summer 2019 Target success in AQA A Level Design and Technology (Product Design) with this proven formula for effective, structured revision. Key content coverage is combined with exam-style tasks and practical tips to create a revision guide that students can rely on to review, strengthen and test their knowledge. With My Revision Notes, every student can: - plan and manage a successful revision programme using the topic-by-topic planner - consolidate subject knowledge by working through clear and focused content coverage - test understanding and identify areas for improvement with regular 'Now Test Yourself' tasks and answers - improve exam technique through practice questions, expert tips and examples of typical mistakes to avoid - get exam ready with extra quick quizzes and answers to the practice questions available online.

Math Refresher for Scientists and Engineers

Download Math Refresher for Scientists and Engineers PDF Online Free

Author :
Publisher : John Wiley & Sons
ISBN 13 : 0471791547
Total Pages : 361 pages
Book Rating : 4.4/5 (717 download)

DOWNLOAD NOW!


Book Synopsis Math Refresher for Scientists and Engineers by : John R. Fanchi

Download or read book Math Refresher for Scientists and Engineers written by John R. Fanchi and published by John Wiley & Sons. This book was released on 2006-06-12 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expanded coverage of essential math, including integral equations, calculus of variations, tensor analysis, and special integrals Math Refresher for Scientists and Engineers, Third Edition is specifically designed as a self-study guide to help busy professionals and students in science and engineering quickly refresh and improve the math skills needed to perform their jobs and advance their careers. The book focuses on practical applications and exercises that readers are likely to face in their professional environments. All the basic math skills needed to manage contemporary technology problems are addressed and presented in a clear, lucid style that readers familiar with previous editions have come to appreciate and value. The book begins with basic concepts in college algebra and trigonometry, and then moves on to explore more advanced concepts in calculus, linear algebra (including matrices), differential equations, probability, and statistics. This Third Edition has been greatly expanded to reflect the needs of today's professionals. New material includes: * A chapter on integral equations * A chapter on calculus of variations * A chapter on tensor analysis * A section on time series * A section on partial fractions * Many new exercises and solutions Collectively, the chapters teach most of the basic math skills needed by scientists and engineers. The wide range of topics covered in one title is unique. All chapters provide a review of important principles and methods. Examples, exercises, and applications are used liberally throughout to engage the readers and assist them in applying their new math skills to actual problems. Solutions to exercises are provided in an appendix. Whether to brush up on professional skills or prepare for exams, readers will find this self-study guide enables them to quickly master the math they need. It can additionally be used as a textbook for advanced-level undergraduates in physics and engineering.

Demystify Math, Science, and Technology

Download Demystify Math, Science, and Technology PDF Online Free

Author :
Publisher : R&L Education
ISBN 13 : 1475804644
Total Pages : 161 pages
Book Rating : 4.4/5 (758 download)

DOWNLOAD NOW!


Book Synopsis Demystify Math, Science, and Technology by : Dennis Adams

Download or read book Demystify Math, Science, and Technology written by Dennis Adams and published by R&L Education. This book was released on 2013-04-16 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a rapidly evolving local and global economy, skills related to mathematical problem solving, scientific inquiry, and technological innovation are becoming more critical for success in and out of school. Thus, Demystify Math, Science, and Technology addresses the need to cultivate these skills in young students so that ingenuity, teamwork, and imaginative skills become part of their arsenal in dealing with real world challenges. This whole package of attributes is essential for learners imagining new scenarios and future work in areas that don’t even exist yet. Another important issue is that teachers now deal with students who span the entire spectrum of learning. Students differ widely in levels of preparedness, personal interests, and cultural ways of seeing and experiencing the world. One size does not fit all. Teachers need to learn to turn diversity into an advantage because innovation builds on the social nature of learning; the more diverse the inputs, the more interesting the outputs. The authors also believe that no one should be sidelined with basic skill training in a way that keeps them away from the creative and collaborative engagement associated with problem solving, inquiry, and the technological products of math and science.

Math for Programmers

Download Math for Programmers PDF Online Free

Author :
Publisher : Manning Publications
ISBN 13 : 1617295353
Total Pages : 686 pages
Book Rating : 4.6/5 (172 download)

DOWNLOAD NOW!


Book Synopsis Math for Programmers by : Paul Orland

Download or read book Math for Programmers written by Paul Orland and published by Manning Publications. This book was released on 2021-01-12 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks

Software for Schools

Download Software for Schools PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 1170 pages
Book Rating : 4.0/5 ( download)

DOWNLOAD NOW!


Book Synopsis Software for Schools by :

Download or read book Software for Schools written by and published by . This book was released on 1987 with total page 1170 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Math Myth

Download The Math Myth PDF Online Free

Author :
Publisher : New Press, The
ISBN 13 : 1620970694
Total Pages : 257 pages
Book Rating : 4.6/5 (29 download)

DOWNLOAD NOW!


Book Synopsis The Math Myth by : Andrew Hacker

Download or read book The Math Myth written by Andrew Hacker and published by New Press, The. This book was released on 2010-05-25 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: A New York Times–bestselling author looks at mathematics education in America—when it’s worthwhile, and when it’s not. Why do we inflict a full menu of mathematics—algebra, geometry, trigonometry, even calculus—on all young Americans, regardless of their interests or aptitudes? While Andrew Hacker has been a professor of mathematics himself, and extols the glories of the subject, he also questions some widely held assumptions in this thought-provoking and practical-minded book. Does advanced math really broaden our minds? Is mastery of azimuths and asymptotes needed for success in most jobs? Should the entire Common Core syllabus be required of every student? Hacker worries that our nation’s current frenzied emphasis on STEM is diverting attention from other pursuits and even subverting the spirit of the country. Here, he shows how mandating math for everyone prevents other talents from being developed and acts as an irrational barrier to graduation and careers. He proposes alternatives, including teaching facility with figures, quantitative reasoning, and understanding statistics. Expanding upon the author’s viral New York Times op-ed, The Math Myth is sure to spark a heated and needed national conversation—not just about mathematics but about the kind of people and society we want to be. “Hacker’s accessible arguments offer plenty to think about and should serve as a clarion call to students, parents, and educators who decry the one-size-fits-all approach to schooling.” —Publishers Weekly, starred review