Epic Game

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Author :
Publisher : Orca Book Publishers
ISBN 13 : 1459810503
Total Pages : 144 pages
Book Rating : 4.4/5 (598 download)

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Book Synopsis Epic Game by : William Kowalski

Download or read book Epic Game written by William Kowalski and published by Orca Book Publishers. This book was released on 2016-03-08 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kat is a tough, independent woman who makes her living as a professional poker player. She is single, childless and happy about it. But when her best friend, Josie, commits suicide, she names Kat as the temporary guardian of her ten-year-old son, David, until his father can come for him. In the few weeks that David is with her, Kat finds herself changed in ways she had never thought imaginable. With the old poker adage “bet with your head, not your heart” ringing in her head like a warning bell, Kat nevertheless finds that all the money and success in the world don’t mean a thing unless you have someone to share it with...and that maybe there is more to life than winning after all.

Epic

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Author :
Publisher : The O'Brien Press
ISBN 13 : 1847174191
Total Pages : 292 pages
Book Rating : 4.8/5 (471 download)

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Book Synopsis Epic by : Conor Kostick

Download or read book Epic written by Conor Kostick and published by The O'Brien Press. This book was released on 2012-07-01 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: #WELCOME TO EPIC: PRESS START TO PLAY#. On New Earth, Epic is not just a computer game, it's a matter of life and death. If you lose, you lose everything; if you win, the world is yours for the taking. Seeking revenge for the unjust treatment of his parents, Erik subverts the rules of the game, and he and his friends are drawn into a world of power-hungry, dangerous players. Now they must fight the ultimate masters of the game -- The Committee. But what Erik doesn't know is that The Committee has a sinister, deadly secret, and challenging it could destroy the whole world of Epic.

The Epic Evolution of Video Games

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Author :
Publisher : Lerner Publications ™
ISBN 13 : 1512452122
Total Pages : 36 pages
Book Rating : 4.5/5 (124 download)

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Book Synopsis The Epic Evolution of Video Games by : Arie Kaplan

Download or read book The Epic Evolution of Video Games written by Arie Kaplan and published by Lerner Publications ™. This book was released on 2017-01-01 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wondered what video games would be like if they never changed? The first games were little more than bouncing dots on a plain screen. Modern games include astonishing action, realistic environments, and epic story lines. Take a look at how video games have evolved over the years, and learn about the kinds of games we might be playing in the future.

The Awesome Inner Workings of Video Games

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Author :
Publisher : Lerner Publications ™
ISBN 13 : 1512452041
Total Pages : 36 pages
Book Rating : 4.5/5 (124 download)

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Book Synopsis The Awesome Inner Workings of Video Games by : Arie Kaplan

Download or read book The Awesome Inner Workings of Video Games written by Arie Kaplan and published by Lerner Publications ™. This book was released on 2017-01-01 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gamers, beware—your video games can think for themselves! Ever wondered what's inside the plastic of your video game console but don't want to crack it open to find out? Crack open this book instead! You'll learn what computer code looks like, how a game console's "brain" makes decisions, and how its memory allows you to return to play each day without starting from scratch.

Cosmo #5

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Author :
Publisher : Archie Comic Publications
ISBN 13 : 1682555372
Total Pages : 31 pages
Book Rating : 4.6/5 (825 download)

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Book Synopsis Cosmo #5 by : Ian Flynn

Download or read book Cosmo #5 written by Ian Flynn and published by Archie Comic Publications. This book was released on 2018-05-23 with total page 31 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cosmo puts on his game face for an all-new adventure! When an unexpected detour lands Cosmo inside an arcade machine, the mighty Martian will need more than wits to level up and conquer the cabinet of digital demons!

FORTNITE (Official): Battle Royale Survival Guide

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Author :
Publisher : Little, Brown Books for Young Readers
ISBN 13 : 0316491284
Total Pages : 115 pages
Book Rating : 4.3/5 (164 download)

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Book Synopsis FORTNITE (Official): Battle Royale Survival Guide by : Epic Games

Download or read book FORTNITE (Official): Battle Royale Survival Guide written by Epic Games and published by Little, Brown Books for Young Readers. This book was released on 2019-05-07 with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt: Win it all with exclusive tips and tricks in Epic Games' ONLY official Battle Royale handbook, including sleek full-color tutorials and featuring the authentic Fortnite holographic seal. Whether you're a beginner or an experienced player sharpening your skills, get ready to dominate Battle Royale! With this essential guide, you'll master key areas of the game, dazzle your friends, and outwit your opponents with clever battle tactics. You'll learn: HOW TO FIGHT BETTER AND SMARTER: Crazy and creative ideas for using game elements to your advantage, whether playing solo or in a squad. SNEAKY SURVIVAL TACTICS: Smart ways to use the Storm to your benefit, top tips for building your way out of trouble, and the best ways to blend into the environment. THE ULTIMATE ISLAND GUIDE: Key places to land and loot and how to get around the island with ease. This book is perfect for fans of ALL ages and offers you a competitive edge straight from Epic Games!

Jobs Around the World

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Author :
Publisher : Gareth Stevens Publishing LLLP
ISBN 13 : 1538218720
Total Pages : 26 pages
Book Rating : 4.5/5 (382 download)

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Book Synopsis Jobs Around the World by : Mary Pat Ehmann

Download or read book Jobs Around the World written by Mary Pat Ehmann and published by Gareth Stevens Publishing LLLP. This book was released on 2018-07-15 with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt: It may seem obvious to adults, but many young readers don't yet know that all cultures have the same kinds of activities. We all cook, we all entertain ourselves, we all wear things, we all transport ourselves, we all sleep, and much more. This important book allows readers to journey around the world and cultivate an early interest in the global community they belong to by understanding how people from elsewhere contribute their time, skills, and effort to their work. Full-color photography enhances comprehension on every spread.

Toys and Games Past and Present

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Author :
Publisher : Lerner Classroom
ISBN 13 : 1541526910
Total Pages : 28 pages
Book Rating : 4.5/5 (415 download)

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Book Synopsis Toys and Games Past and Present by : Kerry Dinmont

Download or read book Toys and Games Past and Present written by Kerry Dinmont and published by Lerner Classroom. This book was released on 2018-08 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do the toys and games children played with in the past compare to the toys of the present? This carefully leveled text compares and contrasts using colorful photographs, age-appropriate critical thinking questions, and a photo glossary that help build nonfiction-learning skills and vocabulary.

Video Games, Yes Or No

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Author :
Publisher :
ISBN 13 : 9781634303491
Total Pages : 0 pages
Book Rating : 4.3/5 (34 download)

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Book Synopsis Video Games, Yes Or No by : Erin Palmer

Download or read book Video Games, Yes Or No written by Erin Palmer and published by . This book was released on 2015-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: After a long day of school it's nice to be able to come home and play your favorite video game, but could too much game time be helpful or harmful? It might keep you from getting the exercise you need, interacting with friends and family, or completing your homework. Put the game control down and think about it. You decide! This title will allow students to determine the main idea of a text; recount the key details and explain how they support the main idea. * Bold keywords with phonetic glossary * Text based questions * Table of contents and headings

More Math Games and Activities from Around the World

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Author :
Publisher : Chicago Review Press
ISBN 13 : 1569767300
Total Pages : 174 pages
Book Rating : 4.5/5 (697 download)

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Book Synopsis More Math Games and Activities from Around the World by : Claudia Zaslavsky

Download or read book More Math Games and Activities from Around the World written by Claudia Zaslavsky and published by Chicago Review Press. This book was released on 2003-10 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents games and other activities from different countries and cultures that teach a variety of basic mathematical concepts.

Game World

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Author :
Publisher : Akashic Books
ISBN 13 : 1617752061
Total Pages : 290 pages
Book Rating : 4.6/5 (177 download)

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Book Synopsis Game World by : C.J. Farley

Download or read book Game World written by C.J. Farley and published by Akashic Books. This book was released on 2014-01-13 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Narnia for the Social Media Generation." --The Wall Street Journal "By the time of Farley's Game World, gaming had gone digital, and while his book is more fantasy-adventure than puzzle-mystery, there are parallels worthy of discussion, from the nature of the games to the depictions of disabled." --Booklist, included in "Conversation Starters: Recontextualizing the Classics" "Drawn from both video gaming culture and the rich tapestry of Jamaican myth and folklore, blending pointed social satire and mystical philosophy, this exuberant, original hero's journey is a real trip...Exhilarating, thought-provoking and one of a kind." --Kirkus Reviews "Adult author/Wall Street Journal editor Farley's middle-grade debut draws from Jamaican mythology and beliefs, as well as from other cultures, to weave a fast-paced, whimsical mixture of magic and action...the setting lends itself well to memorable imagery and a fun experience." --Publishers Weekly "Farley blends video gaming and Jamaican folklore in this intense, fast-paced middle-grade fantasy that is sure to quickly grab readers." --Booklist "Here (finally!) is a middle-grade action novel that showcases West Indian mythology and features protagonists of color." --School Library Journal "Game World is unique in that its fantasy world, as its name suggests, is built upon characters and stories from actual Jamaican folklore." --Philadelphia Review of Books One of This Spring's Hottest Teen Books, Huffington Post "I found it very hard to set down this excellent novel and do something else without thinking about it....I highly recommend his book to fans of fantasy. Because you will love it!!" --Middle Shelf (reviewed by Teak, age 13) "Farley writes in a straightforward way that is both accessible to younger readers but still interesting to adults." --Persephone Magazine "In his metaphorical world, Farley spares neither the dubious machinations of high finance nor the heartbreak of an orphan." --Center for Fiction "I highly recommend Game World for kids in 4th-12th grade. Parents can read it too and love the characters and story just as much as the kids." --The Family Coach Dylan Rudee's life is an epic fail. He's bullied at school and the aunt who has raised him since he was orphaned as a child just lost her job and their apartment. Dylan's one chance to help his family is the only thing he's good at: video games. The multibillion-dollar company Mee Corp. has announced a televised tournament to find the Game-Changers: the forty-four kids who are the best in the world at playing Xamaica, a role-playing fantasy game that's sweeping the planet. If Dylan can win the top prize, he just might be able to change his life. It turns out that Dylan is the greatest gamer anyone has ever seen, and his skills unlock a real-life fantasy world inside the game. Now actual monsters are trying to kill him, and he is swept up into an adventure along with his too-tall genius sister Emma, his hacker best friend Eli, and Ines Mee, the privileged daughter of Mee Corp.'s mysterious CEO and chief inventor. Along the way they encounter Nestuh, a giant spider who can spin a story but not a web; Baron Zonip, a hummingbird king who rules a wildly wealthy treetop kingdom; and an enchantress named Nanni who, with her shadow army, may be bent on conquering Xamaica and stealing its magic. In order to save his sister and his friends, Dylan must solve a dangerous mystery in three days and uncover secrets about Xamaica, his family, and himself. But will he discover his hidden powers before two worlds--Xamaica and Earth--are completely destroyed?

Game Wizards

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Author :
Publisher : MIT Press
ISBN 13 : 0262542951
Total Pages : 401 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Game Wizards by : Jon Peterson

Download or read book Game Wizards written by Jon Peterson and published by MIT Press. This book was released on 2021-10-12 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.

Control Freak

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1982149167
Total Pages : 320 pages
Book Rating : 4.9/5 (821 download)

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Book Synopsis Control Freak by : Cliff Bleszinski

Download or read book Control Freak written by Cliff Bleszinski and published by Simon and Schuster. This book was released on 2022-11-01 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: The designer of Unreal and Gears of War offers an eye-opening personal account of the video game industry as it grew from niche hobby to hundred-billion-dollar enterprise. Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally—nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski—or CliffyB as he is known to gamers—is one of the few who’ve reached mythical, rock star status. In Control Freak, he gives an unvarnished, all-access tour of the business. Toiling away in his bedroom, Bleszinski created and shipped his first game before graduating high school, and at just seventeen joined a fledgling company called Epic Games. He describes the grueling hours, obscene amounts of Mountain Dew and obsessive focus necessary to achieve his singular creative visions. He details Epic’s rise to industry leader, thanks largely to his work on bestselling franchises Unreal and Gears of War (and, later, his input on a little game called Fortnite), as well as his own awkward ascent from shy, acne-riddled introvert to sports car-driving celebrity rubbing shoulders with Bill Gates. As he writes, “No one is weirder than a nerd with money.” While the book is laced with such self-deprecating humor, Bleszinski also bluntly addresses the challenges that have long-faced the gaming community, including sexism and a lack of representation among both designers and the characters they create. Control Freak is a hilarious, thoughtful, and inspiring memoir. Even if you don’t play games, you’ll walk away from this book recognizing them as a true art form and appreciating the genius of their creators.

Aggretsuko Work Rage Balance

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Author :
Publisher :
ISBN 13 : 9781735993805
Total Pages : pages
Book Rating : 4.9/5 (938 download)

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Book Synopsis Aggretsuko Work Rage Balance by : Oni Press

Download or read book Aggretsuko Work Rage Balance written by Oni Press and published by . This book was released on 2021-03 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

FORTNITE (Official): How to Draw

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Author :
Publisher : Little, Brown Books for Young Readers
ISBN 13 : 0316591343
Total Pages : 115 pages
Book Rating : 4.3/5 (165 download)

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Book Synopsis FORTNITE (Official): How to Draw by : Epic Games

Download or read book FORTNITE (Official): How to Draw written by Epic Games and published by Little, Brown Books for Young Readers. This book was released on 2020-05-26 with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt: Draw your favorite Outfits, vehicles, weapons, and more with Epic Games' first official how to draw book, including tips to make your sketches as epic as your in-game achievements and featuring the authentic Fortnite holographic seal. Learn how to draw 35 of the game's most popular icons-including Outfits, weapons, building materials, and vehicles. In easy-to-follow stages, you'll go step-by-step from rough sketch to detailed finish. INCLUDES: 16 iconic Outfits 8 fearsome weapons The craziest in-game vehicles Drawing guide Top art tips, including advanced shading and texture techniques Whether you're a complete novice or an experienced artist, this book will inspire you to pick up a pencil and get sketching! LET'S GO!

Making a Video Game

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Author :
Publisher : Sequence Entertainment
ISBN 13 : 9781681514444
Total Pages : 0 pages
Book Rating : 4.5/5 (144 download)

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Book Synopsis Making a Video Game by : Nadia Higgins

Download or read book Making a Video Game written by Nadia Higgins and published by Sequence Entertainment. This book was released on 2018-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A chronicle of the people, matches, and world events that shaped the South American mens Argentine soccer team known as Boca Juniors, from its founding in 1905 to today.

PAC-MAN

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Author :
Publisher : ABDO
ISBN 13 : 1098216539
Total Pages : 35 pages
Book Rating : 4.0/5 (982 download)

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Book Synopsis PAC-MAN by : Jessica Rusick

Download or read book PAC-MAN written by Jessica Rusick and published by ABDO. This book was released on 2021-08-01 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's game on, PAC-MAN fans! This title explores the inception and evolution of PAC-MAN, highlighting the game's key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise. Other features include a table of contents, fun facts, a timeline and an index. Full-color photos and action-packed screenshots will transport readers to the heart the PAC-MAN empire! Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.