Entertainment for Education. Digital Techniques and Systems

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642145329
Total Pages : 651 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Entertainment for Education. Digital Techniques and Systems by : Xiaopeng Zhang

Download or read book Entertainment for Education. Digital Techniques and Systems written by Xiaopeng Zhang and published by Springer Science & Business Media. This book was released on 2010-07-30 with total page 651 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Conference on E-learning and Games, Edutainment 2010, held in Changchun, China, in August 2010. The 60 revised full papers presented were carefully reviewed and selected from 222 submissions. The papers are organized in topical sections on E-learning tools and platforms; E-learning system for education; E-learning environments and applications: game techniques for edutainment; multimedia techniques for edutainment; and computer animation and graphics for edutainment.

Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare

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Publisher : IGI Global
ISBN 13 : 1466636742
Total Pages : 382 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare by : Klaus Bredl

Download or read book Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare written by Klaus Bredl and published by IGI Global. This book was released on 2013-03-31 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of games into various aspects of our environment"--Provided by publisher.

Digital Game-Based Learning

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Author :
Publisher : Paragon House
ISBN 13 : 9781557788634
Total Pages : 464 pages
Book Rating : 4.7/5 (886 download)

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Book Synopsis Digital Game-Based Learning by : Marc Prensky

Download or read book Digital Game-Based Learning written by Marc Prensky and published by Paragon House. This book was released on 2007-03-01 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.

Technologies for E-Learning and Digital Entertainment

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3540697349
Total Pages : 808 pages
Book Rating : 4.5/5 (46 download)

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Book Synopsis Technologies for E-Learning and Digital Entertainment by : Zhigeng Pan

Download or read book Technologies for E-Learning and Digital Entertainment written by Zhigeng Pan and published by Springer Science & Business Media. This book was released on 2008-07-07 with total page 808 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on E-learning and Games, Edutainment 2008, held in Nanjing, China, in June 2008. The 83 revised full papers presented together with the abstract of 5 keynote speeches were carefully reviewed and selected from a total of 219 submissions. The papers are organized in topical sections on e-learning platforms and tools, e-learning system for education, application of e-learning systems, e-learning resource management, interaction in game and education, integration of game and education, game design and development, virtual characters, animation and navigation, graphics rendering and digital media, as well as geometric modeling in games and virtual reality.

Building Bridges

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Publisher : Springer
ISBN 13 : 9463004912
Total Pages : 221 pages
Book Rating : 4.4/5 (63 download)

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Book Synopsis Building Bridges by : Clare Kosnik

Download or read book Building Bridges written by Clare Kosnik and published by Springer. This book was released on 2016-07-15 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: Literacy learning continues to be central to schooling, and is currently of major concern to educators, policy developers, and members of the public alike. However, the proliferation of communication channels in this digital era requires a fundamental re-thinking of the nature of literacy and the pedagogy of literacy teaching and teacher education. This text brings together papers by experts in teacher education, literacy, and information technology to help chart a way forward in this complex area. Because of their background in teacher education, the authors are realistic about what is appropriate and feasible – they do not just jump on a technology bandwagon – but they are also able to provide extended examples of how to embed technology in the practice of teacher education. “Taking a multi-disciplinary perspective (literacy, teacher education and digital technology) and informed by a range of empirical studies, policy analyses and scholarly reflection, this book makes a unique contribution to the literature on one of education’s most pressing challenges: how we prepare teachers of literacy at a time when understandings of literacy are expanding. Chapters by leading researchers are complemented by those offering illuminating vignettes of practice that, in turn, provide opportunities for interrogation by the rich theoretical toolkit that characterizes the field. The book is thoughtfully structured and manages a coherence that is rare in edited collections. An impressive and heartening read.” – Viv Ellis, Professor of Education at Brunel University, England and Bergen University College in Norway

Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020–2030

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Author :
Publisher : Springer Nature
ISBN 13 : 3031276396
Total Pages : 285 pages
Book Rating : 4.0/5 (312 download)

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Book Synopsis Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020–2030 by : Rodrigo Pereira dos Santos

Download or read book Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020–2030 written by Rodrigo Pereira dos Santos and published by Springer Nature. This book was released on 2023-03-09 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes selected papers presented during the two events: the First Forum, GranDGamesBR 2020, held in Recife, Brazil, in November 2020, and the Second Forum, GranDGamesBR 2021, held in Gramado, Brazi, in October 2021. The 12 papers presented were thoroughly reviewed and selected from 24 submissions. The topics included in this volume cover the following fields connected to games and entertainment computing: game design, educational games, games evaluation, game-based learning, player experience, human-computer interaction, games industry, business models, game software ecosystems, ethics, serious games, cyberdemocracy, emotional design, computer graphics, cognitive simulation, immersive entertainment, virtual/augmented/extended reality, gamification, and creative process.

Resources in education

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Author :
Publisher :
ISBN 13 :
Total Pages : 350 pages
Book Rating : 4.:/5 (3 download)

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Book Synopsis Resources in education by :

Download or read book Resources in education written by and published by . This book was released on 1987 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Entertainment-Education

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Author :
Publisher : Routledge
ISBN 13 : 1135669430
Total Pages : 280 pages
Book Rating : 4.1/5 (356 download)

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Book Synopsis Entertainment-Education by : Arvind Singhal

Download or read book Entertainment-Education written by Arvind Singhal and published by Routledge. This book was released on 2012-12-06 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arvind Singhal and Everett M. Rogers have developed this unique volume focused on the history and development of entertainment-education. This approach to communication is the process of designing and implementing a media message to both entertain and educate to increase audience members' knowledge about an educational issue, create favorable attitudes, and change overt behavior. It uses the universal appeal of entertainment to show individuals how they can live safer, healthier, and happier lives. Entertainment formats such as soap operas, rock music, feature films, talk shows, cartoons, comics, and theater are utilized in various countries to promote messages about educational issues. This book presents a balanced picture of the entertainment-education strategy, identifying ethical and other problems that accompany efforts to bring about social change.

Teaching in a Digital Age

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Author :
Publisher :
ISBN 13 : 9780995269231
Total Pages : pages
Book Rating : 4.2/5 (692 download)

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Book Synopsis Teaching in a Digital Age by : A. W Bates

Download or read book Teaching in a Digital Age written by A. W Bates and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Advanced Methodologies and Technologies in Digital Marketing and Entrepreneurship

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Author :
Publisher : IGI Global
ISBN 13 : 152257767X
Total Pages : 857 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Advanced Methodologies and Technologies in Digital Marketing and Entrepreneurship by : Khosrow-Pour, D.B.A., Mehdi

Download or read book Advanced Methodologies and Technologies in Digital Marketing and Entrepreneurship written by Khosrow-Pour, D.B.A., Mehdi and published by IGI Global. This book was released on 2018-11-09 with total page 857 pages. Available in PDF, EPUB and Kindle. Book excerpt: As businesses aim to compete internationally, they must be apprised of new methods and technologies to improve their digital marketing strategy in order to remain ahead of their competition. Trends in entrepreneurship that drive consumer engagement and business initiatives, such as social media marketing, yields customer retention and positive feedback. Advanced Methodologies and Technologies in Digital Marketing and Entrepreneurship provides information on emerging trends in business innovation, entrepreneurship, and marketing strategies. While highlighting challenges such as successful social media interactions and consumer engagement, this book explores valuable information within various business environments and industries such as e-commerce, small and medium enterprises, hospitality and tourism management, and customer relationship management. This book is an ideal source for students, marketers, social media marketers, business managers, public relations professionals, promotional coordinators, economists, hospitality industry professionals, entrepreneurs, and researchers looking for relevant information on new methods in digital marketing and entrepreneurship.

The Collection's at the Core

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Publisher : Bloomsbury Publishing USA
ISBN 13 :
Total Pages : 175 pages
Book Rating : 4.2/5 (16 download)

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Book Synopsis The Collection's at the Core by : Marcia A. Mardis

Download or read book The Collection's at the Core written by Marcia A. Mardis and published by Bloomsbury Publishing USA. This book was released on 2014-12-04 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: Common Core standards, OER, STEM, and collection development—where to begin? This book investigates these critical topics together to give you the power to transform your collection and practice and put your school library at the center of STEM. Curricula that focus on Science, Technology, Engineering, and Mathematics (STEM) areas of study aren't just important for furthering competency and careers in these fields; STEM helps ensure that future generations include inventive and critical thinkers. Digital resources offer a current, exciting direction to involve school librarians with their STEM teachers. With its specific focus on open digital multimedia learning resources, this book will enable school librarians to take advantage of this opportunity and evaluate, build, and maintain their STEM collections. The book comprises three sections: an overview of policy initiatives; a thorough exploration of STEM education policy, digital materials, and collection considerations; and detailed explanations of strategies for collection development and promotion. You'll learn how to perform a collection analysis to determine the age and extent of your STEM collections and make priorities for enriching them with appropriate digital multimedia resources as well as how to classify resources using Dewey and Sears and with regard to the Common Core State Standards and the Next Generation Science Standards.

The Handbook of the Psychology of Communication Technology

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Publisher : John Wiley & Sons
ISBN 13 : 1118426622
Total Pages : 600 pages
Book Rating : 4.1/5 (184 download)

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Book Synopsis The Handbook of the Psychology of Communication Technology by : S. Shyam Sundar

Download or read book The Handbook of the Psychology of Communication Technology written by S. Shyam Sundar and published by John Wiley & Sons. This book was released on 2015-01-20 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of the Psychology of Communication Technology offers an unparalleled source for seminal and cutting-edge research on the psychological aspects of communicating with and via emergent media technologies, with leading scholars providing insights that advance our knowledge on human-technology interactions. • A uniquely focused review of extensive research on technology and digital media from a psychological perspective • Authoritative chapters by leading scholars studying psychological aspects of communication technologies • Covers all forms of media from Smartphones to Robotics, from Social Media to Virtual Reality • Explores the psychology behind our use and abuse of modern communication technologies • New theories and empirical findings about ways in which our lives are transformed by digital media

Proceedings of the 7th Progressive and Fun Education International Conference (PROFUNEDU 2022)

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Author :
Publisher : Springer Nature
ISBN 13 : 2494069718
Total Pages : 379 pages
Book Rating : 4.4/5 (94 download)

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Book Synopsis Proceedings of the 7th Progressive and Fun Education International Conference (PROFUNEDU 2022) by : Naufal Ishartono

Download or read book Proceedings of the 7th Progressive and Fun Education International Conference (PROFUNEDU 2022) written by Naufal Ishartono and published by Springer Nature. This book was released on 2023-02-10 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an open access book. Education is an effort to educate people, through education the quality of human life becomes better, and it is captured and realized by all Muhammadiyah universities in Indonesia, especially from the Faculty of Teacher Training and Education Science. The problem that occurs is the need for a lot of innovation related to the implementation of learning in the classroom so that the learning process becomes more enjoyable. Thus, students will be more eager to learn and their academic achievement will be better, which of course has implications for the quality of education which is also better. Therefore, the Association of Muhammadiyah Higher Education Teaching Institutions (ALPTK-PTM) in collaboration with Universitas Muhammadiyah Sorong (UNAMIN) dan Universitas Pendidikan Muhammadiyah Sorong (UNIMUDA) as the local committee initiated the holding of The 7th Progressive and Fun Education International Conference (The 7th Profunedu) which was held on 8-9 September 2022. The conference invited eight invited speakers from international speakers and Indonesian speakers. In addition, the conference was also attended by 115 participants and presenters with 107 papers listed. The 7th Profunedu this time collaborated with the Atlantis Press in the paper publication process. From 107 papers listed, 30 papers were selected to be published by Atlantis Press as publishing partners in this conference.

Cyber-Physical Systems for Social Applications

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Publisher : IGI Global
ISBN 13 : 1522578803
Total Pages : 460 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Cyber-Physical Systems for Social Applications by : Dimitrova, Maya

Download or read book Cyber-Physical Systems for Social Applications written by Dimitrova, Maya and published by IGI Global. This book was released on 2019-04-03 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Present day sophisticated, adaptive, and autonomous (to a certain degree) robotic technology is a radically new stimulus for the cognitive system of the human learner from the earliest to the oldest age. It deserves extensive, thorough, and systematic research based on novel frameworks for analysis, modelling, synthesis, and implementation of CPSs for social applications. Cyber-Physical Systems for Social Applications is a critical scholarly book that examines the latest empirical findings for designing cyber-physical systems for social applications and aims at forwarding the symbolic human-robot perspective in areas that include education, social communication, entertainment, and artistic performance. Highlighting topics such as evolinguistics, human-robot interaction, and neuroinformatics, this book is ideally designed for social network developers, cognitive scientists, education science experts, evolutionary linguists, researchers, and academicians.

How People Learn II

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Publisher : National Academies Press
ISBN 13 : 0309459672
Total Pages : 347 pages
Book Rating : 4.3/5 (94 download)

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Book Synopsis How People Learn II by : National Academies of Sciences, Engineering, and Medicine

Download or read book How People Learn II written by National Academies of Sciences, Engineering, and Medicine and published by National Academies Press. This book was released on 2018-09-27 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are many reasons to be curious about the way people learn, and the past several decades have seen an explosion of research that has important implications for individual learning, schooling, workforce training, and policy. In 2000, How People Learn: Brain, Mind, Experience, and School: Expanded Edition was published and its influence has been wide and deep. The report summarized insights on the nature of learning in school-aged children; described principles for the design of effective learning environments; and provided examples of how that could be implemented in the classroom. Since then, researchers have continued to investigate the nature of learning and have generated new findings related to the neurological processes involved in learning, individual and cultural variability related to learning, and educational technologies. In addition to expanding scientific understanding of the mechanisms of learning and how the brain adapts throughout the lifespan, there have been important discoveries about influences on learning, particularly sociocultural factors and the structure of learning environments. How People Learn II: Learners, Contexts, and Cultures provides a much-needed update incorporating insights gained from this research over the past decade. The book expands on the foundation laid out in the 2000 report and takes an in-depth look at the constellation of influences that affect individual learning. How People Learn II will become an indispensable resource to understand learning throughout the lifespan for educators of students and adults.

Official Gazette of the United States Patent and Trademark Office

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Publisher :
ISBN 13 :
Total Pages : 836 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis Official Gazette of the United States Patent and Trademark Office by :

Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 2005 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Video Games and Learning

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Publisher : Teachers College Press
ISBN 13 : 9780807751992
Total Pages : 0 pages
Book Rating : 4.7/5 (519 download)

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Book Synopsis Video Games and Learning by : Kurt Squire

Download or read book Video Games and Learning written by Kurt Squire and published by Teachers College Press. This book was released on 2011-07-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the “gamer generation”? This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates analyses of games, game culture, and educational game design. Building on more than 10 years of research, Kurt Squire tells the story of the emerging field of immersive, digitally mediated learning environments (or games) and outlines the future of education. Featuring engaging stories from the author’s experiences as a game researcher, this book: Explores the intersections between commercial game design for entertainment and design-based research conducted in schools. Highlights the importance of social interactions around games at home, at school, and in online communities. Engages readers with a user-friendly presentation, including personal narratives, sidebars, screenshots, and annotations. Offers a forward-looking vision of the changing audience for educational video games.