Dungeons of Discovery

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Author :
Publisher : Que
ISBN 13 :
Total Pages : 588 pages
Book Rating : 4.3/5 ( download)

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Book Synopsis Dungeons of Discovery by : Clayton Walnum

Download or read book Dungeons of Discovery written by Clayton Walnum and published by Que. This book was released on 1995 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive tutorial on using the WinG library to build warp-speed Windows games, this book covers all the techniques involved in developing commercial grade games including high-speed bitmap graphics, smooth animation, digital sound and more. Includes a CD with all the source code from the book, plus fully functional versions of many popular adventure, RPG, and shoot-em-up games.

Lost City of the Dwarves

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Author :
Publisher :
ISBN 13 : 9780988097902
Total Pages : 276 pages
Book Rating : 4.0/5 (979 download)

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Book Synopsis Lost City of the Dwarves by : Christopher J. A. Young

Download or read book Lost City of the Dwarves written by Christopher J. A. Young and published by . This book was released on 2013-01-07 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover a long-lost city - check. Defeat rat-man leader - check. Wipe out mutated army - check. Destroy a nightmare legend - check. This, and more, is on your to-do list when you pick up Lost City of the Dwarves Part 1: Discovery, a new gaming book that allows you to choose the path of your adventure. The first book in the Path of Legends series allows readers to create their own character, outfit them with equipment and magical items that they find in the adventure, and battle with the enemies in the book through a trimmed-down and refined d20 combat system. Similar to the solo, choose your own adventure books from the '80s, this new series is like adventuring through a novel with great artwork, likable allies, loads of enemies, plus puzzles, traps and quests, where you don't simply make choices but take risks and earn treasure for later battles. Instead of reading about a hero, the reader is the hero. There are even word puzzles in the back of the book, crosswords, word scrambles and word searches, to reinforce new vocabulary that readers will encounter in the story that is both enjoyable and suitable for all ages to read, from the juvenile to the adult reading level. Plus, solving the word puzzles leaves you with scrambled clues that lead you to bonus items which help your character through the adventure. One special feature of this new series is that you keep your character all the way through. It will be written with the intent purpose of continually using the character that you build and grow throughout each book right from the start, keeping any items that you've found along the way. How you use items like potions will always be up to you, and there are a few items that only the most avid adventurer will find while wandering this lost city. Another bonus feature of this book is the original game that comes with it. The rules for Dwarven Battle Dice are included in the Codex at the end of the story, and readers will be able to craft their own dice with artwork that can be downloaded from Young's website at penandforge.ca. So even after the story is done, readers can engage in some rousing rounds of Dwarven Battle Dice with other fellow adventurers who have also braved the depths of the Lost City of the Dwarves.

Of Dice and Men

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Publisher : Simon and Schuster
ISBN 13 : 1451640501
Total Pages : 289 pages
Book Rating : 4.4/5 (516 download)

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Book Synopsis Of Dice and Men by : David M. Ewalt

Download or read book Of Dice and Men written by David M. Ewalt and published by Simon and Schuster. This book was released on 2013-08-20 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: A definitive look at Dungeons & Dragons traces its origins on the battlefields of ancient Europe through the hysteria that linked it to satanic rituals and teen suicides and to its apotheosis as father of the modern video game industry.

The Discovery of Dragons

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Author :
Publisher : Viking
ISBN 13 : 9780670070480
Total Pages : 42 pages
Book Rating : 4.0/5 (74 download)

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Book Synopsis The Discovery of Dragons by : Graeme Base

Download or read book The Discovery of Dragons written by Graeme Base and published by Viking. This book was released on 2007 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: A brand-new edition of the classic book of Serpentology brought to you by the brilliant Graeme Base Was Bjorn of Bromme one of the greatest explorers of the Viking Age or just a simple-minded, lice-infested Barbarian with a passion for beach volleyball? Could Soong Mei Ying really have discovered every Asiatic Dragon known to Serpentology, or was she just a thirteenth-century teenage who wanted to travel and meet people? Did Dr E. F. Liebermann perish after discovering the Common Green Draak, also known as the 'Awful Gurgler', or was he suffering from a severe bout of jungle madness? The answers to these questions and more will not be found within the pages of this book - but a lot of great big Dragons will . . . Visit graemebase.com

Game Wizards

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Publisher : MIT Press
ISBN 13 : 0262542951
Total Pages : 401 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Game Wizards by : Jon Peterson

Download or read book Game Wizards written by Jon Peterson and published by MIT Press. This book was released on 2021-10-12 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.

D-Genesis: Three Years after the Dungeons Appeared Volume 7

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Author :
Publisher : J-Novel Club
ISBN 13 : 1718351526
Total Pages : 345 pages
Book Rating : 4.7/5 (183 download)

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Book Synopsis D-Genesis: Three Years after the Dungeons Appeared Volume 7 by : KONO Tsuranori

Download or read book D-Genesis: Three Years after the Dungeons Appeared Volume 7 written by KONO Tsuranori and published by J-Novel Club. This book was released on 2024-10-24 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: What’s mine is yours, and what’s yours is...miner? Keigo and Miyoshi rack their brains over what to make of the stunning revelations they’ve received about the dungeons’ origins, but before they have everything ironed out, a new wrinkle appears: someone else has obtained a Mining orb, and there may not be enough time to sanction its use before all mineral drops in Yoyogi Dungeon are set to useless ores! Gathering Mishiro and gemology maniac Komugi, D-Powers dive into the dungeon in a race against the clock. They’re aided by a second batch of fluffy familiars. Meanwhile, another one of D-Powers’ experiments bears...fruit?

The Storymaster's Tales "Weirding Woods"

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Publisher :
ISBN 13 : 9781716224591
Total Pages : 52 pages
Book Rating : 4.2/5 (245 download)

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Book Synopsis The Storymaster's Tales "Weirding Woods" by : Oliver McNeil

Download or read book The Storymaster's Tales "Weirding Woods" written by Oliver McNeil and published by . This book was released on 2021-01-15 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Storymaster's Tales "Weirding Woods" Cut and Fold Game-Cards 78 beautiful folklore illustrations to use alongside the Gamebook.

D-Genesis: Three Years after the Dungeons Appeared Volume 5

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Author :
Publisher : J-Novel Club
ISBN 13 : 1718351488
Total Pages : 325 pages
Book Rating : 4.7/5 (183 download)

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Book Synopsis D-Genesis: Three Years after the Dungeons Appeared Volume 5 by : KONO Tsuranori

Download or read book D-Genesis: Three Years after the Dungeons Appeared Volume 5 written by KONO Tsuranori and published by J-Novel Club. This book was released on 2024-01-26 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enter the Phantom! Keigo and Miyoshi encounter new friends, new foes, and new financial woes. Following their momentous press conference and the announcement of their dungeon boot camp, D-Powers begins attracting attention from across the globe. To preserve Keigo’s anonymity, Miyoshi suggests donning a certain costume for some undercover explorer work. Plus, could one of D-Powers’ new recruits be a diamond in the rough? Does a heart of gold beat beneath Keigo’s aloof exterior? New discoveries regarding the dungeons’ mechanics and origins continue to pile up. Whoever this Phantom is, he won’t stop until his undead foes draw their last unbreath!

Dungeon World

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Author :
Publisher :
ISBN 13 : 9781798039977
Total Pages : 387 pages
Book Rating : 4.0/5 (399 download)

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Book Synopsis Dungeon World by : Jonathan Brooks

Download or read book Dungeon World written by Jonathan Brooks and published by . This book was released on 2019-03-02 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a distant world five times the size of planet Earth, dungeons and their dungeon cores have become the top of the food chain. Millions of dungeons inhabit the planet, utilizing the various human kingdoms as a source of much-needed mana to facilitate their own growth; in turn, the humans delve into the dungeons and acquire their own power in the form of Essence, which allows them to develop and enhance themselves in a multitude of different ways. It is a symbiotic relationship that has lasted centuries and has brought about a measure of peace. Far in the northern wilds where no humans (and therefore - no dungeons) regularly frequent, a young man is left alone when his parents are murdered suddenly and unexpectedly. Now, without friends, family, or even supplies, he embarks on a journey to find out who targeted his parents - and who he needs to enact his revenge upon. Along the way, he discovers something about himself that his parents said was impossible from the moment he was born. Will he learn to control the new powers he has gained, or will his newly awakened dungeon core abilities consume him?Contains LitRPG elements such as statistics and leveling. No harems and no profanity.

Dungeons & Detectives

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Author :
Publisher : Aladdin
ISBN 13 : 1534421068
Total Pages : 208 pages
Book Rating : 4.5/5 (344 download)

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Book Synopsis Dungeons & Detectives by : Franklin W. Dixon

Download or read book Dungeons & Detectives written by Franklin W. Dixon and published by Aladdin. This book was released on 2019-10-22 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Brother detectives Frank and Joe search a hidden castle for clues to help them find a missing comic book in the nineteenth book in the thrilling Hardy Boys Adventures series. Frank and Joe have been hanging out at Sir Robert’s Comic Kingdom, the local comic and gaming shop, and got the exclusive invite to this year’s Halloween costume ball at Bayport’s one and only castle. Sir Robert plans to use the big event to unveil his most prized possession, a super rare comic that is rumored to contain a map to buried treasure. Sir Robert agrees to show his store regulars—who now include Frank and Joe—a sneak preview of the comic before the party. But when he goes to unlock the fireproof casing, he finds the book is gone. It will take all of Frank and Joe’s recently acquired LARPing skills to solve this case. Anything can happen in a castle full of dungeons and deception. Can the Hardy boys keep up?

The WoW Diary: A Journal of Computer Game Development [Second Edition]

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Author :
Publisher : Source Point Press
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (887 download)

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Book Synopsis The WoW Diary: A Journal of Computer Game Development [Second Edition] by : John Staats

Download or read book The WoW Diary: A Journal of Computer Game Development [Second Edition] written by John Staats and published by Source Point Press. This book was released on 2023-11-28 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The WoW (World of Warcraft) Diary offers a rare, unfiltered look inside the gaming industry written by the game's first level designer, John Staats. The World of Warcraft Diary offers a rare, unfiltered look inside the gaming industry. It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success. The author includes anecdotes about the industry, the company, the dev team; how they worked together, and the philosophy behind their decisions. The WoW Diary is a story made from notes taken during the dev team’s four-year journey. It is a timeline of Vanilla WoW’s development cycle, a time-capsule with an exhausting amount of details that also looks at the anatomy of computer game studio. In order to illustrate how all the parts of computer game company work together, he interviewed everyone from the company’s founders to his former teammates; and the supporting departments who helped make WoW a reality.

The Feedback Loop

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781515103059
Total Pages : 288 pages
Book Rating : 4.1/5 (3 download)

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Book Synopsis The Feedback Loop by : Harmon Cooper

Download or read book The Feedback Loop written by Harmon Cooper and published by Createspace Independent Publishing Platform. This book was released on 2015-07-16 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quantum Hughes' life is stuck on repeat. While trapped in The LOOP, he struggles to free himself from a glitch that forces him to re-live the same day over and over.

Fifty Years of Dungeons & Dragons

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Author :
Publisher : MIT Press
ISBN 13 : 0262377993
Total Pages : 387 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Fifty Years of Dungeons & Dragons by : Premeet Sidhu

Download or read book Fifty Years of Dungeons & Dragons written by Premeet Sidhu and published by MIT Press. This book was released on 2024-11-19 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: On the fiftieth anniversary of Dungeons & Dragons, a collection of essays that explores and celebrates the game’s legacy and its tremendous impact on gaming and popular culture. In 2024, the enormously influential tabletop role-playing game Dungeons & Dragons—also known as D&D—celebrates its fiftieth anniversary. To mark the occasion, editors Premeet Sidhu, Marcus Carter, and José Zagal have assembled an edited collection that celebrates and reflects on important parts of the game’s past, present, and future. Each chapter in Fifty Years of Dungeons & Dragons explores why the nondigital game is more popular than ever—with sales increasing 33 percent during the COVID-19 pandemic, despite worldwide lockdowns—and offers readers the opportunity to critically reflect on their own experiences, perceptions, and play of D&D. Fifty Years of Dungeons & Dragons draws on fascinating research and insight from expert scholars in the field, including: Gary Alan Fine, whose 1983 book Shared Fantasy remains a canonical text in game studies; Jon Peterson, celebrated D&D historian; Daniel Justice, Canada Research Chair in Indigenous Literature and Expressive Culture; and numerous leading and emerging scholars from the growing discipline of game studies, including Amanda Cote, Esther MacCallum-Stewart, and Aaron Trammell. The chapters cover a diverse range of topics—from D&D’s adoption in local contexts and classrooms and by queer communities to speculative interpretations of what D&D might look like in one hundred years—that aim to deepen readers’ understanding of the game.

Random Tables: Dungeons and Lairs

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Publisher : Simon and Schuster
ISBN 13 : 1646043510
Total Pages : 128 pages
Book Rating : 4.6/5 (46 download)

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Book Synopsis Random Tables: Dungeons and Lairs by : Timm Woods

Download or read book Random Tables: Dungeons and Lairs written by Timm Woods and published by Simon and Schuster. This book was released on 2022-09-27 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ready to add even more dark and dangerous detail to your table fantasy tabletop role-playing game with hundreds of random tables designed to help you create epic storylines full of mysterious dungeons, secret entrances, and more! Take your fantasy world to the next level, all with the roll of a dice! Random Tables: Dungeons and Lairs is a utility book for fans of tabletop role-playing games like Dungeons & Dragons, allowing game masters to generate on-the-fly content for their adventures traveling through dangerous dungeons, choosing room and hall aesthetics, and discovering unique sealing techniques. Adventurers love to ask tough questions that can sometimes put game masters on the spot and put their creative skills to the test. Never fear being stumped when the party asks: What type of rumors are embedded into this dungeon? What’s this room's feature and how can I navigate it? Is this door made from magical properties or is it normal? Generate all of these answers and more by rolling on the dozens of randomized tables provided within these pages. Your party will love your fast-paced and exciting adventures, and even you will be on the edge of your seat to see what happens next!

CALL TO ADVENTURE! Defeating Dungeons with a Skill Board (Manga) Vol. 1

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Author :
Publisher : Seven Seas Entertainment
ISBN 13 : 1638584656
Total Pages : 164 pages
Book Rating : 4.6/5 (385 download)

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Book Synopsis CALL TO ADVENTURE! Defeating Dungeons with a Skill Board (Manga) Vol. 1 by : Aki Hagiu

Download or read book CALL TO ADVENTURE! Defeating Dungeons with a Skill Board (Manga) Vol. 1 written by Aki Hagiu and published by Seven Seas Entertainment. This book was released on 2021-08-31 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the discovery of fantastical dungeons all across Earth, slaying monsters and clearing out dungeons has become a popular pastime. Twenty-seven-year-old Karaboshi Haruki dreams of gaining recognition as an adventurer, but he's got two monstrous problems: he's socially invisible and has literally no skills at adventuring. When a dungeon suddenly appears in his garage, however, he finds a skill board that allows him to level up faster. The dungeon-diving adventures Haruki has always dreamed of are just getting started!

D-Genesis: Three Years after the Dungeons Appeared Volume 4

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Author :
Publisher : J-Novel Club
ISBN 13 : 1718351461
Total Pages : 375 pages
Book Rating : 4.7/5 (183 download)

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Book Synopsis D-Genesis: Three Years after the Dungeons Appeared Volume 4 by : KONO Tsuranori

Download or read book D-Genesis: Three Years after the Dungeons Appeared Volume 4 written by KONO Tsuranori and published by J-Novel Club. This book was released on 2023-09-22 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three months have passed since Keigo “Kei” Yoshimura and Miyoshi started living the good life, but are their fortunes a gift or a loan? And if so, from whom? They may be on the path to finding out when the appearance of the Wandering Manor on the first floor of Yoyogi Dungeon leads to information about a missing person of interest. Meanwhile D-Powers, LLC, hosts a press conference set to shake the foundations of society. Kei gets his rock-paper-scissors game on. Will Kei and Miyoshi’s crafty capitalism save the world, or destroy it? All this, and dungeon cults too!

D-Genesis: Three Years after the Dungeons Appeared (Manga) Volume 5

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Author :
Publisher : J-Novel Club
ISBN 13 : 1718332343
Total Pages : 198 pages
Book Rating : 4.7/5 (183 download)

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Book Synopsis D-Genesis: Three Years after the Dungeons Appeared (Manga) Volume 5 by : Tsuranori Kono

Download or read book D-Genesis: Three Years after the Dungeons Appeared (Manga) Volume 5 written by Tsuranori Kono and published by J-Novel Club. This book was released on 2024-11-27 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hoping to steer clear of surveillance, Keigo and Miyoshi race to “retrieve” the skill orb at the center of an international power struggle: Otherworldly Language Comprehension. Pursued by teams from across the globe, the D-Powers duo battle their way through the undead hordes waiting on Yoyogi Dungeon’s tenth floor. While they’re experimenting with their powers, a mysterious gothic manor appears before their eyes. Haunted-house hijinks ensue as the pair are forced to navigate between international espionage, a floor of hungry monsters, and a group of guardians unhappy to have guests. But at least some new help is on the way!