Dungeons and Dragons Divine Chambers Dungeon Maps for Game Masters Vol 1

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (798 download)

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Book Synopsis Dungeons and Dragons Divine Chambers Dungeon Maps for Game Masters Vol 1 by : Dungeons Stuff

Download or read book Dungeons and Dragons Divine Chambers Dungeon Maps for Game Masters Vol 1 written by Dungeons Stuff and published by Independently Published. This book was released on 2024-02-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a collection of maps for use in the Dungeons and Dragons role playing game. The maps are fully compatible with the Player's Handbook and the Dungeon Master's Guide. Features: ✓ 100 Unique Maps (Different Sizes) ✓ High Quality ✓ Background Story for each Map ✓ Creative and New ✓ Great as a gift to play with Friends

Dungeons and Dragons Inferno Realms Dungeon Maps for Game Masters Vol 1

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (766 download)

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Book Synopsis Dungeons and Dragons Inferno Realms Dungeon Maps for Game Masters Vol 1 by : Dungeons Stuff

Download or read book Dungeons and Dragons Inferno Realms Dungeon Maps for Game Masters Vol 1 written by Dungeons Stuff and published by Independently Published. This book was released on 2024-01-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a collection of maps for use in the Dungeons and Dragons role playing game. The maps are fully compatible with the Player's Handbook and the Dungeon Master's Guide. Features: ✓ 100 Unique Maps (Different Sizes) ✓ High Quality ✓ Background Story for each Map ✓ Creative and New ✓ Great as a gift to play with Friends

Dungeons for the Master

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781975611514
Total Pages : 214 pages
Book Rating : 4.6/5 (115 download)

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Book Synopsis Dungeons for the Master by : Matt Davids

Download or read book Dungeons for the Master written by Matt Davids and published by Createspace Independent Publishing Platform. This book was released on 2017-08-18 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: Never Get Caught without a Dungeon Map Your players now want to explore the ruins you mentioned in an offhand remark. Don't worry. With this book of maps, you'll have an exciting dungeon ready to go before your players can open the Doritos bag or check Facebook. D&D Dungeon Masters and Pathfinder Game Masters never get caught without a dungeon map ever again. Never worry about your players straying from the main adventure. Always have a dungeon ready to go. This book includes: 100 hand-drawn original dungeon maps. These maps will only be available in this book. Unique dungeon names to get your creativity flowing. A comprehensive 1D100 table of dungeon encounters. Have characters fall into fiery pits, not cliches. Plus, all the maps I have ever posted on my blog or included in free products. The total number of dungeon maps is 177!

Dungeons and Dragons Verdant Realms Dungeon Maps for Game Masters Vol 2

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (787 download)

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Book Synopsis Dungeons and Dragons Verdant Realms Dungeon Maps for Game Masters Vol 2 by : Dungeons Stuff

Download or read book Dungeons and Dragons Verdant Realms Dungeon Maps for Game Masters Vol 2 written by Dungeons Stuff and published by Independently Published. This book was released on 2024-01-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a collection of maps for use in the Dungeons and Dragons role playing game. The maps are fully compatible with the Player's Handbook and the Dungeon Master's Guide. Features: ✓ 100 Unique Maps (Different Sizes) ✓ High Quality ✓ Background Story for each Map ✓ Creative and New ✓ Great as a gift to play with Friends

Dungeon Maps for Game Master

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Author :
Publisher :
ISBN 13 :
Total Pages : 104 pages
Book Rating : 4.5/5 (265 download)

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Book Synopsis Dungeon Maps for Game Master by : Silent Wave Silent Wave Press

Download or read book Dungeon Maps for Game Master written by Silent Wave Silent Wave Press and published by . This book was released on 2021-06-25 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looking for inspiration for your next tabletop RPG campaign? Discover 50 premade dungeon maps and start the adventure! Dungeon Maps for Game Master book contains 50 unique and customizable dungeon maps. It's a perfect asset for tabletop role-playing game players and Game Masters. Maps can be filled with additional objects, loot, monster and location features. Each map has an additional dot grid notebook-style page for story description, encounter details or extra space for mapping. The index page helps with navigating to the desired map quickly. About This Book 50 unique maps additional dot grid pages index page convenient size: 8.5 in x 11 in (A4) premium matte-finish cover design high-quality white paper

108 Dungeon Maps for Game Masters

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Publisher :
ISBN 13 :
Total Pages : 109 pages
Book Rating : 4.4/5 (954 download)

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Book Synopsis 108 Dungeon Maps for Game Masters by : Tabletop RPG Resources

Download or read book 108 Dungeon Maps for Game Masters written by Tabletop RPG Resources and published by . This book was released on 2021-10-13 with total page 109 pages. Available in PDF, EPUB and Kindle. Book excerpt: 108 unique dungeon maps of various sizes. High quality matte finish cover. 8.5 x 11 book size. Lots of room to write notes on the pages. The dungeon layouts are also great for solo play and the book makes a great gift for your game master friend or family member.

108 Dungeon Maze Maps for Game Masters

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Publisher :
ISBN 13 :
Total Pages : 109 pages
Book Rating : 4.7/5 (598 download)

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Book Synopsis 108 Dungeon Maze Maps for Game Masters by : Tabletop RPG Resources

Download or read book 108 Dungeon Maze Maps for Game Masters written by Tabletop RPG Resources and published by . This book was released on 2021-11-04 with total page 109 pages. Available in PDF, EPUB and Kindle. Book excerpt: Short on prep time and need a dungeon map fast? Here's 108 of them. 108 unique dungeon maps in the form of mazes. An example is on the back cover. High quality matte finish cover. Large 8.5 x 11 book size. Theres room to write notes on the pages. All but the last 13 mazes are totally unaltered to give you the most freedom in customizing them with an entrance and exit area of your choosing. The last 13 mazes have no walls in the center to provide a large open area for boss battles. The maps have grid squares in them and cross hatching. The dungeon layouts are also great for solo play and the book makes a great gift for your game master friend or family member. Check out our line up of similar map books for table top gaming. 108 Fantasy World Maps 108 Fantasy Village Maps 108 Fantasy City Maps 108 Dungeon Maps

Mega Dungeon Maker

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Publisher :
ISBN 13 : 9781794591462
Total Pages : 130 pages
Book Rating : 4.5/5 (914 download)

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Book Synopsis Mega Dungeon Maker by : Justin Sirois

Download or read book Mega Dungeon Maker written by Justin Sirois and published by . This book was released on 2019-02-08 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Dungeon Dealer's decks [are] a quintessential supplement to tabletop roleplaying." Easy Roller Dice. Adapted from the Dungeon Dealer card decks for 5e and other systems. Create unlimited random dungeons with this easy to use book. Each page has a unique 5x5" dungeon tile that you can draw as well as D20 hallway sections to join tiles when you need to. Using the key, you choose the shape of the rooms (square, circle, pentagon, rectangle, or oval) or randomize it using 1D4. D20 larger chambers mix up the room size and open the map up for boss encounters. This open system allows you to add or subtract elements you might not need. This is a system-neutral map generator that will never make the same map twice. It uses the classic playing card deck "52 factorial" which is really a super sized "140 factorial" when you add all the variables inside the book + the variable orientation of the map sections + variable shape rooms. Didn't prep the night before? This is great for live map makingIf you're running a campaign and need a map on the fly, you can create rooms, hallways, and chambers as your party explores. If a PC enters a chamber and an enemy marker is facing them in the doorway, they have been surprised by that enemy. Pits can send PCs or NPCs down a level into a new randomly generated floor of the dungeon. As the Game Master, you will constantly be surprised by the outcomes.

No More Dragons

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Publisher : HarperChristian + ORM
ISBN 13 : 1400205638
Total Pages : 249 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis No More Dragons by : Jim Burgen

Download or read book No More Dragons written by Jim Burgen and published by HarperChristian + ORM. This book was released on 2014-04-08 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Becoming a dragon is a dangerously subtle process. You make a long chain of bad choices. The chain gradually wraps around you. Layer by layer, it begins to take on the aspect of scales. One day you glance at yourself in the mirror and a monster is staring back at you. You aren't who you used to be. You aren't who you want to be. You're not who you were created and designed to be. Instead, you're a dragon. When Jim Burgen was nineteen years old, he realized how easy it had been to become a dragon. He knew he didn't want to be one anymore . . . but how? No More Dragons is the story of our common, hopeful journey from dragonhood back to personhood. As Pastor Burgen narrates the remarkable process of reclaiming himself from himself, he implores modern church goers to shake off the trivialities of churchiness in favor of the substantive questions that make a spiritual transformation: “Is Jesus the only one who can undragon people?” “Why don't I like most churches?” “Where is God in difficult times?” “How do you shed decades of gnarly scales?” Some choices will lead you to a better life. Some will kill you. Some choices will add a new layer of scales to your dragon, and some will slough them off. No More Dragons is about asking Christ to deliver you and learning how to obey him.

Special Edition Dungeon Master's Guide

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Publisher :
ISBN 13 : 9780786939428
Total Pages : 0 pages
Book Rating : 4.9/5 (394 download)

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Book Synopsis Special Edition Dungeon Master's Guide by : Monte Cook

Download or read book Special Edition Dungeon Master's Guide written by Monte Cook and published by . This book was released on 2005-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A deluxe version of the essential core rulebook every D&D Dungeon Master needs, this special release features an embossed, leather-bound cover and premium, gilt-edged paper.

Dungeon Master's Guide

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Publisher :
ISBN 13 :
Total Pages : 266 pages
Book Rating : 4.:/5 (1 download)

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Book Synopsis Dungeon Master's Guide by : Monte Cook

Download or read book Dungeon Master's Guide written by Monte Cook and published by . This book was released on 2000 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shows the reader how to be a Dungeon Master.

Dungeon Master For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 0470050888
Total Pages : 410 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Dungeon Master For Dummies by : Bill Slavicsek

Download or read book Dungeon Master For Dummies written by Bill Slavicsek and published by John Wiley & Sons. This book was released on 2006-07-24 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you’ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes: A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on: Using a DM binder to keep records such as an adventure log, PCs’ character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack’n’slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer’s Apprentice, that’s the perfect way to foray into DMing. It includes everything you need for a great adventure—except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....

Advanced Dungeons & Dragons, Players Handbook

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Publisher :
ISBN 13 : 9780935696011
Total Pages : 126 pages
Book Rating : 4.6/5 (96 download)

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Book Synopsis Advanced Dungeons & Dragons, Players Handbook by : Gary Gygax

Download or read book Advanced Dungeons & Dragons, Players Handbook written by Gary Gygax and published by . This book was released on 1978 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents an introduction to Dungeons and Dragons with information on the rules, characters, weapons and gear, and game etiquette.

Dungeons & Dragons For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 0764599240
Total Pages : 434 pages
Book Rating : 4.7/5 (645 download)

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Book Synopsis Dungeons & Dragons For Dummies by : Bill Slavicsek

Download or read book Dungeons & Dragons For Dummies written by Bill Slavicsek and published by John Wiley & Sons. This book was released on 2005-04-08 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape. In the real world, sometimes you feel powerless—but not in Dungeons & Dragons (D & D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. Your character grows and develops with every adventure. With this guide, you can learn the ins and outs of D & D and start playing right away. Dungeons & Dragons For Dummies gives beginners the basics of the complex game and helps experienced players fine-tune their roleplaying. It guides you through: Creating your character (a powerful fighter, a sneaky rogue, a crafty sorcerer, or a charismatic cleric), and character advancement The races: humans, dwarves, elves, and halflings The types of character actions: attack rolls, skill check, and ability checks The 6 abilities: strength, dexterity, constitution, intelligence, wisdom, charisma Feat requirements and types Playing the game, including moving in combat, attacking with a weapon (melee attacks or ranged attacks), and damage and dying Picking skills, armor, weapons, and gear Choosing spells if your character is a sorcerer or domains for a cleric Building encounter or combat strategies and using advanced tactics Maximizing your character’s power with the acquisition of the right magic items: armor, weapons, potion, scroll, ring, wand, staff, rod, plus wondrous items D & D game etiquette Becoming a Dungeon Master There’s even a sample play session that walks you through typical play, gets you comfortable using the battle grid and character markers, lets you test player characters against each other and against monsters, and shows you how to add story elements to create an adventure. Produced in partnership with Wizards of the Coast, written by D & D game designers, and complete with a battle grid, a sample dungeon map, and a glossary, this guide arms you with the knowledge to create and equip a character and empowers you to enter the captivating, fascinating world of D & D.

Mists of Akuma

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Publisher :
ISBN 13 : 9781087858616
Total Pages : 342 pages
Book Rating : 4.8/5 (586 download)

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Book Synopsis Mists of Akuma by : Mike Myler

Download or read book Mists of Akuma written by Mike Myler and published by . This book was released on 2019-06-05 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mists of Akuma is an eastern fantasy noir steampunk campaign setting for use with the newest edition of the world's most popular tabletop roleplaying game. Using new mechanics steeped in eastern lore, the book focuses on providing in-depth urban settings and a diverse array of character options to make truly unique parties of adventurers perfectly suited to survive the decay and desperation in Soburin. Bengoshi (governmental agents) empowered to deputize individuals in service of the Masuto Dynasty are attempting to hold the apocalypse at bay but intrigue and graft are as common and deadly as the corrupting fog, and the ancient threat's influence is spread all the further by the despair of Emperor Hitoshi's subjects. In the 340-page deluxe version of the Mists of Akuma rulebook, you'll find... An overview of the recent history of Soburin and basic information about the world including the dangerous Mists of Akuma, rules for traveling the prefectures, and what rigors maddened explorers must overcome to visit the apocalypse that has become of the other continents. Over 100 NPCs and monsters ranging from foreign generals to eastern dragons, powerful bengoshi and underlings from each of the 24 unique clans, and more than two dozen kami, oni, and tsukumogami! Cultural practices and traditions for Soburin inspired by and drawn from eastern lore. Gorgeous cover artwork by Claudio Pozas, interior scene illustrations by Indi Martin and Sara Shijo, and character illustrations by Jacob Blackmon and Nathanael Batchelor! A chapter each detailing three different cities: the capital of the Imperial Prefecture, Sanbaoshi, the advanced mechanical metropolis of Kyofu, and the traditionalist magic-steeped settlement of Nagabuki. Short stories with gorgeous half page illustrations at the start of each chapter to firmly posit the desperation and diversity inherent to adventuring in Soburin! Details on each of the two dozen clans of the prefectures, including the bengoshi that negotiate on the behalf of each ruling family's lady or lord and how the Kengen Occupation affected each region of Soburin. 7 new character backgrounds and guidelines for adapting existing character backgrounds when playing in Soburin as well as new conditions, the Culture skill, and 6 maps for the continent and its settlements by cartographers Michael McCarthy, Mike Myler, and Tommi Salama! 19 different archetypes that provide exciting theme-appropriate character options for every class! 14 new races to breathe life into Soburin, making it an exotic and unique world that is eager to shrug off the shackles of western imperialism. 32 new character feats, over 10 pages of equipment that ranges from new armor and weapons to steampunk prostheses and vehicles, and 22 new Eastern-themed spells! And more. This anniversary edition includes Revenge of the Pale Master, a 25-page mystery adventure set in Soburin.

The Game Master's Book of Non-Player Characters

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Author :
Publisher : Media Lab Books
ISBN 13 : 9781948174800
Total Pages : 272 pages
Book Rating : 4.1/5 (748 download)

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Book Synopsis The Game Master's Book of Non-Player Characters by : Jeff Ashworth

Download or read book The Game Master's Book of Non-Player Characters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2021-09-14 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike. This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.

Faiths and Pantheons

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Publisher :
ISBN 13 : 9780786927593
Total Pages : 0 pages
Book Rating : 4.9/5 (275 download)

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Book Synopsis Faiths and Pantheons by : Eric L. Boyd

Download or read book Faiths and Pantheons written by Eric L. Boyd and published by . This book was released on 2002-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection details the 30 most important gods in the Forgotten Realms universe and expands upon the profiles of the rest of the deities. Faiths and Pantheons includes all-new prestige classes, feats, spells, and monster templates.