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Dungeon Crawl Classics 13
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Book Synopsis Dungeon Crawl Classics 13 by : Chris Doyle
Download or read book Dungeon Crawl Classics 13 written by Chris Doyle and published by Goodman Games. This book was released on 2007-04-18 with total page 95 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Dungeon Crawl Classics Role Playing Game by : Joseph Goodman
Download or read book Dungeon Crawl Classics Role Playing Game written by Joseph Goodman and published by Dungeon. This book was released on 2012-03-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Youre no hero. Youre an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.
Book Synopsis Dungeon Crawl Classics #13 by : Chris Doyle
Download or read book Dungeon Crawl Classics #13 written by Chris Doyle and published by . This book was released on 2004-12-01 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Dungeon Crawl Classics Annual Foil Ed. (DCC Compilation, Foil, Hardback) by : Goodman Games
Download or read book Dungeon Crawl Classics Annual Foil Ed. (DCC Compilation, Foil, Hardback) written by Goodman Games and published by Goodman Games. This book was released on 2019-10-15 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: Special Foil Edition! Spoken about for half a decade in hoary whispers, at long last Goodman Games brings you: the DCC RPG Annual. Much of the material for the DCC Annual was written between 2012 and 2014, when the original need was perceived. In many ways, it springs forth from the original inspirations of DCC RPG, which were psychically close at that time. There are magic swords. There are patrons. There are even more tables for making monsters unique. There are rules for making cleric deities more distinctive. There are rules for patron weapons and magic rings. There is the lost continent of Mu, and the hidden places between worlds. And there are rules for magical moustaches. You absolutely do not need the DCC Annual to play DCC RPG, nor does any material in the Annual supersede or otherwise change the baseline game experience as expressed in the core rulebook. There is no rules bloat: only new vistas of imagination. Made in the US.
Book Synopsis Dungeon Crawler Carl by : Matt Dinniman
Download or read book Dungeon Crawler Carl written by Matt Dinniman and published by Penguin Group. This book was released on 2024-08-27 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition. You know what’s worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what’s worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That’s what. Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show. Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not. Includes part one of the exclusive bonus story “Backstage at the Pineapple Cabaret.”
Book Synopsis The Dragonfiend Pact by : Chris Doyle
Download or read book The Dragonfiend Pact written by Chris Doyle and published by . This book was released on 2004-09-01 with total page 16 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Vault of the Iron Overlord: An Adventure for Character Levels 7-9 by : Monte Cook
Download or read book The Vault of the Iron Overlord: An Adventure for Character Levels 7-9 written by Monte Cook and published by Goodman Games. This book was released on 2007-10-01 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Tales from the Fallen Empire by : James Carpio
Download or read book Tales from the Fallen Empire written by James Carpio and published by Tales From The Fallen Empire. This book was released on 2013-11-25 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: 100 years have passed since mankind revolted and slew the Sorcerer Kings. Now, the survivors of five ancient empires begin to rebuild, placing new lives and hopes on the ashes of old. However, even as life continues an ancient and forgotten evil stirs awaiting its moment to strike against mankind. Explore a war-torn land where the struggle for survival continues as new kingdoms arise to impose their will upon the masses. Vicious warlords fight to control territories carved out of the Fallen Empires. Imposing magicians emerge claiming the legacy of the Sorcerer Kings. High Priests of long forgotten gods and goddesses amass wealth in the name of divine right while warrior-monks, devoted to a banished god, patrol the lands bringing justice to people abandoned by their rulers. Tales of the Fallen Empire is a classic Swords and Sorcery setting compatible with the Dungeon Crawl Classics Role Playing Game. Within these pages is a detailed post-apocalyptic fantasy setting taking you through an ancient realm that is fighting for its survival and its humanity. Seek your fortune or meet your fate in the burning deserts of the once lush and vibrant land of Vuul, or travel to the humid jungles of Najambi to face the tribes of the Man-Apes and their brutal sacrificial rituals. Within this campaign setting you will find: 6 new classes: Barbarian, Witch, Draki, Sentinel, Man-Ape, & Marauder; Revised Wizard Class (The Sorcerer); New Spells; New Creatures; Seafaring and Ritual Magic Rules; A detailed setting inspired by the works of Fritz Lieber, Robert E. Howard, Lynn Carter, H. P. Lovecraft, Michael Moorcock, and Roger Corman Tighten the straps on your sandals, grab your weapon, and head forth into a land of trouble and turmoil. Adventure awaits those foolhardy to enter the wastelands or for those who fear not the unknown.
Book Synopsis Cthulhu Alphabet (Hardback) by : Goodman Games
Download or read book Cthulhu Alphabet (Hardback) written by Goodman Games and published by Goodman Games. This book was released on 2020-03-24 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: An A-to-Z reference for Lovecraftian mythos design! A is for Angles, B is for Books and C is for Cultists. Game masters of any rule system will find twisted inspiration for creating madness-inducing game ingenuity from ancient, underground worlds. This tome contains haunting text and cleverly authored random tables to help you create necronomic stories of forbidden traits, dangerous powers, and lore transcribed from the ravings of madmen. Beware the fear-provoking illustrations by artists in the thrall of the elder gods that will haunt your dreams. All of this, and more, from the libraries of Miskatonic University and Goodman Games! This grimoire is compatible with all fantasy and horror role playing games. Made in the USA.
Download or read book Castle Whiterock written by Chris Doyle and published by Goodman Games. This book was released on 2003-11-20 with total page 723 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Dungeon Crawl Classics #83: The Chained Coffin (DCC RPG Adv., Hardback) by : Goodman Games
Download or read book Dungeon Crawl Classics #83: The Chained Coffin (DCC RPG Adv., Hardback) written by Goodman Games and published by . This book was released on 2019-11-19 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes spinning wheel puzzle in plastic pouch.
Book Synopsis Curse of the Kingspire by : Harley Stroh
Download or read book Curse of the Kingspire written by Harley Stroh and published by . This book was released on 2009-02-18 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: Strange mists and weird lights glimmer and seethe along the banks of the Drachenvold Swamp. The folk of Kingshire have vanished like ghosts into the swamp, leaving only strange idols in their wake. At the heart of the fetid marsh, ruins of an ancient keep are all that remain of a once mighty band of rebel eladrin lords. But the ruined keep is home to a hungry curse capable of drawing the heroes back through time and space. Cast into a foreign realm of endless horror and bloodshed, it will take all your courage and cunning to end...the Curse of the Kingspire. The popular Master Dungeons line continues to offer experienced dungeon masters options for advanced games with this next adventure in the series!
Book Synopsis Dragons in the Stacks by : Steven A. Torres-Roman
Download or read book Dragons in the Stacks written by Steven A. Torres-Roman and published by Bloomsbury Publishing USA. This book was released on 2014-10-17 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: A one-stop, complete guide to tabletop role-playing games for novice librarians as well as seasoned players. Tabletop role-playing games (RPGs) are a perfect fit for library teen services. They not only hold great appeal for teen patrons, but also help build important skills ranging from math and literacy to leadership and dramatics. Role-playing games are cost-effective too. Dragons in the Stacks explains why RPGs are so effective at holding teenagers' attention, identifies their specific benefits, outlines how to select and maintain a RPG collection, and demonstrates how they can enhance teen services and be used in teen programs. Detailed reviews of role-playing games are included as well, with pointers on their strengths, weaknesses, and library applications. Coauthored by an experienced young adult librarian and an adult services librarian, this is the definitive guide to RPGs in the library, and the only one currently available.
Book Synopsis Tabletop Role-Playing Games and the Experience of Imagined Worlds by : Nicholas J. Mizer
Download or read book Tabletop Role-Playing Games and the Experience of Imagined Worlds written by Nicholas J. Mizer and published by Springer Nature. This book was released on 2019-11-22 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1974, the release of Dungeons & Dragons forever changed the way that we experience imagined worlds. No longer limited to simply reading books or watching movies, gamers came together to collaboratively and interactively build and explore new realms. Based on four years of interviews and game recordings from locations spanning the United States, this book offers a journey that explores how role-playing games use a combination of free-form imagination and tightly constrained rules to experience those realms. By developing our understanding of the fantastic worlds of role-playing games, this book also offers insight into how humans come together and collaboratively imagine the world around us.
Book Synopsis Dungeon Crawl Classics #71 by : Joseph Goodman
Download or read book Dungeon Crawl Classics #71 written by Joseph Goodman and published by Goodman Games LLC. This book was released on 2024-04-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Level 4 Adventure for DCC RPG Thirteen generations ago, the ambitious first Duke of Magnussen made a fell pact with an unknown power, who asked for but one thing in return: the thirteenth daughter born to a Magnussen duke. Now, generations hence, the daughter of Duke Magnussen XIII is stolen away by a hooded executioner riding a leathery beast. As it wings back across the city walls to drop behind the Duke's mountain-top keep, all who watch know it alights in the Magnussen family crypts, where the devilish secrets of thirteen generations have been buried and forgotten - until now...
Book Synopsis Crypt of the Devil Lich - DCC RPG Edition by : Chris Doyle
Download or read book Crypt of the Devil Lich - DCC RPG Edition written by Chris Doyle and published by Goodman Games LLC. This book was released on 2024-01-16 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Goodman Games is proud to announce the Re-release of one of its most cherished Dungeon Crawl Classics: The Crypt of the Devil Lich! Updated and converted for both 5E and the DCC RPG rules sets, this classic deathtrap dungeon was inspired by the dreaded Tomb of Horrors! The heroes are sent into the Devil Lich's crypt to destroy her before she can return to power, as foreseen in a prophecy. However, the unknowing heroes have actually been tricked into entering her crypt to free her from her prison. If they are truly heroes, they will uncover the deception and defeat the evil Devil Lich before she can unleash her dark designs on the surface world. This adventure module is a conversion of the classic dungeon module DCC #13: The Crypt of the Devil Lich, originally published in 2004 by Goodman Games. The Crypt of the Devil Lich was truly a unique design, an homage as the classic meatgrinder-style trap-filled dungeons popular in the late '70s and early '80s. The adventure is designed for a group of four to six 7th level characters. The original adventure was designed for the 2004 1st Annual GenCon Dungeon Crawl Classics Team Tournament, a tradition that continues today. With some effort on the GMs part, the adventure can be used for campaign play.
Book Synopsis Monsters, Aliens, and Holes in the Ground, Deluxe Edition by : Stu Horvath
Download or read book Monsters, Aliens, and Holes in the Ground, Deluxe Edition written by Stu Horvath and published by MIT Press. This book was released on 2023-10-10 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.