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Drake Law Review And The International Masters Of Gaming Law
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Book Synopsis Drake Law Review and the International Masters of Gaming Law by :
Download or read book Drake Law Review and the International Masters of Gaming Law written by and published by . This book was released on 2009 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Law of Gambling and Regulated Gaming by : ANTHONY N. CABOT
Download or read book The Law of Gambling and Regulated Gaming written by ANTHONY N. CABOT and published by . This book was released on 2021-07-12 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Gaming Law Review written by and published by . This book was released on 2000 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: This journal keeps one abreast of the latest developments in legislative, regulatory and judicial decisions affecting gaming at both the state and federal levels in the U.S. and in more than 75 countries. It features full texts of landmark cases and summaries of major cases. It covers the legal aspects of various facets of gaming and wagering -- casinos, lotteries, parimutuel and sports wagering, bingo and card games. Finally, it deals with every aspect of gaming law -- constitutional, corporate, internet, employment, international, tax, accounting, and Native American law.
Book Synopsis Gaming Law Review and Economics by :
Download or read book Gaming Law Review and Economics written by and published by . This book was released on 2009 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Gaming Law Review and Economics: Regulation, Compliance, and Policy by :
Download or read book Gaming Law Review and Economics: Regulation, Compliance, and Policy written by and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Martindale-Hubbell Law Directory by :
Download or read book The Martindale-Hubbell Law Directory written by and published by . This book was released on 2004 with total page 3228 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Gaming Law Review and Economics (December 2011, Volume 15, Number 12). by :
Download or read book Gaming Law Review and Economics (December 2011, Volume 15, Number 12). written by and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Gaming Law Review and Economics article:?Frisco Lil?: Law Student, Gambler, Heroine by : Robert Jarvis
Download or read book Gaming Law Review and Economics article:?Frisco Lil?: Law Student, Gambler, Heroine written by Robert Jarvis and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Current Law Index written by and published by . This book was released on 2007 with total page 1192 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Index to Legal Periodicals & Books by :
Download or read book Index to Legal Periodicals & Books written by and published by . This book was released on 2006 with total page 2312 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The New Law Journal written by and published by . This book was released on 2001 with total page 1020 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Examiner written by and published by . This book was released on 1844 with total page 856 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Archaeogaming written by Andrew Reinhard and published by Berghahn Books. This book was released on 2018-06-18 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: A general introduction to archeogaming describing the intersection of archaeology and video games and applying archaeological method and theory into understanding game-spaces. “[T]he author’s clarity of style makes it accessible to all readers, with or without an archaeological background. Moreover, his personal anecdotes and gameplay experiences with different game titles, from which his ideas often develop, make it very enjoyable reading.”—Antiquity Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. From the introduction: Archaeogaming, broadly defined, is the archaeology both in and of digital games... As will be described in the following chapters, digital games are archaeological sites, landscapes, and artifacts, and the game-spaces held within those media can also be understood archaeologically as digital built environments containing their own material culture... Archaeogaming does not limit its study to those video games that are set in the past or that are treated as “historical games,” nor does it focus solely on the exploration and analysis of ruins or of other built environments that appear in the world of the game. Any video game—from Pac-Man to Super Meat Boy—can be studied archaeologically.
Download or read book Blindsight written by Peter Watts and published by Macmillan. This book was released on 2006-10-03 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Download or read book Watch Me Play written by T. L. Taylor and published by Princeton University Press. This book was released on 2018-10-16 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: A look at the revolution in game live streaming and esports broadcasting Every day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big esports events featuring digital game competitors live stream globally, and audiences can interact with broadcasters—and each other—through chat in real time. What are the ramifications of this exploding online industry? Taking readers inside home studios and backstage at large esports events, Watch Me Play investigates the rise of game live streaming and how it is poised to alter how we understand media and audiences. Through extensive interviews and immersion in this gaming scene, T. L. Taylor delves into the inner workings of the live streaming platform Twitch. From branding to business practices, she shows the pleasures and work involved in this broadcasting activity, as well as the management and governance of game live streaming and its hosting communities. At a time when gaming is being reinvented through social media, the potential of an ever-growing audience is transforming user-generated content and alternative distribution methods. These changes will challenge the meaning of ownership and intellectual property and open the way to new forms of creativity. The first book to explore the online phenomenon Twitch and live streaming games, Watch Me Play offers a vibrant look at the melding of private play and public entertainment.
Book Synopsis Creation without Restraint by : Christina Bohannan
Download or read book Creation without Restraint written by Christina Bohannan and published by Oxford University Press. This book was released on 2012-01-13 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creation without Restraint: Promoting Liberty and Rivalry in Innovation analyzes the current state of competition (antitrust) and intellectual property laws, and proposes realistic reforms that will encourage innovation. As with antitrust and a reform process that aligned injury requirements in lawsuits with the incentive to compete, this book proposes similar reforms for patent and copyright law, and considers both the uses and limitations of antitrust as a vehicle for intellectual property law reform.
Book Synopsis Military Self-Interest in Accountability for Core International Crimes by : Morten Bergsmo
Download or read book Military Self-Interest in Accountability for Core International Crimes written by Morten Bergsmo and published by Torkel Opsahl Academic EPublisher. This book was released on 2018-04-21 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: