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Director Mx 2004 Games
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Book Synopsis Director MX 2004 Games by : Nik Lever
Download or read book Director MX 2004 Games written by Nik Lever and published by Taylor & Francis. This book was released on 2012-08-06 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the professional skills you need to create both 2d and 3d games with Director
Download or read book Flash MX 2004 Games written by Nik Lever and published by CRC Press. This book was released on 2012-11-12 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.
Book Synopsis Advergaming Developer's Guide by : Rod Afshar
Download or read book Advergaming Developer's Guide written by Rod Afshar and published by . This book was released on 2004 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Macromedia Flash MX 2004 Game Design Demystified by : Jobe Makar
Download or read book Macromedia Flash MX 2004 Game Design Demystified written by Jobe Makar and published by . This book was released on 2004 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include math, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.
Book Synopsis Director 8 and Lingo Bible by : John R. Nyquist
Download or read book Director 8 and Lingo Bible written by John R. Nyquist and published by Wiley. This book was released on 2000-07-27 with total page 1168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlike other books on Director, this book serves as a practical guide for all aspects of using the program from start to finish. This book is the ideal start for beginners just learning how to use the program. Intermediate users can also benefit by learning shortcuts, advanced tips and Lingo basics. Advanced users who can take advantage of Director's improved power and speed by with this book's more in-depth guide to Lingo, techniques for better project management, shortcuts for title development, and more advanced techniques for developing titles to play over the Internet quickly and efficiently using Shockwave technology. A 16-page color insert features real projects created by professionals who use the product, with tips from the developer on how they used Director to create the project. Unlike competitive books, the Director 8 and Lingo Bible has balanced coverage of both Mac and Windows versions, as Mac is no longer the default platform for Director. The bonus CD contains real-life working examples and exercises from the book along with utilities and other shareware extras for use with Director 8.
Book Synopsis Macromedia Flash MX Game Design Demystified by : Jobe Makar
Download or read book Macromedia Flash MX Game Design Demystified written by Jobe Makar and published by . This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Macromedia Flash MX 2004 ActionScript by : Derek Franklin
Download or read book Macromedia Flash MX 2004 ActionScript written by Derek Franklin and published by Macromedia Press. This book was released on 2004 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.
Book Synopsis Macromedia Flash MX 2004 Game Programming by : Craig Murray
Download or read book Macromedia Flash MX 2004 Game Programming written by Craig Murray and published by Course Technology. This book was released on 2003 with total page 755 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides techniques for using Flash in creating computer games, covering such topics as functions, handlers, arrays, movie objects, physics, and artificial intelligence.
Book Synopsis The British National Bibliography by : Arthur James Wells
Download or read book The British National Bibliography written by Arthur James Wells and published by . This book was released on 2005 with total page 2142 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Dreamweaver MX 2004 Bible by : Joseph Lowery
Download or read book Dreamweaver MX 2004 Bible written by Joseph Lowery and published by John Wiley & Sons. This book was released on 2004-01-30 with total page 1228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with hands-on instruction and step-by-step tutorials, this book has everything you need to harness the power of this amazing Web development tool. Lowery guides you through the ins and outs of Dreamweaver MX 2004 and will have you building your very own dynamic, data-driven sites in no time.
Book Synopsis Macromedia Director MX by : Steve Johnson
Download or read book Macromedia Director MX written by Steve Johnson and published by . This book was released on 2004 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Part of the Design Professional Series, this text includes coverage of how to create a video deployable over the Web, DVD/CD, Kiosks, and making Web content with Shockwave.
Download or read book Computer Arts written by and published by . This book was released on 2004 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Macromedia Flash MX ActionScript for Fun & Games by : Gary Rosenzweig
Download or read book Macromedia Flash MX ActionScript for Fun & Games written by Gary Rosenzweig and published by Que Publishing. This book was released on 2002 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. For this edition, the author has updated the games from the previous edition and has added several new projects.
Book Synopsis Macromedia Flash MX 2004 Magic by : Michelangelo Capraro
Download or read book Macromedia Flash MX 2004 Magic written by Michelangelo Capraro and published by New Riders Publishing. This book was released on 2004 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: In these pages, Flash wizards Capraro, McAlester, and several other experts draw on their own professional experience to offer 12 real-world projects that let readers explore Flash MX 2004 at their leisure. By working through the step-by-step tutorials, whose project files and code are on the accompanying CD, users will soon be finding their way around all of Flash MX 2004Us new features.
Book Synopsis Macromedia Flash MX 2004 ActionScript 2.0 Dictionary by : Macromedia, inc
Download or read book Macromedia Flash MX 2004 ActionScript 2.0 Dictionary written by Macromedia, inc and published by . This book was released on 2004 with total page 1060 pages. Available in PDF, EPUB and Kindle. Book excerpt: The real power behind the throne in Macromedia's wildly popular Web animation software is its programming language: ActionScript 2.0. Offering a more robust programming model and better object-oriented programming support than ever before, ActionScript 2.0 allows users to take Flash MX 2004 designs to new levels. In addition, a posse of Flash and ActionScripting luminaries contributes articles on a range of topics--from converting ActionScript 1.0 to ActionScript to using design patterns in Flash.
Download or read book Digit written by and published by . This book was released on 2004 with total page 722 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis New Masters of Photoshop by : Per Gustafson
Download or read book New Masters of Photoshop written by Per Gustafson and published by friendsofED. This book was released on 2004-09-07 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Showcase of the current best graphic work using Photoshop. * A brand-leading flagship book, this is the epitome of "Designer to Designer". * Most advanced Photoshop content available. * Photoshop 8 will be released in early 2004, so users will be looking for up-to-date books.