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Development And Evaluation Of A Haptic Rendering System For Virtual Design Environments
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Book Synopsis Development and Evaluation of a Haptic Rendering System for Virtual Design Environments by : Youngung Shon
Download or read book Development and Evaluation of a Haptic Rendering System for Virtual Design Environments written by Youngung Shon and published by . This book was released on 2006 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Haptic Rendering for Simulation of Fine Manipulation by : Dangxiao Wang
Download or read book Haptic Rendering for Simulation of Fine Manipulation written by Dangxiao Wang and published by Springer. This book was released on 2014-10-17 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the latest progress in six degrees of freedom (6-DoF) haptic rendering with the focus on a new approach for simulating force/torque feedback in performing tasks that require dexterous manipulation skills. One of the major challenges in 6-DoF haptic rendering is to resolve the conflict between high speed and high fidelity requirements, especially in simulating a tool interacting with both rigid and deformable objects in a narrow space and with fine features. The book presents a configuration-based optimization approach to tackle this challenge. Addressing a key issue in many VR-based simulation systems, the book will be of particular interest to researchers and professionals in the areas of surgical simulation, rehabilitation, virtual assembly, and inspection and maintenance.
Book Synopsis Dissertation Abstracts International by :
Download or read book Dissertation Abstracts International written by and published by . This book was released on 2007 with total page 1044 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Haptic Rendering written by Ming C. Lin and published by CRC Press. This book was released on 2008-07-25 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has been shown that the ability to touch virtual objects increases the sense of presence in virtual environments. This book provides an authoritative overview of state-of-theart haptic rendering algorithms
Book Synopsis The Sense of Touch and Its Rendering by : Antonio Bicchi
Download or read book The Sense of Touch and Its Rendering written by Antonio Bicchi and published by Springer. This book was released on 2008-08-26 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Sense of Touch and its Rendering" presents a unique and interdisciplinary approach highlighting the field of haptic research from a neuropsychological as well as a technological point of view. This edited book is the outcome of the TOUCH-HapSys European research project and provides an important contribution towards a new generation of high-fidelity haptic display technologies. The book is structured in two parts: A. Fundamental Psychophysical and Neuropsychological Research and B. Technology and Applications. The two parts are not however separated, and the many connections and synergies between the two complementary domains of research are highlighted in the text. The eleven chapters discuss the recent advances in the study of human haptic (kinaesthetic, tactile, temperature) and multimodal (visual, auditory, haptic) perception mechanisms. Besides the theoretical advancement, the contributions survey the state of the art in the field, report a number of practical applications to real systems, and discuss possible future developments.
Book Synopsis Handbook of Virtual Environments by : Kelly S. Hale
Download or read book Handbook of Virtual Environments written by Kelly S. Hale and published by CRC Press. This book was released on 2002-01-01 with total page 1273 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Handbook, with contributions from leading experts in the field, provides a comprehensive, state-of-the-art account of virtual environments (VE). It serves as an invaluable source of reference for practitioners, researchers, and students in this rapidly evolving discipline. It also provides practitioners with a reference source to guide their development efforts and addresses technology concerns, as well as the social and business implications with which those associated with the technology are likely to grapple. While each chapter has a strong theoretical foundation, practical implications are derived and illustrated via the many tables and figures presented throughout the book. The Handbook presents a systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the principles required to define system requirements and design, build, evaluate, implement, and manage the effective use of VE applications. The contributors provide critical insights and principles associated with their given area of expertise to provide extensive scope and detail on VE technology. After providing an introduction to VE technology, the Handbook organizes the body of knowledge into five main parts: *System Requirements--specifies multimodal system requirements, including physiological characteristics that affect VE system design. *Design Approaches and Implementation Strategies--addresses cognitive design strategies; identifies perceptual illusions that can be leveraged in VE design; discusses navigational issues, such as becoming lost within a virtual world; and provides insights into structured approaches to content design. *Health and Safety Issues--covers direct physiological effects, signs, symptoms, neurophysiology and physiological correlates of motion sickness, perceptual and perceptual-motor adaptation, and social concerns. *Evaluation--addresses VE usability engineering and ergonomics, human performance measurement in VEs, usage protocols; and provides means of measuring and managing visual, proprioceptive, and vestibular aftereffects, as well as measuring and engendering sense of presence. *Selected Applications of Virtual Environments--provides a compendium of VE applications. The Handbook closes with a brief review of the history of VE technology. The final chapter provides information on the VE profession, providing those interested with a number of sources to further their quest for the keys to developing the ultimate virtual world.
Author :Abdulmotaleb El Saddik Publisher :Springer Science & Business Media ISBN 13 :3642226582 Total Pages :230 pages Book Rating :4.6/5 (422 download)
Book Synopsis Haptics Technologies by : Abdulmotaleb El Saddik
Download or read book Haptics Technologies written by Abdulmotaleb El Saddik and published by Springer Science & Business Media. This book was released on 2011-09-15 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: The term “haptics” refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community. This book is different from any other book that has looked at haptics. The authors treat haptics as a new medium rather than just a domain within one of the above areas. They describe human haptic perception and interfaces and present fundamentals in haptic rendering and modeling in virtual environments. Diverse software architectures for standalone and networked haptic systems are explained, and the authors demonstrate the vast application spectrum of this emerging technology along with its accompanying trends. The primary objective is to provide a comprehensive overview and a practical understanding of haptic technologies. An appreciation of the close relationship between the wide range of disciplines that constitute a haptic system is a key principle towards being able to build successful collaborative haptic environments. Structured as a reference to allow for fast accommodation of the issues concerned, this book is intended for researchers interested in studying touch and force feedback for use in technological multimedia systems in computer science, electrical engineering, or other related disciplines. With its novel approach, it paves the way for exploring research trends and challenges in such fields as interpersonal communication, games, or military applications.
Book Synopsis Virtual Reality by : National Research Council
Download or read book Virtual Reality written by National Research Council and published by National Academies Press. This book was released on 1995-01-13 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite widespread interest in virtual reality, research and development efforts in synthetic environments (SE)â€"the field encompassing virtual environments, teleoperation, and hybridsâ€"have remained fragmented. Virtual Reality is the first integrated treatment of the topic, presenting current knowledge along with thought-provoking vignettes about a future where SE is commonplace. This volume discusses all aspects of creating a system that will allow human operators to see, hear, smell, taste, move about, give commands, respond to conditions, and manipulate objects effectively in a real or virtual environment. The committee of computer scientists, engineers, and psychologists on the leading edge of SE development explores the potential applications of SE in the areas of manufacturing, medicine, education, training, scientific visualization, and teleoperation in hazardous environments. The committee also offers recommendations for development of improved SE technology, needed studies of human behavior and evaluation of SE systems, and government policy and infrastructure.
Book Synopsis Human Haptic Perception by : Martin Grunwald
Download or read book Human Haptic Perception written by Martin Grunwald and published by Springer Science & Business Media. This book was released on 2008-12-10 with total page 654 pages. Available in PDF, EPUB and Kindle. Book excerpt: Haptic perception – human beings’ active sense of touch – is the most complex of human sensory systems, and has taken on growing importance within varied scientific disciplines as well as in practical industrial fields. This book's international team of authors presents the most comprehensive collection of writings on the subject published to date and cover the results of research as well as practical applications. After an introduction to the theory and history of the field, subsequent chapters are dedicated to the neuro-physiological basics as well as the psychological and clinical neuro-psychological aspects of haptic perception.
Book Synopsis Virtual and Rapid Manufacturing by : Ljubomir Tanchev
Download or read book Virtual and Rapid Manufacturing written by Ljubomir Tanchev and published by CRC Press. This book was released on 2007-09-17 with total page 866 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collection of 120 peer-reviewed papers that were presented at the 3rd International Conference on Advanced Research in Virtual and Rapid Prototyping, held in Leiria, Portugal in September 2007. Essential reading for all those working on V&RP, focused on inducing increased collaboration between industry and academia. In addition to key
Book Synopsis Visualization Handbook by : Charles D. Hansen
Download or read book Visualization Handbook written by Charles D. Hansen and published by Elsevier. This book was released on 2011-08-30 with total page 1061 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Visualization Handbook provides an overview of the field of visualization by presenting the basic concepts, providing a snapshot of current visualization software systems, and examining research topics that are advancing the field. This text is intended for a broad audience, including not only the visualization expert seeking advanced methods to solve a particular problem, but also the novice looking for general background information on visualization topics. The largest collection of state-of-the-art visualization research yet gathered in a single volume, this book includes articles by a "who's who of international scientific visualization researchers covering every aspect of the discipline, including:·Virtual environments for visualization·Basic visualization algorithms·Large-scale data visualization·Scalar data isosurface methods·Visualization software and frameworks·Scalar data volume rendering·Perceptual issues in visualization·Various application topics, including information visualization.* Edited by two of the best known people in the world on the subject; chapter authors are authoritative experts in their own fields;* Covers a wide range of topics, in 47 chapters, representing the state-of-the-art of scientific visualization.
Book Synopsis Haptics: Perception, Devices and Scenarios by : Manuel Ferre
Download or read book Haptics: Perception, Devices and Scenarios written by Manuel Ferre and published by Springer Science & Business Media. This book was released on 2008-05-27 with total page 960 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 6th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2008, held in Madrid, Spain, in June 2008. The 119 revised full papers presented were carefully reviewed and selected from 150 submissions. The papers are organized in topical sections on control and technology, haptic perception and psychophysics, haptic devices, haptics rendering and display, multimodal interaction and telepresence, as well as haptic applications.
Book Synopsis Emotional Engineering vol. 2 by : Shuichi Fukuda
Download or read book Emotional Engineering vol. 2 written by Shuichi Fukuda and published by Springer Science & Business Media. This book was released on 2013-03-15 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: In an age of increasing complexity, diversification and change, customers expect services that cater to their needs and to their tastes. Emotional Engineering vol 2. describes how their expectations can be satisfied and managed throughout the product life cycle, if producers focus their attention more on emotion. Emotional engineering provides the means to integrate products to create a new social framework and develops services beyond product realization to create of value across a full lifetime. 14 chapters cover a wide range of topics that can be applied to product, process and industry development, with special attention paid to the increasing importance of sensing in the age of extensive and frequent changes, including: Multisensory stimulation and user experience Physiological measurement Tactile sensation Emotional quality management Mental model Kansei engineering. Emotional Engineering vol 2 builds on Dr Fukuda’s previous book, Emotional Engineering, and provides readers with a holistic view of its research and applications, enabling them to make strategic decisions on how they can go further beyond product realization. It is recommended for all pioneers in industry, academia and government, who are making tremendous efforts to work with their customers to create value.
Book Synopsis Transactions on Computational Science XII by :
Download or read book Transactions on Computational Science XII written by and published by Springer Science & Business Media. This book was released on 2011-07-27 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 12th issue of the Transactions on Computational Science journal, edited by Alexei Sourin and Olga Sourina, is devoted to the topic of cyberworlds. The 13 papers in the volume constitute revised and extended versions of a selection of contributions presented at CW 2010, the 20th International Conference on Cyberworlds, held in Singapore in October 2010. The selected papers span the areas of tangible interfaces, emotion recognition, haptic modeling, decision making under uncertainty, reliability measures, use of biometrics for avatar recognition, cybernavigation, multiuser virtual environments, spatial data sampling, web visualization, and interactive character animation system design.
Book Synopsis Mechanical Engineers' Handbook, Volume 2 by : Myer Kutz
Download or read book Mechanical Engineers' Handbook, Volume 2 written by Myer Kutz and published by John Wiley & Sons. This book was released on 2015-02-06 with total page 1010 pages. Available in PDF, EPUB and Kindle. Book excerpt: Full coverage of electronics, MEMS, and instrumentation and control in mechanical engineering This second volume of Mechanical Engineers' Handbook covers electronics, MEMS, and instrumentation and control, giving you accessible and in-depth access to the topics you'll encounter in the discipline: computer-aided design, product design for manufacturing and assembly, design optimization, total quality management in mechanical system design, reliability in the mechanical design process for sustainability, life-cycle design, design for remanufacturing processes, signal processing, data acquisition and display systems, and much more. The book provides a quick guide to specialized areas you may encounter in your work, giving you access to the basics of each and pointing you toward trusted resources for further reading, if needed. The accessible information inside offers discussions, examples, and analyses of the topics covered, rather than the straight data, formulas, and calculations you'll find in other handbooks. Presents the most comprehensive coverage of the entire discipline of Mechanical Engineering anywhere in four interrelated books Offers the option of being purchased as a four-book set or as single books Comes in a subscription format through the Wiley Online Library and in electronic and custom formats Engineers at all levels will find Mechanical Engineers' Handbook, Volume 2 an excellent resource they can turn to for the basics of electronics, MEMS, and instrumentation and control.
Book Synopsis Usability Evaluation and Interface Design by : Michael J. Smith
Download or read book Usability Evaluation and Interface Design written by Michael J. Smith and published by CRC Press. This book was released on 2001-08-01 with total page 1610 pages. Available in PDF, EPUB and Kindle. Book excerpt: This three volume set provides the complete proceedings of the Ninth International Conference on Human-Computer Interaction held August, 2001 in New Orleans. A total of 2,738 individuals from industry, academia, research institutes, and governmental agencies from 37 countries submitted their work for presentation at the conference. The papers address the latest research and application in the human aspects of design and use of computing systems. Those accepted for presentation thoroughly cover the entire field of human-computer interaction, including the cognitive, social, ergonomic, and health aspects of work with computers. The papers also address major advances in knowledge and effective use of computers in a variety of diversified application areas, including offices, financial institutions, manufacturing, electronic publishing, construction, and health care.
Book Synopsis Advances on Broad-Band Wireless Computing, Communication and Applications by : Leonard Barolli
Download or read book Advances on Broad-Band Wireless Computing, Communication and Applications written by Leonard Barolli and published by Springer Nature. This book was released on 2020-10-07 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims to provide the latest research findings, innovative research results, methods and development techniques from both theoretical and practical perspectives related to the emerging areas of broadband and wireless computing. Information networks of today are going through a rapid evolution. Different kinds of networks with different characteristics are emerging, and they are integrating in heterogeneous networks. For these reasons, there are many interconnection problems which may occur at different levels of the hardware and software design of communicating entities and communication networks. These kinds of networks need to manage an increasing usage demand, provide support for a significant number of services, guarantee their QoS, and optimize the network resources. The success of all-IP networking and wireless technology has changed the ways of living the people around the world. The progress of electronic integration and wireless communications is going to pave the way to offer people the access to the wireless networks on the fly, based on which all electronic devices will be able to exchange the information with each other in ubiquitous way whenever necessary.