Developer's Digital Media Reference

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136042733
Total Pages : 618 pages
Book Rating : 4.1/5 (36 download)

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Book Synopsis Developer's Digital Media Reference by : Curtis Poole

Download or read book Developer's Digital Media Reference written by Curtis Poole and published by Taylor & Francis. This book was released on 2013-04-26 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for media professionals working across a broad range of formats, Developer's Digital Media Reference is an excellent reference guide for those keeping pace with this dynamic industry. As "convergence" between the World Wide Web, multimedia, and television production communities continues, there is an increased demand for professionals to familiarize themselves with the many new delivery contexts, including hybrid DVD (where digital video content and computer data live on the same disc), interactive TV, and streaming media. Developer's Digital Media Reference covers essential technologies such as SVG (scalable vector graphics), SMIL (Synchronized Multimedia Integration Language, a markup language for creating animations on the web), MPEG-4 (compression standard for streaming audio/video), and Dynamic Web Applications. In addition to serving as a quick-look-up guide, this text is organized to explain today's major media: server-based architectures, disc-based architectures, distribution architectures, and merging/shared architectures. Each topic is discussed in terms of the technological background-evolution, current tools, and production tips and techniques.

Inventing the Medium

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Author :
Publisher : MIT Press
ISBN 13 : 0262302802
Total Pages : 499 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Inventing the Medium by : Janet H. Murray

Download or read book Inventing the Medium written by Janet H. Murray and published by MIT Press. This book was released on 2011-11-23 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: A foundational text offering a unified design vocabulary and a common methodology for maximizing the expressive power of digital artifacts. Digital artifacts from iPads to databases pervade our lives, and the design decisions that shape them affect how we think, act, communicate, and understand the world. But the pace of change has been so rapid that technical innovation is outstripping design. Interactors are often mystified and frustrated by their enticing but confusing new devices; meanwhile, product design teams struggle to articulate shared and enduring design goals. With Inventing the Medium, Janet Murray provides a unified vocabulary and a common methodology for the design of digital objects and environments. It will be an essential guide for both students and practitioners in this evolving field. Murray explains that innovative interaction designers should think of all objects made with bits—whether games or Web pages, robots or the latest killer apps—as belonging to a single new medium: the digital medium. Designers can speed the process of useful and lasting innovation by focusing on the collective cultural task of inventing this new medium. Exploring strategies for maximizing the expressive power of digital artifacts, Murray identifies and examines four representational affordances of digital environments that provide the core palette for designers across applications: computational procedures, user participation, navigable space, and encyclopedic capacity. Each chapter includes a set of Design Explorations—creative exercises for students and thought experiments for practitioners—that allow readers to apply the ideas in the chapter to particular design problems. Inventing the Medium also provides more than 200 illustrations of specific design strategies drawn from multiple genres and platforms and a glossary of design concepts.

An Introduction to Digital Media

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Author :
Publisher : Psychology Press
ISBN 13 : 9780415151085
Total Pages : 196 pages
Book Rating : 4.1/5 (51 download)

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Book Synopsis An Introduction to Digital Media by : Tony Feldman

Download or read book An Introduction to Digital Media written by Tony Feldman and published by Psychology Press. This book was released on 1997 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a clear and comprehensive account of the development and future possibilities of digital media by one of its most authoritative analysts.

Digital Media Tools

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Publisher : John Wiley & Sons
ISBN 13 : 0470012277
Total Pages : 537 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Digital Media Tools by : Nigel Chapman

Download or read book Digital Media Tools written by Nigel Chapman and published by John Wiley & Sons. This book was released on 2007-12-10 with total page 537 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Media Tools is a clearly focussed introduction to the major software tools used for creating digital graphics, multimedia and Web pages. There are substantial chapters on each of the industry-leading applications such as Photoshop or Flash, plus an introductory chapter on the common interface elements. Readers will acquire a basic fluency with these important tools, learn what they do best and what their limitations are. The book is lavishly illustrated throughout, and files are provided on the supporting web site for students to work through all the major examples themselves. The approach is highly practical and founded in the authors’ extensive experience with these tools, but also supported by a thorough understanding and explanation of the technical and theoretical issues underpinning their use. Digital Media Tools is designed to be the perfect practical companion text to the authors’ latest course Web Design: A Complete Introduction. This edition brings this very successful book up to date and provides information on the latest versions of Photoshop, Flash, Illustrator and Dreamweaver, along with new coverage of Bridge. This 3rd edition introduces a wide range of new teaching and learning features both in the book itself and on the new supporting Web site www.digitalmediatools.org

Research and Development in Digital Media

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Author :
Publisher : Springer
ISBN 13 : 3319730800
Total Pages : 101 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Research and Development in Digital Media by : Rae Earnshaw

Download or read book Research and Development in Digital Media written by Rae Earnshaw and published by Springer. This book was released on 2018-01-30 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents an overview of the technical underpinnings in the field of digital media. This includes theory, imaging, big data, interaction, and the research and development that is needed in order to make digital media interfaces more natural and easy to use. Grant funding sources for R & D are detailed and current priority areas are summarized. Developments in the relevant commercial areas are also reviewed. This is Professor Earnshaw’s fifth book in the series on digital media and its applications and creative uses. These books explain the significance and importance of digital media and how it has developed and advanced.They also explore the impact digital media is having on a range of domains including art and design, the creative industries, visual analytics, big data, and digital humanities.The convergence of IT, telecommunications and media is bringing about a revolution in the way information is being collected, stored, accessed and distributed. Digital media is expected to play an increasing role in these processes. State of the art digital technologies are increasingly utilized in order to deliver to the user requirements and also to be effective and efficient in this delivery, given the increasing demands by users and other third parties involved in the content creation and service delivery pipeline. Research and Development in Digital Media will be invaluable for readers that want a summary of the technical research and development aspects of digital media, how such work is being funded, and the kind of changes in digital media provision that may result.

Digital Media Revisited

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Publisher : MIT Press
ISBN 13 : 9780262621922
Total Pages : 584 pages
Book Rating : 4.6/5 (219 download)

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Book Synopsis Digital Media Revisited by : Gunnar Liestol

Download or read book Digital Media Revisited written by Gunnar Liestol and published by MIT Press. This book was released on 2004-09-17 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interdisciplinary essays on the relationship between practice and theory in new media. Arguing that "first encounters" have already applied traditional theoretical and conceptual frameworks to digital media, the contributors to this book call for "second encounters," or a revisiting. Digital media are not only objects of analysis but also instruments for the development of innovative perspectives on both media and culture. Drawing on insights from literary theory, semiotics, philosophy, aesthetics, ethics, media studies, sociology, and education, the contributors construct new positions from which to observe digital media in fresh and meaningful ways. Throughout they explore to what extent interpretation of and experimentation with digital media can inform theory. It also asks how our understanding of digital media can contribute to our understanding of social and cultural change. The book is organized in four sections: Education and Interdisciplinarity, Design and Aesthetics, Rhetoric and Interpretation, and Social Theory and Ethics. The topics include the effects on reading of the multimodal and multisensory aspects of the digital environment, the impact of practice on the medium of theory, how digital media are dissolving the boundaries between leisure and work, and the impact of cyberspace on established ethical principles.

Technology and Digital Media in the Early Years

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Author :
Publisher : Routledge
ISBN 13 : 1317931106
Total Pages : 301 pages
Book Rating : 4.3/5 (179 download)

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Book Synopsis Technology and Digital Media in the Early Years by : Chip Donohue

Download or read book Technology and Digital Media in the Early Years written by Chip Donohue and published by Routledge. This book was released on 2014-08-07 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Co-Publication of Routledge and NAEYC Technology and Digital Media in the Early Years offers early childhood teacher educators, professional development providers, and early childhood educators in pre-service, in-service, and continuing education settings a thought-provoking guide to effective, appropriate, and intentional use of technology with young children. This book provides strategies, theoretical frameworks, links to research evidence, descriptions of best practice, and resources to develop essential digital literacy knowledge, skills and experiences for early childhood educators in the digital age. Technology and Digital Media in the Early Years puts educators right at the intersections of child development, early learning, developmentally appropriate practice, early childhood teaching practices, children’s media research, teacher education, and professional development practices. The book is based on current research, promising programs and practices, and a set of best practices for teaching with technology in early childhood education that are based on the NAEYC/FRC Position Statement on Technology and Interactive Media and the Fred Rogers Center Framework for Quality in Children’s Digital Media. Pedagogical principles, classroom practices, and teaching strategies are presented in a practical, straightforward way informed by child development theory, developmentally appropriate practice, and research on effective, appropriate, and intentional use of technology in early childhood settings. A companion website (http://teccenter.erikson.edu/tech-in-the-early-years/) provides additional resources and links to further illustrate principles and best practices for teaching and learning in the digital age.

Digital Media, Youth, and Credibility

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Author :
Publisher : MIT Press
ISBN 13 : 0262562324
Total Pages : 212 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Digital Media, Youth, and Credibility by : Miriam J. Metzger

Download or read book Digital Media, Youth, and Credibility written by Miriam J. Metzger and published by MIT Press. This book was released on 2008 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: The difficulties in determining the quality of information on the Internet--in particular, the implications of wide access and questionable credibility for youth and learning. Today we have access to an almost inconceivably vast amount of information, from sources that are increasingly portable, accessible, and interactive. The Internet and the explosion of digital media content have made more information available from more sources to more people than at any other time in human history. This brings an infinite number of opportunities for learning, social connection, and entertainment. But at the same time, the origin of information, its quality, and its veracity are often difficult to assess. This volume addresses the issue of credibility--the objective and subjective components that make information believable--in the contemporary media environment. The contributors look particularly at youth audiences and experiences, considering the implications of wide access and the questionable credibility of information for youth and learning. They discuss such topics as the credibility of health information online, how to teach credibility assessment, and public policy solutions. Much research has been done on credibility and new media, but little of it focuses on users younger than college students. Digital Media, Youth, and Credibility fills this gap in the literature. Contributors Matthew S. Eastin, Gunther Eysenbach, Brian Hilligoss, Frances Jacobson Harris, R. David Lankes, Soo Young Rieh, S. Shyam Sundar, Fred W. Weingarten

The Johns Hopkins Guide to Digital Media

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Publisher : JHU Press
ISBN 13 : 1421412233
Total Pages : 553 pages
Book Rating : 4.4/5 (214 download)

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Book Synopsis The Johns Hopkins Guide to Digital Media by : Marie-Laure Ryan

Download or read book The Johns Hopkins Guide to Digital Media written by Marie-Laure Ryan and published by JHU Press. This book was released on 2014-04-15 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first systematic, comprehensive reference covering the ideas, genres, and concepts behind digital media. The study of what is collectively labeled “New Media”—the cultural and artistic practices made possible by digital technology—has become one of the most vibrant areas of scholarly activity and is rapidly turning into an established academic field, with many universities now offering it as a major. The Johns Hopkins Guide to Digital Media is the first comprehensive reference work to which teachers, students, and the curious can quickly turn for reliable information on the key terms and concepts of the field. The contributors present entries on nearly 150 ideas, genres, and theoretical concepts that have allowed digital media to produce some of the most innovative intellectual, artistic, and social practices of our time. The result is an easy-to-consult reference for digital media scholars or anyone wishing to become familiar with this fast-developing field.

Indie Video Game Development Work

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Author :
Publisher : Springer Nature
ISBN 13 : 3030455459
Total Pages : 252 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Indie Video Game Development Work by : Alexander Styhre

Download or read book Indie Video Game Development Work written by Alexander Styhre and published by Springer Nature. This book was released on 2020-06-13 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a study of so-called indie video game developers that are widely regarded as the creative and innovative fringe of the video game industry. The video game industry is an exemplary entrepreneurial high growth industry that combines digital media, cinematographic representations and interactive gaming technologies, and uses global digital distribution channels to reach local gaming communities. The study examines a number of issues, concerns, challenges, and opportunities that indie developers are handling as part of their development work. The love of gaming and video games more specifically is the shared and unifying force of both so-called Triple-A developers and the indie developer community. Still, issues such as how to raise financial capital or otherwise fund the development work, or how to optimize the return on investment when video games are released on digital platforms are issues that indie developers need to cope with. The study is theoretically framed as a case of an innovation-led sector of the economy, yet being anchored in the Swedish welfare state model, wherein e.g., free tertiary education and social insurances and health case at low cost are provided and supportive of enterprising. This book will be valuable reading for academics working in the fields of knowledge management, innovation, and the creative economy.

Handbook of Multimedia for Digital Entertainment and Arts

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 0387890246
Total Pages : 764 pages
Book Rating : 4.3/5 (878 download)

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Book Synopsis Handbook of Multimedia for Digital Entertainment and Arts by : Borko Furht

Download or read book Handbook of Multimedia for Digital Entertainment and Arts written by Borko Furht and published by Springer Science & Business Media. This book was released on 2010-03-10 with total page 764 pages. Available in PDF, EPUB and Kindle. Book excerpt: The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art. The success of this new field has influenced the development of the digital entertainment industry and related products/services, which has impacted every aspect of our lives. Handbook of Multimedia for Digital Entertainment and Arts is an edited volume contributed by worldwide experts in the field of the new digital and interactive media, and their applications in entertainment and arts. This handbook covers leading edge media technologies, and the latest research applied to digital entertainment and arts. The main focus of Handbook of Multimedia for Digital Entertainment and Arts targets interactive and online games, edutainment, e-performance, personal broadcasting, innovative technologies for digital arts, digital visual and auditory media, augmented reality, moving media, and other advanced topics. The final chapters of this book present future trends and developments within this explosive field. Handbook of Multimedia for Digital Entertainment and Arts serves as a primary reference for advanced-level students, researchers and professors studying computer science and electrical engineering. With the dramatic growth of interactive digital entertainment and art applications, this handbook is also suitable as a reference for practitioners, programmers, and engineers working in this field.

Introduction to Digital Media

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119276209
Total Pages : 196 pages
Book Rating : 4.1/5 (192 download)

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Book Synopsis Introduction to Digital Media by : Alessandro Delfanti

Download or read book Introduction to Digital Media written by Alessandro Delfanti and published by John Wiley & Sons. This book was released on 2019-02-06 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: New and updated English translation of the highly successful book on digital media This book introduces readers to the vast and rich world of digital media. It provides a strong starting point for understanding digital media’s social and political significance to our culture and the culture of others—drawing on an emergent and increasingly rich set of empirical and theoretical studies on the role and development of digital media in contemporary societies. Touching on the core points behind the discipline, the book addresses a wide range of topics, including media economics, online cooperation, open source, social media, software production, globalization, brands, marketing, the cultural industry, labor, and consumption. Presented in six sections—Media and Digital Technologies; The Information Society; Cultures and Identities; Digital Collaboration; Public Sphere and Power; Digital Economies—the book offers in-depth chapter coverage of new and old media; network infrastructure; networked economy and globalization; the history of information technologies; the evolution of networks; sociality and digital media; media and identity; collaborative media; open source and innovation; politics and democracy; social movements; surveillance and control; digital capitalism; global inequalities and development; and more. Delivers a reliable, compact and quick introduction to the core issues analyzed by digital culture studies and sociology of information societies Interweaves main topics and theories with several examples and up-to-date case studies, often linked to our everyday lives on the internet, as well as suggestions for further readings Anchors examples to discussions of the main sociological, political, and anthropological theoretical approaches at stake to help students make sense of the changes brought about by digital media Uses critical sociological and political theory alongside every day examples to discuss concepts such as online sociality, digital labor, digital value creation, and the reputation economy Clear and concise throughout, Introduction to Digital Media is an excellent primer for those teaching and studying digital culture and media.

Handbook of Research on the Societal Impact of Digital Media

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Author :
Publisher : IGI Global
ISBN 13 : 1466683112
Total Pages : 823 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Handbook of Research on the Societal Impact of Digital Media by : Guzzetti, Barbara

Download or read book Handbook of Research on the Societal Impact of Digital Media written by Guzzetti, Barbara and published by IGI Global. This book was released on 2015-08-27 with total page 823 pages. Available in PDF, EPUB and Kindle. Book excerpt: The evolution of digital media has enhanced global perspectives in all facets of communication, greatly increasing the range, scope, and accessibility of shared information. Due to the tremendously broad-reaching influence of digital media, its impact on learning, behavior, and social interaction has become a widely discussed topic of study, synthesizing the research of academic scholars, community educators, and developers of civic programs. The Handbook of Research on the Societal Impact of Digital Media is an authoritative reference source for recent developments in the dynamic field of digital media. This timely publication provides an overview of technological developments in digital media and their myriad applications to literacy, education, and social settings. With its extensive coverage of issues related to digital media use, this handbook is an essential aid for students, instructors, school administrators, and education policymakers who hope to increase and optimize classroom incorporation of digital media. This innovative publication features current empirical studies and theoretical frameworks addressing a variety of topics including chapters on instant messaging, podcasts, video sharing, cell phone and tablet applications, e-discussion lists, e-zines, e-books, e-textiles, virtual worlds, social networking, cyberbullying, and the ethical issues associated with these new technologies.

Advanced Technologies and Standards for Interactive Educational Television: Emerging Research and Opportunities

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Author :
Publisher : IGI Global
ISBN 13 : 1799802558
Total Pages : 231 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Advanced Technologies and Standards for Interactive Educational Television: Emerging Research and Opportunities by : Politis, Dionysios

Download or read book Advanced Technologies and Standards for Interactive Educational Television: Emerging Research and Opportunities written by Politis, Dionysios and published by IGI Global. This book was released on 2019-10-25 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Educational TV in the post-war years was a cornerstone for delivering high-quality knowledge over a geographically-dispersed and culturally-segregated public. As de facto massive learning, virtual environments have been shaped by both open university initiatives and corporate courseware activities. The educational technology institutes seek a new paradigm for delivering instruction and simultaneously expanding higher education. Advanced Technologies and Standards for Interactive Educational Television: Emerging Research and Opportunities is a critical scholarly publication that examines the concept of promoting learning through mass communication through the use of extended augmentation and visualization interaction methodologies and the deployment of wide-area collaborative practices. Featuring a range of topics such as gamification, mobile technology, and digital pedagogy, this book is ideal for communications specialists, media producers, audiovisual engineers, broadcasters, computer programmers, legal experts, STEM educators, professors, teachers, academicians, researchers, policymakers, and students.

Digital Arts and Entertainment: Concepts, Methodologies, Tools, and Applications

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Author :
Publisher : IGI Global
ISBN 13 : 1466661151
Total Pages : 1693 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Digital Arts and Entertainment: Concepts, Methodologies, Tools, and Applications by : Management Association, Information Resources

Download or read book Digital Arts and Entertainment: Concepts, Methodologies, Tools, and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2014-06-30 with total page 1693 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today’s interconnected society, media, including news, entertainment, and social networking, has increasingly shifted to an online, ubiquitous format. Artists and audiences will achieve the greatest successes by utilizing these new digital tools. Digital Arts and Entertainment: Concepts, Methodologies, Tools, and Applications examines the latest research and findings in electronic media, evaluating the staying power of this increasingly popular paradigm along with best practices for those engaged in the field. With chapters on topics ranging from an introduction to online entertainment to the latest advances in digital media, this impressive three-volume reference source will be important to researchers, practitioners, developers, and students of the digital arts.

Community Informatics Design Applied to Digital Social Systems

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Author :
Publisher : Springer
ISBN 13 : 3319653733
Total Pages : 481 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Community Informatics Design Applied to Digital Social Systems by : Pierre-Léonard Harvey

Download or read book Community Informatics Design Applied to Digital Social Systems written by Pierre-Léonard Harvey and published by Springer. This book was released on 2017-12-05 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces a Digital Social System Praxis Framework (DSSPF) integrating Computational Media, Evolutionary Systems Thinking and Design Thinking approaches to E-transformation practice, also called Community Informatics Design (CID). The DSSPF framework is intended to create communication spaces dedicated to knowledge production and sharing for social and organizational change. It allows social systems researchers and practitioners to recognize their synergistic roles in the praxis process to shape their future through social innovation projects. This transdisciplinary text provides potential students and practitioners fundamental concepts and tools for such design. It offers resources from the Pragmatic and Systemic philosophy of science for the co-construction of social architectures and infrastructures, and multi-aspectual design methodologies by which government, organizations and civil society can learn to ethically co-design common ground. This approach provides complementary and common patterns from known methods, models, and theories of social systems interventions that could support a generic framing of large scale sociotechnical systems: digital social innovation ecosystem, living Labs, Fab Labs, enterprise collaborative networks. There will be a particular focus on understanding and addressing the dimensions that make people from different communities of practice able to communicate and collaborate through multiple digital media, design platforms, worldviews and modeling approaches.

Steganography in Digital Media

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Author :
Publisher : Cambridge University Press
ISBN 13 : 0521190193
Total Pages : 462 pages
Book Rating : 4.5/5 (211 download)

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Book Synopsis Steganography in Digital Media by : Jessica Fridrich

Download or read book Steganography in Digital Media written by Jessica Fridrich and published by Cambridge University Press. This book was released on 2010 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand the building blocks of covert communication in digital media and apply the techniques in practice with this self-contained guide.