Creator's Guide to Snap Inc.'s Lens Studio

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Author :
Publisher : Turner Publishing Company
ISBN 13 : 1684428327
Total Pages : 174 pages
Book Rating : 4.6/5 (844 download)

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Book Synopsis Creator's Guide to Snap Inc.'s Lens Studio by : Phil Walton

Download or read book Creator's Guide to Snap Inc.'s Lens Studio written by Phil Walton and published by Turner Publishing Company. This book was released on 2022-06-07 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to make your own custom lenses for Snapchat! With the introduction of Lens Studio, anyone can build and publish high quality augmented reality experiences on the Snapchat app. Phil Walton—Official Snapchat Lens Creator and creator of the viral Potato Lens—offers a simple, innovative guide to: Get started with the Lens Studio interface and features Publish your effects and generate more views and exposure Create five different AR experiences with step-by-step instructions Creator's Guide to Snap Inc.'s Lens Studio also provides project files and digital assets to download and follow along as you read. Whether you are a beginner creator, or an experienced user seeking inside information to take your AR skills to the next level, explore the range of possibilities for creating and sharing your own AR experiences with Creator's Guide to Snap Inc.'s Lens Studio.

Designer's Guide to Snapchat's Lens Studio: a Quick and Easy Resource for Creating Custom Augmented Reality Experiences

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Author :
Publisher : Turner
ISBN 13 : 9781684428304
Total Pages : pages
Book Rating : 4.4/5 (283 download)

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Book Synopsis Designer's Guide to Snapchat's Lens Studio: a Quick and Easy Resource for Creating Custom Augmented Reality Experiences by : Phil Walton

Download or read book Designer's Guide to Snapchat's Lens Studio: a Quick and Easy Resource for Creating Custom Augmented Reality Experiences written by Phil Walton and published by Turner. This book was released on 2022-06-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Get started using Lens Studio and make your own custom lenses for Snapchat! This quick and easy resource guides users through the interface, publishing process, and step-by-step instructions for building custom, dynamic, and captivating augmented reality experiences.

Game Feel

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Publisher : CRC Press
ISBN 13 : 1482267330
Total Pages : 377 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Game Feel by : Steve Swink

Download or read book Game Feel written by Steve Swink and published by CRC Press. This book was released on 2008-10-13 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe

The Designer’s Guide to Spice and Spectre®

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 0306482002
Total Pages : 397 pages
Book Rating : 4.3/5 (64 download)

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Book Synopsis The Designer’s Guide to Spice and Spectre® by : Ken Kundert

Download or read book The Designer’s Guide to Spice and Spectre® written by Ken Kundert and published by Springer Science & Business Media. This book was released on 2006-04-11 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: Engineering productivity in integrated circuit product design and - velopment today is limited largely by the effectiveness of the CAD tools used. For those domains of product design that are highly dependent on transistor-level circuit design and optimization, such as high-speed logic and memory, mixed-signal analog-digital int- faces, RF functions, power integrated circuits, and so forth, circuit simulation is perhaps the single most important tool. As the complexity and performance of integrated electronic systems has increased with scaling of technology feature size, the capabilities and sophistication of the underlying circuit simulation tools have correspondingly increased. The absolute size of circuits requiring transistor-level simulation has increased dramatically, creating not only problems of computing power resources but also problems of task organization, complexity management, output representation, initial condition setup, and so forth. Also, as circuits of more c- plexity and mixed types of functionality are attacked with simu- tion, the spread between time constants or event time scales within the circuit has tended to become wider, requiring new strategies in simulators to deal with large time constant spreads.

Plugged in

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Publisher : Yale University Press
ISBN 13 : 0300218877
Total Pages : 341 pages
Book Rating : 4.3/5 (2 download)

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Book Synopsis Plugged in by : Patti M. Valkenburg

Download or read book Plugged in written by Patti M. Valkenburg and published by Yale University Press. This book was released on 2017-01-01 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cover -- Half-title -- Title -- Copyright -- Dedication -- Contents -- Preface -- 1 Youth and Media -- 2 Then and Now -- 3 Themes and Theoretical Perspectives -- 4 Infants, Toddlers, and Preschoolers -- 5 Children -- 6 Adolescents -- 7 Media and Violence -- 8 Media and Emotions -- 9 Advertising and Commercialism -- 10 Media and Sex -- 11 Media and Education -- 12 Digital Games -- 13 Social Media -- 14 Media and Parenting -- 15 The End -- Notes -- Acknowledgments -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Y -- Z

Alex Box

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Publisher :
ISBN 13 : 9780956315502
Total Pages : 0 pages
Book Rating : 4.3/5 (155 download)

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Book Synopsis Alex Box by : Rankin

Download or read book Alex Box written by Rankin and published by . This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In an industry with many imitators and few originators, visionary make-up artist Alex Box and photographer Rankin have collaborated to create a truly unique oeuvre. Here, 40 colour portraits display the art of two groundbreakers at the pinnacle of their professions. The result is a collection of hauntingly beautiful and visually stunning images - art and artistry in its highest form.

Rewiring Education

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Publisher : BenBella Books
ISBN 13 : 163774420X
Total Pages : 257 pages
Book Rating : 4.6/5 (377 download)

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Book Synopsis Rewiring Education by : John D. Couch

Download or read book Rewiring Education written by John D. Couch and published by BenBella Books. This book was released on 2023-01-03 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: What if we could unlock the potential in every child? As it turns out, we can. Apple's iconic cofounder Steve Jobs had a powerful vision for education: employing technology to make an enormous impact on the lives of millions of students. To realize this vision, Jobs tapped John D. Couch, a trusted engineer and executive with a passion for education. Couch believed the real purpose of education was to help children discover their unique potential and empower them to reach beyond their perceived limitations. Today, technology is increasingly integrated into every aspect of our lives, rewiring our homes, our jobs, and even our brains. Most important, it presents an opportunity to rewire education to enrich and strengthen our schools, children, and society In Rewiring Education, Couch shares the professional lessons he's learned during his 50-plus years in education and technology. He takes us behind Apple's major research study, Apple Classrooms of Tomorrow (ACOT), and its follow-up (ACOT 2), highlighting the powerful effects of the Challenge-Based Learning framework. Going beyond Apple's walls, he also introduces us to some of the most extraordinary parents, educators, and entrepreneurs from around the world who have ignored the failed promises of memorization and, instead, utilize new science-backed methods and technologies that benefit all children, from those who struggle to honor students. Rewiring Education presents a bold vision for the future of education, looking at promising emerging technologies and how we—as parents, teachers, and voters—can ensure children are provided with opportunities and access to the relevant, creative, collaborative, and challenging learning environments they need to succeed.

How to Turn Down a Billion Dollars

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Author :
Publisher : Macmillan + ORM
ISBN 13 : 1250108624
Total Pages : 318 pages
Book Rating : 4.2/5 (51 download)

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Book Synopsis How to Turn Down a Billion Dollars by : Billy Gallagher

Download or read book How to Turn Down a Billion Dollars written by Billy Gallagher and published by Macmillan + ORM. This book was released on 2018-02-13 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In the grand tradition of Ben Mezrich's The Accidental Billionaires (2009)... an engaging look into a fascinating subculture of millions." —Booklist "Breezy...How to Turn Down a Billion Dollars ably if uncritically chronicles the short history of a young company catering to young users, with a young chief executive, and reveals, intentionally or not, the limitations that come with that combination." —Wall Street Journal The improbable and exhilarating story of the rise of Snapchat from a frat boy fantasy to a multi-billion dollar internet unicorn that has dramatically changed the way we communicate. In 2013 Evan Spiegel, the brash CEO of the social network Snapchat, and his co-founder Bobby Murphy stunned the press when they walked away from a three-billion-dollar offer from Facebook: how could an app teenagers use to text dirty photos dream of a higher valuation? Was this hubris, or genius? In How to Turn Down a Billion Dollars, tech journalist Billy Gallagher takes us inside the rise of one of Silicon Valley's hottest start-ups. Snapchat developed from a simple wish for disappearing pictures as Stanford junior Reggie Brown nursed regrets about photos he had sent. After an epic feud between best friends, Brown lost his stake in the company, while Spiegel has gone on to make a name for himself as a visionary—if ruthless—CEO worth billions, linked to celebrities like Taylor Swift and his wife, Miranda Kerr. A fellow Stanford undergrad and fraternity brother of the company’s founding trio, Gallagher has covered Snapchat from the start. He brings unique access to a company Bloomberg Business called “a cipher in the Silicon Valley technology community.” Gallagher offers insight into challenges Snapchat faces as it transitions from a playful app to one of the tech industry’s preeminent public companies. In the tradition of great business narratives, How to Turn Down a Billion Dollars offers the definitive account of a company whose goal is no less than to remake the future of entertainment.

Meaningful Making

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Author :
Publisher :
ISBN 13 : 9780989151191
Total Pages : 158 pages
Book Rating : 4.1/5 (511 download)

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Book Synopsis Meaningful Making by : Paulo Blikstein

Download or read book Meaningful Making written by Paulo Blikstein and published by . This book was released on 2016-05-12 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: The FabLearn Fellows share inspirational ideas from their learning spaces, assessment strategies and recommended projects across a broad range of age levels. Illustrated with color photos of real student work, the Fellows take you on a tour of the future of learning, where children make sense of the world by making things that matter.

Artificial Intelligence and Soft Computing

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Author :
Publisher : CRC Press
ISBN 13 : 1351835629
Total Pages : 653 pages
Book Rating : 4.3/5 (518 download)

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Book Synopsis Artificial Intelligence and Soft Computing by : Amit Konar

Download or read book Artificial Intelligence and Soft Computing written by Amit Konar and published by CRC Press. This book was released on 2018-10-08 with total page 653 pages. Available in PDF, EPUB and Kindle. Book excerpt: With all the material available in the field of artificial intelligence (AI) and soft computing-texts, monographs, and journal articles-there remains a serious gap in the literature. Until now, there has been no comprehensive resource accessible to a broad audience yet containing a depth and breadth of information that enables the reader to fully understand and readily apply AI and soft computing concepts. Artificial Intelligence and Soft Computing fills this gap. It presents both the traditional and the modern aspects of AI and soft computing in a clear, insightful, and highly comprehensive style. It provides an in-depth analysis of mathematical models and algorithms and demonstrates their applications in real world problems. Beginning with the behavioral perspective of "human cognition," the text covers the tools and techniques required for its intelligent realization on machines. The author addresses the classical aspects-search, symbolic logic, planning, and machine learning-in detail and includes the latest research in these areas. He introduces the modern aspects of soft computing from first principles and discusses them in a manner that enables a beginner to grasp the subject. He also covers a number of other leading aspects of AI research, including nonmonotonic and spatio-temporal reasoning, knowledge acquisition, and much more. Artificial Intelligence and Soft Computing: Behavioral and Cognitive Modeling of the Human Brain is unique for its diverse content, clear presentation, and overall completeness. It provides a practical, detailed introduction that will prove valuable to computer science practitioners and students as well as to researchers migrating to the subject from other disciplines.

Introduction to Information Systems

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Publisher : John Wiley & Sons
ISBN 13 : 0470169001
Total Pages : 452 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis Introduction to Information Systems by : R. Kelly Rainer

Download or read book Introduction to Information Systems written by R. Kelly Rainer and published by John Wiley & Sons. This book was released on 2008-01-09 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: WHATS IN IT FOR ME? Information technology lives all around us-in how we communicate, how we do business, how we shop, and how we learn. Smart phones, iPods, PDAs, and wireless devices dominate our lives, and yet it's all too easy for students to take information technology for granted. Rainer and Turban's Introduction to Information Systems, 2nd edition helps make Information Technology come alive in the classroom. This text takes students where IT lives-in today's businesses and in our daily lives while helping students understand how valuable information technology is to their future careers. The new edition provides concise and accessible coverage of core IT topics while connecting these topics to Accounting, Finance, Marketing, Management, Human resources, and Operations, so students can discover how critical IT is to each functional area and every business. Also available with this edition is WileyPLUS - a powerful online tool that provides instructors and students with an integrated suite of teaching and learning resources in one easy-to-use website. The WileyPLUS course for Introduction to Information Systems, 2nd edition includes animated tutorials in Microsoft Office 2007, with iPod content and podcasts of chapter summaries provided by author Kelly Rainer.

The Generation Z Guide

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Publisher :
ISBN 13 : 9780998891910
Total Pages : 380 pages
Book Rating : 4.8/5 (919 download)

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Book Synopsis The Generation Z Guide by : Ryan Jenkins

Download or read book The Generation Z Guide written by Ryan Jenkins and published by . This book was released on 2019-11-26 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Generation Z Guide equips professionals to improve recruitment, enhance engagement, and effectively train and develop the post-Millennial generation. Born after 1998, Generation Z ranges from those entering high school, completing undergraduate college, and starting careers. Generation Z is very different than Millennials and their rapid entrance into the workforce is increasing the complexity of managing and working across generations. In fact, 62 percent of Generation Z anticipate challenges working with Baby Boomers and Generation X. Generation Z has never known a Google-free world. Growing up during the most accelerated and game-changing periods of technological advancements in history has imprinted Generation Z with new behaviors, preferences, and expectations of work, communication, leadership, and much more. The Generation Z Guide's insights are research based and the applications are marketplace tested. Learn from leading companies on how best to attract, engage, and lead Generation Z.

3D Math Primer for Graphics and Game Development, 2nd Edition

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Author :
Publisher : CRC Press
ISBN 13 : 1568817231
Total Pages : 848 pages
Book Rating : 4.5/5 (688 download)

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Book Synopsis 3D Math Primer for Graphics and Game Development, 2nd Edition by : Fletcher Dunn

Download or read book 3D Math Primer for Graphics and Game Development, 2nd Edition written by Fletcher Dunn and published by CRC Press. This book was released on 2011-11-02 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

Augmented Reality and Virtual Reality

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Author :
Publisher : Springer Nature
ISBN 13 : 3030378691
Total Pages : 397 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Augmented Reality and Virtual Reality by : Timothy Jung

Download or read book Augmented Reality and Virtual Reality written by Timothy Jung and published by Springer Nature. This book was released on 2020-03-24 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book features the latest research in the area of immersive technologies, presented at the 5th International Augmented and Virtual Reality Conference, held in Munich, Germany in 2019. Bridging the gap between academia and industry, it presents the state of the art in augmented reality (AR) and virtual reality (VR) technologies and their applications in various industries such as marketing, education, healthcare, tourism, events, fashion, entertainment, retail and the gaming industry. The volume is a collection of research papers by prominent AR and VR scholars from around the globe. Covering the most significant topics in the field of augmented and virtual reality and providing the latest findings, it is of interest to academics and practitioners alike.

Managing Disruptions in Business

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Author :
Publisher : Springer Nature
ISBN 13 : 3030797090
Total Pages : 437 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Managing Disruptions in Business by : Rajagopal

Download or read book Managing Disruptions in Business written by Rajagopal and published by Springer Nature. This book was released on 2022-01-11 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume discusses business disruptions as strategic to gain market competitiveness. It analyzes the convergence of innovation and technology, business practices, public policies, political ideologies, and consumer values to strengthen competitive business practices through disruptions. Bringing together contributions from global experts, the chapters add to knowledge on contemporary business models, business strategies, radical interventions in manufacturing, services, and marketing organizations. Disruptive innovations led by contemporary trends, tend to transform the market and consumers’ landscape. These trends include shifts from closed to open models of innovation, servitization, and moving from conventional manufacturing and marketing paradigms to industry 4.0 business philosophy. Focused on the triadic themes of disruption, innovation, and management in emerging markets, this book serves as a valuable compendium for research in entrepreneurship development, regional business and development, contemporary political ideologies, and changing social values.

Innovating with Augmented Reality

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Author :
Publisher : CRC Press
ISBN 13 : 1000504239
Total Pages : 209 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis Innovating with Augmented Reality by : P Kaliraj

Download or read book Innovating with Augmented Reality written by P Kaliraj and published by CRC Press. This book was released on 2021-12-15 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented Reality (AR) has many advantages that include increased engagement and interaction as well as enhanced innovation and responsiveness. AR technology has applications in almost all domains such as medical training, retail, repair and maintenance of complex equipment, interior design in architecture and construction, business logistics, tourism, and classroom education. Innovating with Augmented Reality: Applications in Education and Industry explains the concepts behind AR, explores some of its application areas, and gives an in-depth look at how this technology aligns with Education 4.0. Due to the rapid advancements in technology, future education systems must prepare students to work with the latest technologies by enabling them to learn virtually in augmented ways in varied platforms. By providing an illusion of physical objects, which takes the students to a new world of imagination, AR and Virtual Reality (VR) create virtual and interactive environments for better learning and understanding. AR applications in education are covered in four chapters of this book, including a chapter on how gamification can be made use of in the teaching and learning process. The book also covers other application areas of AR and VR. One such application area is the food and beverage industry with case studies on virtual 3D food, employee training, product–customer interaction, restaurant entertainment, restaurant tours, and product packaging. The application of AR in the healthcare sector, medical education, and related devices and software are examined in the book’s final chapter. The book also provides an overview of the game development software, Unity, a real-time development platform for 2D and 3D AR and VR, as well as the software tools and techniques used in developing AR-based apps.

A Survey of Augmented Reality

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Author :
Publisher :
ISBN 13 : 9781601989215
Total Pages : 199 pages
Book Rating : 4.9/5 (892 download)

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Book Synopsis A Survey of Augmented Reality by : Mark Billinghurst

Download or read book A Survey of Augmented Reality written by Mark Billinghurst and published by . This book was released on 2015 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: This survey summarizes almost 50 years of research and development in the field of Augmented Reality (AR). From early research in the 1960's until widespread availability by the 2010's there has been steady progress towards the goal of being able to seamlessly combine real and virtual worlds. We provide an overview of the common definitions of AR, and show how AR fits into taxonomies of other related technologies. A history of important milestones in Augmented Reality is followed by sections on the key enabling technologies of tracking, display and input devices. We also review design guidelines and provide some examples of successful AR applications. Finally, we conclude with a summary of directions for future work and a review of some of the areas that are currently being researched.