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Data Abstraction And Problem Solving With Java Walls And Mirrors Updated Edition International Edition
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Book Synopsis Data Abstraction and Problem Solving with C++ by : Frank M. Carrano
Download or read book Data Abstraction and Problem Solving with C++ written by Frank M. Carrano and published by Addison Wesley. This book was released on 1998 with total page 858 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Focusing on data abstraction and data structures, the second edition of this very successful book continues to emphasize the needs of both the instructor and the student. The book illustrates the role of classes and abstract data types (ADTs) in the problem-solving process as the foundation for an object-oriented approach. Throughout the next, the distinction between specification and implementation is continually stressed. The text covers major applications of ADTs, such as searching a flight map and performing an event-driven simulation. It also offers early, extensive coverage of recursion and uses this technique in many examples and exercises. Overall, the lucid writing style, widespread use of examples, and flexible coverage of material have helped make this a leading book in the field." --Book Jacket.
Book Synopsis Data Abstraction and Problem Solving with Java: Walls and Mirrors by : Janet Prichard
Download or read book Data Abstraction and Problem Solving with Java: Walls and Mirrors written by Janet Prichard and published by Pearson Higher Ed. This book was released on 2014-09-18 with total page 960 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edition of Data Abstraction and Problem Solving with Java: Walls and Mirrors employs the analogies of Walls (data abstraction) and Mirrors (recursion) to teach Java programming design solutions, in a way that beginning students find accessible. The book has a student-friendly pedagogical approach that carefully accounts for the strengths and weaknesses of the Java language. With this book, students will gain a solid foundation in data abstraction, object-oriented programming, and other problem-solving techniques. The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.
Book Synopsis Data Abstraction and Problem Solving with Java, Walls and Mirrors, Updated Edition (International Edition) by : Frank Carrano
Download or read book Data Abstraction and Problem Solving with Java, Walls and Mirrors, Updated Edition (International Edition) written by Frank Carrano and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Program Development in Java by : Barbara Liskov
Download or read book Program Development in Java written by Barbara Liskov and published by Pearson Education. This book was released on 2000-06-06 with total page 467 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by a world-renowned expert on programming methodology, and the winner of the 2008 Turing Award, this book shows how to build production-quality programs--programs that are reliable, easy to maintain, and quick to modify. Its emphasis is on modular program construction: how to get the modules right and how to organize a program as a collection of modules. The book presents a methodology effective for either an individual programmer, who may be writing a small program or a single module in a larger one; or a software engineer, who may be part of a team developing a complex program comprised of many modules. Both audiences will acquire a solid foundation for object-oriented program design and component-based software development from this methodology. Because each module in a program corresponds to an abstraction, such as a collection of documents or a routine to search the collection for documents of interest, the book first explains the kinds of abstractions most useful to programmers: procedures; iteration abstractions; and, most critically, data abstractions. Indeed, the author treats data abstraction as the central paradigm in object-oriented program design and implementation. The author also shows, with numerous examples, how to develop informal specifications that define these abstractions--specifications that describe what the modules do--and then discusses how to implement the modules so that they do what they are supposed to do with acceptable performance. Other topics discussed include: Encapsulation and the need for an implementation to provide the behavior defined by the specification Tradeoffs between simplicity and performance Techniques to help readers of code understand and reason about it, focusing on such properties as rep invariants and abstraction functions Type hierarchy and its use in defining families of related data abstractions Debugging, testing, and requirements analysis Program design as a top-down, iterative process, and design patterns The Java programming language is used for the book's examples. However, the techniques presented are language independent, and an introduction to key Java concepts is included for programmers who may not be familiar with the language.
Book Synopsis Data Structures and Abstractions with Java by : Frank M. Carrano
Download or read book Data Structures and Abstractions with Java written by Frank M. Carrano and published by Prentice Hall. This book was released on 2007 with total page 1025 pages. Available in PDF, EPUB and Kindle. Book excerpt: For one- or two-semester courses in data structures (CS-2) in the departments of Computer Science, Computer Engineering, Business, and Management Information Systems. This is the most student-friendly data structures text available that introduces ADTs in individual, brief chapters - each with pedagogical tools to help students master each concept. Using the latest features of Java 5, this unique object-oriented presentation makes a clear distinction between specification and implementation to simplify learning, while providing maximum classroom flexibility.
Book Synopsis Objects, Abstraction, Data Structures and Design by : Elliot B. Koffman
Download or read book Objects, Abstraction, Data Structures and Design written by Elliot B. Koffman and published by John Wiley & Sons. This book was released on 2005-10-20 with total page 832 pages. Available in PDF, EPUB and Kindle. Book excerpt: Koffman and Wolfgang introduce data structures in the context of C++ programming. They embed the design and implementation of data structures into the practice of sound software design principles that are introduced early and reinforced by 20 case studies. Data structures are introduced in the C++ STL format whenever possible. Each new data structure is introduced by describing its interface in the STL. Next, one or two simpler applications are discussed then the data structure is implemented following the interface previously introduced. Finally, additional advanced applications are covered in the case studies, and the cases use the STL. In the implementation of each data structure, the authors encourage students to perform a thorough analysis of the design approach and expected performance before actually undertaking detailed design and implementation. Students gain an understanding of why different data structures are needed, the applications they are suited for, and the advantages and disadvantages of their possible implementations. Case studies follow a five-step process (problem specification, analysis, design, implementation, and testing) that has been adapted to object-oriented programming. Students are encouraged to think critically about the five-step process and use it in their problem solutions. Several problems have extensive discussions of testing and include methods that automate the testing process. Some cases are revisited in later chapters and new solutions are provided that use different data structures. The text assumes a first course in programming and is designed for Data Structures or the second course in programming, especially those courses that include coverage of OO design and algorithms. A C++ primer is provided for students who have taken a course in another programming language or for those who need a review in C++. Finally, more advanced coverage of C++ is found in an appendix. Course Hierarchy: Course is the second course in the CS curriculum Required of CS majors Course names include Data Structures and Data Structures & Algorithms
Book Synopsis Starting Out with Java by : Tony Gaddis
Download or read book Starting Out with Java written by Tony Gaddis and published by Addison-Wesley. This book was released on 2014 with total page 1206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to computers and Java -- Java fundamentals -- A first look at classes and objects -- Decision structures -- Loops and files -- A second look at classes and objects -- Arrays and the arraylist class -- Text processing and wrapper classes -- Inheritance -- Exceptions and advanced file I/O -- GUI applications, part 1 -- GUI applications, part 2 -- Applets and more -- Recursion -- Databases -- Appendix A: Getting started with Alice -- Appendixes B-M available on the book's online resource page -- Case studies 1-5 available on the book's online resource page
Book Synopsis Data Structures and Algorithms in Java by : Michael T. Goodrich
Download or read book Data Structures and Algorithms in Java written by Michael T. Goodrich and published by Wiley Global Education. This book was released on 2014-03-27 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: The design and analysis of efficient data structures has long been recognized as a key component of the Computer Science curriculum. Goodrich, Tomassia and Goldwasser's approach to this classic topic is based on the object-oriented paradigm as the framework of choice for the design of data structures. For each ADT presented in the text, the authors provide an associated Java interface. Concrete data structures realizing the ADTs are provided as Java classes implementing the interfaces. The Java code implementing fundamental data structures in this book is organized in a single Java package, net.datastructures. This package forms a coherent library of data structures and algorithms in Java specifically designed for educational purposes in a way that is complimentary with the Java Collections Framework.
Book Synopsis Object-Oriented Analysis and Design by : Sarnath Ramnath
Download or read book Object-Oriented Analysis and Design written by Sarnath Ramnath and published by Springer Science & Business Media. This book was released on 2010-12-06 with total page 485 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-oriented analysis and design (OOAD) has over the years, become a vast field, encompassing such diverse topics as design process and principles, documentation tools, refactoring, and design and architectural patterns. For most students the learning experience is incomplete without implementation. This new textbook provides a comprehensive introduction to OOAD. The salient points of its coverage are: • A sound footing on object-oriented concepts such as classes, objects, interfaces, inheritance, polymorphism, dynamic linking, etc. • A good introduction to the stage of requirements analysis. • Use of UML to document user requirements and design. • An extensive treatment of the design process. • Coverage of implementation issues. • Appropriate use of design and architectural patterns. • Introduction to the art and craft of refactoring. • Pointers to resources that further the reader’s knowledge. All the main case-studies used for this book have been implemented by the authors using Java. The text is liberally peppered with snippets of code, which are short and fairly self-explanatory and easy to read. Familiarity with a Java-like syntax and a broad understanding of the structure of Java would be helpful in using the book to its full potential.
Download or read book Code written by Charles Petzold and published by Microsoft Press. This book was released on 2022-08-02 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
Book Synopsis Introduction to Embedded Systems, Second Edition by : Edward Ashford Lee
Download or read book Introduction to Embedded Systems, Second Edition written by Edward Ashford Lee and published by MIT Press. This book was released on 2017-01-06 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the engineering principles of embedded systems, with a focus on modeling, design, and analysis of cyber-physical systems. The most visible use of computers and software is processing information for human consumption. The vast majority of computers in use, however, are much less visible. They run the engine, brakes, seatbelts, airbag, and audio system in your car. They digitally encode your voice and construct a radio signal to send it from your cell phone to a base station. They command robots on a factory floor, power generation in a power plant, processes in a chemical plant, and traffic lights in a city. These less visible computers are called embedded systems, and the software they run is called embedded software. The principal challenges in designing and analyzing embedded systems stem from their interaction with physical processes. This book takes a cyber-physical approach to embedded systems, introducing the engineering concepts underlying embedded systems as a technology and as a subject of study. The focus is on modeling, design, and analysis of cyber-physical systems, which integrate computation, networking, and physical processes. The second edition offers two new chapters, several new exercises, and other improvements. The book can be used as a textbook at the advanced undergraduate or introductory graduate level and as a professional reference for practicing engineers and computer scientists. Readers should have some familiarity with machine structures, computer programming, basic discrete mathematics and algorithms, and signals and systems.
Book Synopsis Programming and Problem Solving with C++ by : Nell B. Dale
Download or read book Programming and Problem Solving with C++ written by Nell B. Dale and published by Jones & Bartlett Publishers. This book was released on 2000 with total page 1232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming & Problem Solving with C++ provides the most accessible introduction to C++ & object-oriented programming for beginning students. With its straightforward & disciplined programming style, this text is free of intricate language features, promotes good programming habits, & provides clear examples, complete case studies, & numerous end-of-chapter exercises. The first half of the text gives students a solid foundation in algorithm development & functional decomposition design methodology. The second half builds on the foundation, exploring ADTs, the C++ classes, encapsulation, information hiding, & object-oriented software development.
Book Synopsis How to Design Programs, second edition by : Matthias Felleisen
Download or read book How to Design Programs, second edition written by Matthias Felleisen and published by MIT Press. This book was released on 2018-05-25 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.
Book Synopsis Programming Interactivity by : Joshua Noble
Download or read book Programming Interactivity written by Joshua Noble and published by "O'Reilly Media, Inc.". This book was released on 2009-07-21 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.
Book Synopsis Data Structures and Abstractions with Java by : Frank M. Carrano
Download or read book Data Structures and Abstractions with Java written by Frank M. Carrano and published by Prentice Hall. This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Data Structures and Abstractions with Java is suitable for one- or two-semester courses in data structures (CS-2) in the departments of Computer Science, Computer Engineering, Business, and Management Information Systems. This book is also useful for programmers and software engineers interested in learning more about data structures and abstractions. This is the most student-friendly data structures text available that introduces ADTs in individual, brief chapters -- each with pedagogical tools to help students master each concept. Using the latest features of Java, this unique object-oriented presentation makes a clear distinction between specification and implementation to simplify learning, while providing maximum classroom flexibility. Teaching and Learning Experience This book will provide a better teaching and learning experience--for you and your students. It will help: Aid comprehension and facilitate teaching with an approachable format and content organization: Material is organized into small segments that focus a reader's attention and provide greater instructional flexibility. Support learning with student-friendly pedagogy: In-text and online features help students master the material.
Book Synopsis How to Think About Algorithms by : Jeff Edmonds
Download or read book How to Think About Algorithms written by Jeff Edmonds and published by Cambridge University Press. This book was released on 2008-05-19 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook, for second- or third-year students of computer science, presents insights, notations, and analogies to help them describe and think about algorithms like an expert, without grinding through lots of formal proof. Solutions to many problems are provided to let students check their progress, while class-tested PowerPoint slides are on the web for anyone running the course. By looking at both the big picture and easy step-by-step methods for developing algorithms, the author guides students around the common pitfalls. He stresses paradigms such as loop invariants and recursion to unify a huge range of algorithms into a few meta-algorithms. The book fosters a deeper understanding of how and why each algorithm works. These insights are presented in a careful and clear way, helping students to think abstractly and preparing them for creating their own innovative ways to solve problems.
Book Synopsis Mastering Enterprise JavaBeans by : Ed Roman
Download or read book Mastering Enterprise JavaBeans written by Ed Roman and published by John Wiley & Sons. This book was released on 2004-12-22 with total page 842 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes more than 30 percent revised material and five new chapters, covering the new 2.1 features such as EJB Timer Service and JMS as well as the latest open source Java solutions The book was developed as part of TheServerSide.com online EJB community, ensuring a built-in audience Demonstrates how to build an EJB system, program with EJB, adopt best practices, and harness advanced EJB concepts and techniques, including transactions, persistence, clustering, integration, and performance optimization Offers practical guidance on when not to use EJB and how to use simpler, less costly open source technologies in place of or in conjunction with EJB