Core Animation

Download Core Animation PDF Online Free

Author :
Publisher : Pearson Education
ISBN 13 : 0321618084
Total Pages : 429 pages
Book Rating : 4.3/5 (216 download)

DOWNLOAD NOW!


Book Synopsis Core Animation by : Marcus Zarra

Download or read book Core Animation written by Marcus Zarra and published by Pearson Education. This book was released on 2009-12-04 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple’s Core Animation framework enables Mac OS X, iPhone, and iPod touch developers to create richer, more visual applications–more easily than ever and with far less code. Now, there’s a comprehensive, example-rich, full-color reference to Core Animation for experienced OS X and iPhone developers who want to make the most of this powerful framework. Marcus Zarra and Matt Long reveal exactly what Core Animation can and can’t do, how to use it most effectively–and how to avoid misusing it. Building on your existing knowledge of Objective-C, Cocoa, and Xcode, they present expert techniques, insights, and downloadable code for all aspects of Core Animation programming, from keyframing to movie playback. Zarra and Long thoroughly review similarities and differences between Core Animation on the Mac and iPhone, helping you write code that can easily move between platforms. They also present a full chapter of innovative techniques and proven “rules of thumb” for optimizing Core Animation’s real-world performance. Coverage includes: Taking full advantage of Core Animation’s lightweight layers and views Using keyframes to gain complete control over your animations Creating startling effects with Core Animation transforms Leveraging Core Image’s powerful filtering capabilities from within Core Animation Playing QuickTime movies using Core Animation’s QTMovieLayer Using the OpenGL layer to achieve greater control over movie playback Integrating advanced Quartz Composer visualizations into your user interfaces How to use helper layers to draw gradients, composite shapes, and replicate sublayers Adding mouse and keyboard user interaction points, and much more...

IOS Core Animation

Download IOS Core Animation PDF Online Free

Author :
Publisher : Pearson Education
ISBN 13 : 0133440753
Total Pages : 357 pages
Book Rating : 4.1/5 (334 download)

DOWNLOAD NOW!


Book Synopsis IOS Core Animation by : Nick Lockwood

Download or read book IOS Core Animation written by Nick Lockwood and published by Pearson Education. This book was released on 2013-08-12 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Core Animation is the technology underlying Apple's iOS user interface. By unleashing the full power of Core Animation, you can enhance your app with impressive 2D and 3D visual effects and create exciting and unique new interfaces. In this in-depth guide, iOS developer Nick Lockwood takes you step-by-step through the Core Animation framework, building up your understanding through sample code and diagrams together with comprehensive explanations and helpful tips. Lockwood demystifies the Core Animation APIs, and teaches you how to make use of Layers and views, software drawing and hardware compositing Layer geometry, hit testing and clipping Layer effects, transforms and 3D interfaces Video playback, text, tiled images, OpenGL, particles and reflections Implicit and explicit animations Property animations, keyframes and transitions Easing, frame-by-frame animation and physics Performance tuning and much, much more! Approximately 356 pages.

Graphics and Animation on IOS

Download Graphics and Animation on IOS PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449305679
Total Pages : 78 pages
Book Rating : 4.4/5 (493 download)

DOWNLOAD NOW!


Book Synopsis Graphics and Animation on IOS by : Vandad Nahavandipoor

Download or read book Graphics and Animation on IOS written by Vandad Nahavandipoor and published by "O'Reilly Media, Inc.". This book was released on 2011-05-03 with total page 78 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A beginner's guide to core graphics and core animation"--Cover.

iOS Core Animation

Download iOS Core Animation PDF Online Free

Author :
Publisher : Addison-Wesley
ISBN 13 : 013344077X
Total Pages : 357 pages
Book Rating : 4.1/5 (334 download)

DOWNLOAD NOW!


Book Synopsis iOS Core Animation by : Nick Lockwood

Download or read book iOS Core Animation written by Nick Lockwood and published by Addison-Wesley. This book was released on 2013-08-12 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Core Animation is the technology underlying Apple’s iOS user interface. By unleashing the full power of Core Animation, you can enhance your app with impressive 2D and 3D visual effects and create exciting and unique new interfaces. ¿ In this in-depth guide, iOS developer Nick Lockwood takes you step-by-step through the Core Animation framework, building up your understanding through sample code and diagrams together with comprehensive explanations and helpful tips. Lockwood demystifies the Core Animation APIs, and teaches you how to make use of Layers and views, software drawing and hardware compositing Layer geometry, hit testing and clipping Layer effects, transforms and 3D interfaces Video playback, text, tiled images, OpenGL, particles and reflections Implicit and explicit animations Property animations, keyframes and transitions Easing, frame-by-frame animation and physics Performance tuning and much, much more! Approximately 356 pages. www.informit.com/aw

Core HTML5 Canvas

Download Core HTML5 Canvas PDF Online Free

Author :
Publisher : Pearson Education
ISBN 13 : 0132761661
Total Pages : 752 pages
Book Rating : 4.1/5 (327 download)

DOWNLOAD NOW!


Book Synopsis Core HTML5 Canvas by : David Geary

Download or read book Core HTML5 Canvas written by David Geary and published by Pearson Education. This book was released on 2012-05-14 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You’ll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you’ll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas element—using it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapes—drawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Text—drawing, positioning, setting font properties; building text controls Images—drawing, scaling, clipping, processing, and animating Animations—creating smooth, efficient, and portable animations Sprites—implementing animated objects that have painters and behaviors Physics—modeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detection—advanced techniques, clearly explained Game development—all aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controls—infrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applications—fitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book’s code and live demonstrations of key techniques are available at corehtml5canvas.com.

IOS Animations by Tutorials (Seventh Edition)

Download IOS Animations by Tutorials (Seventh Edition) PDF Online Free

Author :
Publisher : Razeware LLC
ISBN 13 : 9781950325658
Total Pages : 0 pages
Book Rating : 4.3/5 (256 download)

DOWNLOAD NOW!


Book Synopsis IOS Animations by Tutorials (Seventh Edition) by : raywenderlich Tutorial Team

Download or read book IOS Animations by Tutorials (Seventh Edition) written by raywenderlich Tutorial Team and published by Razeware LLC. This book was released on 2022-03-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make Delightful Animations with Swift!There's no denying it: creating animations is one of the most enjoyable parts of iOS development.Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use.In this book, you'll learn about iOS animation in Swift from beginning to advanced through a series of hands-on tutorials and challenges, that make your app look and feel great.Who This Book Is ForThis book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations.Topics Covered in iOS Animations by Tutorials:SwiftUI: Learn how to bring this exciting new technology to life.View Animations: Learn how to animate views: size, position, color, and more.Springs: Make your animations bounce with realistic spring behavior.Transitions: Add subtle transitions when you add or remove subviews.Keyframe Animations: Learn how to make complex animations with precise multi-stage timing.Animation and Auto Layout: Learn how to animate with Auto Layout by animating constraints.Layer Animations: Dive deeper and use layer animation for more advanced techniques.Shapes and Masks: Learn how to use shapes and layer masks for cool effects.Gradient Animations: Make moving gradients like the "slide to unlock" screen.Stroke and Path Animations: Animate lines moving over time along a path.3D Animations: Rotate, translate, and scale your layers over time in three dimensions.

Programming IOS 8

Download Programming IOS 8 PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491909749
Total Pages : 1017 pages
Book Rating : 4.4/5 (919 download)

DOWNLOAD NOW!


Book Synopsis Programming IOS 8 by : Matt Neuburg

Download or read book Programming IOS 8 written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2014-11-24 with total page 1017 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start building apps for iOS 8 with Apple’s Swift programming language. If you’re grounded in the basics of Xcode and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video, access to user calendars and photos, and tracking the device’s location. Example code is available on GitHub in the form of full projects that you can download, study, and run. Build iOS apps with Swift Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens in a way that’s understandable to users Explore UIKit interface objects, such as scroll views, table views, popovers, web views, and maps Work with Cocoa frameworks for sensors, location, sound, and video Access user libraries: music, photos, address book, and calendar Examine additional topics including data storage, file sharing, networking, and threading Topics new to iOS 8 include: Major changes in app coordinate space and interface rotation Trait collections and size classes View margins, visual effect views, and major animation changes Changes to presented view controllers, popovers and split view controllers, alert and action sheet architecture Table view automatic variable row heights and sliding cells Classes for search results display, web view, video display, and audio mixing and effects Today extensions, Actions extensions, Photo Editing extensions Xcode 6 features: conditional constraints, view debugging, designable views, inspectable properties, new segue types

Programming IOS 10

Download Programming IOS 10 PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491970138
Total Pages : 1087 pages
Book Rating : 4.4/5 (919 download)

DOWNLOAD NOW!


Book Synopsis Programming IOS 10 by : Matt Neuburg

Download or read book Programming IOS 10 written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2016-11-09 with total page 1087 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Stay up-to-date on iOS 10 innovations, such as property animators, force touch, speech recognition, and the User Notification framework, as well as Xcode 8 improvements for autolayout and asset catalogs. All example code (now rewritten in Swift 3) is available on GitHub for you to download, study, and run. Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens of interface Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls Dive into frameworks for sound, video, maps, and sensors Access user libraries: music, photos, contacts, and calendar Explore additional topics, including files, networking, and threads Want to brush up on the basics? Pick up iOS 10 Programming Fundamentals with Swift (978-1-491-97007-2) to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 10, you’ll gain a solid, rigorous, and practical understanding of iOS 10 development.

IOS Programming

Download IOS Programming PDF Online Free

Author :
Publisher : Pearson Education
ISBN 13 : 0321821521
Total Pages : 609 pages
Book Rating : 4.3/5 (218 download)

DOWNLOAD NOW!


Book Synopsis IOS Programming by : Joe Conway

Download or read book IOS Programming written by Joe Conway and published by Pearson Education. This book was released on 2012 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a guide to the concepts and coding of iOS to create a variety of applications, covering such topics as debugger, core location, reference counting, blocks and categories in Objective-C, and push notifications.

Programming IOS 7

Download Programming IOS 7 PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449372325
Total Pages : 929 pages
Book Rating : 4.4/5 (493 download)

DOWNLOAD NOW!


Book Synopsis Programming IOS 7 by : Matt Neuburg

Download or read book Programming IOS 7 written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2013-12-10 with total page 929 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Dive deep into views, view controllers, and frameworks"--Cover

Programming iOS 5

Download Programming iOS 5 PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449327125
Total Pages : 1015 pages
Book Rating : 4.4/5 (493 download)

DOWNLOAD NOW!


Book Synopsis Programming iOS 5 by : Matt Neuburg

Download or read book Programming iOS 5 written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2012-03-15 with total page 1015 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in a rigorous, orderly fashion—ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills. Many discussions have been expanded or improved. All code examples have been revised, and many new code examples have been added. The new memory management system—ARC—is thoroughly explained and all code examples have been revised to use it. New Objective-C features, such as declaration of instance variables in the class’s implementation section, are described and incorporated into the revised example code. Discussion of how an app launches, and all code examples, are revised for project templates from Xcode 4.2 and later. Other new Xcode features, including the Simulator’s Debug menu, are covered, with screen shots based on Xcode 4.2 and later. The discussion of Instruments is expanded, with screen shots—by popular request! Storyboards are explained and discussed. The explanation of view controllers is completely rewritten to include iOS 5 features, such as custom parent view controllers and UIPageViewController. The Controls chapter now includes iOS 5 interface customizability and the appearance proxy. New features of interface classes are discussed, including tiling and animated images, new table view features, new alert view styles. Coverage of frameworks such as Core Motion and AV Foundation is greatly expanded. New iOS 5 classes and frameworks are also discussed, including Core Image and UIDocument (and iCloud support). Important iOS 5 changes that can break existing code are explicitly called out in the text and listed in the index.

Programming iOS 11

Download Programming iOS 11 PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491999179
Total Pages : 1244 pages
Book Rating : 4.4/5 (919 download)

DOWNLOAD NOW!


Book Synopsis Programming iOS 11 by : Matt Neuburg

Download or read book Programming iOS 11 written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2017-12-07 with total page 1244 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens of interface Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls Dive into frameworks for sound, video, maps, and sensors Access user libraries: music, photos, contacts, and calendar Explore additional topics, including files, networking, and threads Stay up-to-date on iOS 11 innovations, such as: Drag and drop Autolayout changes (including the new safe area) Stretchable navigation bars Table cell swipe buttons Dynamic type improvements Offline sound file rendering, image picker controller changes, new map annotation types, and more All example code (now rewritten in Swift 4) is available on GitHub for you to download, study, and run. Want to brush up on the basics? Pick up iOS 11 Programming Fundamentals with Swift to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 11, you’ll gain a solid, rigorous, and practical understanding of iOS 11 development.

Programming IOS 9

Download Programming IOS 9 PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491936827
Total Pages : 1048 pages
Book Rating : 4.4/5 (919 download)

DOWNLOAD NOW!


Book Synopsis Programming IOS 9 by : Matt Neuburg

Download or read book Programming IOS 9 written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on with total page 1048 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start building apps for iOS 9 with Apple's Swift programming language. If you're grounded in the basics of Xcode and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video, access to user calendars and photos, and tracking the device's location.

Programming IOS 6

Download Programming IOS 6 PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449365760
Total Pages : 1186 pages
Book Rating : 4.4/5 (493 download)

DOWNLOAD NOW!


Book Synopsis Programming IOS 6 by : Matt Neuburg

Download or read book Programming IOS 6 written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2013 with total page 1186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion--ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills. Learn about features introduced with iOS 6, including Objective-C language advances, autosynthesis, autolayout, new view controller rotation rules, unwind segues, state restoration, styled text, and collection views. Learn Objective-C language details and object-oriented programming concepts Understand the anatomy of an Xcode project and all the stages of its lifecycle Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture Learn how views and layers are managed, drawn, composited, and animated Become familiar with view controllers and their relationships, along with nib and storyboard management Fully explore all basic interface objects such as scroll views, table views, and controls Delve into Cocoa frameworks for sound, video, sensors, maps, and other features Touch on advanced topics such as threading and networking

Advanced Java Game Programming

Download Advanced Java Game Programming PDF Online Free

Author :
Publisher : Apress
ISBN 13 : 1430207132
Total Pages : 569 pages
Book Rating : 4.4/5 (32 download)

DOWNLOAD NOW!


Book Synopsis Advanced Java Game Programming by : David Wallace Croft

Download or read book Advanced Java Game Programming written by David Wallace Croft and published by Apress. This book was released on 2004-04-01 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers. David Wallace Croft, founder of the Game Developers Java Users Group (GameJUG), has assembled an open-source reusable game library—a Swing animation engine that allows developers to use these techniques and put out new games very rapidly. The open-source game library also includes a reusable game deployment framework and a multiplayer networking library with HTTP firewall tunneling capability for applets. All of the code is open source, including the example games. The animation has been scrupulously tested and optimized in the Swing environment, and Croft clearly explains how the code works in great detail. The graphics and audio libraries used in the examples are public domain and may also be used royalty-free for creating new games.

Core Animation : Simplified Animation Techniques for Mac and IPhone Development

Download Core Animation : Simplified Animation Techniques for Mac and IPhone Development PDF Online Free

Author :
Publisher :
ISBN 13 : 9781282432376
Total Pages : 245 pages
Book Rating : 4.4/5 (323 download)

DOWNLOAD NOW!


Book Synopsis Core Animation : Simplified Animation Techniques for Mac and IPhone Development by : Marcus Zarra

Download or read book Core Animation : Simplified Animation Techniques for Mac and IPhone Development written by Marcus Zarra and published by . This book was released on 2010 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Learning Cocoa with Objective-C

Download Learning Cocoa with Objective-C PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449363415
Total Pages : 361 pages
Book Rating : 4.4/5 (493 download)

DOWNLOAD NOW!


Book Synopsis Learning Cocoa with Objective-C by : Paris Buttfield-Addison

Download or read book Learning Cocoa with Objective-C written by Paris Buttfield-Addison and published by "O'Reilly Media, Inc.". This book was released on 2012-12-24 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, this book covers everything you need to build apps for the iPhone, iPad, and Mac. You’ll learn how to work with the Xcode IDE, Objective-C’s Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you’ll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user. Learn the application life cycle on OS X and iOS Work with the user-interface system in Cocoa and Cocoa Touch Use AV Foundation to display video and audio Build apps that let users create, edit, and work with documents Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Interact with the outside world with Core Location and Core Motion Use blocks and operation queues for multiprocessing