Computers and Creativity, Revised Edition

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Author :
Publisher : Infobase Holdings, Inc
ISBN 13 : 1438182740
Total Pages : 168 pages
Book Rating : 4.4/5 (381 download)

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Book Synopsis Computers and Creativity, Revised Edition by : Robert Plotkin

Download or read book Computers and Creativity, Revised Edition written by Robert Plotkin and published by Infobase Holdings, Inc. This book was released on 2020-05-01 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers and Creativity, Revised Edition explores the many ways people use computers to create software, invent new machines, and express themselves through words, music, graphic art, and multimedia. This updated, full-color resource also explains how computers enable people to collaborate over space and time on a scale never before possible without the use of professional intermediaries. Additionally, it examines the ways in which computer-enabled creativity causes us to rethink copyright and patent law, providing legal protection for the creative works of both artists and inventors. Chapters include: Writing: Farewell to Pen and Paper Music: Personal Computer as Piano Video: Recording, Editing, and Creating Special Effects Programming: How Software Is Created Inventing: Using Computers to Drive Innovation Collaboration: Bringing People Together Over the Internet Disintermediation: Cutting Out the Middleman Intellectual Property: Protecting Creativity in the Digital World.

Computers and Creativity

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642317278
Total Pages : 441 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Computers and Creativity by : Jon McCormack

Download or read book Computers and Creativity written by Jon McCormack and published by Springer Science & Business Media. This book was released on 2012-08-21 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.

Creativity, Inc. (The Expanded Edition)

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Author :
Publisher : Random House
ISBN 13 : 0679644504
Total Pages : 367 pages
Book Rating : 4.6/5 (796 download)

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Book Synopsis Creativity, Inc. (The Expanded Edition) by : Ed Catmull

Download or read book Creativity, Inc. (The Expanded Edition) written by Ed Catmull and published by Random House. This book was released on 2014-04-08 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: The co-founder and longtime president of Pixar updates and expands his 2014 New York Times bestseller on creative leadership, reflecting on the management principles that built Pixar’s singularly successful culture, and on all he learned during the past nine years that allowed Pixar to retain its creative culture while continuing to evolve. “Might be the most thoughtful management book ever.”—Fast Company For nearly thirty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner eighteen Academy Awards. The joyous storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable. As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the twenty-five movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as: • Give a good idea to a mediocre team and they will screw it up. But give a mediocre idea to a great team and they will either fix it or come up with something better. • It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them. • The cost of preventing errors is often far greater than the cost of fixing them. • A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody. Creativity, Inc. has been significantly expanded to illuminate the continuing development of the unique culture at Pixar. It features a new introduction, two entirely new chapters, four new chapter postscripts, and changes and updates throughout. Pursuing excellence isn’t a one-off assignment but an ongoing, day-in, day-out, full-time job. And Creativity, Inc. explores how it is done.

Computers and Creativity

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Author :
Publisher : Springer
ISBN 13 : 9783642317286
Total Pages : 456 pages
Book Rating : 4.3/5 (172 download)

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Book Synopsis Computers and Creativity by :

Download or read book Computers and Creativity written by and published by Springer. This book was released on 2012-08-31 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computational Creativity

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Author :
Publisher : Springer
ISBN 13 : 3319436104
Total Pages : 398 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Computational Creativity by : Tony Veale

Download or read book Computational Creativity written by Tony Veale and published by Springer. This book was released on 2019-07-25 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational creativity is an emerging field of research within AI that focuses on the capacity of machines to both generate and evaluate novel outputs that would, if produced by a human, be considered creative. This book is intended to be a canonical text for this new discipline, through which researchers and students can absorb the philosophy of the field and learn its methods. After a comprehensive introduction to the idea of systematizing creativity the contributions address topics such as autonomous intentionality, conceptual blending, literature mining, computational design, models of novelty, evaluating progress in related research, computer-supported human creativity and human-supported computer creativity, common-sense knowledge, and models of social creativity. Products of this research will have real consequences for the worlds of entertainment, culture, science, education, design, and art, in addition to artificial intelligence, and the book will be of value to practitioners and students in all these domains.

Computer Lib

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Publisher :
ISBN 13 : 9780893470036
Total Pages : 212 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Computer Lib by : Theodor H. Nelson

Download or read book Computer Lib written by Theodor H. Nelson and published by . This book was released on 1980 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Digital Creativity

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1461457491
Total Pages : 163 pages
Book Rating : 4.4/5 (614 download)

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Book Synopsis Digital Creativity by : Kun Chang Lee

Download or read book Digital Creativity written by Kun Chang Lee and published by Springer Science & Business Media. This book was released on 2012-12-02 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the use of digital technology has grown, so necessarily has the body of research into its effects at the personal, group and organizational levels, but there is no one book that looks at how digital technology has specifically influenced creativity. Digital Creativity: Individuals, Groups, and Organizations discusses all spectrums of influence that digital technologies have on creativity from the individual, team, and organization level. This book offers a new kind of creativity model encompassing all three levels of creativity. It combines each level into a unified creativity framework in which organizations regardless of their industry types could benefit in reengineering their business processes as well as strategies. For this purpose, the book considers various factors that would affect creativity- individuals' digital efficacy, heterogeneity among members (i.e., age, gender, races, tenure, education, and culture, etc), CMC (Computer-Mediated Communication), task complexity, exploitation, exploration, culture, organizational learning capability, and knowledge networks among members. This book introduces a theorized and systematic glimpse into the exciting realm of digital creativity. It is organized with contents starting from individuals to teams and ultimately to organizations, each with various techniques and cases. Each chapter shows how individuals, teams, and organizations can become more creative through use of digital technologies.

(AXZO) Creativity in Business, Revised Edition

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Author :
Publisher :
ISBN 13 : 9781424623969
Total Pages : pages
Book Rating : 4.6/5 (239 download)

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Book Synopsis (AXZO) Creativity in Business, Revised Edition by : Logical Operations

Download or read book (AXZO) Creativity in Business, Revised Edition written by Logical Operations and published by . This book was released on 2014-10-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Creativity Code

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Publisher : Harvard University Press
ISBN 13 : 0674240413
Total Pages : 321 pages
Book Rating : 4.6/5 (742 download)

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Book Synopsis The Creativity Code by : Marcus Du Sautoy

Download or read book The Creativity Code written by Marcus Du Sautoy and published by Harvard University Press. This book was released on 2019-04-30 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: “A brilliant travel guide to the coming world of AI.” —Jeanette Winterson What does it mean to be creative? Can creativity be trained? Is it uniquely human, or could AI be considered creative? Mathematical genius and exuberant polymath Marcus du Sautoy plunges us into the world of artificial intelligence and algorithmic learning in this essential guide to the future of creativity. He considers the role of pattern and imitation in the creative process and sets out to investigate the programs and programmers—from Deep Mind and the Flow Machine to Botnik and WHIM—who are seeking to rival or surpass human innovation in gaming, music, art, and language. A thrilling tour of the landscape of invention, The Creativity Code explores the new face of creativity and the mysteries of the human code. “As machines outsmart us in ever more domains, we can at least comfort ourselves that one area will remain sacrosanct and uncomputable: human creativity. Or can we?...In his fascinating exploration of the nature of creativity, Marcus du Sautoy questions many of those assumptions.” —Financial Times “Fascinating...If all the experiences, hopes, dreams, visions, lusts, loves, and hatreds that shape the human imagination amount to nothing more than a ‘code,’ then sooner or later a machine will crack it. Indeed, du Sautoy assembles an eclectic array of evidence to show how that’s happening even now.” —The Times

The Rise of the Creative Class--Revisited

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Author :
Publisher : Hachette UK
ISBN 13 : 0465038980
Total Pages : 383 pages
Book Rating : 4.4/5 (65 download)

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Book Synopsis The Rise of the Creative Class--Revisited by : Richard Florida

Download or read book The Rise of the Creative Class--Revisited written by Richard Florida and published by Hachette UK. This book was released on 2014-01-07 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: A provocative new way to think about why we live as we do today-and where we might be headed. Initially published in 2002, The Rise of the Creative Class quickly achieved classic status for its identification of forces then only beginning to reshape our economy, geography, and workplace. Weaving story-telling with original research, Richard Florida identified a fundamental shift linking a host of seemingly unrelated changes in American society: the growing importance of creativity in people's work lives and the emergence of a class of people unified by their engagement in creative work. Millions of us were beginning to work and live much as creative types like artists and scientists always had, Florida observed, and this Creative Class was determining how the workplace was organized, what companies would prosper or go bankrupt, and even which cities would thrive. In The Rise of the Creative Class Revisited, Florida further refines his occupational, demographic, psychological, and economic profile of the Creative Class, incorporates a decade of research, and adds five new chapters covering the global effects of the Creative Class and exploring the factors that shape "quality of place" in our changing cities and suburbs.

Computers in Science and Mathematics, Revised Edition

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Publisher : Infobase Holdings, Inc
ISBN 13 : 1438182759
Total Pages : 204 pages
Book Rating : 4.4/5 (381 download)

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Book Synopsis Computers in Science and Mathematics, Revised Edition by : Robert Plotkin

Download or read book Computers in Science and Mathematics, Revised Edition written by Robert Plotkin and published by Infobase Holdings, Inc. This book was released on 2020-05-01 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers in Science and Mathematics, Revised Edition examines notable contributions to the advancement of computer technology, as well as the many ways in which scientists and mathematicians use computers in their daily work. This newly revised edition places a focus on the development of computer hardware and software, the theory underlying the design of computer systems, and the use of computers to advance science and mathematics. Computers in Science and Mathematics, Revised Edition also provides a history of computers as scientific and mathematical tools, followed by examples of how computers are used to solve an increasingly wide range of scientific and mathematical problems. Chapters include: Before Computers: Mechanizing Arithmetic, Counting, and Sorting Early Computers: Automating Computation Cryptography: Sending Secret Messages Mathematical Proofs: Computers Find Truth Simulation: Creating Worlds Inside a Computer Weather: Mapping the Past, Predicting the Future Computer-Inspired Biology: Making Computers from Living Things Biology-Inspired Computing: Learning from Nature Recent Developments.

Beyond Productivity

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Publisher : National Academies Press
ISBN 13 : 0309088682
Total Pages : 269 pages
Book Rating : 4.3/5 (9 download)

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Book Synopsis Beyond Productivity by : National Research Council

Download or read book Beyond Productivity written by National Research Council and published by National Academies Press. This book was released on 2003-05-02 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer science has drawn from and contributed to many disciplines and practices since it emerged as a field in the middle of the 20th century. Those interactions, in turn, have contributed to the evolution of information technology â€" new forms of computing and communications, and new applications â€" that continue to develop from the creative interactions between computer science and other fields. Beyond Productivity argues that, at the beginning of the 21st century, information technology (IT) is forming a powerful alliance with creative practices in the arts and design to establish the exciting new, domain of information technology and creative practicesâ€"ITCP. There are major benefits to be gained from encouraging, supporting, and strategically investing in this domain.

Creativity

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Publisher : W H Freeman & Company
ISBN 13 : 9780716723677
Total Pages : 312 pages
Book Rating : 4.7/5 (236 download)

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Book Synopsis Creativity by : Robert W. Weisberg

Download or read book Creativity written by Robert W. Weisberg and published by W H Freeman & Company. This book was released on 1993 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this volume, Robert Weisberg demystifies the phenomenon of creativity. Backed with case studies, psychological research findings, and investigations of the work of some of history's most creative personalities (Newton, Edison, Picasso, Mozart, and others), Weisberg demonstrates that creative thinking is an extension of our normal mental capacity--that the roots of 'genius' lie in all of us.

Mindstorms

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Publisher : Basic Books
ISBN 13 : 154167510X
Total Pages : 256 pages
Book Rating : 4.5/5 (416 download)

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Book Synopsis Mindstorms by : Seymour A Papert

Download or read book Mindstorms written by Seymour A Papert and published by Basic Books. This book was released on 2020-10-06 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.

Cracking Creativity

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Publisher : Ten Speed Press
ISBN 13 : 0307790363
Total Pages : 321 pages
Book Rating : 4.3/5 (77 download)

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Book Synopsis Cracking Creativity by : Michael Michalko

Download or read book Cracking Creativity written by Michael Michalko and published by Ten Speed Press. This book was released on 2011-04-13 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the bestselling author of Thinkertoys, this follow up brings innovative creative thinking techniques within reach, giving you the tools to tackle everyday challenges in new ways. Internationally renowned business creativity expert, Michael Michalko will show you how creative people think—and how to put their secrets to work for you in business and in your personal life. You don't have to be a genius to solve problems like one. Michalko researched and analyzed hundreds of history's greatest thinkers across disciplines—from Leonardo da Vinci to Pablo Picasso—to bring the best of their techniques together and to teach you how to apply them in your own life. Cracking Creativity is filled with exercises and anecdotes that will soon have you looking at problems and seeing many different solutions.

Creativity in the Digital Age

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Author :
Publisher : Springer
ISBN 13 : 9781447166801
Total Pages : 0 pages
Book Rating : 4.1/5 (668 download)

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Book Synopsis Creativity in the Digital Age by : Nelson Zagalo

Download or read book Creativity in the Digital Age written by Nelson Zagalo and published by Springer. This book was released on 2015-04-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book discusses the exciting field of Digital Creativity. Through exploring the current state of the creative industries, the authors show how technologies are reshaping our creative processes and how they are affecting the innovative creation of new products. Readers will discover how creative production processes are dominated by digital data transmission which makes the connection between people, ideas and creative processes easy to achieve within collaborative and co-creative environments. Since we rely on our senses to understand our world, perhaps of more significance is that technologies through 3D printing are returning from the digital to the physical world. Written by an interdisciplinary group of researchers this thought provoking book will appeal to academics and students from a wide range of backgrounds working or interested in the technologies that are shaping our experiences of the future.

OUT OF OUR MINDS: LEARNING TO BE CREATIVE

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 9788126513826
Total Pages : 240 pages
Book Rating : 4.5/5 (138 download)

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Book Synopsis OUT OF OUR MINDS: LEARNING TO BE CREATIVE by : Ken Robinson

Download or read book OUT OF OUR MINDS: LEARNING TO BE CREATIVE written by Ken Robinson and published by John Wiley & Sons. This book was released on 2007-08 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: About The Book: Out of Our Minds - There is a paradox here. Throughout the world, companies and organizations are trying to compete in a world of economic and technological change that is moving faster than ever. They urgently need people who are creative, innovative and flexible. Too often they can t find them. Why is this? What s the real problem - and what should be done about it? Out of Our Minds answers these three vital questions for all organizations.