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Book Synopsis Computerised Accounting Applications: UBS Accounting, AutoCount, SQL Accounting (5 in 1 eBooks) by : AMC College
Download or read book Computerised Accounting Applications: UBS Accounting, AutoCount, SQL Accounting (5 in 1 eBooks) written by AMC College and published by Advanced Micro Systems Sdn Bhd. This book was released on 2023-01-01 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: This eBook consists of 5 titles: Computerised Accounting (UBS Accounting) Level 1 Computerised Accounting (UBS Accounting) Level 2 Computerised Accounting (AutoCount) Level 1 Computerised Accounting (AutoCount) Level 2 Computerised Accounting (SQL Accounting)
Download or read book Charles Lamb written by Thomas Craddock and published by . This book was released on 1867 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The SAGE Handbook of Applied Social Research Methods by : Leonard Bickman
Download or read book The SAGE Handbook of Applied Social Research Methods written by Leonard Bickman and published by SAGE. This book was released on 2009 with total page 681 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Handbook addresses the methodology of social science research and the appropriate use of different methods.
Book Synopsis Eportfolios in Business Education by : Kim Watty
Download or read book Eportfolios in Business Education written by Kim Watty and published by . This book was released on 2016-03-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Strategic Innovative Marketing and Tourism by : Androniki Kavoura
Download or read book Strategic Innovative Marketing and Tourism written by Androniki Kavoura and published by . This book was released on 2019 with total page 1330 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers a very broad range of topics in marketing, communication, and tourism, focusing especially on new perspectives and technologies that promise to influence the future direction of marketing research and practice in a digital and innovational era. Among the areas covered are product and brand management, strategic marketing, B2B marketing and sales management, international marketing, business communication and advertising, digital and social marketing, tourism and hospitality marketing and management, destination branding and cultural management, and event marketing. The book comprises the proceedings of the International Conference on Strategic Innovative Marketing and Tourism (ICSIMAT) 2018, where researchers, academics, and government and industry practitioners from around the world came together to discuss best practices, the latest research, new paradigms, and advances in theory. It will be of interest to a wide audience, including members of the academic community, MSc and PhD students, and marketing and tourism professionals.
Book Synopsis Simulating Humans by : Norman I. Badler
Download or read book Simulating Humans written by Norman I. Badler and published by Oxford University Press, USA. This book was released on 1993-09-02 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: The area of simulated human figures is an active research area in computer graphics, and Norman Badler's group at the University of Pennsylvania is one of the leaders in the field. This book summarizes the state of the art in simulating human figures, discusses many of the interesting application areas, and makes some assumptions and predictions about where the field is going.
Book Synopsis Programming Linux Games by : Loki Software, Inc
Download or read book Programming Linux Games written by Loki Software, Inc and published by No Starch Press. This book was released on 2001 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how to build a scrolling game engine, play sound effects, manage compressed audio streams, build multiplayer games, construct installation scripts, and distribute games to the Linux community.
Book Synopsis Pro Java 6 3D Game Development by : Andrew Davison
Download or read book Pro Java 6 3D Game Development written by Andrew Davison and published by Apress. This book was released on 2008-01-01 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development
Book Synopsis Killer Game Programming in Java by : Andrew Davison
Download or read book Killer Game Programming in Java written by Andrew Davison and published by "O'Reilly Media, Inc.". This book was released on 2005-05-20 with total page 1000 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.
Book Synopsis Introduction to Programming Through Game Development Using Microsoft XNA Game Studio by : Rob S. Miles
Download or read book Introduction to Programming Through Game Development Using Microsoft XNA Game Studio written by Rob S. Miles and published by . This book was released on 2009-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed specifically for students with no computer science background, this curriculum teaches the fundamentals of C# programming and the XNA Game Studio framework.
Download or read book Menu Planning written by Hector Moura and published by . This book was released on 2018-02-22 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: There has been an immense rise in the hotel and restaurant industry which has added to the significance of menu planning. There are separate menus for beverages and food. The food menus can be further divided into �-la-carte menus and buffet menus. The art of menu planning requires a good understanding of the cuisine being offered, the required ingredients and cost calculation. This book provides comprehensive insights into the field of menu planning. It is an appropriate guide for those seeking detailed information in this area.
Book Synopsis Adventure in Prolog by : Dennis Merritt
Download or read book Adventure in Prolog written by Dennis Merritt and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: Not long ago" Dennis Merritt wrote one of the best books that I know of about implementing expert systems in Prolog, and I was very glad he published it in our series. The only problem is there are still some unfortunate people around who do not know Prolog and are not sufficiently prepared either to read Merritt's book, or to use this extremely productive language, be it for knowledge-based work or even for everyday programming. Possibly this last statement may surprise you if you were under the impression that Prolog was an "artificial intelligence language" with very limited application potential. Please believe this editor's statement that quite the opposite is true: for at least four years, I have been using Prolog for every programming task in which I am given the option of choosing the language. Therefore, I 'am indeed happy that Dennis Merritt has written another good book on my language of choice, and that it meets the high standard he set with his prior book, Building Expert Systems in Prolog. All that remains for me to do is to wish you success and enjoyment when taking off on your Adventure in Prolog.
Book Synopsis Action Arcade Adventure Set by : Diana Gruber
Download or read book Action Arcade Adventure Set written by Diana Gruber and published by Coriolis Group Books. This book was released on 1994 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book/disk set provides C programmers with everything they need to create their own action arcade games. Action Arcade Adventures reveals the real secrets of game development not found anywhere else. The disk includes an amazing game engine, complete game editor, full source code for an action arcade game, and a high-performance graphics library.
Book Synopsis Creating Adventure Games on Your Computer by : Tim Hartnell
Download or read book Creating Adventure Games on Your Computer written by Tim Hartnell and published by . This book was released on 1984 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Web-Based Human Resources by : Alfred J. Walker
Download or read book Web-Based Human Resources written by Alfred J. Walker and published by McGraw Hill Professional. This book was released on 2001-06-11 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: This guide shows human resource professionals how to use online technology to offer more services to employees. It offers tips on which approaches are the most effective depending upon the size of the organization and explains the Web technologies that are changing the way human resources work.