Classic Computer Science Problems in Java

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638356548
Total Pages : 262 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Classic Computer Science Problems in Java by : David Kopec

Download or read book Classic Computer Science Problems in Java written by David Kopec and published by Simon and Schuster. This book was released on 2020-12-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz

HT THINK LIKE A COMPUTER SCIEN

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Author :
Publisher : Samurai Media Limited
ISBN 13 : 9789888406784
Total Pages : 306 pages
Book Rating : 4.4/5 (67 download)

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Book Synopsis HT THINK LIKE A COMPUTER SCIEN by : Jeffrey Elkner

Download or read book HT THINK LIKE A COMPUTER SCIEN written by Jeffrey Elkner and published by Samurai Media Limited. This book was released on 2016-10-04 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.

Think Python

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491939419
Total Pages : 309 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Think Python by : Allen B. Downey

Download or read book Think Python written by Allen B. Downey and published by "O'Reilly Media, Inc.". This book was released on 2015-12-02 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language a step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design. This second edition and its supporting code have been updated for Python 3. Through exercises in each chapter, youâ??ll try out programming concepts as you learn them. Think Python is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics. Beginners just getting their feet wet will learn how to start with Python in a browser. Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn about values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies

Think Java

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491929537
Total Pages : 251 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Think Java by : Allen B. Downey

Download or read book Think Java written by Allen B. Downey and published by "O'Reilly Media, Inc.". This book was released on 2016-05-06 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards

Hackers & Painters

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596006624
Total Pages : 272 pages
Book Rating : 4.5/5 (96 download)

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Book Synopsis Hackers & Painters by : Paul Graham

Download or read book Hackers & Painters written by Paul Graham and published by "O'Reilly Media, Inc.". This book was released on 2004-05-18 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author examines issues such as the rightness of web-based applications, the programming language renaissance, spam filtering, the Open Source Movement, Internet startups and more. He also tells important stories about the kinds of people behind technical innovations, revealing their character and their craft.

The End of Error

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Author :
Publisher : CRC Press
ISBN 13 : 135166560X
Total Pages : 536 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis The End of Error by : John L. Gustafson

Download or read book The End of Error written by John L. Gustafson and published by CRC Press. This book was released on 2017-06-26 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Future of Numerical Computing Written by one of the foremost experts in high-performance computing and the inventor of Gustafson’s Law, The End of Error: Unum Computing explains a new approach to computer arithmetic: the universal number (unum). The unum encompasses all IEEE floating-point formats as well as fixed-point and exact integer arithmetic. This new number type obtains more accurate answers than floating-point arithmetic yet uses fewer bits in many cases, saving memory, bandwidth, energy, and power. A Complete Revamp of Computer Arithmetic from the Ground Up Richly illustrated in color, this groundbreaking book represents a fundamental change in how to perform calculations automatically. It illustrates how this novel approach can solve problems that have vexed engineers and scientists for decades, including problems that have been historically limited to serial processing. Suitable for Anyone Using Computers for Calculations The book is accessible to anyone who uses computers for technical calculations, with much of the book only requiring high school math. The author makes the mathematics interesting through numerous analogies. He clearly defines jargon and uses color-coded boxes for mathematical formulas, computer code, important descriptions, and exercises.

Computer Science

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Publisher : National Academies Press
ISBN 13 : 0309165636
Total Pages : 216 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Computer Science by : National Research Council

Download or read book Computer Science written by National Research Council and published by National Academies Press. This book was released on 2004-10-06 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Science: Reflections on the Field, Reflections from the Field provides a concise characterization of key ideas that lie at the core of computer science (CS) research. The book offers a description of CS research recognizing the richness and diversity of the field. It brings together two dozen essays on diverse aspects of CS research, their motivation and results. By describing in accessible form computer science's intellectual character, and by conveying a sense of its vibrancy through a set of examples, the book aims to prepare readers for what the future might hold and help to inspire CS researchers in its creation.

Algorithms to Live By

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Publisher : Macmillan
ISBN 13 : 1627790365
Total Pages : 366 pages
Book Rating : 4.6/5 (277 download)

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Book Synopsis Algorithms to Live By by : Brian Christian

Download or read book Algorithms to Live By written by Brian Christian and published by Macmillan. This book was released on 2016-04-19 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Algorithms to Live By' looks at the simple, precise algorithms that computers use to solve the complex 'human' problems that we face, and discovers what they can tell us about the nature and origin of the mind.

The Magic of Computer Science

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Publisher : vdf Hochschulverlag AG
ISBN 13 : 3728140562
Total Pages : 128 pages
Book Rating : 4.7/5 (281 download)

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Book Synopsis The Magic of Computer Science by : Donald Kossmann

Download or read book The Magic of Computer Science written by Donald Kossmann and published by vdf Hochschulverlag AG. This book was released on 2021-05-10 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: We are living in the era of digital transformation. Computers are rapidly becoming the most important tool for companies, science, society, and indeed our everyday life. We all need a basic understanding of Computer Science to make sense of the world, to make decisions, and to improve our lives. Yet there are many misunderstandings about Computer Science. The reason is that it is a nascent discipline that has evolved rapidly and had to reinvent itself several times over the last 100 years – from the beginnings of scientific computing to the modern era of smartphones and the cloud. This book gives an intuitive introduction to the foundations and main concepts of Computer Science. It describes the basic ideas of solving problems with algorithms, modern data-driven approaches, and artificial intelligence (AI). It also provides many examples that require no background in technology. This book is directed toward teenagers who may wonder whether they should major in Computer Science, though it will also appeal to anyone who wants to immerse themselves in the art of Computer Science and modern information technology. Of course, not everyone must become a computer expert, but everyone should take advantage of and understand the innovations and advances of modern technology.

Fundamentals of Discrete Math for Computer Science

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Publisher : Springer Science & Business Media
ISBN 13 : 1447140699
Total Pages : 424 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Fundamentals of Discrete Math for Computer Science by : Tom Jenkyns

Download or read book Fundamentals of Discrete Math for Computer Science written by Tom Jenkyns and published by Springer Science & Business Media. This book was released on 2012-10-16 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook provides an engaging and motivational introduction to traditional topics in discrete mathematics, in a manner specifically designed to appeal to computer science students. The text empowers students to think critically, to be effective problem solvers, to integrate theory and practice, and to recognize the importance of abstraction. Clearly structured and interactive in nature, the book presents detailed walkthroughs of several algorithms, stimulating a conversation with the reader through informal commentary and provocative questions. Features: no university-level background in mathematics required; ideally structured for classroom-use and self-study, with modular chapters following ACM curriculum recommendations; describes mathematical processes in an algorithmic manner; contains examples and exercises throughout the text, and highlights the most important concepts in each section; selects examples that demonstrate a practical use for the concept in question.

Think Like A Computer

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Author :
Publisher : Terysa Ridgeway
ISBN 13 :
Total Pages : 21 pages
Book Rating : 4.9/5 (85 download)

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Book Synopsis Think Like A Computer by : Terysa Ridgeway

Download or read book Think Like A Computer written by Terysa Ridgeway and published by Terysa Ridgeway. This book was released on 2021-12-01 with total page 21 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eight-year-old Terysa loves to solve problems. Give her some time and she'll figure out how to solve anything. So when Terysa is given an older computer for her birthday, she faces her biggest challenge yet: can she make it talk? Terysa is full of good ideas, but will any of them work, or does she need to change her approach and think less like a human and think more like a computer? This fun and interactive story introduces children to the basics of coding through an engaging narrative based on the true story of a little girl who loves to solve problems! Looking for more resources for your family or students? Sign up to extend the lesson with FREE age-appropriate lessons according to state and federal education standards at https://www.terysasolvesit.com/extend-the-lesson

Animated Problem Solving

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Publisher : Springer Nature
ISBN 13 : 3030850919
Total Pages : 688 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Animated Problem Solving by : Marco T. Morazán

Download or read book Animated Problem Solving written by Marco T. Morazán and published by Springer Nature. This book was released on 2022-02-14 with total page 688 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook is about systematic problem solving and systematic reasoning using type-driven design. There are two problem solving techniques that are emphasized throughout the book: divide and conquer and iterative refinement. Divide and conquer is the process by which a large problem is broken into two or more smaller problems that are easier to solve and then the solutions for the smaller pieces are combined to create an answer to the problem. Iterative refinement is the process by which a solution to a problem is gradually made better–like the drafts of an essay. Mastering these techniques are essential to becoming a good problem solver and programmer. The book is divided in five parts. Part I focuses on the basics. It starts with how to write expressions and subsequently leads to decision making and functions as the basis for problem solving. Part II then introduces compound data of finite size, while Part III covers compound data of arbitrary size like e.g. lists, intervals, natural numbers, and binary trees. It also introduces structural recursion, a powerful data-processing strategy that uses divide and conquer to process data whose size is not fixed. Next, Part IV delves into abstraction and shows how to eliminate repetitions in solutions to problems. It also introduces generic programming which is abstraction over the type of data processed. This leads to the realization that functions are data and, perhaps more surprising, that data are functions, which in turn naturally leads to object-oriented programming. Part V introduces distributed programming, i.e., using multiple computers to solve a problem. This book promises that by the end of it readers will have designed and implemented a multiplayer video game that they can play with their friends over the internet. To achieve this, however, there is a lot about problem solving and programming that must be learned first. The game is developed using iterative refinement. The reader learns step-by-step about programming and how to apply new knowledge to develop increasingly better versions of the video game. This way, readers practice modern trends that are likely to be common throughout a professional career and beyond.

Kicking Butt in Computer Science

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Publisher : Dog Ear Publishing
ISBN 13 : 1457539276
Total Pages : 144 pages
Book Rating : 4.4/5 (575 download)

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Book Synopsis Kicking Butt in Computer Science by : Carol Frieze

Download or read book Kicking Butt in Computer Science written by Carol Frieze and published by Dog Ear Publishing. This book was released on 2015-11-30 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are women really kicking butt in computer science? National statistics show little progress in the participation of women in computing; this in spite of numerous studies, reports and recommendations on the topic. Some might say the reasons for the situation remain a mystery. However, at Carnegie Mellon University we do not believe that the situation is either so mysterious or such an intractable problem. Indeed, women are kicking butt in computer science in some cultures and environments. This book tells the Carnegie Mellon story, a positive story of how one school developed a culture and environment in which both women and men could thrive and be successful in computer science.

Think Perl 6

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Publisher :
ISBN 13 : 9781491980552
Total Pages : 0 pages
Book Rating : 4.9/5 (85 download)

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Book Synopsis Think Perl 6 by : Laurent Rosenfeld

Download or read book Think Perl 6 written by Laurent Rosenfeld and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to learn how to program and think like a computer scientist? This practical guide gets you started on your programming journey with the help of Perl 6, the younger sister of the popular Perl programming language. Ideal for beginners, this hands-on book includes over 100 exercises with multiple solutions, and more than 1,000 code examples so you can quickly practice what you learn. Experienced programmers--especially those who know Perl 5--will also benefit. Divided into two parts, Think Perl 6 starts with basic concepts that every programmer needs to know, and then focuses on different programming paradigms and some more advanced programming techniques. With two semesters' worth of lessons, this book is the perfect teaching tool for computer science beginners in colleges and universities. Learn basic concepts including variables, expressions, statements, functions, conditionals, recursion, and loops Understand commonly used basic data structures and the most useful algorithms Dive into object-oriented programming, and learn how to construct your own types and methods to extend the language Use grammars and regular expressions to analyze textual content Explore how functional programming can help you make your code simpler and more expressive

Computer Science

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Publisher : Infobase Publishing
ISBN 13 : 0816074410
Total Pages : 225 pages
Book Rating : 4.8/5 (16 download)

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Book Synopsis Computer Science by : Kyle Kirkland

Download or read book Computer Science written by Kyle Kirkland and published by Infobase Publishing. This book was released on 2010 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Investigates the research and discoveries of computer scientists whose efforts have expanded knowledge of the rapidly changing field of computer science.

Computer Science Distilled

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Publisher : Code Energy
ISBN 13 : 0997316012
Total Pages : 188 pages
Book Rating : 4.9/5 (973 download)

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Book Synopsis Computer Science Distilled by : Wladston Ferreira Filho

Download or read book Computer Science Distilled written by Wladston Ferreira Filho and published by Code Energy. This book was released on 2017-01-17 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: A walkthrough of computer science concepts you must know. Designed for readers who don't care for academic formalities, it's a fast and easy computer science guide. It teaches the foundations you need to program computers effectively. After a simple introduction to discrete math, it presents common algorithms and data structures. It also outlines the principles that make computers and programming languages work.

Program Verification

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Publisher : Springer Science & Business Media
ISBN 13 : 9401117934
Total Pages : 454 pages
Book Rating : 4.4/5 (11 download)

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Book Synopsis Program Verification by : Timothy T.R. Colburn

Download or read book Program Verification written by Timothy T.R. Colburn and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: Among the most important problems confronting computer science is that of developing a paradigm appropriate to the discipline. Proponents of formal methods - such as John McCarthy, C.A.R. Hoare, and Edgar Dijkstra - have advanced the position that computing is a mathematical activity and that computer science should model itself after mathematics. Opponents of formal methods - by contrast, suggest that programming is the activity which is fundamental to computer science and that there are important differences that distinguish it from mathematics, which therefore cannot provide a suitable paradigm. Disagreement over the place of formal methods in computer science has recently arisen in the form of renewed interest in the nature and capacity of program verification as a method for establishing the reliability of software systems. A paper that appeared in Communications of the ACM entitled, `Program Verification: The Very Idea', by James H. Fetzer triggered an extended debate that has been discussed in several journals and that has endured for several years, engaging the interest of computer scientists (both theoretical and applied) and of other thinkers from a wide range of backgrounds who want to understand computer science as a domain of inquiry. The editors of this collection have brought together many of the most interesting and important studies that contribute to answering questions about the nature and the limits of computer science. These include early papers advocating the mathematical paradigm by McCarthy, Naur, R. Floyd, and Hoare (in Part I), others that elaborate the paradigm by Hoare, Meyer, Naur, and Scherlis and Scott (in Part II), challenges, limits and alternatives explored by C. Floyd, Smith, Blum, and Naur (in Part III), and recent work focusing on formal verification by DeMillo, Lipton, and Perlis, Fetzer, Cohn, and Colburn (in Part IV). It provides essential resources for further study. This volume will appeal to scientists, philosophers, and laypersons who want to understand the theoretical foundations of computer science and be appropriately positioned to evaluate the scope and limits of the discipline.