Must Know High School Computer Programming

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 1260458474
Total Pages : 337 pages
Book Rating : 4.2/5 (64 download)

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Book Synopsis Must Know High School Computer Programming by : Julie Sway

Download or read book Must Know High School Computer Programming written by Julie Sway and published by McGraw Hill Professional. This book was released on 2019-12-27 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new Must Know series is like a lightning bolt to the brain Every school subject has must know ideas, or essential concepts, that lie behind it. This book will use that fact to help you learn in a unique way. Most study guides start a chapter with a set of goals, often leaving the starting point unclear. In Must Know High School Computer Programming, however, each chapter will immediately introduce you to the must know idea, or ideas, that lie behind the new programming topic. As you learn these must know ideas, the book will show you how to apply that knowledge to solving computer programming problems. Focused on the essential concepts of computer programming, this accessible guide will help you develop a solid understanding of the subject quickly and painlessly. Clear explanations are accompanied by numerous examples and followed with more challenging aspects of computer programming. Practical exercises close each chapter and will instill you with confidence in your growing programming skills. Must Know High School Computer Programming features: • Each chapter begins with the must know ideas behind the new topic • Extensive examples illustrate these must know ideas • Students learn how to apply this new knowledge to problem solving • Skills that can be applied to a number of courses, including Object Oriented Programming, Game Design, Robotics, AP Computer Science Principles, and AP Computer Science A • A robotics project that will bring computer programming to (electronic!) life • 250 practical review questions instill confidence • IRL (In Real Life) sidebars present real-life examples of the subject at work in culture, science, and history • Special BTW (By the Way) sidebars provide study tips, exceptions to the rule, and issues students should pay extra attention to • Bonus app includes 100 flashcards to reinforce what students have learned

Computational Thinking and Coding for Every Student

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Author :
Publisher : Corwin Press
ISBN 13 : 1506341292
Total Pages : 212 pages
Book Rating : 4.5/5 (63 download)

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Book Synopsis Computational Thinking and Coding for Every Student by : Jane Krauss

Download or read book Computational Thinking and Coding for Every Student written by Jane Krauss and published by Corwin Press. This book was released on 2016-10-28 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Empower tomorrow’s tech innovators Our students are avid users and consumers of technology. Isn’t it time that they see themselves as the next technological innovators, too? Computational Thinking and Coding for Every Student is the beginner’s guide for K-12 educators who want to learn to integrate the basics of computer science into their curriculum. Readers will find Practical strategies for teaching computational thinking and the beginning steps to introduce coding at any grade level, across disciplines, and during out-of-school time Instruction-ready lessons and activities for every grade Specific guidance for designing a learning pathway for elementary, middle, or high school students Justification for making coding and computer science accessible to all A glossary with definitions of key computer science terms, a discussion guide with tips for making the most of the book, and companion website with videos, activities, and other resources Momentum for computer science education is growing as educators and parents realize how fundamental computing has become for the jobs of the future. This book is for educators who see all of their students as creative thinkers and active contributors to tomorrow’s innovations. "Kiki Prottsman and Jane Krauss have been at the forefront of the rising popularity of computer science and are experts in the issues that the field faces, such as equity and diversity. In this book, they’ve condensed years of research and practitioner experience into an easy to read narrative about what computer science is, why it is important, and how to teach it to a variety of audiences. Their ideas aren’t just good, they are research-based and have been in practice in thousands of classrooms...So to the hundreds and thousands of teachers who are considering, learning, or actively teaching computer science—this book is well worth your time." Pat Yongpradit Chief Academic Officer, Code.org

Python for Software Design

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Publisher : Cambridge University Press
ISBN 13 : 0521898110
Total Pages : 273 pages
Book Rating : 4.5/5 (218 download)

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Book Synopsis Python for Software Design by : Allen Downey

Download or read book Python for Software Design written by Allen Downey and published by Cambridge University Press. This book was released on 2009-03-09 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python for Software Design is a concise introduction to software design using the Python programming language. The focus is on the programming process, with special emphasis on debugging. The book includes a wide range of exercises, from short examples to substantial projects, so that students have ample opportunity to practice each new concept.

Everything You Need to Ace Computer Science and Coding in One Big Fat Notebook

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Author :
Publisher : Workman Publishing Company
ISBN 13 : 152351177X
Total Pages : 576 pages
Book Rating : 4.5/5 (235 download)

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Book Synopsis Everything You Need to Ace Computer Science and Coding in One Big Fat Notebook by : Workman Publishing

Download or read book Everything You Need to Ace Computer Science and Coding in One Big Fat Notebook written by Workman Publishing and published by Workman Publishing Company. This book was released on 2020-04-28 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: The newest addition to the wildly successful Big Fat Notebook series, with 3.99 million copies in print: a lively, information-packed, and fully illustrated guide to Computer Science and Coding for middle schoolers.

Computer Science in K-12

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Publisher :
ISBN 13 : 9781734662702
Total Pages : pages
Book Rating : 4.6/5 (627 download)

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Book Synopsis Computer Science in K-12 by : Shuchi Grover

Download or read book Computer Science in K-12 written by Shuchi Grover and published by . This book was released on 2020-04 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding teaches our students the essence of logical thinking and problem solving while also preparing them for a world in which computing is becoming increasingly pervasive. While there's excitement and enthusiasm about programming becoming an intrinsic part of K-12 curricula the world over, there's also growing anxiety about preparing teachers to teach effectively at all grade levels.This book strives to be an essential, enduring, practical guide for every K-12 teacher anywhere who is either teaching or planning to teach computer science and programming at any grade level. To this end, readers will discover:? An A-to-Z organization that affords comprehensive insight into teaching introductory programming.? 26 chapters that cover foundational concepts, practices and well-researched pedagogies related to teaching introductory programming as an integral part of K-12 computer science. Cumulatively these chapters address the two salient building blocks of effective teaching of introductory programming-what content to teach (concepts and practices) and how to teach (pedagogy).? Concrete ideas and rich grade-appropriate examples inspired by practice and research for classroom use.? Perspectives and experiences shared by educators and scholars who are actively practicing and/or examiningthe teaching of computer science and programming in K-12 classrooms.

Computer Programming for High School Students

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Author :
Publisher :
ISBN 13 :
Total Pages : 240 pages
Book Rating : 4.:/5 (277 download)

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Book Synopsis Computer Programming for High School Students by : Nancy Paul Taitt

Download or read book Computer Programming for High School Students written by Nancy Paul Taitt and published by . This book was released on 1966 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Getting Smart

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118115872
Total Pages : 240 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Getting Smart by : Tom Vander Ark

Download or read book Getting Smart written by Tom Vander Ark and published by John Wiley & Sons. This book was released on 2011-09-20 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive look at the promise and potential of online learning In our digital age, students have dramatically new learning needs and must be prepared for the idea economy of the future. In Getting Smart, well-known global education expert Tom Vander Ark examines the facets of educational innovation in the United States and abroad. Vander Ark makes a convincing case for a blend of online and onsite learning, shares inspiring stories of schools and programs that effectively offer "personal digital learning" opportunities, and discusses what we need to do to remake our schools into "smart schools." Examines the innovation-driven world, discusses how to combine online and onsite learning, and reviews "smart tools" for learning Investigates the lives of learning professionals, outlines the new employment bargain, examines online universities and "smart schools" Makes the case for smart capital, advocates for policies that create better learning, studies smart cultures

Must Know High School Geometry

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 1260454290
Total Pages : 400 pages
Book Rating : 4.2/5 (64 download)

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Book Synopsis Must Know High School Geometry by : Allen Ma

Download or read book Must Know High School Geometry written by Allen Ma and published by McGraw Hill Professional. This book was released on 2019-06-28 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. A UNIQUE NEW APPROACH THAT’S LIKE A LIGHTNING BOLT TO THE BRAIN You know that moment when you feel as though a lightning bolt has hit you because you finally get something? That’s how this book will make you react. (We hope!) Each chapter makes sure that what you really need to know is clear right off the bat and sees to it that you build on this knowledge. Where other books ask you to memorize stuff, we’re going to show you the must know ideas that will guide you toward success in geometry. You will start each chapter learning what the must know ideas behind a geometry subject are, and these concepts will help you solve the geometry problems that you find in your classwork and on exams. Dive into this book and find: • 250+ practice questions that mirror what you will find in your classwork and on exams• A bonus app with 100+ flashcards that will reinforce what you’ve learned• Extensive examples that drive home essential concepts• An easy-access setup that allows you to jump in and out of subjects• Geometry topics aligned to national and state education standards• Special help for more challenging geometry subjects, including proofs, transformations, and constructions We’re confident that the must know ideas in this book will have you up and solving geometry problems in no time—or at least in a reasonable amount of time! The authors, between them, teach high school math courses including geometry, trigonometry, pre-calculus, calculus, and discrete math. Whew!

Super Scratch Programming Adventure! (Covers Version 2)

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Author :
Publisher : No Starch Press
ISBN 13 : 1593275315
Total Pages : 162 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Super Scratch Programming Adventure! (Covers Version 2) by : The LEAD Project

Download or read book Super Scratch Programming Adventure! (Covers Version 2) written by The LEAD Project and published by No Starch Press. This book was released on 2013-10-13 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 2, brings the language right into your web browser, with no need to download software. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They’ll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Now Updated for Scratch 2 The free Super Scratch Educator's Guide provides commentary and advice on the book's games suitable for teachers and parents. For Ages 8 and Up

Learning C++

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Publisher : Prentice Hall
ISBN 13 : 9780135314012
Total Pages : 156 pages
Book Rating : 4.3/5 (14 download)

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Book Synopsis Learning C++ by : Larry Nyhoff

Download or read book Learning C++ written by Larry Nyhoff and published by Prentice Hall. This book was released on 1997-03 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Python Programming

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Publisher : Franklin, Beedle & Associates, Inc.
ISBN 13 : 1887902996
Total Pages : 533 pages
Book Rating : 4.8/5 (879 download)

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Book Synopsis Python Programming by : John M. Zelle

Download or read book Python Programming written by John M. Zelle and published by Franklin, Beedle & Associates, Inc.. This book was released on 2004 with total page 533 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.

Integrating Differentiated Instruction and Understanding by Design

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Publisher : ASCD
ISBN 13 : 141660376X
Total Pages : 209 pages
Book Rating : 4.4/5 (166 download)

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Book Synopsis Integrating Differentiated Instruction and Understanding by Design by : Carol Ann Tomlinson

Download or read book Integrating Differentiated Instruction and Understanding by Design written by Carol Ann Tomlinson and published by ASCD. This book was released on 2006-01-15 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teachers struggle every day to bring quality instruction to their students. Beset by lists of content standards and accompanying "high-stakes" accountability tests, many educators sense that both teaching and learning have been redirected in ways that are potentially impoverishing for those who teach and those who learn. Educators need a model that acknowledges the centrality of standards but also ensures that students truly understand content and can apply it in meaningful ways. For many educators, Understanding by Design addresses that need. Simultaneously, teachers find it increasingly difficult to ignore the diversity of the learners who populate their classrooms. Few teachers find their work effective or satisfying when they simply "serve up" a curriculum—even an elegant one—to students with no regard for their varied learning needs. For many educators, Differentiated Instruction offers a framework for addressing learner variance as a critical component of instructional planning. In this book the two models converge, providing readers fresh perspectives on two of the greatest contemporary challenges for educators: crafting powerful curriculum in a standards-dominated era and ensuring academic success for the full spectrum of learners. Each model strengthens the other. Understanding by Design is predominantly a curriculum design model that focuses on what we teach. Differentiated Instruction focuses on whom we teach, where we teach, and how we teach. Carol Ann Tomlinson and Jay McTighe show you how to use the principles of backward design and differentiation together to craft lesson plans that will teach essential knowledge and skills for the full spectrum of learners. Connecting content and kids in meaningful ways is what teachers strive to do every day. In tandem, UbD and DI help educators meet that goal by providing structures, tools, and guidance for developing curriculum and instruction that bring to students the best of what we know about effective teaching and learning.

Picturing Programs

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Publisher : College Publications
ISBN 13 : 9781848900158
Total Pages : 459 pages
Book Rating : 4.9/5 (1 download)

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Book Synopsis Picturing Programs by : Stephen Bloch

Download or read book Picturing Programs written by Stephen Bloch and published by College Publications. This book was released on 2010 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: A first programming course should not be directed towards learning a particular programming language, but rather at learning to program well; the programming language should get out of the way and serve this goal. The simple, powerful Racket language (related to Scheme) allows us to concentrate on the fundamental concepts and techniques of computer programming, without being distracted by complex syntax. As a result, this book can be used at the high school (and perhaps middle school) level, while providing enough advanced concepts not usually found in a first course to challenge a college student. Those who have already done some programming (e.g. in Java, Python, or C++) will enhance their understanding of the fundamentals, un-learn some bad habits, and change the way they think about programming. We take a graphics-early approach: you'll start manipulating and combining graphic images from Chapter 1 and writing event-driven GUI programs from Chapter 6, even before seeing arithmetic. We continue using graphics, GUI and game programming throughout to motivate fundamental concepts. At the same time, we emphasize data types, testing, and a concrete, step-by-step process of problem-solving. After working through this book, you'll be prepared to learn other programming languages and program well in them. Or, if this is the last programming course you ever take, you'll understand many of the issues that affect the programs you use every day. I have been using Picturing Programs with my daughter, and there's no doubt that it's gentler than Htdp. It does exactly what Stephen claims, which is to move gradually from copy-and-change exercises to think-on-your-own exercises within each section. I also think it's nice that the "worked exercises" are clearly labeled as such. There's something psychologically appealing about the fact that you first see an example in the text of the book, and then a similar example is presented as if it were an exercise but they just happen to be giving away the answer. It is practically shouting out "Here's a model of how you go about solving this class of problems, pay close attention ."" Mark Engelberg "1. Matthias & team have done exceptional, highly impressive work with HtDP. The concepts are close to genius. (perhaps yes, genius quality work) They are a MUST for any high school offering serious introductory CS curriculum. 2. Without Dr. Blochs book "Picturing Programs," I would not have successfully implemented these concepts (Dr. Scheme, Racket, Design Recipe etc) into an ordinary High School Classroom. Any high school instructor who struggles to find ways to bring these great HtDP ideas to the typical high schooler, should immediately investigate the Bloch book. Think of it as coating the castor oil with chocolate." Brett Penza

Blown to Bits

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0137135599
Total Pages : 389 pages
Book Rating : 4.1/5 (371 download)

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Book Synopsis Blown to Bits by : Harold Abelson

Download or read book Blown to Bits written by Harold Abelson and published by Addison-Wesley Professional. This book was released on 2008 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Blown to Bits' is about how the digital explosion is changing everything. The text explains the technology, why it creates so many surprises and why things often don't work the way we expect them to. It is also about things the information explosion is destroying: old assumptions about who is really in control of our lives.

Exercises for Programmers

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680503480
Total Pages : 120 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Exercises for Programmers by : Brian P. Hogan

Download or read book Exercises for Programmers written by Brian P. Hogan and published by Pragmatic Bookshelf. This book was released on 2015-09-04 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you're a new programmer, these challenges will help you learn what you need to break into the field, and if you're a seasoned pro, you can use these exercises to learn that hot new language for your next gig. One of the best ways to learn a programming language is to use it to solve problems. That's what this book is all about. Instead of questions rooted in theory, this book presents problems you'll encounter in everyday software development. These problems are designed for people learning their first programming language, and they also provide a learning path for experienced developers to learn a new language quickly. Start with simple input and output programs. Do some currency conversion and figure out how many months it takes to pay off a credit card. Calculate blood alcohol content and determine if it's safe to drive. Replace words in files and filter records, and use web services to display the weather, store data, and show how many people are in space right now. At the end you'll tackle a few larger programs that will help you bring everything together. Each problem includes constraints and challenges to push you further, but it's up to you to come up with the solutions. And next year, when you want to learn a new programming language or style of programming (perhaps OOP vs. functional), you can work through this book again, using new approaches to solve familiar problems. What You Need: You need access to a computer, a programming language reference, and the programming language you want to use.

Algorithms Unplugged

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642153283
Total Pages : 389 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Algorithms Unplugged by : Berthold Vöcking

Download or read book Algorithms Unplugged written by Berthold Vöcking and published by Springer Science & Business Media. This book was released on 2010-12-10 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: Algorithms specify the way computers process information and how they execute tasks. Many recent technological innovations and achievements rely on algorithmic ideas – they facilitate new applications in science, medicine, production, logistics, traffic, communi¬cation and entertainment. Efficient algorithms not only enable your personal computer to execute the newest generation of games with features unimaginable only a few years ago, they are also key to several recent scientific breakthroughs – for example, the sequencing of the human genome would not have been possible without the invention of new algorithmic ideas that speed up computations by several orders of magnitude. The greatest improvements in the area of algorithms rely on beautiful ideas for tackling computational tasks more efficiently. The problems solved are not restricted to arithmetic tasks in a narrow sense but often relate to exciting questions of nonmathematical flavor, such as: How can I find the exit out of a maze? How can I partition a treasure map so that the treasure can only be found if all parts of the map are recombined? How should I plan my trip to minimize cost? Solving these challenging problems requires logical reasoning, geometric and combinatorial imagination, and, last but not least, creativity – the skills needed for the design and analysis of algorithms. In this book we present some of the most beautiful algorithmic ideas in 41 articles written in colloquial, nontechnical language. Most of the articles arose out of an initiative among German-language universities to communicate the fascination of algorithms and computer science to high-school students. The book can be understood without any prior knowledge of algorithms and computing, and it will be an enlightening and fun read for students and interested adults.

Java Programming for High School Students

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Author :
Publisher :
ISBN 13 : 9781933370958
Total Pages : 0 pages
Book Rating : 4.3/5 (79 download)

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Book Synopsis Java Programming for High School Students by : Mark Heidenry

Download or read book Java Programming for High School Students written by Mark Heidenry and published by . This book was released on 2009-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Java programming language tutorial for high school students introduces fundamental concepts and applications.