Computer Animation and Simulation ’97

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Publisher : Springer Science & Business Media
ISBN 13 : 3709168740
Total Pages : 204 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Computer Animation and Simulation ’97 by : Daniel Thalmann

Download or read book Computer Animation and Simulation ’97 written by Daniel Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: The contributions to this book address the problem of synthesizing the realistic movement and behaviour of human-like characters, simulated animals, fluids, and other dynamic phenomena. The animation techniques are driven by the goals of efficiency, as required by real-time interactive animations, and quality, as demanded by animations used in feature films. This series of workshops provides a high-quality international forum for the exchange of new ideas related to the themes of character animation, simulation of dynamic natural phenomena, motion capture and analysis, physically-based modeling, behavioral animation, and visualization.

Computer Animation and Simulation 2001

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Publisher : Springer Science & Business Media
ISBN 13 : 3709162408
Total Pages : 205 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Computer Animation and Simulation 2001 by : Nadia Magnenat-Thalmann

Download or read book Computer Animation and Simulation 2001 written by Nadia Magnenat-Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains the research papers presented at the 12th Eurographics Workshop on Computer Animation and Simulation, Manchester, UK, September 2-3, 2001. The workshop is an international forum for research in computer-animation and simulation. This year, we choose to give a special focus on the modelling and animation of complex phenomena. This includes the modelling of virtual creature- from their body-parts to the control of their behavior, and the animation of natural phenomena such as water, smoke, fire and vegetation. The call for papers required submission of the full papers for review, and each paper was reviewed by at least 2 members of the international program committee and additional reviewers. Based on the reviews, 16 papers were accepted. We added to the final program an invited talk by Jos Stam. We wish to thank all reviewers for their time and effort in working within the rigid constraints of the tight schedule, thereby making it possible to publish this volume in time for the workshop. We also thank the authors for their contributions to the workshop, without whom this unique forum for animation and simulation work would not exist.

Computer Animation and Simulation 2000

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Publisher : Springer Science & Business Media
ISBN 13 : 3709163447
Total Pages : 207 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Computer Animation and Simulation 2000 by : N. Magnenat-Thalmann

Download or read book Computer Animation and Simulation 2000 written by N. Magnenat-Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains the research papers presented at the Eleventh Eurographics Workshop on Computer Animation and Simulation which took place in Interlaken, Switzerland, August 21-22, 2000. The workshop is an international forum for research in human animation, physically-based modeling, motion control, animation systems, and other key aspects of animation and simulation. The call for papers required submission of the full papers for review, and each paper was reviewed by at least 3 members of the international program committee and additional reviewers. Based on the reviews, 14 papers were accepted and the authors were invited to submit a final version for the workshop. We wish to especially thank all reviewers for their time and effort in working within the rigid constraints of the tight schedule, thereby making it possible to publish this volume in time for the workshop. We also thank the authors for their contributions to the workshop, without whom this unique forum for animation and simulation work would not exist. We are grateful to the Eurographics Association and especially to Werner Purgathofer from the Technical University of Vienna, for his support in publishing the workshop as a volume of the Springer-Verlag Eurographics Series. We also thank the Eurographics '2000 organisers, especially David Duce, and Heinrich Miiller from the EG board. We are also very grateful to lerrin Celebi for the organization of the review process and and Josiane Bottarelli for the registration process.

Computer Animation and Simulation ’99

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Publisher : Springer Science & Business Media
ISBN 13 : 3709164230
Total Pages : 233 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Computer Animation and Simulation ’99 by : Nadia Magnenat-Thalmann

Download or read book Computer Animation and Simulation ’99 written by Nadia Magnenat-Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 20 research papers in this volume demonstrate novel models and concepts in animation and graphics simulation. Special emphasis is given on innovative approaches to Modelling Human Motion, Models of Collision Detection and Perception, Facial Animation and Communication, Specific Animation Models, Realistic Rendering for Animation, and Behavioral Animation.

Computer Animation and Simulation ’98

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Publisher : Springer Science & Business Media
ISBN 13 : 3709163757
Total Pages : 132 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Computer Animation and Simulation ’98 by : Bruno Arnaldi

Download or read book Computer Animation and Simulation ’98 written by Bruno Arnaldi and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Animation and Simulation

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Publisher :
ISBN 13 :
Total Pages : 224 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Computer Animation and Simulation by :

Download or read book Computer Animation and Simulation written by and published by . This book was released on 2001 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Animation '97

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Publisher :
ISBN 13 :
Total Pages : 180 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Computer Animation '97 by :

Download or read book Computer Animation '97 written by and published by . This book was released on 1997 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Twenty proceedings papers from the June 1997 conference updating the status of computer animation as it moves away from the movie industry and toward interactive media applications. (Imagine walking through your favorite television program.) The contributors supply new technical information that will make the dream come true, presenting work in algorithms and methods in animation such as achieving emotional figure animation, virtual reality and augmented reality including a discussion of the interaction between real and virtual humans, techniques for capturing motion and multimedia interfaces, technical discussions of geometric deformations and behavioral animation, and an outline of animations systems from CASUS to Java. Lacks an index. Annotation copyrighted by Book News, Inc., Portland, OR.

Handbook of Virtual Environments

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Publisher : CRC Press
ISBN 13 : 080583270X
Total Pages : 1273 pages
Book Rating : 4.8/5 (58 download)

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Book Synopsis Handbook of Virtual Environments by : Kelly S. Hale

Download or read book Handbook of Virtual Environments written by Kelly S. Hale and published by CRC Press. This book was released on 2002-01-01 with total page 1273 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Handbook, with contributions from leading experts in the field, provides a comprehensive, state-of-the-art account of virtual environments (VE). It serves as an invaluable source of reference for practitioners, researchers, and students in this rapidly evolving discipline. It also provides practitioners with a reference source to guide their development efforts and addresses technology concerns, as well as the social and business implications with which those associated with the technology are likely to grapple. While each chapter has a strong theoretical foundation, practical implications are derived and illustrated via the many tables and figures presented throughout the book. The Handbook presents a systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the principles required to define system requirements and design, build, evaluate, implement, and manage the effective use of VE applications. The contributors provide critical insights and principles associated with their given area of expertise to provide extensive scope and detail on VE technology. After providing an introduction to VE technology, the Handbook organizes the body of knowledge into five main parts: *System Requirements--specifies multimodal system requirements, including physiological characteristics that affect VE system design. *Design Approaches and Implementation Strategies--addresses cognitive design strategies; identifies perceptual illusions that can be leveraged in VE design; discusses navigational issues, such as becoming lost within a virtual world; and provides insights into structured approaches to content design. *Health and Safety Issues--covers direct physiological effects, signs, symptoms, neurophysiology and physiological correlates of motion sickness, perceptual and perceptual-motor adaptation, and social concerns. *Evaluation--addresses VE usability engineering and ergonomics, human performance measurement in VEs, usage protocols; and provides means of measuring and managing visual, proprioceptive, and vestibular aftereffects, as well as measuring and engendering sense of presence. *Selected Applications of Virtual Environments--provides a compendium of VE applications. The Handbook closes with a brief review of the history of VE technology. The final chapter provides information on the VE profession, providing those interested with a number of sources to further their quest for the keys to developing the ultimate virtual world.

Frontiers of Human-Centered Computing, Online Communities and Virtual Environments

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Publisher : Springer Science & Business Media
ISBN 13 : 1447102592
Total Pages : 482 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Frontiers of Human-Centered Computing, Online Communities and Virtual Environments by : Rae Earnshaw

Download or read book Frontiers of Human-Centered Computing, Online Communities and Virtual Environments written by Rae Earnshaw and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rae Earnshawand John A. Vince --_. . _----- 1 Introduction The USPresident's Information Technology Advisory Committee (PITAC)recently advised the US Senate of the strategic importance of investing in IT for the 21st century, particularlyin the areas of software,human-computer interaction, scalable information infrastructure, high-end computing and socioeconomic issues [1]. Research frontiers ofhuman-computer interaction include the desire that interac tion be more centered around human needs and capabilities, and that the human environment be considered in virtual environments and in other contextual infor mation-processing activities. The overall goal is to make users more effective in their information or communication tasks by reducing learning times, speeding performance, lowering error rates, facilitating retention and increasing subjective satisfaction. Improved designs can dramatically increase effectiveness for users, who range from novices to experts and who have diverse cultures with varying educational backgrounds. Their lives could be made more satisfying, their work safer, their learning easier and their health better.

Deformable Avatars

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Publisher : Springer Science & Business Media
ISBN 13 : 9780792374466
Total Pages : 266 pages
Book Rating : 4.3/5 (744 download)

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Book Synopsis Deformable Avatars by : Nadia Magnenat-Thalmann

Download or read book Deformable Avatars written by Nadia Magnenat-Thalmann and published by Springer Science & Business Media. This book was released on 2001-08-31 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deformable avatars are virtual humans that deform themselves during motion. This implies facial deformations, body deformations at joints, and global deformations. Simulating deformable avatars ensures a more realistic simulation of virtual humans. The research requires models for capturing of geometrie and kinematic data, the synthesis of the realistic human shape and motion, the parametrisation and motion retargeting, and several appropriate deformation models. Once a deformable avatar has been created and animated, the researcher must model high-level behavior and introduce agent technology. The book can be divided into 5 subtopics: 1. Motion capture and 3D reconstruction 2. Parametrie motion and retargeting 3. Musc1es and deformation models 4. Facial animation and communication 5. High-level behaviors and autonomous agents Most of the papers were presented during the IFIP workshop "DEFORM '2000" that was held at the University of Geneva in December 2000, followed by "A V AT ARS 2000" held at EPFL, Lausanne. The two workshops were sponsored by the "Troisü!me Cycle Romand d'Informatique" and allowed participants to discuss the state of research in these important areas. x Preface We would like to thank IFIP for its support and Yana Lambert from Kluwer Academic Publishers for her advice. Finally, we are very grateful to Zerrin Celebi, who has prepared the edited version of this book and Dr. Laurent Moccozet for his collaboration.

Modeling, Simulation and Visual Analysis of Crowds

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Publisher : Springer Science & Business Media
ISBN 13 : 1461484839
Total Pages : 414 pages
Book Rating : 4.4/5 (614 download)

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Book Synopsis Modeling, Simulation and Visual Analysis of Crowds by : Saad Ali

Download or read book Modeling, Simulation and Visual Analysis of Crowds written by Saad Ali and published by Springer Science & Business Media. This book was released on 2013-11-22 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the last several years there has been a growing interest in developing computational methodologies for modeling and analyzing movements and behaviors of ‘crowds' of people. This interest spans several scientific areas that includes Computer Vision, Computer Graphics, and Pedestrian Evacuation Dynamics. Despite the fact that these different scientific fields are trying to model the same physical entity (i.e. a crowd of people), research ideas have evolved independently. As a result each discipline has developed techniques and perspectives that are characteristically their own. The goal of this book is to provide the readers a comprehensive map towards the common goal of better analyzing and synthesizing the pedestrian movement in dense, heterogeneous crowds. The book is organized into different parts that consolidate various aspects of research towards this common goal, namely the modeling, simulation, and visual analysis of crowds. Through this book, readers will see the common ideas and vision as well as the different challenges and techniques, that will stimulate novel approaches to fully grasping “crowds."

Artificial Neural Nets and Genetic Algorithms

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Publisher : Springer Science & Business Media
ISBN 13 : 3709164923
Total Pages : 654 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Artificial Neural Nets and Genetic Algorithms by : George D. Smith

Download or read book Artificial Neural Nets and Genetic Algorithms written by George D. Smith and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 654 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the third in a series of conferences devoted primarily to the theory and applications of artificial neural networks and genetic algorithms. The first such event was held in Innsbruck, Austria, in April 1993, the second in Ales, France, in April 1995. We are pleased to host the 1997 event in the mediaeval city of Norwich, England, and to carryon the fine tradition set by its predecessors of providing a relaxed and stimulating environment for both established and emerging researchers working in these and other, related fields. This series of conferences is unique in recognising the relation between the two main themes of artificial neural networks and genetic algorithms, each having its origin in a natural process fundamental to life on earth, and each now well established as a paradigm fundamental to continuing technological development through the solution of complex, industrial, commercial and financial problems. This is well illustrated in this volume by the numerous applications of both paradigms to new and challenging problems. The third key theme of the series, therefore, is the integration of both technologies, either through the use of the genetic algorithm to construct the most effective network architecture for the problem in hand, or, more recently, the use of neural networks as approximate fitness functions for a genetic algorithm searching for good solutions in an 'incomplete' solution space, i.e. one for which the fitness is not easily established for every possible solution instance.

Handbook of Digital Human Modeling

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Publisher : CRC Press
ISBN 13 : 1420063529
Total Pages : 1034 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Handbook of Digital Human Modeling by : Vincent G. Duffy

Download or read book Handbook of Digital Human Modeling written by Vincent G. Duffy and published by CRC Press. This book was released on 2016-04-19 with total page 1034 pages. Available in PDF, EPUB and Kindle. Book excerpt: The rapid introduction of sophisticated computers, services, telecommunications systems, and manufacturing systems has caused a major shift in the way people use and work with technology. It is not surprising that computer-aided modeling has emerged as a promising method for ensuring products meet the requirements of the consumer. The Handbook of D

Proceedings of Mechanical Engineering Research Day 2020

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Publisher : Centre for Advanced Research on Energy
ISBN 13 : 9672454368
Total Pages : 414 pages
Book Rating : 4.6/5 (724 download)

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Book Synopsis Proceedings of Mechanical Engineering Research Day 2020 by : Mohd Fadzli Bin Abdollah

Download or read book Proceedings of Mechanical Engineering Research Day 2020 written by Mohd Fadzli Bin Abdollah and published by Centre for Advanced Research on Energy. This book was released on 2020-12-01 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: This e-book is a compilation of 170 articles presented at the 7th Mechanical Engineering Research Day (MERD'20) - Kampus Teknologi UTeM (virtual), Melaka, Malaysia on 16 December 2020.

CVRMed-MRCAS '97

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Publisher : Springer Science & Business Media
ISBN 13 : 9783540627340
Total Pages : 860 pages
Book Rating : 4.6/5 (273 download)

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Book Synopsis CVRMed-MRCAS '97 by : Jocelyne Troccaz

Download or read book CVRMed-MRCAS '97 written by Jocelyne Troccaz and published by Springer Science & Business Media. This book was released on 1997-03-05 with total page 860 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First Joint Conference; Computer Vision, Virtual Reality and Robotics in Medicine, CVRMed, and Medical Robotics and Computer-Assisted Surgery, MRCAS, held in Grenoble, France, in March 1997. The volume presents 76 regular revised papers and 16 clinical papers selected from a total of 161 submitted full papers. The volume offers highly innovative and promising research results in computer-assisted medicine and medical informatics. Among the areas covered are medical imaging, virtual reality, medical robotics, and computer-integrated therapy and surgery. The book is of relevance to clinicians, medical engineers, and computer scientists.

Computer Animation

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Publisher : Newnes
ISBN 13 : 0124159737
Total Pages : 541 pages
Book Rating : 4.1/5 (241 download)

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Book Synopsis Computer Animation by : Rick Parent

Download or read book Computer Animation written by Rick Parent and published by Newnes. This book was released on 2012-10-18 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered. Includes companion site with contemporary animation examples drawn from research and entertainment, sample animations, and example code Describes the key mathematical and algorithmic foundations of animation that provide you with a deep understanding and control of technique Expanded and new coverage of key topics including: fluids and clouds, cloth and clothes, hair, and crowd animation Explains the algorithms used for path following, hierarchical kinematic modelling, rigid body dynamics, flocking behaviour, particle systems, collision detection, and more

Modern Approaches in Applied Intelligence

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Publisher : Springer Science & Business Media
ISBN 13 : 3642218261
Total Pages : 599 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Modern Approaches in Applied Intelligence by : Kishan G. Mehrotra

Download or read book Modern Approaches in Applied Intelligence written by Kishan G. Mehrotra and published by Springer Science & Business Media. This book was released on 2011-06-17 with total page 599 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two volume set LNAI 6703 and LNAI 6704 constitutes the thoroughly refereed conference proceedings of the 24th International Conference on Industrial Engineering and Other Applications of Applied Intelligent Systems, IEA/AIE 2011, held in Syracuse, NY, USA, in June/July 2011. The total of 92 papers selected for the proceedings were carefully reviewed and selected from 206 submissions. The papers cover a wide number of topics including feature extraction, discretization, clustering, classification, diagnosis, data refinement, neural networks, genetic algorithms, learning classifier systems, Bayesian and probabilistic methods, image processing, robotics, navigation, optimization, scheduling, routing, game theory and agents, cognition, emotion, and beliefs.