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Character Modeling 2
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Book Synopsis Character Modeling 2 by : Kevin Lanning
Download or read book Character Modeling 2 written by Kevin Lanning and published by Ballistic Publishing. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: d'artiste: Character Modeling 2 presents the techniques of leading character modelers Kevin Lanning, Zack Petroc, and Timur "Taron" Baysal.
Book Synopsis Modeling a Character in 3DS Max by : Paul Steed
Download or read book Modeling a Character in 3DS Max written by Paul Steed and published by Jones & Bartlett Publishers. This book was released on 2005-01-10 with total page 585 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.
Book Synopsis Character Modeling 2 by : Daniel Wade
Download or read book Character Modeling 2 written by Daniel Wade and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Character Modeling by : Stephen Stahlberg
Download or read book Character Modeling written by Stephen Stahlberg and published by Ballistic Media Pty Ltd. This book was released on 2005 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Features step-by-step tutorials presented by character modelling master artists.
Book Synopsis Maya Character Creation by : Chris Maraffi
Download or read book Maya Character Creation written by Chris Maraffi and published by New Riders. This book was released on 2003-09-11 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have"! The current trend in computer graphics is greater organic realism. Many of the top-grossing movies today, such as Spiderman, Lord of the Rings, Jurassic Park 3 , and Star Wars Episode 2, all feature realistic 3D characters. There is a major need in the 3D community for educational material that demonstrates detailed techniques for achieving this organic reality. Maya is one of the main packages used on such cutting-edge films, and has an established toolset for creating believable 3D characters. Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. The concepts, techniques, and Maya tools used for each step in the process are presented in each chapter, followed by many hands-on exercises. NURBS, polygon, and subdivision surface modeling techniques are shown for creating the character's skin, and skeleton-based animation controls are covered in detail. You will learn how a character's skin should deform when the skeletal joints and muscles move. Advanced MEL scripted animation controls are also covered extensively.
Book Synopsis Edgeloop Character Modeling For 3D Professionals Only by : Kelly L. Murdock
Download or read book Edgeloop Character Modeling For 3D Professionals Only written by Kelly L. Murdock and published by John Wiley & Sons. This book was released on 2006-09-12 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the secrets for breathing life into your characters with this guide to edgeloop modeling, and create a character with personality, realistic form, and natural motion.
Book Synopsis Virtual Vixens by : Arndt von Koenigsmarck
Download or read book Virtual Vixens written by Arndt von Koenigsmarck and published by CRC Press. This book was released on 2013-09-05 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inspiration and technique are rolled into one with this stunning display of 3D representations of the female form.
Book Synopsis Character Modeling Three by : Jan-Bart Van Beek
Download or read book Character Modeling Three written by Jan-Bart Van Beek and published by . This book was released on 2009 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Character Modeling 2 by : Daniel Wade
Download or read book Character Modeling 2 written by Daniel Wade and published by . This book was released on 2007 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: Murat Afsar, Steve Argyle, Bryan Ballinger, Wesclei Barbosa, Robert E. Barnes, Fred Bastide, Timur "Taron" Baysal, Andrea Bertaccini, Eugene Beskhodarny, Pascal Blanche, Fabrizio Bortolussi, Pierre Bourgeot, Ken Brilliant, Ryan Brucks, Damien Canderle, Shane Caudle, Eun-hee Choi, Thibaut Claeys, Antje Darling, Scott Dossett, Dani Garcia, Jason Gary, Christoffer Green, Olivier Gros, Matt Hancy, James Hawkins, Pete Hayes, Avinash Hegde, Aaron Herzog, Peter Hofmann, Jay Holsfelt, Chih-Han Hsu, Alex Huguet, Zubuyer Kaolin, David Krentz, Kevin Lanning, Marco Lazzarini, Jinwoo Lee, Sebastien Legrain, Sunghun "Ryan" Lim, Abner Marin, Jacques Martel, Jeff McAteer, James McPherson, Meats Meier, Maurizio Memoli, Marco Menco, Cesar Alejandro Montero Orozco, Maury Mountain, Denisa Mrackova, Angel Nieves, Jerry OFlaherty, Alex Oliver, Jung-won Park, Chris Perna, Zack Petroc, Laurent Pierlot, Zoltan Pogonyi, Luiz Fernando Rohenkohl, Jacob Saariaho, Sergio Santos, Rod Seffen, Jim Seize, Charli Siebert, Jonathan Simard, Sebastien Sonet, Michael Sormann, Scott Spencer, Ralf Stumpf, Miles Teves, Juliy Trub, Mario Ucci, Corrado Vanelli, David Munoz Velazquez, Cyril Verrier, Chris Wells, Brent Wong, Richard Wright, Yang Zhang, Loic Zimmerman, Peter Zoppi.
Book Synopsis Blender For Dummies by : Jason van Gumster
Download or read book Blender For Dummies written by Jason van Gumster and published by John Wiley & Sons. This book was released on 2011-04-04 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: The exciting new book on the exciting new Blender 2.5! If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side! Blender For Dummies, 2nd Edition is the perfect introduction to the popular, open-source, Blender 3D animation software, specifically the revolutionary new Blender 2.5. Find out what all the buzz is about with this easy-access guide. Even if you?re just beginning, you'll learn all the Blender 2.5 ropes, get the latest tips, and soon start creating 3D animation that dazzles. Walks you through what you need to know to start creating eye-catching 3D animations with Blender 2.5, the latest update to the top open-source 3D animation program Shows you how to get the very most out of Blender 2.5's new multi-window unblocking interface, new event system, and other exciting new features Covers how to create 3D objects with meshes, curves, surfaces, and 3D text; add color, texture, shades, reflections and transparency; set your objects in motion with animations and rigging; render your objects and animations; and create scenes with lighting and cameras If you want to start creating your own 3D animations with Blender, Blender For Dummies, 2nd Edition is where you need to start!
Book Synopsis Character Modeling with Maya and ZBrush by : Jason Patnode
Download or read book Character Modeling with Maya and ZBrush written by Jason Patnode and published by Taylor & Francis. This book was released on 2012-08-06 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel
Book Synopsis 45 Master Characters by : Victoria Schmidt
Download or read book 45 Master Characters written by Victoria Schmidt and published by Penguin. This book was released on 2007-08-01 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create unforgettable characters your readers will love! 45 Master Characters will make your characters and their stories more compelling, complex and original than ever before. You'll explore the most common male and female archetypes—the mythic, cross-cultural models from which all characters originate—and learn how to use them as foundations for your own unique characters. Examples culled from literature, television and film illustrate just how memorable and effective these archetypes can be—from "Gladiators" and "Kings" like Rocky Balboa and Captain Ahab to "Amazons" and "Maidens" like Xena and Guinevere. The mythic journeys of heroes and heroines—the progression of events upon which each archetype's character arc develops—are also examined. Building such a "journey" into your character's story will enable you to stop worrying about what happens next and get on with telling your tale. It's a power-packed method for creating characters that stand the test of time!
Book Synopsis Maya 2008 Character Modeling and Animation by : Tereza Flaxman
Download or read book Maya 2008 Character Modeling and Animation written by Tereza Flaxman and published by Charles River Media. This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how to use Maya to create a variety of believable 3D characters, presenting a series of concepts, programming techniques, and Maya tools, as well as hands-on exercises.
Download or read book Modelland written by Tyra Banks and published by Delacorte Books for Young Readers. This book was released on 2011-09-13 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modelland - the FIERCE NEW NOVEL BY TYRA BANKS—IS OUT! No one gets in without being asked. And with her untamable hair, large forehead, and gawky body, Tookie De La Crème isn’t expecting an invitation. Modelland—the exclusive, mysterious place on top of the mountain—never dares to make an appearance in her dreams. But someone has plans for Tookie. Before she can blink her mismatched eyes, Tookie finds herself in the very place every girl in the world obsesses about. And three unlikely girls have joined her. Only seven extraordinary young women become Intoxibellas each year. Famous. Worshipped. Magical. What happens to those who don’t make it? Well, no one really speaks of that. Some things are better left unsaid. Thrown into a world where she doesn’t seem to belong, Tookie glimpses a future that could be hers—if she survives the beastly Catwalk Corridor and terrifying Thigh-High Boot Camp. Along the way, she learns all about friendship, courage, laughter and what it feels like to start to believe in yourself. When you enter the fantastical world of Modelland, you'll see that Tookie was inspired by Tyra’s life as a supermodel. All those crazy and wild adventures Tookie has with her friends? Some of them were ripped straight from the headlines of Tyra’s life! Tyra knows all about beauty and fashion and fierceness, and she shares everything here in MODELLAND. It’s fun, zany, and 100 bazillion-percent Tyra. You don’t want to miss Tyra’s amazing new novel! From the Hardcover edition.
Download or read book Presentation Zen written by Garr Reynolds and published by Pearson Education. This book was released on 2009-04-15 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: FOREWORD BY GUY KAWASAKI Presentation designer and internationally acclaimed communications expert Garr Reynolds, creator of the most popular Web site on presentation design and delivery on the Net — presentationzen.com — shares his experience in a provocative mix of illumination, inspiration, education, and guidance that will change the way you think about making presentations with PowerPoint or Keynote. Presentation Zen challenges the conventional wisdom of making "slide presentations" in today’s world and encourages you to think differently and more creatively about the preparation, design, and delivery of your presentations. Garr shares lessons and perspectives that draw upon practical advice from the fields of communication and business. Combining solid principles of design with the tenets of Zen simplicity, this book will help you along the path to simpler, more effective presentations.
Book Synopsis Character Cake Toppers by : Maisie Parrish
Download or read book Character Cake Toppers written by Maisie Parrish and published by David and Charles. This book was released on 2013-03-08 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to make amazing fondant cake topper designs, with over sixty-five ideas for sugar characters, bases, and accessories. Whether it’s a pirate with his treasure chest and parrot, or a kitten with a comfy cushion and a ball of yarn to play with, each cake topper design has three unique features for you to make—use these individually or mix and match from different designs to create your own unique cake toppers! Basic cake decorating techniques are explained with clear illustrated step-by-step instructions, so everyone can make fun cake toppers for birthdays, weddings and any occasion!
Book Synopsis Character Modeling with Maya and ZBrush by : Jason Patnode
Download or read book Character Modeling with Maya and ZBrush written by Jason Patnode and published by CRC Press. This book was released on 2012-08-06 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel