Character Design from the Ground Up

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Author :
Publisher : Ilex Press
ISBN 13 : 178157183X
Total Pages : 208 pages
Book Rating : 4.7/5 (815 download)

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Book Synopsis Character Design from the Ground Up by : Kevin Crossley

Download or read book Character Design from the Ground Up written by Kevin Crossley and published by Ilex Press. This book was released on 2014-10-06 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: All stories have characters, and whether its a film, game, book, or comic, all characters need to be designed. Character design has become a distinct discipline in the entertainment industry, and character designers are employed by film and game companies across the globe to bring life to scripts and ideas. In this book, illustrator and character designer Kevin Crossley provides a complete overview of character design. Starting with the basics of materials, equipment, and sofware, Kevin will explain the processes professional character designers follow to develop characters for publishing, games, and film. From ideas and thumbnails, anatomy and reference, through effective drawing, 3D mock-ups and full turnarounds, Kev explains how a character designer works to achieve professional results.

Classroom Management From the Ground Up

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Author :
Publisher : Routledge
ISBN 13 : 1351374524
Total Pages : 118 pages
Book Rating : 4.3/5 (513 download)

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Book Synopsis Classroom Management From the Ground Up by : Todd Whitaker

Download or read book Classroom Management From the Ground Up written by Todd Whitaker and published by Routledge. This book was released on 2018-10-30 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classroom management can make or break your teaching. But as educators know, there is no one-fits-all solution for every classroom. That is why bestselling authors Todd Whitaker, Madeline Whitaker Good, and Katherine Whitaker came together to write this book. They created a guide combining sound research with practical wisdom so educators could have a classroom management resource written by teachers for teachers. From this book, you’ll gain effective strategies for designing and improving your classroom management from the ground up. You’ll learn how the three core aspects of classroom management (relationships, high and clear expectations, and consistency) can be used to build and maintain an effectively-run classroom. You’ll also find out how to tweak minor issues and reset major challenges when things don’t go as planned. Each chapter covers a core aspect of classroom management and includes a foundational understanding of the concept, powerful stories and examples, how-to applications, and tips on tweaking as problems arise. In addition, each chapter features a "What You Can Do Tomorrow" section--strategies you can implement immediately. Whether you are a new or experienced teacher, this book will empower you to identify what is going well, adjust what needs to be changed, and feel more prepared for the unexpected.

Draw With Jazza - Creating Characters

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Author :
Publisher : Penguin
ISBN 13 : 1440344949
Total Pages : 145 pages
Book Rating : 4.4/5 (43 download)

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Book Synopsis Draw With Jazza - Creating Characters by : Josiah Brooks

Download or read book Draw With Jazza - Creating Characters written by Josiah Brooks and published by Penguin. This book was released on 2016-11-08 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: Imagine, Design and Draw Your Own Characters! Draw With Jazza YouTube star Josiah Brooks breaks down an easy-to-follow method that will help you to invent and draw original characters time and time again. Whether sci-fi or steampunk, comic book heroines or tattooed action heroes, animal familiars or alien races, you will discover the limitless possibilities of creating your very own characters for comic books, cartoons, video games and more! No matter what your skill level, you can draw from concept to finished art with confidence. Jazza shows you how as he walks you through The Design Process! • Discover. Learn techniques just like the pros use for developing characters--their backstory, personality and physicality; decide your drawing style; and explore and organize your inspiration. • Design. Use brainstorm sketching to refine your character's persona. Use simplified lines and shapes to draw men and women, practice poses and play with body shapes, sizes, ages and outfits. • Develop. Refine your best ideas by choosing features, color schemes, settings and context to reflect your end goal. • Deliver. Finish your concept art with character turnarounds, expression sheets, pose variations and more to create a complete picture of your characters and their world.

Ground Up

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Author :
Publisher : Farrar, Straus and Giroux
ISBN 13 : 1429939443
Total Pages : 308 pages
Book Rating : 4.4/5 (299 download)

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Book Synopsis Ground Up by : Michael Idov

Download or read book Ground Up written by Michael Idov and published by Farrar, Straus and Giroux. This book was released on 2009-07-21 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Light streams through the windows as the espresso machine roars; a gorgeous, rich scent fills the air; and witty conversation unspools over the porcelain cups. That's the café dream. Mark and Nina are about to experience the reality. Determined to re-create the perfect Viennese coffeehouse, they descend on New York's gritty but hip Lower East Side to educate the locals on authentic café culture. Soon Mark and Nina are in a downward spiral that will strip them of money, friends, sex life, status, shelter, and, finally, sanity—and offer salvation through something they have never experienced: disaster. Inspired by the author's own coffeehouse hell, Ground Up is a sharp and funny portrait of a New York constantly reinventing itself, and a surprisingly tender story of falling out of love and back in it again.

Book from the Ground

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Author :
Publisher : MIT Press
ISBN 13 : 0262536226
Total Pages : 129 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Book from the Ground by : Bing Xu

Download or read book Book from the Ground written by Bing Xu and published by MIT Press. This book was released on 2018-11-06 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book without words, recounting a day in the life of an office worker, told completely in the symbols, icons, and logos of modern life. Twenty years ago I made Book from the Sky, a book of illegible Chinese characters that no one could read. Now I have created Book from the Ground, a book that anyone can read. —Xu Bing Following his classic work Book from the Sky, the Chinese artist Xu Bing presents a new graphic novel—one composed entirely of symbols and icons that are universally understood. Xu Bing spent seven years gathering materials, experimenting, revising, and arranging thousands of pictograms to construct the narrative of Book from the Ground. The result is a readable story without words, an account of twenty-four hours in the life of “Mr. Black,” a typical urban white-collar worker. Our protagonist's day begins with wake-up calls from a nearby bird and his bedside alarm clock; it continues through tooth-brushing, coffee-making, TV-watching, and cat-feeding. He commutes to his job on the subway, works in his office, ponders various fast-food options for lunch, waits in line for the bathroom, daydreams, sends flowers, socializes after work, goes home, kills a mosquito, goes to bed, sleeps, and gets up the next morning to do it all over again. His day is recounted with meticulous and intimate detail, and reads like a postmodern, post-textual riff on James Joyce's account of Bloom's peregrinations in Ulysses. But Xu Bing's narrative, using an exclusively visual language, could be published anywhere, without translation or explication; anyone with experience in contemporary life—anyone who has internalized the icons and logos of modernity, from smiley faces to transit maps to menus—can understand it.

Hello, Universe

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Author :
Publisher : HarperCollins
ISBN 13 : 0062414178
Total Pages : 352 pages
Book Rating : 4.0/5 (624 download)

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Book Synopsis Hello, Universe by : Erin Entrada Kelly

Download or read book Hello, Universe written by Erin Entrada Kelly and published by HarperCollins. This book was released on 2017-03-14 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the Newbery Medal “A charming, intriguingly plotted novel.”—Washington Post Newbery Medalist Erin Entrada Kelly’s Hello, Universe is a funny and poignant neighborhood story about unexpected friendships. Told from four intertwining points of view—two boys and two girls—the novel celebrates bravery, being different, and finding your inner bayani (hero). “Readers will be instantly engrossed in this relatable neighborhood adventure and its eclectic cast of misfits.”—Booklist In one day, four lives weave together in unexpected ways. Virgil Salinas is shy and kindhearted and feels out of place in his crazy-about-sports family. Valencia Somerset, who is deaf, is smart, brave, and secretly lonely, and she loves everything about nature. Kaori Tanaka is a self-proclaimed psychic, whose little sister, Gen, is always following her around. And Chet Bullens wishes the weird kids would just stop being so different so he can concentrate on basketball. They aren’t friends, at least not until Chet pulls a prank that traps Virgil and his pet guinea pig at the bottom of a well. This disaster leads Kaori, Gen, and Valencia on an epic quest to find missing Virgil. Through luck, smarts, bravery, and a little help from the universe, a rescue is performed, a bully is put in his place, and friendship blooms. The acclaimed and award-winning author of Blackbird Fly and The Land of Forgotten Girls writes with an authentic, humorous, and irresistible tween voice that will appeal to fans of Thanhha Lai and Rita Williams-Garcia. “Readers across the board will flock to this book that has something for nearly everyone—humor, bullying, self-acceptance, cross-generational relationships, and a smartly fateful ending.”—School Library Journal

Force: Character Design from Life Drawing

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Author :
Publisher : CRC Press
ISBN 13 : 1136139907
Total Pages : 257 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Force: Character Design from Life Drawing by : Mike Mattesi

Download or read book Force: Character Design from Life Drawing written by Mike Mattesi and published by CRC Press. This book was released on 2012-11-12 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique perspective on a fundamental skill - Character Design is necessary for animators, game designers, comic book artists and illustrators.

From the Ground Up

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Author :
Publisher : Random House
ISBN 13 : 0525509453
Total Pages : 368 pages
Book Rating : 4.5/5 (255 download)

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Book Synopsis From the Ground Up by : Howard Schultz

Download or read book From the Ground Up written by Howard Schultz and published by Random House. This book was released on 2019-01-28 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW YORK TIMES BESTSELLER • From the longtime CEO and chairman of Starbucks, a bold, dramatic work about the new responsibilities that leaders, businesses, and citizens share in American society today—as viewed through the intimate lens of one man’s life and work. What do we owe one another? How do we channel our drive, ingenuity, even our pain, into something more meaningful than individual success? And what is our duty in the places where we live, work, and play? These questions are at the heart of the American journey. They are also ones that Howard Schultz has grappled with personally since growing up in the Brooklyn housing projects and while building Starbucks from eleven stores into one of the world’s most iconic brands. In From the Ground Up, Schultz looks for answers in two interwoven narratives. One story shows how his conflicted boyhood—including experiences he has never before revealed—motivated Schultz to become the first in his family to graduate from college, then to build the kind of company his father, a working-class laborer, never had a chance to work for: a business that tries to balance profit and human dignity. A parallel story offers a behind-the-scenes look at Schultz’s unconventional efforts to challenge old notions about the role of business in society. From health insurance and free college tuition for part-time baristas to controversial initiatives about race and refugees, Schultz and his team tackled societal issues with the same creativity and rigor they applied to changing how the world consumes coffee. Throughout the book, Schultz introduces a cross-section of Americans transforming common struggles into shared successes. In these pages, lost youth find first jobs, aspiring college students overcome the yoke of debt, post-9/11 warriors replace lost limbs with indomitable spirit, former coal miners and opioid addicts pave fresh paths, entrepreneurs jump-start dreams, and better angels emerge from all corners of the country. From the Ground Up is part candid memoir, part uplifting blueprint of mutual responsibility, and part proof that ordinary people can do extraordinary things. At its heart, it’s an optimistic, inspiring account of what happens when we stand up, speak out, and come together for purposes bigger than ourselves. Here is a new vision of what can be when we try our best to lead lives through the lens of humanity. “Howard Schultz’s story is a clear reminder that success is not achieved through individual determination alone, but through partnership and community. Howard’s commitment to both have helped him build one of the world’s most recognized brands. It will be exciting to see what he accomplishes next.”—Bill Gates

Designing Creatures and Characters

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Author :
Publisher : Penguin
ISBN 13 : 1440344094
Total Pages : 194 pages
Book Rating : 4.4/5 (43 download)

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Book Synopsis Designing Creatures and Characters by : Marc Taro Holmes

Download or read book Designing Creatures and Characters written by Marc Taro Holmes and published by Penguin. This book was released on 2016-10-12 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: All You Need Is a Pencil, Paper and Your Imagination! Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. Unlock the Secrets to Character and Creature Design • Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex. • Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete. • Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer. • Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job. "This is a workout for the imagination, a boot camp for creativity." --Marc Taro Holmes

A Second Wind

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Publisher :
ISBN 13 : 9781473652071
Total Pages : 192 pages
Book Rating : 4.6/5 (52 download)

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Book Synopsis A Second Wind by : T. D. Jakes

Download or read book A Second Wind written by T. D. Jakes and published by . This book was released on 2017-11-09 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: While focusing on his core mission to preach the gospel worldwide, T.D. Jakes has seen many good people not spend enough quality time with family, friends, and God. They have gotten so swept up in the daily grind that they have failed to live the rich life that God desires for each of His people. In his new book, Jakes provides readers with strategies that will help them rejuvenate their life and turn their "busyness" into a "business." All readers-not just entrepreneurs-will benefit from Jakes' insightful advice so that they can use the days God has blessed them with wisely and finish each day strong!

Drawing Basics and Video Game Art

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Author :
Publisher : Watson-Guptill
ISBN 13 : 0823098478
Total Pages : 242 pages
Book Rating : 4.8/5 (23 download)

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Book Synopsis Drawing Basics and Video Game Art by : Chris Solarski

Download or read book Drawing Basics and Video Game Art written by Chris Solarski and published by Watson-Guptill. This book was released on 2012-09-18 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc. "Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf." — Marc Mason, Comics Waiting Room Video games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different. Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium. Also available as an eBook

Fundamentals of Character Design

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Author :
Publisher : 3dtotal Publishing
ISBN 13 : 9781912843183
Total Pages : 288 pages
Book Rating : 4.8/5 (431 download)

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Book Synopsis Fundamentals of Character Design by : 3dtotal 3dtotal Publishing

Download or read book Fundamentals of Character Design written by 3dtotal 3dtotal Publishing and published by 3dtotal Publishing. This book was released on 2020-10 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: An eye-opening, visual-led exploration of the fundamental aspects of character design, including narrative, shape language, proportion, and expression.

Programming from the Ground Up

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Author :
Publisher : Orange Grove Texts Plus
ISBN 13 : 9781616100643
Total Pages : 0 pages
Book Rating : 4.1/5 (6 download)

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Book Synopsis Programming from the Ground Up by : Jonathan Bartlett

Download or read book Programming from the Ground Up written by Jonathan Bartlett and published by Orange Grove Texts Plus. This book was released on 2009-09-24 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming from the Ground Up uses Linux assembly language to teach new programmers the most important concepts in programming. It takes you a step at a time through these concepts: * How the processor views memory * How the processor operates * How programs interact with the operating system * How computers represent data internally * How to do low-level and high-level optimization Most beginning-level programming books attempt to shield the reader from how their computer really works. Programming from the Ground Up starts by teaching how the computer works under the hood, so that the programmer will have a sufficient background to be successful in all areas of programming. This book is being used by Princeton University in their COS 217 "Introduction to Programming Systems" course.

I Am Perfectly Designed

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Author :
Publisher : Henry Holt and Company (BYR)
ISBN 13 : 1250762227
Total Pages : 40 pages
Book Rating : 4.2/5 (57 download)

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Book Synopsis I Am Perfectly Designed by : Karamo Brown

Download or read book I Am Perfectly Designed written by Karamo Brown and published by Henry Holt and Company (BYR). This book was released on 2019-11-05 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: I Am Perfectly Designed is an exuberant celebration of loving who you are, exactly as you are, from Karamo Brown, the Culture Expert of Netflix's hit series Queer Eye, and Jason Brown—featuring illustrations by Anoosha Syed. In this empowering ode to modern families, a boy and his father take a joyful walk through the city, discovering all the ways in which they are perfectly designed for each other. "With tenderness and wit, this story captures the magic of building strong childhood memories. The Browns and Syed celebrate the special bond between parent and child with joy and flair...Syed's bright, cartoon illustrations enrich the tale with a meaningful message of kindness and inclusion."—Kirkus

Video Game Design

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1474255450
Total Pages : 208 pages
Book Rating : 4.4/5 (742 download)

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Book Synopsis Video Game Design by : Michael Salmond

Download or read book Video Game Design written by Michael Salmond and published by Bloomsbury Publishing. This book was released on 2017-07-06 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what you've learnt into practice to plan and develop your own games. With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences. Interviewees include: James Portnow, CEO at Rainmaker Games Brandon Sheffield, Gamasutra.com/Game Developer magazine Steve Gaynor, co-founder The Fullbright Company (Gone Home) Kate Craig, Environment Artist. The Fullbright Company (Gone Home) Adam Saltsman, creator of Canabalt & Gravity Hook Jake Elliott & Tamas Kemenczy, Cardboard Computer (Kentucky Route Zero) Tyson Steele, User Interface Designer, Epic Games Tom Francis, Game Designer, Gunpoint & Floating Point Kareem Ettouney, Art Director, Media Molecule. Little Big Planet 1 & 2, Tearaway. Kenneth Young, Head of Audio, Media Molecule Rex Crowle, Creative Lead, Media Molecule

All's Faire in Middle School

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Author :
Publisher : Penguin
ISBN 13 : 0735229988
Total Pages : 248 pages
Book Rating : 4.7/5 (352 download)

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Book Synopsis All's Faire in Middle School by : Victoria Jamieson

Download or read book All's Faire in Middle School written by Victoria Jamieson and published by Penguin. This book was released on 2017-09-05 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Calling all Raina Telgemeier fans! The Newbery Honor-winning author of Roller Girl is back with a heartwarming graphic novel about starting middle school, surviving your embarrassing family, and the Renaissance Faire. Eleven-year-old Imogene (Impy) has grown up with two parents working at the Renaissance Faire, and she's eager to begin her own training as a squire. First, though, she'll need to prove her bravery. Luckily Impy has just the quest in mind—she'll go to public school after a life of being homeschooled! But it's not easy to act like a noble knight-in-training in middle school. Impy falls in with a group of girls who seem really nice (until they don't) and starts to be embarrassed of her thrift shop apparel, her family's unusual lifestyle, and their small, messy apartment. Impy has always thought of herself as a heroic knight, but when she does something really mean in order to fit in, she begins to wonder whether she might be more of a dragon after all. As she did in Roller Girl, Victoria Jamieson perfectly—and authentically—captures the bittersweetness of middle school life with humor, warmth, and understanding.

Creating Animated Cartoons with Character

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Author :
Publisher :
ISBN 13 : 9780823033072
Total Pages : 240 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Creating Animated Cartoons with Character by : Joe Murray

Download or read book Creating Animated Cartoons with Character written by Joe Murray and published by . This book was released on 2010 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides comprehensive, step-by-step guidelines for creating a quality animated series and getting it shown, drawing on examples from such programs as Spongebob Squarepants and Rocko's Modern Life.