You Can’t Say You Can’t Play

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Author :
Publisher : Harvard University Press
ISBN 13 : 0674417615
Total Pages : 95 pages
Book Rating : 4.6/5 (744 download)

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Book Synopsis You Can’t Say You Can’t Play by : Vivian Gussin Paley

Download or read book You Can’t Say You Can’t Play written by Vivian Gussin Paley and published by Harvard University Press. This book was released on 1993-07-16 with total page 95 pages. Available in PDF, EPUB and Kindle. Book excerpt: Who of us cannot remember the pain and humiliation of being rejected by our classmates? However thick-skinned or immune to such assaults we may become as adults, the memory of those early exclusions is as palpable to each of us today as it is common to human experience. We remember the uncertainty of separating from our home and entering school as strangers and, more than the relief of making friends, we recall the cruel moments of our own isolation as well as those children we knew were destined to remain strangers. In this book Vivian Paley employs a unique strategy to probe the moral dimensions of the classroom. She departs from her previous work by extending her analysis to children through the fifth grade, all the while weaving remarkable fairy tale into her narrative description. Paley introduces a new rule—“You can’t say you can’t play”—to her kindergarten classroom and solicits the opinions of older children regarding the fairness of such a rule. We hear from those who are rejected as well as those who do the rejecting. One child, objecting to the rule, says, “It will be fairer, but how are we going to have any fun?” Another child defends the principle of classroom bosses as a more benign way of excluding the unwanted. In a brilliant twist, Paley mixes fantasy and reality, and introduces a new voice into the debate: Magpie, a magical bird, who brings lonely people to a place where a full share of the sun is rightfully theirs. Myth and morality begin to proclaim the same message and the schoolhouse will be the crucible in which the new order is tried. A struggle ensues and even the Magpie stories cannot avoid the scrutiny of this merciless pack of social philosophers who will not be easily caught in a morality tale. You Can’t Say You Can’t Play speaks to some of our most deeply held beliefs. Is exclusivity part of human nature? Can we legislate fairness and still nurture creativity and individuality? Can children be freed from the habit of rejection? These are some of the questions. The answers are to be found in the words of Paley’s schoolchildren and in the wisdom of their teacher who respectfully listens to them.

The Last Lecture

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Author :
Publisher :
ISBN 13 : 9780340978504
Total Pages : 0 pages
Book Rating : 4.9/5 (785 download)

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Book Synopsis The Last Lecture by : Randy Pausch

Download or read book The Last Lecture written by Randy Pausch and published by . This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author, a computer science professor diagnosed with terminal cancer, explores his life, the lessons that he has learned, how he has worked to achieve his childhood dreams, and the effect of his diagnosis on him and his family.

The Psychology of Video Games

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Author :
Publisher : Routledge
ISBN 13 : 1000194760
Total Pages : 105 pages
Book Rating : 4.0/5 (1 download)

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Book Synopsis The Psychology of Video Games by : Celia Hodent

Download or read book The Psychology of Video Games written by Celia Hodent and published by Routledge. This book was released on 2020-10-07 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game makers and players. Assuming no specialist knowledge, this concise, approachable guide is a starter book for anyone intrigued by what makes video games engaging and what is their psychological impact on gamers. It digests the research exploring the benefits gaming can have on players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological gaming, and concludes with some ethics considerations. With gaming being one of the most popular forms of entertainment today, The Psychology of Video Games shows the importance of understanding the human brain and its mental processes to foster ethical and inclusive video games.

One Night Burn: A FREE Prequel to Up in Smoke

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Author :
Publisher : Kate Meader LLC
ISBN 13 : 1954107110
Total Pages : 47 pages
Book Rating : 4.9/5 (541 download)

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Book Synopsis One Night Burn: A FREE Prequel to Up in Smoke by : Kate Meader

Download or read book One Night Burn: A FREE Prequel to Up in Smoke written by Kate Meader and published by Kate Meader LLC. This book was released on 2022-01-10 with total page 47 pages. Available in PDF, EPUB and Kindle. Book excerpt: All I wanted was a sweet treat to cap off my evening ... Most people celebrate a milestone like graduating from Chicago’s firefighter academy with shots, clubbing, and … okay, more shots. Me? I party with cherry pie at my local diner. Except this hot guy—and I mean smoking hot—snags the last piece. I won’t be denied, however. Rocking a serious case of pie envy, I give him the sad eyes and jackpot! He offers to share. Before long we’re sharing more than pie: heated glances, sparkling conversation, and a kiss that sends me some place I didn’t know existed before I met him. But after every sugar high comes a crash … and I’m about to find out that this guy is very bad for me indeed. One Night Burn is a short and sweet prequel to the full-length novel, Up in Smoke. It ends on a cliffhanger. Free romance, contemporary romance, new adult, free new adult romance, firefighter romance, firefighters, firemen romance, fireman romance, standalone romance, free romance series starter, forbidden romance, freebie

Game Programming Patterns

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Author :
Publisher : Genever Benning
ISBN 13 : 0990582914
Total Pages : 353 pages
Book Rating : 4.9/5 (95 download)

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Book Synopsis Game Programming Patterns by : Robert Nystrom

Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Games

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Author :
Publisher :
ISBN 13 : 0190052082
Total Pages : 253 pages
Book Rating : 4.1/5 (9 download)

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Book Synopsis Games by : C. Thi Nguyen

Download or read book Games written by C. Thi Nguyen and published by . This book was released on 2020 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.

Playing to Win

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Author :
Publisher : Lulu.com
ISBN 13 : 1411666798
Total Pages : 144 pages
Book Rating : 4.4/5 (116 download)

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Book Synopsis Playing to Win by : David Sirlin

Download or read book Playing to Win written by David Sirlin and published by Lulu.com. This book was released on 2006-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Up in Smoke (A Hot in Chicago Rookies Novel)

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Author :
Publisher : Kate Meader LLC
ISBN 13 : 1954107064
Total Pages : 331 pages
Book Rating : 4.9/5 (541 download)

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Book Synopsis Up in Smoke (A Hot in Chicago Rookies Novel) by : Kate Meader

Download or read book Up in Smoke (A Hot in Chicago Rookies Novel) written by Kate Meader and published by Kate Meader LLC. This book was released on 2022-02-22 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lives are on the line at Engine 6 … and so are hearts. Running an engine crew in the Chicago Fire Department is my dream job, and between that, my awesome kid, and my nosy sister, I lead a pretty great life. Bruised and burned by my marriage, I don’t have time for dating or drama, but I always have time for pie. And when I share a slice of cherry with a sweet redhead, followed by the hottest, dirtiest, most pulse-pounding kiss of my life, I start to rethink the possibilities. Until that woman walks into my firehouse and upends my well-ordered world. Abby Sullivan is now a rookie firefighter on my crew and a threat to my self-control more dangerous than a five-alarm blaze. My job is to watch her six when all I want is to watch her fall into my bed. Lust has no place in the firehouse, and a distraction like Abby with her electric blue eyes, waves of flame-red hair, and freckles I want to map with my tongue, is one I can ill afford. Because one wrong move … and it could all go up in smoke. Up in Smoke is the first in the brand new Hot in Chicago Rookies series about firefighters navigating the trials of new jobs and sizzling romances as they find their place in the world and the love of a lifetime. Firefighters; firemen; firefighter romance; hot in chicago; workplace romance; forbidden romance; boss-employee romance; single dad; single father

Level 13 (A Slacker Novel)

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Author :
Publisher : Scholastic Inc.
ISBN 13 : 1338286226
Total Pages : 195 pages
Book Rating : 4.3/5 (382 download)

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Book Synopsis Level 13 (A Slacker Novel) by : Gordon Korman

Download or read book Level 13 (A Slacker Novel) written by Gordon Korman and published by Scholastic Inc.. This book was released on 2019-06-25 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the bestselling author of Swindle, Restart, and Slacker is another hilarious story about an underachiever who learns to go above and beyond. Cameron Boxer, king of the slackers, has found something worth his time. By playing video games online in front of an audience he can find both fame AND fortune -- especially with Elvis (a beaver who seems to love video games as much as Cam) at his side.The only problem? Things keep getting in Cam's way. Like school. And the club he accidentally started. And the misguided people in his life who don't think beavers should be playing video games.It's going to take some trickery, some close calls, and a fierce devotion to slacking in order for Cam to get to his goal -- conquering the game's infamous Level 13. But if any slacker can do it, Cam can.

Black Chalk

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Author :
Publisher : Picador
ISBN 13 : 1250075564
Total Pages : 353 pages
Book Rating : 4.2/5 (5 download)

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Book Synopsis Black Chalk by : Christopher J. Yates

Download or read book Black Chalk written by Christopher J. Yates and published by Picador. This book was released on 2015-08-04 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This is the smart summer thriller you've been waiting for."--NPR's All Things Considered NAMED A MUST READ BY THE BOSTON GLOBE, BBC.COM, AND NEW YORK POST NAMED A BEST BOOK OF THE YEAR BY NPR A compulsively readable psychological thriller set in New York and at Oxford University in which a group of six students play an elaborate game of dares and consequences with tragic result It was only ever meant to be a game played by six best friends in their first year at Oxford University; a game of consequences, silly forfeits, and childish dares. But then the game changed: The stakes grew higher and the dares more personal and more humiliating, finally evolving into a vicious struggle with unpredictable and tragic results. Now, fourteen years later, the remaining players must meet again for the final round. Who knows better than your best friends what would break you? A gripping psychological thriller partly inspired by the author's own time at Oxford University, Black Chalk is perfect for fans of the high tension and expert pacing of The Secret History and The Bellwether Revivals. Christopher J. Yates' background in puzzle writing and setting can clearly be seen in the plotting of this clever, tricky book that will keep you guessing to the very end.

Theory of Fun for Game Design

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449363172
Total Pages : 292 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Theory of Fun for Game Design by : Raph Koster

Download or read book Theory of Fun for Game Design written by Raph Koster and published by "O'Reilly Media, Inc.". This book was released on 2013-11-08 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game. Why do some games become boring quickly, while others remain fun for years? How do games serve as fundamental and powerful learning tools? Whether you’re a game developer, dedicated gamer, or curious observer, this illustrated, fully updated edition helps you understand what drives this major cultural force, and inspires you to take it further. You’ll discover that: Games play into our innate ability to seek patterns and solve puzzles Most successful games are built upon the same elements Slightly more females than males now play games Many games still teach primitive survival skills Fictional dressing for modern games is more developed than the conceptual elements Truly creative designers seldom use other games for inspiration Games are beginning to evolve beyond their prehistoric origins

Philosophy Through Video Games

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Author :
Publisher : Routledge
ISBN 13 : 113585968X
Total Pages : 368 pages
Book Rating : 4.1/5 (358 download)

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Book Synopsis Philosophy Through Video Games by : Jon Cogburn

Download or read book Philosophy Through Video Games written by Jon Cogburn and published by Routledge. This book was released on 2009-09-10 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can Wii Sports teach us about metaphysics? Can playing World of Warcraft lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from Zork, Grand Theft Auto, and Civilization? A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percent of US households will own a Wii console - about the same percentage that owned a television in 1953. In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of perceptual knowledge, personal identity, artificial intelligence, and the very meaning of life itself, arguing that video games are popular precisely because they engage with longstanding philosophical problems. Topics covered include: * The Problem of the External World * Dualism and Personal Identity * Artificial and Human Intelligence in the Philosophy of Mind * The Idea of Interactive Art * The Moral Effects of Video Games * Games and God's Goodness Games discussed include: Madden Football, Wii Sports, Guitar Hero, World of Warcraft, Sims Online, Second Life, Baldur's Gate, Knights of the Old Republic, Elder Scrolls, Zork, EverQuest Doom, Halo 2, Grand Theft Auto, Civilization, Mortal Kombat, Rome: Total War, Black and White, Aidyn Chronicles

The Player of Games

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Author :
Publisher : Orbit
ISBN 13 : 0316095869
Total Pages : 281 pages
Book Rating : 4.3/5 (16 download)

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Book Synopsis The Player of Games by : Iain M. Banks

Download or read book The Player of Games written by Iain M. Banks and published by Orbit. This book was released on 2009-12-01 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Culture — a human/machine symbiotic society — has thrown up many great Game Players, and one of the greatest is Gurgeh Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game. . . a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life — and very possibly his death. The Culture Series Consider Phlebas The Player of Games Use of Weapons The State of the Art Excession Inversions Look to Windward Matter Surface Detail The Hydrogen Sonata

Reality Is Broken

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Author :
Publisher : Penguin
ISBN 13 : 1101475498
Total Pages : 334 pages
Book Rating : 4.1/5 (14 download)

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Book Synopsis Reality Is Broken by : Jane McGonigal

Download or read book Reality Is Broken written by Jane McGonigal and published by Penguin. This book was released on 2011-01-20 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: “McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.

The Status Game

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Publisher : William Collins
ISBN 13 : 9780008354640
Total Pages : 304 pages
Book Rating : 4.3/5 (546 download)

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Book Synopsis The Status Game by : Will Storr

Download or read book The Status Game written by Will Storr and published by William Collins. This book was released on 2021-09 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the Sunday Times bestselling author of The Science of Storytelling comes a bold and ambitious investigation of status that will redefine human culture for our times There's something humans desire even more than gold. It's a fundamental drive that's common to all humanity, cutting across race, gender, age and culture. Our need for it is such that exactly how much of it we possess dramatically effects not only our happiness and well-being but also our physical health. It'sstatus, argues Will Storr. You can't understand human behaviour without understanding The Status Game. This game, which we are all playing, is not only the secret of our success, but also of our most evil behaviour. Everything is subordinate to status, and humans aren't unique in our complicity with it. By reflecting on the various ways humans negotiate this game - through status hierarchies, values, myths and sacred markers, Storr gives readers a master class in this most malevolent of social mysteries.

Played

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Author :
Publisher : Silver Griffon Associates
ISBN 13 : 1940951127
Total Pages : 1267 pages
Book Rating : 4.9/5 (49 download)

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Book Synopsis Played by : Brenna Aubrey

Download or read book Played written by Brenna Aubrey and published by Silver Griffon Associates. This book was released on 2015-09-15 with total page 1267 pages. Available in PDF, EPUB and Kindle. Book excerpt: The PLAYED trilogy includes the complete scorching romance between tech millionaire Adam Drake and proud geek-girl Mia Strong, from their first meeting under scandalous circumstances to love of a lifetime. This box set contains the first four books in the Gaming The System series. At Any Price To cover her family's mounting debts, gaming blogger Mia auctions her virginity online to the highest bidder. But when sexy CEO Adam Drake wins the prize, Mia can’t help but wonder if she's the one being played. At Any Turn Just when control-obsessed Adam starts to accept that their relationship can survive Mia's med school ambitions, a shocking twist of fate threatens to tear them apart forever. At Any Moment Faced with a life-or-death decision, Mia must lean on Adam for support. Now there's more than love at stake, and life makes no promises. Girl Geek Where it all began. A college girl, a brand new video game and the mysterious guy she meets online who quickly becomes one of her closest friends. Could it ever become more?

You Can't Touch My Hair

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Author :
Publisher : Penguin
ISBN 13 : 0143129201
Total Pages : 322 pages
Book Rating : 4.1/5 (431 download)

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Book Synopsis You Can't Touch My Hair by : Phoebe Robinson

Download or read book You Can't Touch My Hair written by Phoebe Robinson and published by Penguin. This book was released on 2016-10-04 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: A NEW YORK TIMES BEST SELLER • “A must-read...Phoebe Robinson discusses race and feminism in such a funny, real, and specific way, it penetrates your brain and stays with you.”—Ilana Glazer, co-creator and co-star of Broad City A hilarious and timely essay collection about race, gender, and pop culture from comedy superstar and 2 Dope Queens podcaster Phoebe Robinson Being a black woman in America means contending with old prejudices and fresh absurdities every day. Comedian Phoebe Robinson has experienced her fair share over the years: she's been unceremoniously relegated to the role of “the black friend,” as if she is somehow the authority on all things racial; she's been questioned about her love of U2 and Billy Joel (“isn’t that...white people music?”); she's been called “uppity” for having an opinion in the workplace; she's been followed around stores by security guards; and yes, people do ask her whether they can touch her hair all. the. time. Now, she's ready to take these topics to the page—and she’s going to make you laugh as she’s doing it. Using her trademark wit alongside pop-culture references galore, Robinson explores everything from why Lisa Bonet is “Queen. Bae. Jesus,” to breaking down the terrible nature of casting calls, to giving her less-than-traditional advice to the future female president, and demanding that the NFL clean up its act, all told in the same conversational voice that launched her podcast, 2 Dope Queens, to the top spot on iTunes. As personal as it is political, You Can't Touch My Hair examines our cultural climate and skewers our biases with humor and heart, announcing Robinson as a writer on the rise. One of Glamour's “Top 10 Books of 2016”