Calculator Puzzles, Tricks and Games

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Author :
Publisher : Courier Corporation
ISBN 13 : 9780486266701
Total Pages : 116 pages
Book Rating : 4.2/5 (667 download)

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Book Synopsis Calculator Puzzles, Tricks and Games by : Norvin Pallas

Download or read book Calculator Puzzles, Tricks and Games written by Norvin Pallas and published by Courier Corporation. This book was released on 1991-01-01 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of games, tricks, and puzzles which illustrate the capabilities of a calculator.

Mathematical Solitaires and Games

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Author :
Publisher : Routledge
ISBN 13 : 1351843060
Total Pages : 167 pages
Book Rating : 4.3/5 (518 download)

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Book Synopsis Mathematical Solitaires and Games by : Benjamin L Schwartz

Download or read book Mathematical Solitaires and Games written by Benjamin L Schwartz and published by Routledge. This book was released on 2019-03-19 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of solitaires and games.

Program Arcade Games

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Publisher : Apress
ISBN 13 : 148421790X
Total Pages : 403 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Program Arcade Games by : Paul Craven

Download or read book Program Arcade Games written by Paul Craven and published by Apress. This book was released on 2015-12-31 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphics How to build grid-based games Audience“div>This book assumes no prior programming knowledge.

The Pocket Calculator Game Book

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Author :
Publisher : Bantam Books
ISBN 13 : 9780553118476
Total Pages : 212 pages
Book Rating : 4.1/5 (184 download)

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Book Synopsis The Pocket Calculator Game Book by : Edwin Schlossberg

Download or read book The Pocket Calculator Game Book written by Edwin Schlossberg and published by Bantam Books. This book was released on 1978 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Games for Math

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Author :
Publisher : Pantheon
ISBN 13 : 030780934X
Total Pages : 257 pages
Book Rating : 4.3/5 (78 download)

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Book Synopsis Games for Math by : Peggy Kaye

Download or read book Games for Math written by Peggy Kaye and published by Pantheon. This book was released on 2012-05-02 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: At a time when the poor math performance of American school children has labeled us a "nation of underachievers," what can parents--often themselves daunted by the mysteries of mathematics--do to help their children? In Games for Math, Peggy Kaye--teacher extraordinaire and author of the highly praised Games for Reading--gives parents more than fifty marvelous and effective ways to help their children learn math by doing just what kids love best: playing games.

ECGBL2014-8th European Conference on Games Based Learning

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Author :
Publisher : Academic Conferences and Publishing International
ISBN 13 : 1910309559
Total Pages : 456 pages
Book Rating : 4.9/5 (13 download)

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Book Synopsis ECGBL2014-8th European Conference on Games Based Learning by : Carsten Busch

Download or read book ECGBL2014-8th European Conference on Games Based Learning written by Carsten Busch and published by Academic Conferences and Publishing International. This book was released on 2014-11-11 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Number Sense and Nonsense

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Publisher : Chicago Review Press
ISBN 13 : 1641602481
Total Pages : 118 pages
Book Rating : 4.6/5 (416 download)

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Book Synopsis Number Sense and Nonsense by : Claudia Zaslavsky

Download or read book Number Sense and Nonsense written by Claudia Zaslavsky and published by Chicago Review Press. This book was released on 2019-09-03 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than 80 games and activities in this newly updated edition help kids ages 8 to 12 think critically about math instead of just memorizing rules. Group and individual games teach fun, useful ways to manipulate odd and even numbers, prime and composite numbers, common and decimal fractions, and factors, divisors and multiples of numbers. Counting, calculating and writing numbers in languages from other cultures, such as China and Egypt, provide more practice in understanding how numbers work. Riddles, puzzles, number tricks and calculator games boost estimating and computation skills for every math student.

Calculator Word Games

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Author :
Publisher :
ISBN 13 : 9780915134397
Total Pages : 184 pages
Book Rating : 4.1/5 (343 download)

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Book Synopsis Calculator Word Games by : Bennie Rhodes

Download or read book Calculator Word Games written by Bennie Rhodes and published by . This book was released on 1977 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of games related to the Bible and Biblical words played on electronic calculators.

The Pocket Calculator Game Book #2

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Author :
Publisher : William Morrow
ISBN 13 : 9780688032340
Total Pages : 202 pages
Book Rating : 4.0/5 (323 download)

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Book Synopsis The Pocket Calculator Game Book #2 by : Edwin Schlossberg

Download or read book The Pocket Calculator Game Book #2 written by Edwin Schlossberg and published by William Morrow. This book was released on 1977 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Calculator Games

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Author :
Publisher : Troll Communications Llc
ISBN 13 : 9780816742240
Total Pages : 48 pages
Book Rating : 4.7/5 (422 download)

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Book Synopsis Calculator Games by : Ian Boyd

Download or read book Calculator Games written by Ian Boyd and published by Troll Communications Llc. This book was released on 1997-02 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides instructions for forty games and tricks to be performed with a calculator.

Kits, Games, and Manipulatives for the Elementary School Classroom

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Author :
Publisher : Taylor & Francis
ISBN 13 : 9780824053420
Total Pages : 636 pages
Book Rating : 4.0/5 (534 download)

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Book Synopsis Kits, Games, and Manipulatives for the Elementary School Classroom by : Andrea C. Hoffman

Download or read book Kits, Games, and Manipulatives for the Elementary School Classroom written by Andrea C. Hoffman and published by Taylor & Francis. This book was released on 1993 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive sourcebook, which identifies and locates kits, games, and manipulatives, is organized into broad subject areas, including reading and language arts, mathematics, social studies, science and health, and the arts. Some 1,500 entries provide physical descriptions of the materials and

Games, Ideas and Activities for Primary Mathematics

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Author :
Publisher : Pearson UK
ISBN 13 : 1292001089
Total Pages : 414 pages
Book Rating : 4.2/5 (92 download)

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Book Synopsis Games, Ideas and Activities for Primary Mathematics by : John Dabell

Download or read book Games, Ideas and Activities for Primary Mathematics written by John Dabell and published by Pearson UK. This book was released on 2014-01-14 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Math Games, Grade 5

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Author :
Publisher : Teacher Created Resources
ISBN 13 : 0743937252
Total Pages : 50 pages
Book Rating : 4.7/5 (439 download)

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Book Synopsis Math Games, Grade 5 by : Patti Sima

Download or read book Math Games, Grade 5 written by Patti Sima and published by Teacher Created Resources. This book was released on 2003-03-14 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book has been designed to help parents and teachers reinforce basic skills with their children. "Practice makes perfect" reviews basic math skills for children in grade 5. Contains puzzles and games that allow children to learn, review, and reinforce basic math concepts"--Introduction.

The Ultimate History of Video Games, Volume 1

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Author :
Publisher : Crown
ISBN 13 : 0307560872
Total Pages : 625 pages
Book Rating : 4.3/5 (75 download)

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Book Synopsis The Ultimate History of Video Games, Volume 1 by : Steven L. Kent

Download or read book The Ultimate History of Video Games, Volume 1 written by Steven L. Kent and published by Crown. This book was released on 2010-06-16 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive behind-the-scenes history of the dawn of video games and their rise into a multibillion-dollar business “For industry insiders and game players alike, this book is a must-have.”—Mark Turmell, designer for Midway Games and creator of NBA Jam, NFL Blitz, and WrestleMania With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. Starting in arcades then moving to televisions and handheld devices, the video game invasion has entranced kids and the young at heart for nearly fifty years. And gaming historian Steven L. Kent has been there to record the craze from the very beginning. The Ultimate History: Volume 1 tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, Kent chronicles firsthand accounts of how yesterday’s games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today’s empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you’ll discover • the video game that saved Nintendo from bankruptcy • the serendipitous story of Pac-Man’s design • the misstep that helped topple Atari’s $2-billion-a-year empire • the coin shortage caused by Space Invaders • the fascinating reasons behind the rise, fall, and rebirth of Sega • and much more! Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who’s ever touched a joystick.

Graphing Calculator Strategies: Middle School Math

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Author :
Publisher : Teacher Created Materials
ISBN 13 : 1425892760
Total Pages : 225 pages
Book Rating : 4.4/5 (258 download)

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Book Synopsis Graphing Calculator Strategies: Middle School Math by : Donna Erdman

Download or read book Graphing Calculator Strategies: Middle School Math written by Donna Erdman and published by Teacher Created Materials. This book was released on 2006-12-15 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Integrate TI Graphing Calculator technology into your mathematics instruction with this award-winning resource book. Perfect for grades 6-8, this resource includes lessons, problem-solving practice, and step-by-step instructions for using graphing calculator technology. 224pp plus Teacher Resource CD with PDF files of the tables, templates, activity sheets, and student guides for TI-83/84 Plus Family and TI-73 ExplorerTM.

Learning Java with Games

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Author :
Publisher : Springer
ISBN 13 : 3319728865
Total Pages : 563 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Learning Java with Games by : Chong-wei Xu

Download or read book Learning Java with Games written by Chong-wei Xu and published by Springer. This book was released on 2018-11-16 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is. After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.

Making Games for the NES

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Author :
Publisher : Puzzling Plans LLC
ISBN 13 : 1075952727
Total Pages : 244 pages
Book Rating : 4.0/5 (759 download)

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Book Synopsis Making Games for the NES by : Steven Hugg

Download or read book Making Games for the NES written by Steven Hugg and published by Puzzling Plans LLC. This book was released on 2019-08-08 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to program games for the NES! You'll learn how to draw text, scroll the screen, animate sprites, create a status bar, decompress title screens, play background music and sound effects and more. While using the book, take advantage of our Web-based IDE to see your code run instantly in the browser. We'll also talk about different "mappers" which add extra ROM and additional features to cartridges. Most of the examples use the CC65 C compiler using the NESLib library. We'll also write 6502 assembly language, programming the PPU and APU directly, and carefully timing our code to produce advanced psuedo-3D raster effects. Create your own graphics and sound, and share your games with friends!