Building Interactive Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 1447135482
Total Pages : 251 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Building Interactive Systems by : Philip Gray

Download or read book Building Interactive Systems written by Philip Gray and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Architectures and tools are two important considerations in the construction of interactive computer systems. The former is concerned with the optimal structural organisation of systems and the latter with the effective support of the design and management of user interfaces. They are regarded as the areas of research most likely to contribute to the development of existing interactive systems, in particular by providing improved architectures capable of supporting new styles of interaction and more sophisticated software tools to improve productivity. This volume combines the proceedings of two workshops held in York and Glasgow which concentrated on architectures and tools respectively. In doing so it addresses the problems of user interface construction from two complementary viewpoints and provides alternative perspectives on many of the central issues. Some of the papers are published in expanded form to provide a more comprehensive coverage of the topics and two additional papers have been included which offer a useful insight into issues raised by the workshops. The papers address formal and theoretical concerns as well as academic and commercial ones. Specific topics covered include novel-input models, architectures for real-time systems and object-oriented user interface tools for X-widgets, NeWS- and Smalltalk-based applications. The papers also include presentations of new tools and architectural designs. Building Interactive Systems: Architectures and Tools provides the most extensive recent account of research into the relationship between architectures and tools in the construction of interactive computer systems and will be of interest to researchers, postgraduate students and software developers.

Building Interactive Systems

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Publisher : Cengage Learning
ISBN 13 : 9780538754606
Total Pages : 645 pages
Book Rating : 4.7/5 (546 download)

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Book Synopsis Building Interactive Systems by : Dan R. Olsen

Download or read book Building Interactive Systems written by Dan R. Olsen and published by Cengage Learning. This book was released on 2010 with total page 645 pages. Available in PDF, EPUB and Kindle. Book excerpt: This innovative text focuses on the architectures, mathematics, and algorithms that are integral to creating reliable user interfaces. The first sixteen chapters cover the concepts required for current graphical user interfaces, including specific emphasis on the Model-View-Controller architecture. The second part of the book provides an overview of key research areas in interactive systems, with a focus on the algorithms required to implement these systems. Using clear descriptions, equations, and pseudocode, this text simplifies and demystifies the development and application of a variety of user interfaces

Designing Interactive Systems

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Publisher : Pearson Education
ISBN 13 : 9780321116291
Total Pages : 840 pages
Book Rating : 4.1/5 (162 download)

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Book Synopsis Designing Interactive Systems by : David Benyon

Download or read book Designing Interactive Systems written by David Benyon and published by Pearson Education. This book was released on 2005 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing Interactive Systems: People, Activities, Contexts, Technologies is an exciting, new, forward-looking textbook in Human Computer Interaction (HCI). Authoritative in its coverage, this innovative book takes a top-down approach, starting with what is familiar to students and working down to theory/abstract underpinnings. This makes it suitable for beginners with a less technical background as well as advanced students of HCI and can be used at all stages of the curriculum for courses in this dynamic field. The book focuses on and explores this emerging discipline by bringing together th.

Specification and Development of Interactive Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 9780387950730
Total Pages : 378 pages
Book Rating : 4.9/5 (57 download)

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Book Synopsis Specification and Development of Interactive Systems by : Manfred Broy

Download or read book Specification and Development of Interactive Systems written by Manfred Broy and published by Springer Science & Business Media. This book was released on 2001-04-27 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: A mathematical and logical foundation for the specification and development of interactive systems based on a model that describes systems in terms of their input/output behavior. Based on this model, the authors build a basic method, called FOCUS, that enables interactive systems to be described by characterizing their histories of message interaction. The book progresses from an introduction and guided tour of FOCUS through streams, specifications and their properties, and behavioral, interface, and conditional refinements.

Tangible Interactive Systems

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Publisher : Springer
ISBN 13 : 3319302701
Total Pages : 218 pages
Book Rating : 4.3/5 (193 download)

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Book Synopsis Tangible Interactive Systems by : Guy André Boy

Download or read book Tangible Interactive Systems written by Guy André Boy and published by Springer. This book was released on 2016-04-21 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Distinguishing between tangible user interfaces (TUI) and tangible interactive systems (TISs), this book takes into account not only the user interfaces but also looks at how interaction can be enabled by using digital information through the physical environment. TISs go far beyond the concept of tangible user interfaces, addressing large complex systems in the framework of human-centred design and putting the human at the center of the design process from the start. How can human-centered designers grasp the real world with computers? This question is explored by looking at concepts such as innovation, complexity, flexibility, maturity, stability, sustainability and art to see whether we can assess both physical and figurative tangibility during the design process before product delivery. Concepts like creativity, design thinking and team spirit are fundamental to TIS’s human-centered design, and are presented together with human-systems integration (HSI), agile development and formative evaluations to build a greater understanding of this new area of research. Tangible Interactive Systems would be an essential read to designers, academics and other professionals concerned with product design within HCI, industrial design, virtual engineering and other related areas.

The Wiley Handbook of Human Computer Interaction Set

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Publisher : John Wiley & Sons
ISBN 13 : 1118977270
Total Pages : 2263 pages
Book Rating : 4.1/5 (189 download)

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Book Synopsis The Wiley Handbook of Human Computer Interaction Set by : Kent Norman

Download or read book The Wiley Handbook of Human Computer Interaction Set written by Kent Norman and published by John Wiley & Sons. This book was released on 2017-12-28 with total page 2263 pages. Available in PDF, EPUB and Kindle. Book excerpt: In der Vergangenheit war die Mensch-Computer-Interaktion (Human-Computer Interaction) das Privileg einiger weniger. Heute ist Computertechnologie weit verbreitet, allgegenwärtig und global. Arbeiten und Lernen erfolgen über den Computer. Private und kommerzielle Systeme arbeiten computergestützt. Das Gesundheitswesen wird neu erfunden. Navigation erfolgt interaktiv. Unterhaltung kommt aus dem Computer. Als Antwort auf immer leistungsfähigere Systeme sind im Bereich der Mensch-Computer-Interaktion immer ausgeklügeltere Theorien und Methodiken entstanden. The Wiley Handbook of Human-Computer Interaction bietet einen Überblick über all diese Entwicklungen und untersucht die vielen verschiedenen Aspekte der Mensch-Computer-Interaktion und hat den Wert menschlicher Erfahrungen, die über Technologie stehen, ganzheitlich im Blick.

The Humane Interface

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Publisher : Addison-Wesley Professional
ISBN 13 : 9780201379372
Total Pages : 278 pages
Book Rating : 4.3/5 (793 download)

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Book Synopsis The Humane Interface by : Jef Raskin

Download or read book The Humane Interface written by Jef Raskin and published by Addison-Wesley Professional. This book was released on 2000 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognetics and the locus of attention - Meanings, modes, monotony, and myths - Quantification - Unification - Navigation and other aspects of humane interfaces - Interface issues outside the user interface.

Building Intelligent Interactive Tutors

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Publisher : Morgan Kaufmann
ISBN 13 : 0080920047
Total Pages : 480 pages
Book Rating : 4.0/5 (89 download)

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Book Synopsis Building Intelligent Interactive Tutors by : Beverly Park Woolf

Download or read book Building Intelligent Interactive Tutors written by Beverly Park Woolf and published by Morgan Kaufmann. This book was released on 2010-07-28 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building Intelligent Interactive Tutors discusses educational systems that assess a student's knowledge and are adaptive to a student's learning needs. The impact of computers has not been generally felt in education due to lack of hardware, teacher training, and sophisticated software. and because current instructional software is neither truly responsive to student needs nor flexible enough to emulate teaching. Dr. Woolf taps into 20 years of research on intelligent tutors to bring designers and developers a broad range of issues and methods that produce the best intelligent learning environments possible, whether for classroom or life-long learning. The book describes multidisciplinary approaches to using computers for teaching, reports on research, development, and real-world experiences, and discusses intelligent tutors, web-based learning systems, adaptive learning systems, intelligent agents and intelligent multimedia. It is recommended for professionals, graduate students, and others in computer science and educational technology who are developing online tutoring systems to support e-learning, and who want to build intelligence into the system. - Combines both theory and practice to offer most in-depth and up-to-date treatment of intelligent tutoring systems available - Presents powerful drivers of virtual teaching systems, including cognitive science, artificial intelligence, and the Internet - Features algorithmic material that enables programmers and researchers to design building components and intelligent systems

Interactive Systems. Design, Specification, and Verification

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Publisher : Springer
ISBN 13 : 3540446753
Total Pages : 253 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Interactive Systems. Design, Specification, and Verification by : Philippe Palanque

Download or read book Interactive Systems. Design, Specification, and Verification written by Philippe Palanque and published by Springer. This book was released on 2003-06-29 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: The wait for the year 2000 was marked by the fear of possible bugs that might have arisen at its beginning. One additional fear we had during this wait was whether - ganising this event would have generated a boon or another bug. The reasons for this fear originated in the awareness that the design of interactive systems is a fast moving area. The type of research work presented at this unique event has received limited support from funding agencies and industries making it more difficult to keep up with the rapid technological changes occurring in interaction technology. However, despite our fear, the workshop was successful because of the high-quality level of participation and discussion. Before discussing such results, let us step back and look at the evolution of DSV-IS (Design, Specification and Verification of Interactive Systems), an international wo- shop that has been organised every year since 1994. The first books that addressed this issue in a complete and thorough manner were the collection of contributions edited by Harrison and Thimbleby and the book written by Alan Dix, which focused on abstractions useful to highlight important concepts in the design of interactive systems. Since then, this area has attracted the interest of a wider number of research groups, and some workshops on related topics started to be organised. DSV-IS had its origins in this spreading and growing interest. The first workshop was held in a monastery located in the hills above Bocca di Magra (Italy).

Building Better Interfaces for Remote Autonomous Systems

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Publisher : Springer Nature
ISBN 13 : 3030477754
Total Pages : 134 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Building Better Interfaces for Remote Autonomous Systems by : Jacob D. Oury

Download or read book Building Better Interfaces for Remote Autonomous Systems written by Jacob D. Oury and published by Springer Nature. This book was released on 2021-01-19 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 'Open Access' SpringerBrief provides foundational knowledge for designing autonomous, asynchronous systems and explains aspects of users relevant to designing for these systems, introduces principles for user-centered design, and prepares readers for more advanced and specific readings. It provides context and the implications for design choices made during the design and development of the complex systems that are part of operation centers. As such, each chapter includes principles to summarize the design implication that engineers can use to inform their own design of interfaces for operation centers and similar systems. It includes example materials for the design of a fictitious system, which are referenced in the book and can be duplicated and extended for real systems. The design materials include a system overview, the system architecture, an example scenario, a stakeholder analysis, a task analysis, a description of the system and interface technology, and contextualized design guidelines. The guidelines can be specified because the user, the task, and the technology are well specified as an example. Building Better Interfaces for Remote Autonomous Systems is for working system engineers who are designing interfaces used in high throughput, high stake, operation centers (op centers) or control rooms, such as network operation centers (NOCs). Intended users will have a technical undergraduate degree (e.g., computer science) with little or no training in design, human sciences, or with human-centered iterative design methods and practices. Background research for the book was supplemented by interaction with the intended audience through a related project with L3Harris Technologies (formerly Harris Corporation).

Intelligent Computing for Interactive System Design

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Publisher : ACM Books
ISBN 13 : 9781450390262
Total Pages : 472 pages
Book Rating : 4.3/5 (92 download)

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Book Synopsis Intelligent Computing for Interactive System Design by : Parisa Eslambolchilar

Download or read book Intelligent Computing for Interactive System Design written by Parisa Eslambolchilar and published by ACM Books. This book was released on 2021-02-25 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intelligent Computing for Interactive System Design provides a comprehensive resource on what has become the dominant paradigm in designing novel interaction methods, involving gestures, speech, text, touch and brain-controlled interaction, embedded in innovative and emerging human-computer interfaces. These interfaces support ubiquitous interaction with applications and services running on smartphones, wearables, in-vehicle systems, virtual and augmented reality, robotic systems, the Internet of Things (IoT), and many other domains that are now highly competitive, both in commercial and in research contexts. This book presents the crucial theoretical foundations needed by any student, researcher, or practitioner working on novel interface design, with chapters on statistical methods, digital signal processing (DSP), and machine learning (ML). These foundations are followed by chapters that discuss case studies on smart cities, brain-computer interfaces, probabilistic mobile text entry, secure gestures, personal context from mobile phones, adaptive touch interfaces, and automotive user interfaces. The case studies chapters also highlight an in-depth look at the practical application of DSP and ML methods used for processing of touch, gesture, biometric, or embedded sensor inputs. A common theme throughout the case studies is ubiquitous support for humans in their daily professional or personal activities. In addition, the book provides walk-through examples of different DSP and ML techniques and their use in interactive systems. Common terms are defined, and information on practical resources is provided (e.g., software tools, data resources) for hands-on project work to develop and evaluate multimodal and multi-sensor systems. In a series of in-chapter commentary boxes, an expert on the legal and ethical issues explores the emergent deep concerns of the professional community, on how DSP and ML should be adopted and used in socially appropriate ways, to most effectively advance human performance during ubiquitous interaction with omnipresent computers. This carefully edited collection is written by international experts and pioneers in the fields of DSP and ML. It provides a textbook for students and a reference and technology roadmap for developers and professionals working on interaction design on emerging platforms.

Interactive Systems. Design Specification, and Verification

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Publisher : Springer Science & Business Media
ISBN 13 : 3540341455
Total Pages : 277 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Interactive Systems. Design Specification, and Verification by : Stephen W. Gilroy

Download or read book Interactive Systems. Design Specification, and Verification written by Stephen W. Gilroy and published by Springer Science & Business Media. This book was released on 2006-05-15 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-proceedings of the 12th International Workshop on Design, Specification, and Verification of Interactive Systems, DSV-IS 2005. The 20 revised full papers, 1 keynote paper, and 4 summaries of group discussions are organized in topical sections on teams and groups, sketches and templates, away from the desktop, migration and mobility, analysis tools, model-based design processes and tools, and group discussions.

Interactive Architecture

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Publisher : Chronicle Books
ISBN 13 : 161689511X
Total Pages : 179 pages
Book Rating : 4.6/5 (168 download)

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Book Synopsis Interactive Architecture by : Michael Fox

Download or read book Interactive Architecture written by Michael Fox and published by Chronicle Books. This book was released on 2016-06-07 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent technological developments in biology, computation, cybernetics, engineering, industrial design, materials, and robotics allow architecture to evolve beyond static functionality and become an active participant—with the capacity to perceive, react to, and connect—with humans and the natural world. The first process-based guide by Michael Fox and Miles Kemp introduced interactive architecture in 2009, and the past few years have seen its prototypical potential unleashed, manifest in the eighteen inventive projects featured in this follow-up, the latest in our Architecture Briefs series. Interactive Architecture: Adaptive World illustrates how structures can process information, make observations, and utilize tools to translate natural systems and create seamlessly integrated environments, from data-driven light installations, responsive sculptures, and performative materials, to smart highways, dynamic spaces, kinetic facades, and adaptive buildings. Ambitious projects from around the world, including Abu Dhabi, Indianapolis, Los Angeles, New York City, San Francisco, Frankfurt, London, Paris, Sochi, and Zurich, are illuminated by photographs, diagrams, and renderings.

Engineering Human Computer Interaction and Interactive Systems

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Publisher : Springer
ISBN 13 : 3540319611
Total Pages : 409 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Engineering Human Computer Interaction and Interactive Systems by : Rémi Bastide

Download or read book Engineering Human Computer Interaction and Interactive Systems written by Rémi Bastide and published by Springer. This book was released on 2005-07-11 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: As its name suggests, the EHCI-DSVIS conference has been a special event, merging two different, although overlapping, research communities: EHCI (Engineering for Human-Computer Interaction) is a conference organized by the IFIP 2.7/13.4 working group, started in 1974 and held every three years since 1989. The group’s activity is the scientific investigation of the relationships among the human factors in computing and software engineering. DSVIS (Design, Specification and Verification of Interactive Systems) is an annual conference started in 1994, and dedicated to the use of formal methods for the design of interactive systems. Of course these two research domains have a lot in common, and are informed by each other’s results. The year 2004 was a good opportunity to bring closer these two research communities for an event, the 11th edition of DSVIS and the 9th edition of EHCI. EHCI-DSVIS was set up as a working conference bringing together researchers and practitioners interested in strengthening the scientific foundations of user interface design, specification and verification, and in examining the relationships between software engineering and human-computer interaction. The call for papers attracted a lot of attention, and we received a record number of submissions: out of the 65 submissions, 23 full papers were accepted, which gives an acceptance rate of approximately 34%. Three short papers were also included. The contributions were categorized in 8 chapters: Chapter 1 (Usability and Software Architecture) contains three contributions which advance the state of the art in usability approaches for modern software engineering.

Encyclopedia of Human Computer Interaction

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Publisher : IGI Global
ISBN 13 : 1591407982
Total Pages : 780 pages
Book Rating : 4.5/5 (914 download)

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Book Synopsis Encyclopedia of Human Computer Interaction by : Ghaoui, Claude

Download or read book Encyclopedia of Human Computer Interaction written by Ghaoui, Claude and published by IGI Global. This book was released on 2005-12-31 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras

Interactive Systems: Design, Specification, and Verification

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Publisher : Springer Science & Business Media
ISBN 13 : 3642871151
Total Pages : 443 pages
Book Rating : 4.6/5 (428 download)

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Book Synopsis Interactive Systems: Design, Specification, and Verification by : Fabio Paterno

Download or read book Interactive Systems: Design, Specification, and Verification written by Fabio Paterno and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making systems easier to use implies increasingly complex management of communication between users and applications. An increasing part of the application program is devoted to the user interface. In order to manage this complexity, it is very important to have tools, notations, and methodologies that support the designer's work during the refinement process from specification to implementation. The purpose of this proceedings of the first (1994) Eurographics workshop on this area is to review the state of the art. It compares the different existing approaches in order to identify the principal requirements and the most suitable notations and methods, and indicates the relevant results.

Design, Specification and Verification of Interactive Systems ’95

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Publisher : Springer Science & Business Media
ISBN 13 : 3709194377
Total Pages : 384 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Design, Specification and Verification of Interactive Systems ’95 by : Philippe Palanque

Download or read book Design, Specification and Verification of Interactive Systems ’95 written by Philippe Palanque and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the final outcome of the Eurographics Workshop on Design, Specification and Verification of Interactive Systems, that was held in Bonas, from June 7 to 9, 1995. This workshop was the second of its kind, following the successful first edition in Italy in 1994. The goal of this ongoing series of meetings is to review the state of the art in the domain of tools, notations and methodologies supporting the design of Interactive Systems. This acknowledges the fact that making systems that are friendlier to the user makes the task ever harder to the designers of such systems, and that much research is still needed to provide the appropriate conceptual and practical tools. The workshop was located in the Chateau de Bonas, in the distant countryside of Toulouse, France. Tms location has been selected to preserve the quiet and studious atmosphere that was established in the monastery of Santa Croce at Bocca di Magra for the first edition, and that was much enjoyed by the participants. The conversations initiated during the sessions often lasted till late at night, in the peaceful atmosphere of the Gers landscape.