Brain-centric Design

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Publisher :
ISBN 13 : 9781944602529
Total Pages : pages
Book Rating : 4.6/5 (25 download)

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Book Synopsis Brain-centric Design by : Rich Carr

Download or read book Brain-centric Design written by Rich Carr and published by . This book was released on 2019 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

A Whole New Mind

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Publisher : Penguin
ISBN 13 : 1101157909
Total Pages : 305 pages
Book Rating : 4.1/5 (11 download)

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Book Synopsis A Whole New Mind by : Daniel H. Pink

Download or read book A Whole New Mind written by Daniel H. Pink and published by Penguin. This book was released on 2006-03-07 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: New York Times Bestseller An exciting--and encouraging--exploration of creativity from the author of When: The Scientific Secrets of Perfect Timing The future belongs to a different kind of person with a different kind of mind: artists, inventors, storytellers-creative and holistic "right-brain" thinkers whose abilities mark the fault line between who gets ahead and who doesn't. Drawing on research from around the world, Pink (author of To Sell Is Human: The Surprising Truth About Motivating Others) outlines the six fundamentally human abilities that are absolute essentials for professional success and personal fulfillment--and reveals how to master them. A Whole New Mind takes readers to a daring new place, and a provocative and necessary new way of thinking about a future that's already here.

Design for a Brain

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Publisher : Springer
ISBN 13 : 9789401513210
Total Pages : 300 pages
Book Rating : 4.5/5 (132 download)

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Book Synopsis Design for a Brain by : W Ashby

Download or read book Design for a Brain written by W Ashby and published by Springer. This book was released on 2014-01-15 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt:

How People Learn

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Publisher : National Academies Press
ISBN 13 : 0309131979
Total Pages : 386 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis How People Learn by : National Research Council

Download or read book How People Learn written by National Research Council and published by National Academies Press. This book was released on 2000-08-11 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: First released in the Spring of 1999, How People Learn has been expanded to show how the theories and insights from the original book can translate into actions and practice, now making a real connection between classroom activities and learning behavior. This edition includes far-reaching suggestions for research that could increase the impact that classroom teaching has on actual learning. Like the original edition, this book offers exciting new research about the mind and the brain that provides answers to a number of compelling questions. When do infants begin to learn? How do experts learn and how is this different from non-experts? What can teachers and schools do-with curricula, classroom settings, and teaching methodsâ€"to help children learn most effectively? New evidence from many branches of science has significantly added to our understanding of what it means to know, from the neural processes that occur during learning to the influence of culture on what people see and absorb. How People Learn examines these findings and their implications for what we teach, how we teach it, and how we assess what our children learn. The book uses exemplary teaching to illustrate how approaches based on what we now know result in in-depth learning. This new knowledge calls into question concepts and practices firmly entrenched in our current education system. Topics include: How learning actually changes the physical structure of the brain. How existing knowledge affects what people notice and how they learn. What the thought processes of experts tell us about how to teach. The amazing learning potential of infants. The relationship of classroom learning and everyday settings of community and workplace. Learning needs and opportunities for teachers. A realistic look at the role of technology in education.

Design for how People Think

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Publisher :
ISBN 13 : 9781491985458
Total Pages : 0 pages
Book Rating : 4.9/5 (854 download)

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Book Synopsis Design for how People Think by : John Whalen

Download or read book Design for how People Think written by John Whalen and published by . This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical book will help you uncover critical insights about how your customers think so you can create products or services with an exceptional experience

Contextual Design

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Publisher : Morgan Kaufmann
ISBN 13 : 1558604111
Total Pages : 498 pages
Book Rating : 4.5/5 (586 download)

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Book Synopsis Contextual Design by : Hugh Beyer

Download or read book Contextual Design written by Hugh Beyer and published by Morgan Kaufmann. This book was released on 1998 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the only book that describes a complete approach to customer-centered design, from customer data to system design. Readers will be able to develop the work models that represent all aspects of customer work practices.

SURPRISED: the Science & Art of Engagement

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.9/5 (873 download)

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Book Synopsis SURPRISED: the Science & Art of Engagement by : Rich Carr

Download or read book SURPRISED: the Science & Art of Engagement written by Rich Carr and published by . This book was released on 2023-09-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever felt the pressure to capture and sustain someone's attention? If you're someone who champions the cause of people - educators, marketers, team leaders, or communicators - this book is your essential guide."SURPRISED: The Science & Art of Engagement" seamlessly bridges the gap between cognitive science and real-world application, unveiling the profound impact of surprise in creating engagement that's not just fleeting but deeply rooted.In a world overflowing with stimuli, ensuring your message doesn't just register, but resonates, is both an art and a science. Within these pages, you'll uncover:The neuroscience behind genuine engagement and how our brains are wired to respond.Practical tools and strategies to harness the power of surprise in diverse settings.Stories and case studies demonstrating the transformative potential of intrinsically motivated attention.Whether you're crafting an educational curriculum, leading a dynamic team, or building meaningful brand narratives, this book equips you with the knowledge to make every interaction matter. Elevate your engagement game. Harness the unexpected. Become a master of motivation from within.Secure your path to becoming an engagement maestro. Add "SURPRISED: The Science & Art of Engagement" to your cart today.

Multiscale Biomechanical Modeling of the Brain

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Author :
Publisher : Elsevier
ISBN 13 : 0128181443
Total Pages : 276 pages
Book Rating : 4.1/5 (281 download)

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Book Synopsis Multiscale Biomechanical Modeling of the Brain by : Mark F. Horstemeyer

Download or read book Multiscale Biomechanical Modeling of the Brain written by Mark F. Horstemeyer and published by Elsevier. This book was released on 2021-11-02 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multiscale Biomechanical Modeling of the Brain discusses the constitutive modeling of the brain at various length scales (nanoscale, microscale, mesoscale, macroscale and structural scale). In each scale, the book describes the state-of-the- experimental and computational tools used to quantify critical deformational information at each length scale. Then, at the structural scale, several user-based constitutive material models are presented, along with real-world boundary value problems. Lastly, design and optimization concepts are presented for use in occupant-centric design frameworks. This book is useful for both academia and industry applications that cover basic science aspects or applied research in head and brain protection. The multiscale approach to this topic is unique, and not found in other books. It includes meticulously selected materials that aim to connect the mechanistic analysis of the brain tissue at size scales ranging from subcellular to organ levels. Presents concepts in a theoretical and thermodynamic framework for each length scale Teaches readers not only how to use an existing multiscale model for each brain but also how to develop a new multiscale model Takes an integrated experimental-computational approach and gives structured multiscale coverage of the problems

Designing Tomorrow's Minds: A Design Thinking Approach to AI Enabled Brain based Learning for Enhanced Cognitive Development

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Author :
Publisher : Coimbatore Institute of Information Technology
ISBN 13 : 9361267728
Total Pages : 144 pages
Book Rating : 4.3/5 (612 download)

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Book Synopsis Designing Tomorrow's Minds: A Design Thinking Approach to AI Enabled Brain based Learning for Enhanced Cognitive Development by : Dr. A. Mary Noya Leena

Download or read book Designing Tomorrow's Minds: A Design Thinking Approach to AI Enabled Brain based Learning for Enhanced Cognitive Development written by Dr. A. Mary Noya Leena and published by Coimbatore Institute of Information Technology. This book was released on 2024-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today's rapidly evolving world, where advancements in technology are reshaping every aspect of our lives, the field of education is not immune to change. With the advent of Artificial Intelligence (AI) and insights from neuroscience, educators have unprecedented opportunities to revolutionize the way we learn and develop cognitively. "Designing Tomorrow's Mind" explores the intersection of design thinking, AI, and brain-based learning to create innovative approaches for enhancing cognitive development in learners of all ages. It explores how traditional educational models have evolved over time and sets the stage for understanding the need for new approaches to cognitive development in the digital age. Design thinking has emerged as a powerful methodology for solving complex problems and fostering innovation. Artificial Intelligence is transforming various industries, and education is no exception. This book chapters examines the potential of AI in personalized learning, adaptive assessment, and educational analytics. It also discusses the ethical considerations and challenges associated with AI integration in education. Neuroscience research offers valuable insights into how the brain learns and retains information and explores key findings from neuroscience and their implications for designing effective learning experiences that align with the brain's natural processes. Combining principles from design thinking, AI, and neuroscience, this chapters presents a framework for designing AI-enabled brain-based learning experiences.

Design for a Brain

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Author :
Publisher :
ISBN 13 :
Total Pages : 284 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Design for a Brain by : William Ross Ashby

Download or read book Design for a Brain written by William Ross Ashby and published by . This book was released on 1954 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Design for a Brain

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Author :
Publisher :
ISBN 13 :
Total Pages : 259 pages
Book Rating : 4.:/5 (488 download)

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Book Synopsis Design for a Brain by : William Ross Ashby

Download or read book Design for a Brain written by William Ross Ashby and published by . This book was released on 1954 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt:

International Perspectives on the Role of Technology in Humanizing Higher Education

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Publisher : Emerald Group Publishing
ISBN 13 : 1839827149
Total Pages : 193 pages
Book Rating : 4.8/5 (398 download)

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Book Synopsis International Perspectives on the Role of Technology in Humanizing Higher Education by : Enakshi Sengupta

Download or read book International Perspectives on the Role of Technology in Humanizing Higher Education written by Enakshi Sengupta and published by Emerald Group Publishing. This book was released on 2020-11-12 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: By highlighting the use of emerging technologies in pedagogy and drawing on real-life case studies, the authors in this volume address the ongoing debate that technology brings a positive effect on education and beyond. They demonstrate how technology continues to fulfil the challenges of creating a more democratic educational environment.

The Gamer's Brain

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Publisher : CRC Press
ISBN 13 : 1498775527
Total Pages : 250 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis The Gamer's Brain by : Celia Hodent

Download or read book The Gamer's Brain written by Celia Hodent and published by CRC Press. This book was released on 2017-08-10 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a successful video game is hard. Even games that are well-received at launch may fail to engage players in the long term due to issues with the user experience (UX) that they are delivering. That’s why makers of successful video games like Fortnite and Assassin’s Creed invest both time and money perfecting their UX strategy. These top video game creators know that a bad user experience can ruin the prospects for any game, regardless of its budget, scope, or ambition. The game UX accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the optimal experience they want to deliver, including shipping higher quality games (whether indie, triple-A or "serious" games) and meeting business goals -- all while staying true to design vision and artistic intent. At its core, UX is about understanding the gamer’s brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with cognitive science knowledge and user experience guidelines and methodologies. These insights will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience. "The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design" Is written by Celia Hodent -- a UX expert with a PhD in psychology who has been working in the entertainment industry for over 10 years, including at prominent companies such as Epic Games (Fortnite), Ubisoft, and LucasArts. Major themes explored in this book: Provides an overview of how the brain learns and processes information by distilling research findings from cognitive science and psychology research in a very accessible way. Topics covered include: "neuromyths", perception, memory, attention, motivation, emotion, and learning. Includes numerous examples from released games of how scientific knowledge translates into game design, and how to use a UX framework in game development. Describes how UX can guide developers to improve the usability and the level of engagement a game provides to its target audience by using cognitive psychology knowledge, implementing human-computer interaction principles, and applying the scientific method (user research). Provides a practical definition of UX specifically applied to games, with a unique framework. Defines the most relevant pillars for good usability (ease of use) and good "engage-ability" (the ability of the game to be fun and engaging), translated into a practical checklist. Covers design thinking, game user research, game analytics, and UX strategy at both a project and studio level. This book is a practical tool that any professional game developer or student can use right away and includes the most complete overview of UX in games existing today.

The Brain-Based Classroom

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Author :
Publisher : CRC Press
ISBN 13 : 1000330664
Total Pages : 198 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis The Brain-Based Classroom by : Kieran O'Mahony

Download or read book The Brain-Based Classroom written by Kieran O'Mahony and published by CRC Press. This book was released on 2020-12-29 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Brain-Based Classroom translates findings from educational neuroscience into a new paradigm of practices suitable for any teacher. The human brain is a site of spectacular capacity for joy, motivation, and personal satisfaction, but how can educators harness its potential to help children reach truly fulfilling goals? Using this innovative collection of brain-centric strategies, teachers can transform their classrooms into deep learning spaces that support their students through self-regulation and mindset shifts. These fresh insights will help teachers resolve classroom management issues, prevent crises and disruptive behaviors, and center social-emotional learning and restorative practices.

Multiscale Biomechanical Modeling of the Brain

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Author :
Publisher : Academic Press
ISBN 13 : 0128181451
Total Pages : 278 pages
Book Rating : 4.1/5 (281 download)

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Book Synopsis Multiscale Biomechanical Modeling of the Brain by : Mark F. Horstemeyer

Download or read book Multiscale Biomechanical Modeling of the Brain written by Mark F. Horstemeyer and published by Academic Press. This book was released on 2021-10-27 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multiscale Biomechanical Modeling of the Brain discusses the constitutive modeling of the brain at various length scales (nanoscale, microscale, mesoscale, macroscale and structural scale). In each scale, the book describes the state-of-the- experimental and computational tools used to quantify critical deformational information at each length scale. Then, at the structural scale, several user-based constitutive material models are presented, along with real-world boundary value problems. Lastly, design and optimization concepts are presented for use in occupant-centric design frameworks. This book is useful for both academia and industry applications that cover basic science aspects or applied research in head and brain protection.The multiscale approach to this topic is unique, and not found in other books. It includes meticulously selected materials that aim to connect the mechanistic analysis of the brain tissue at size scales ranging from subcellular to organ levels. Presents concepts in a theoretical and thermodynamic framework for each length scale Teaches readers not only how to use an existing multiscale model for each brain but also how to develop a new multiscale model Takes an integrated experimental-computational approach and gives structured multiscale coverage of the problems

Brain Art

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Publisher : Springer
ISBN 13 : 3030143236
Total Pages : 473 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Brain Art by : Anton Nijholt

Download or read book Brain Art written by Anton Nijholt and published by Springer. This book was released on 2019-05-25 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book on brain-computer interfaces (BCI) that aims to explain how these BCI interfaces can be used for artistic goals. Devices that measure changes in brain activity in various regions of our brain are available and they make it possible to investigate how brain activity is related to experiencing and creating art. Brain activity can also be monitored in order to find out about the affective state of a performer or bystander and use this knowledge to create or adapt an interactive multi-sensorial (audio, visual, tactile) piece of art. Making use of the measured affective state is just one of the possible ways to use BCI for artistic expression. We can also stimulate brain activity. It can be evoked externally by exposing our brain to external events, whether they are visual, auditory, or tactile. Knowing about the stimuli and the effect on the brain makes it possible to translate such external stimuli to decisions and commands that help to design, implement, or adapt an artistic performance, or interactive installation. Stimulating brain activity can also be done internally. Brain activity can be voluntarily manipulated and changes can be translated into computer commands to realize an artistic vision. The chapters in this book have been written by researchers in human-computer interaction, brain-computer interaction, neuroscience, psychology and social sciences, often in cooperation with artists using BCI in their work. It is the perfect book for those seeking to learn about brain-computer interfaces used for artistic applications.

Orchestrating Human-Centered Design

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Publisher : Springer Science & Business Media
ISBN 13 : 1447143396
Total Pages : 220 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Orchestrating Human-Centered Design by : Guy Boy

Download or read book Orchestrating Human-Centered Design written by Guy Boy and published by Springer Science & Business Media. This book was released on 2012-10-17 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: The time has come to move into a more humanistic approach of technology and to understand where our world is moving to in the early twenty-first century. The design and development of our future products needs to be orchestrated, whether they be conceptual, technical or organizational. Orchestrating Human-Centered Design presents an Orchestra model that attempts to articulate technology, organizations and people. Human-centered design (HCD) should not be limited to local/short-term/linear engineering, but actively focus on global/long-term/non-linear design, and constantly identify emergent properties from the use of artifacts. Orchestrating Human-Centered Design results from incremental syntheses of courses the author has given at the Florida Institute of Technology in the HCD PhD program. It is focused on technological and philosophical concepts that high-level managers, technicians and all those interested in the design of artifacts should consider. Our growing software -intensive world imposes better knowledge on cognitive engineering, life-critical systems, complexity analysis, organizational design and management, modeling and simulation, and advanced interaction media, and this well-constructed and informative book provides a road map for this.