Blender Meets Python

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781490351124
Total Pages : 0 pages
Book Rating : 4.3/5 (511 download)

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Book Synopsis Blender Meets Python by : Jordan Kaufman

Download or read book Blender Meets Python written by Jordan Kaufman and published by Createspace Independent Publishing Platform. This book was released on 2013-06-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender Meets Python is an exciting and concise volume that introduces you to the wonderful couple that have been getting along so well for years now, that's right Blender 3D and Python scripting! This first volume will cover a few topics to lay some groundwork, then quickly cover exactly what you need to know to get your first few Python scripts running, then it will train you to get any additional information you will need for any future Python scripting. Finally it closes with a huge bang as an exciting future for 3D Animation is laid out where Machinima will finally break free of it's current limitations and become a production quality approach using Blender 3D. They even invite you personally to join in their project "Puppet Smoothie" that will need much help from Python script coders just like you!

Python Scripting in Blender

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1803243279
Total Pages : 360 pages
Book Rating : 4.8/5 (32 download)

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Book Synopsis Python Scripting in Blender by : Paolo Acampora

Download or read book Python Scripting in Blender written by Paolo Acampora and published by Packt Publishing Ltd. This book was released on 2023-06-09 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to use Python scripts in Blender 3.3 to automate tasks, optimize your workflow, think like a 3D programmer, and start creating your tools quickly Purchase of the print or Kindle book includes a free PDF eBook Key Features Discover ready-to-go scripts that provide a clear solution to your problems Find out how to automate repetitive tasks in an efficient way Extend Blender’s actions and user interface with your code Book DescriptionBlender, a powerful open source 3D software, can be extended and powered up using the Python programming language. This book teaches you how to automate laborious operations using scripts, and expand the set of available commands, graphic interfaces, tools, and event responses, which will enable you to add custom features to meet your needs and bring your creative ideas to life. The book begins by covering essential Python concepts and showing you how to create a basic add-on. You’ll then gain a solid understanding of the entities that affect the look of Blender’s objects such as modifiers, constraints, and materials. As you advance, you’ll get to grips with the animation system in Blender and learn how to set up its behavior using Python. The examples, tools, patterns, and best practices present throughout the book will familiarize you with the Python API and build your knowledge base, along with enabling you to produce valuable code that empowers the users and is ready for publishing or production. By the end of this book, you’ll be able to successfully design add-ons that integrate seamlessly with the software and its ecosystem.What you will learn Understand the principles of 3D and programming, and learn how they operate in Blender Build engaging and navigation-friendly user interfaces that integrate with the native look and feel Respect coding guidelines and deliver readable and compliant code without the loss of originality Package your extensions into a complete add-on, ready for installation and distribution Create interactive tools with a direct response to the user’s action Code comfortably and safely using version control Who this book is for This book is for Blender users who want to expand their skills and learn scripting, technical directors looking to automate laborious tasks, and professionals and hobbyists who want to learn more about the Python architecture underlying the Blender interface. Prior experience with Blender is a prerequisite, along with a basic understanding of the Python syntax—however, the book does provide quick explanations to bridge potential gaps in your background knowledge.

Learning Blender Python

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Author :
Publisher :
ISBN 13 :
Total Pages : 138 pages
Book Rating : 4.6/5 (81 download)

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Book Synopsis Learning Blender Python by : Arthatama Yusuf

Download or read book Learning Blender Python written by Arthatama Yusuf and published by . This book was released on 2020-02-16 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a book for blender 3d users that would like to upgrade their skills in python scripting. The problem is, not all of them knew anything about programming and most of books out there tends to assume that the readers know anything about their books. This book is written by an ex beginner, so it will appeal for other beginners in blender python.This book will guide you to take your first steps in understanding how python works in blender. As you progress through the pages, your knowledge of blender python will increase, starting from how to use the user interface, to learning python, until you can create your own add on script.As I have said before, this book is written by a former newbie, this will may not make you a master of blender python, but it will be enough for any beginners to start their own add on script.This book is not heavy on the technical terms of programming, but instead it will guide the readers through the necessary path similar to the writer's path in studying python. But it will be a simpler path than the writer have taken, and more systematic.

Blender: Python Scripting

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Author :
Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (113 download)

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Book Synopsis Blender: Python Scripting by :

Download or read book Blender: Python Scripting written by and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Make Blender better by harnessing the power of Python. Whether you're an artist or a developer, scripting is a great selling point to add to your resume. Once you master the basics, you can automate time-consuming modeling and animation tasks, customize the Blender interface, or even package to share or sell your enhancements to other users. Patrick W. Crawford shows how to use Blender's built-in Python console window and the bpy library to create simple one-line scripts, create custom panels and menus, and build and package add-ons. These techniques will take your Blender skills to the next level and help you enter an exciting new world of Python programming.

The Blender Python API

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Author :
Publisher : Apress
ISBN 13 : 1484228022
Total Pages : 150 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis The Blender Python API by : Chris Conlan

Download or read book The Blender Python API written by Chris Conlan and published by Apress. This book was released on 2017-06-14 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand Blender's Python API to allow for precision 3D modeling and add-on development. Follow detailed guidance on how to create precise geometries, complex texture mappings, optimized renderings, and much more. This book is a detailed, user-friendly guide to understanding and using Blender’s Python API for programmers and 3D artists. Blender is a popular open source 3D modeling software used in advertising, animation, data visualization, physics simulation, photorealistic rendering, and more. Programmers can produce extremely complex and precise models that would be impossible to replicate by hand, while artists enjoy numerous new community-built add-ons. The Blender Python API is an unparalleled programmable visualization environment. Using the API is made difficult due to its complex object hierarchy and vast documentation. Understanding the Blender Python API clearly explains the interface. You will become familiar with data structures and low-level concepts in both modeling and rendering with special attention given to optimizing procedurally generated models. In addition, the book: Discusses modules of the API as analogs to human input modes in Blender Reviews low-level and data-level manipulation of 3D objects in Blender Python Details how to deploy and extend projects with external libraries Provides organized utilities of novel and mature API abstractions for general use in add-on development What You’ll Learn Generate 3D data visualizations in Blender to better understand multivariate data and mathematical patterns. Create precision object models in Blender of architectural models, procedurally generated landscapes, atomic models, etc. Develop and distribute a Blender add-on, with special consideration given to careful development practices Pick apart Blender’s 3D viewport and Python source code to learn about API behaviors Develop a practical knowledge of 3D modeling and rendering concepts Have a practical reference to an already powerful and vast API Who This Book Is For Python programmers with an interest in data science, game development, procedural generation, and open-source programming as well as programmers of all types with a need to generate precise 3D models. Also for 3D artists with an interest in programming or with programming experience and Blender artists regardless of programming experience.

Blender: Python Scripting

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Author :
Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (111 download)

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Book Synopsis Blender: Python Scripting by :

Download or read book Blender: Python Scripting written by and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Extend the possibilities for animation in Blender with Python scripting. Learn how to script common animation tasks, customize the interface, and even build add-ons to sell to other users.

Blender 2.49 Scripting

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Author :
Publisher : Packt Pub Limited
ISBN 13 : 9781849510400
Total Pages : 275 pages
Book Rating : 4.5/5 (14 download)

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Book Synopsis Blender 2.49 Scripting by : Michel Anders

Download or read book Blender 2.49 Scripting written by Michel Anders and published by Packt Pub Limited. This book was released on 2010 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: The focus of the book is on practical problems and how to solve them in Python. The examples given are useful programs that try to solve real-world needs. Each chapter revolves around a single concept giving several examples gradually growing in difficulty. Each section analyses the problem first before diving into coding and gives extensive background information to enable the reader to generalize from the specific problem to a wider range of challenges. The sample code is provided as fully working examples with all key issues extensively highlighted. All sample programs are clear and concise yet nothing essential is left out and the programming style focuses on readability rather than on stylistic rigor or efficiency. This book is for users comfortable with Blender as a modeling and rendering tool who want to expand their skills to include Blender scripting to automate laborious tasks and achieve results otherwise impossible. Blender experience is essential as is some experience in Python programming.

Mastering Blender

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118059735
Total Pages : 648 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Mastering Blender by : Tony Mullen

Download or read book Mastering Blender written by Tony Mullen and published by John Wiley & Sons. This book was released on 2011-02-02 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You’ll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender's modeling, texturing, animation, and visual effects tools in a professional environment. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Python Scripting for Blender

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Author :
Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (112 download)

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Book Synopsis Python Scripting for Blender by : Patrick Crawford

Download or read book Python Scripting for Blender written by Patrick Crawford and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Blender Scripting with Python

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Author :
Publisher : No Starch Press
ISBN 13 : 159327873X
Total Pages : 0 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Blender Scripting with Python by : Isabel Lupiani

Download or read book Blender Scripting with Python written by Isabel Lupiani and published by No Starch Press. This book was released on 2018-11-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Blender 2.49 Scripting

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Author :
Publisher :
ISBN 13 :
Total Pages : 292 pages
Book Rating : 4.:/5 (671 download)

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Book Synopsis Blender 2.49 Scripting by : Michel J. Anders

Download or read book Blender 2.49 Scripting written by Michel J. Anders and published by . This book was released on 2010 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: The focus of the book is on practical problems and how to solve them in Python. The examples given are useful programs that try to solve real-world needs. Each chapter revolves around a single concept giving several examples gradually growing in difficulty. Each section analyses the problem first before diving into coding and gives extensive background information to enable the reader to generalize from the specific problem to a wider range of challenges. The sample code is provided as fully working examples with all key issues extensively highlighted. All sample programs are clear and concise yet nothing essential is left out and the programming style focuses on readability rather than on stylistic rigor or efficiency. This book is for users comfortable with Blender as a modeling and rendering tool who want to expand their skills to include Blender scripting to automate laborious tasks and achieve results otherwise impossible. Blender experience is essential as is some experience in Python programming.

Python in Blender

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781540315588
Total Pages : 298 pages
Book Rating : 4.3/5 (155 download)

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Book Synopsis Python in Blender by : George Duckett

Download or read book Python in Blender written by George Duckett and published by Createspace Independent Publishing Platform. This book was released on 2016-11-10 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you have a question about Python in Blender this is the book with the answers. Python in Blender: Questions and Answers takes some of the best questions and answers asked on the blender.stackexchange.com website. You can use this book to look up commonly asked questions, browse questions on a particular topic, compare answers to common topics, check out the original source and much more. This book has been designed to be very easy to use, with many internal references set up that makes browsing in many different ways possible. Topics covered include: Scripting, Game Engines, Properties, Add Ons, Operators, Objects, Interface, Rendering, Materials, Meshes, Command Line, Modeling, Vertices, 3D View, Animation, Drivers, Cycles, Customization, Armature, Logic Bricks, Path, Particles, Transforms, Modifiers and many more."

Python Programming for Beginners - Book 3

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Author :
Publisher : Richard Hawkins
ISBN 13 :
Total Pages : 120 pages
Book Rating : 4./5 ( download)

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Book Synopsis Python Programming for Beginners - Book 3 by : Richard Hawkins

Download or read book Python Programming for Beginners - Book 3 written by Richard Hawkins and published by Richard Hawkins. This book was released on 2020-12-27 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Beginner's Guide Offers You the Easiest Way to Learn Everything About Python! Dear reader, Are you interested in Computer Science? Would you like to develop strong skills in Python programming? If you are reading this, it means that you already made a first step towards achieving that goal. It also means that you have a desire to learn, and this guide has the means to give you all the knowledge you are hungry for. Other guides you can find on the market focus too much on a pure theory and have a theoretical approach that is hard to understand. This guide aims to deliver the needed knowledge through practical exercises and unique coding techniques. With this guide in your hands, you will quickly learn everything you need to know about Python and successfully acquire the skills necessary for Python programming. Here's what this guide can offer you: - Basics of programming with Python - Guide to essential programming tools and techniques - How to get everything up and running - Practical techniques and exercises - Guide for making your first program It doesn't even matter if you never wrote a single line of code in your life because this guide is made specifically for beginners. Everything you need to learn is presented through step-by-step directions and easy to digest topics. Here is what else you will learn: - The basics of data types, variables, and structures - Working with Python iterators, generators, and descriptors - How to make unique and useful programs - Basic hacking with the help of Python code - Applications and methods of data analysis - Regular Expressions in Python - How to automate boring stuff quickly If you want an easy way to acquire Python programming skills and knowledge about data science, all you have to do is to follow the easy step-by-step instructions and exercises found in this guide. So what are you waiting for? Scroll up, click on "Buy Now with 1-Click", and Get Your Copy Now!

3D Scientific Visualization with Blender

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Author :
Publisher : Morgan & Claypool Publishers
ISBN 13 : 1627056130
Total Pages : 125 pages
Book Rating : 4.6/5 (27 download)

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Book Synopsis 3D Scientific Visualization with Blender by : Brian R. Kent

Download or read book 3D Scientific Visualization with Blender written by Brian R. Kent and published by Morgan & Claypool Publishers. This book was released on 2014-04-01 with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book written on using Blender (an open-source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering that pertain to the sciences via step-by-step guided tutorials. Any time you see an awesome science animation in the news, you will now know how to develop exciting visualizations and animations with your own data. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modeling for different visualization scenarios in the physical sciences. This includes guides and tutorials for: understanding and manipulating the interface; generating 3D models; understanding lighting, animation, and camera control; and scripting data import with the Python API. The agility of Blender and its well organized Python API make it an exciting and unique visualization suite every modern scientific/engineering workbench should include. Blender provides multiple scientific visualizations including: solid models/surfaces/rigid body simulations; data cubes/transparent/translucent rendering; 3D catalogs; N-body simulations; soft body simulations; surface/terrain maps; and phenomenological models. The possibilities for generating visualizations are considerable via this ever growing software package replete with a vast community of users providing support and ideas.

Learning Blender

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 013659042X
Total Pages : 630 pages
Book Rating : 4.1/5 (365 download)

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Book Synopsis Learning Blender by : Oliver Villar

Download or read book Learning Blender written by Oliver Villar and published by Addison-Wesley Professional. This book was released on 2021-04-27 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and some almost fully rewritten chapters to showcase more modern workflows. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website ( blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you're done, you'll be ready to create outstanding characters for all media -- and you'll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender's updated user interface and navigation Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading in both Cycles and EEVEE (the new real-time render engine included in Blender) Create your character's skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender's compositing nodes Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Introducing Character Animation with Blender

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118058569
Total Pages : 840 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Introducing Character Animation with Blender by : Tony Mullen

Download or read book Introducing Character Animation with Blender written by Tony Mullen and published by John Wiley & Sons. This book was released on 2011-06-09 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt: Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Mastering Blender, 2nd Edition

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Author :
Publisher :
ISBN 13 :
Total Pages : 704 pages
Book Rating : 4.:/5 (113 download)

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Book Synopsis Mastering Blender, 2nd Edition by : Tony Mullen

Download or read book Mastering Blender, 2nd Edition written by Tony Mullen and published by . This book was released on 2012 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt: New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.