The Virgin Book of Killer Sudoku

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Author :
Publisher : Random House
ISBN 13 : 0753511584
Total Pages : 146 pages
Book Rating : 4.7/5 (535 download)

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Book Synopsis The Virgin Book of Killer Sudoku by : Virgin Books

Download or read book The Virgin Book of Killer Sudoku written by Virgin Books and published by Random House. This book was released on 2006 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you thought Sudoku was difficult, wait until you try Killer Sudoku! The next step up from normal Sudoku, the Killer puzzles use the same grid as Sudoku and require the reader to fill in the numbers 1 to 9 as before. But this time the numbers in the outlined boxes must also all add up to a specific number. Already hugely popular in the national press, the puzzles are a must for Sudoku fans. With five difficulty ratings, from 'very easy' to 'deadly', the 100 brand new Killer Sudoku puzzles in this book will provide a challenge to the most ardent Sudoku addict.

The Number Sense

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Author :
Publisher : OUP USA
ISBN 13 : 0199753873
Total Pages : 339 pages
Book Rating : 4.1/5 (997 download)

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Book Synopsis The Number Sense by : Stanislas Dehaene

Download or read book The Number Sense written by Stanislas Dehaene and published by OUP USA. This book was released on 2011-04-29 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Our understanding of how the human brain performs mathematical calculations is far from complete. In The Number Sense, Stanislas Dehaene offers readers an enlightening exploration of the mathematical mind. Using research showing that human infants have a rudimentary number sense, Dehaene suggests that this sense is as basic as our perception of color, and that it is wired into the brain. But how then did we leap from this basic number ability to trigonometry, calculus, and beyond? Dehaene shows that it was the invention of symbolic systems of numerals that started us on the climb to higher mathematics. Tracing the history of numbers, we learn that in early times, people indicated numbers by pointing to part of their bodies, and how Roman numerals were replaced by modern numbers. On the way, we also discover many fascinating facts: for example, because Chinese names for numbers are short, Chinese people can remember up to nine or ten digits at a time, while English-speaking people can only remember seven. A fascinating look at the crossroads where numbers and neurons intersect, The Number Sense offers an intriguing tour of how the structure of the brain shapes our mathematical abilities, and how math can open up a window on the human mind"--Provided by publisher.

Hello, Android

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680503642
Total Pages : 317 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Hello, Android by : Ed Burnette

Download or read book Hello, Android written by Ed Burnette and published by Pragmatic Bookshelf. This book was released on 2015-05-04 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Google Android dominates the mobile market, and by targeting Android, your apps can run on most of the phones and tablets in the world. This new fourth edition of the #1 book for learning Android covers all modern Android versions from Android 4.1 through Android 5.0. Freshly added material covers new Android features such as Fragments and Google Play Services. Android is a platform you can't afford not to learn, and this book gets you started. Android is a software toolkit for mobile phones and tablets, created by Google. It's inside more than a billion devices, making Android the number one platform for application developers. Your own app could be running on all those devices! Getting started developing with Android is easy. You don't even need access to an Android phone, just a computer where you can install the Android SDK and the emulator that comes with it. Within minutes, Hello, Android gets you creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Ultimate Tic-Tac-Toe game. By gradually adding features to the game, you'll learn about many aspects of Android programming, such as creating animated user interfaces, playing music and sound effects, building location-based services (including GPS and cell-tower triangulation), and accessing web services. You'll also learn how to publish your applications to the Google Play Store. This fourth edition of the bestselling Android classic has been revised for Android 4.1-4.3 (Jelly Bean), 4.4 (KitKat), and Android 5.0 (Lollipop). Topics have been streamlined and simplified based on reader feedback, and every page and example has been reviewed and updated for compatibility with the latest versions of Android. If you'd rather be coding than reading about coding, this book is for you.

Games, Puzzles, and Computation

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Author :
Publisher : CRC Press
ISBN 13 : 1439865051
Total Pages : 250 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Games, Puzzles, and Computation by : Robert A. Hearn

Download or read book Games, Puzzles, and Computation written by Robert A. Hearn and published by CRC Press. This book was released on 2009-06-30 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation-quite different from the usual models of automata and circuits-offering a new way of thinking about computation. The appen

Puzzlewright Guide to Solving Sudoku

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Author :
Publisher : Puzzlewright
ISBN 13 : 9781402799457
Total Pages : 0 pages
Book Rating : 4.7/5 (994 download)

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Book Synopsis Puzzlewright Guide to Solving Sudoku by : Frank Longo

Download or read book Puzzlewright Guide to Solving Sudoku written by Frank Longo and published by Puzzlewright. This book was released on 2012-09-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sudoku designers the world over will weep and gnash their teeth at the revelations in this comprehensive guide to cracking the addictive puzzles--but solvers will find it absolutely invaluable as they seek to improve their skills. Even experts don't know all these tricks: hidden pairs, naked pairs, X-wings, jellyfish, squirmbag, bivalue and bilocation graphs, and chains, plus the exclusive Gordonian logic methods that turn the toughest puzzles into a breeze. There are hundreds of sudoku to practice on. A special addition is a reprint of the very first sudoku ever published "

Learning to Play

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Author :
Publisher : Springer Nature
ISBN 13 : 3030592383
Total Pages : 330 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Learning to Play by : Aske Plaat

Download or read book Learning to Play written by Aske Plaat and published by Springer Nature. This book was released on 2020-12-23 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.

Object-Based Image Analysis

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3540770585
Total Pages : 804 pages
Book Rating : 4.5/5 (47 download)

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Book Synopsis Object-Based Image Analysis by : Thomas Blaschke

Download or read book Object-Based Image Analysis written by Thomas Blaschke and published by Springer Science & Business Media. This book was released on 2008-08-09 with total page 804 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together a collection of invited interdisciplinary persp- tives on the recent topic of Object-based Image Analysis (OBIA). Its c- st tent is based on select papers from the 1 OBIA International Conference held in Salzburg in July 2006, and is enriched by several invited chapters. All submissions have passed through a blind peer-review process resulting in what we believe is a timely volume of the highest scientific, theoretical and technical standards. The concept of OBIA first gained widespread interest within the GIScience (Geographic Information Science) community circa 2000, with the advent of the first commercial software for what was then termed ‘obje- oriented image analysis’. However, it is widely agreed that OBIA builds on older segmentation, edge-detection and classification concepts that have been used in remote sensing image analysis for several decades. Nevert- less, its emergence has provided a new critical bridge to spatial concepts applied in multiscale landscape analysis, Geographic Information Systems (GIS) and the synergy between image-objects and their radiometric char- teristics and analyses in Earth Observation data (EO).

The Golden Ticket

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Author :
Publisher : Princeton University Press
ISBN 13 : 0691175780
Total Pages : 188 pages
Book Rating : 4.6/5 (911 download)

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Book Synopsis The Golden Ticket by : Lance Fortnow

Download or read book The Golden Ticket written by Lance Fortnow and published by Princeton University Press. This book was released on 2017-02-28 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: The computer science problem whose solution could transform life as we know it The P-NP problem is the most important open problem in computer science, if not all of mathematics. Simply stated, it asks whether every problem whose solution can be quickly checked by computer can also be quickly solved by computer. The Golden Ticket provides a nontechnical introduction to P-NP, its rich history, and its algorithmic implications for everything we do with computers and beyond. Lance Fortnow traces the history and development of P-NP, giving examples from a variety of disciplines, including economics, physics, and biology. He explores problems that capture the full difficulty of the P-NP dilemma, from discovering the shortest route through all the rides at Disney World to finding large groups of friends on Facebook. The Golden Ticket explores what we truly can and cannot achieve computationally, describing the benefits and unexpected challenges of this compelling problem.

Artificial Intelligence: A Systems Approach

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Author :
Publisher : Jones & Bartlett Learning
ISBN 13 : 9781449631154
Total Pages : 522 pages
Book Rating : 4.6/5 (311 download)

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Book Synopsis Artificial Intelligence: A Systems Approach by : M. Tim Jones

Download or read book Artificial Intelligence: A Systems Approach written by M. Tim Jones and published by Jones & Bartlett Learning. This book was released on 2008-12-26 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers students and AI programmers a new perspective on the study of artificial intelligence concepts. The essential topics and theory of AI are presented, but it also includes practical information on data input & reduction as well as data output (i.e., algorithm usage). Because traditional AI concepts such as pattern recognition, numerical optimization and data mining are now simply types of algorithms, a different approach is needed. This “sensor / algorithm / effecter” approach grounds the algorithms with an environment, helps students and AI practitioners to better understand them, and subsequently, how to apply them. The book has numerous up to date applications in game programming, intelligent agents, neural networks, artificial immune systems, and more. A CD-ROM with simulations, code, and figures accompanies the book.

Mastering Go

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1838555323
Total Pages : 784 pages
Book Rating : 4.8/5 (385 download)

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Book Synopsis Mastering Go by : Mihalis Tsoukalos

Download or read book Mastering Go written by Mihalis Tsoukalos and published by Packt Publishing Ltd. This book was released on 2019-08-29 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher's Note: This edition from 2019 is outdated and is not compatible with the latest version of Go. A new third edition, updated for 2021 and featuring the latest in Go programming, has now been published. Key Features • Second edition of the bestselling guide to advanced Go programming, expanded to cover machine learning, more Go packages and a range of modern development techniques • Completes the Go developer’s education with real-world guides to building high-performance production systems • Packed with practical examples and patterns to apply to your own development work • Clearly explains Go nuances and features to remove the frustration from Go development Book Description Often referred to (incorrectly) as Golang, Go is the high-performance systems language of the future. Mastering Go, Second Edition helps you become a productive expert Go programmer, building and improving on the groundbreaking first edition. Mastering Go, Second Edition shows how to put Go to work on real production systems. For programmers who already know the Go language basics, this book provides examples, patterns, and clear explanations to help you deeply understand Go’s capabilities and apply them in your programming work. The book covers the nuances of Go, with in-depth guides on types and structures, packages, concurrency, network programming, compiler design, optimization, and more. Each chapter ends with exercises and resources to fully embed your new knowledge. This second edition includes a completely new chapter on machine learning in Go, guiding you from the foundation statistics techniques through simple regression and clustering to classification, neural networks, and anomaly detection. Other chapters are expanded to cover using Go with Docker and Kubernetes, Git, WebAssembly, JSON, and more. If you take the Go programming language seriously, the second edition of this book is an essential guide on expert techniques. What you will learn • Clear guidance on using Go for production systems • Detailed explanations of how Go internals work, the design choices behind the language, and how to optimize your Go code • A full guide to all Go data types, composite types, and data structures • Master packages, reflection, and interfaces for effective Go programming • Build high-performance systems networking code, including server and client-side applications • Interface with other systems using WebAssembly, JSON, and gRPC • Write reliable, high-performance concurrent code • Build machine learning systems in Go, from simple statistical regression to complex neural networks Who this book is for Mastering Go, Second Edition is for Go programmers who already know the language basics, and want to become expert Go practitioners. Table of Contents • Go and the Operating System • Understanding Go Internals • Working with Basic Go Data Types • The Uses of Composite Types • How to Enhance Go Code with Data Structures • What You Might Not Know About Go Packages and functions • Reflection and Interfaces for All Seasons • Telling a Unix System What to Do • Concurrency in Go: Goroutines, Channels, and Pipelines • Concurrency in Go: Advanced Topics • Code Testing, Optimization, and Profiling • The Foundations of Network Programming in Go • Network Programming: Building Your Own Servers and Clients • Machine Learning in Go Review "Mastering Go - Second Edition is a must-read for developers wanting to expand their knowledge of the language or wanting to pick it up from scratch" -- Alex Ellis - Founder of OpenFaaS Ltd, CNCF Ambassador

How To Be Clever

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Author :
Publisher : Lulu.com
ISBN 13 : 1257099043
Total Pages : 78 pages
Book Rating : 4.2/5 (57 download)

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Book Synopsis How To Be Clever by : Ben Pridmore

Download or read book How To Be Clever written by Ben Pridmore and published by Lulu.com. This book was released on 2011 with total page 78 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Capablanca

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Publisher :
ISBN 13 : 9781936277025
Total Pages : 0 pages
Book Rating : 4.2/5 (77 download)

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Book Synopsis Capablanca by : Frisco Del Rosario

Download or read book Capablanca written by Frisco Del Rosario and published by . This book was released on 2010-10-16 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jose Raul Capablanca is renowned for his exquisite positional play and flawless endgame technique. But The Chess Machine was also a master of that other way to deliver mate: the attack on the enemy king.In this groundbreaking work, award-winning chess coach and author Frisco Del Rosario shines a long-overdue light on this neglected aspect of Capablanca's record. He illustrates how the Cuban genius used positional concepts to build up irresistible king hunts, embodying the principles of good play advocated by the unequaled teacher, C.J.S. Purdy. The author also identifies an overlooked checkmate pattern - Capablanca's Mate - that aspiring attackers can add to the standard catalogue in Renaud and Kahn's The Art of the Checkmate. As Del Rosario shows, Capablanca has inspired not only generations of players, but also many of the classics of chess literature.Easy to read but chock-full of advice for study and practical play, Capablanca: A Primer of Checkmate fills a gaping hole in our understanding of the third World Champion.

Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times

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Publisher : Krazydad Two Not Touch
ISBN 13 : 9781946855367
Total Pages : 92 pages
Book Rating : 4.8/5 (553 download)

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Book Synopsis Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times by : Jim Bumgardner

Download or read book Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times written by Jim Bumgardner and published by Krazydad Two Not Touch. This book was released on 2020-07-27 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.

Graph Algorithms in the Language of Linear Algebra

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Author :
Publisher : SIAM
ISBN 13 : 9780898719918
Total Pages : 388 pages
Book Rating : 4.7/5 (199 download)

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Book Synopsis Graph Algorithms in the Language of Linear Algebra by : Jeremy Kepner

Download or read book Graph Algorithms in the Language of Linear Algebra written by Jeremy Kepner and published by SIAM. This book was released on 2011-01-01 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: The current exponential growth in graph data has forced a shift to parallel computing for executing graph algorithms. Implementing parallel graph algorithms and achieving good parallel performance have proven difficult. This book addresses these challenges by exploiting the well-known duality between a canonical representation of graphs as abstract collections of vertices and edges and a sparse adjacency matrix representation. This linear algebraic approach is widely accessible to scientists and engineers who may not be formally trained in computer science. The authors show how to leverage existing parallel matrix computation techniques and the large amount of software infrastructure that exists for these computations to implement efficient and scalable parallel graph algorithms. The benefits of this approach are reduced algorithmic complexity, ease of implementation, and improved performance.

Cryptography

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Publisher :
ISBN 13 :
Total Pages : 462 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Cryptography by : Nigel Paul Smart

Download or read book Cryptography written by Nigel Paul Smart and published by . This book was released on 2003 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nigel Smartâ¬"s Cryptography provides the rigorous detail required for advanced cryptographic studies, yet approaches the subject matter in an accessible style in order to gently guide new students through difficult mathematical topics.

The Oxford Companion to Chess

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Author :
Publisher :
ISBN 13 :
Total Pages : 500 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis The Oxford Companion to Chess by : David Hooper

Download or read book The Oxford Companion to Chess written by David Hooper and published by . This book was released on 1996 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: This newly revised edition, by former British Correspondence Chess Chanpion David Hooper, has been called one of the most readable and useful chess reference books available. More than 2,500 entries cover subjects from named openings and strategies to computers and theatre. Illustrated with over 500 chess diagrams, this book will appeal to chess players of all levels.

Research and Development in Intelligent Systems XXV

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Publisher : Springer
ISBN 13 : 9781848821705
Total Pages : 372 pages
Book Rating : 4.8/5 (217 download)

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Book Synopsis Research and Development in Intelligent Systems XXV by : Frans Coenen

Download or read book Research and Development in Intelligent Systems XXV written by Frans Coenen and published by Springer. This book was released on 2008-12-02 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: The papers in this volume are the refereed technical papers presented at AI-2008, the Twenty-eighth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, held in Cambridge in December 2008. They present new and innovative developments in the field, divided into sections on CBR and Classification, AI Techniques, Argumentation and Negotiation, Intelligent Systems, From Machine Learning To E-Learning and Decision Making. The volume also includes the text of short papers presented as posters at the conference. This is the twenty-fifth volume in the Research and Development series. The series is essential reading for those who wish to keep up to date with developments in this important field. The Application Stream papers are published as a companion volume under the title Applications and Innovations in Intelligent Systems XVI.