The Practice Co - Volume Three

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Author :
Publisher : New Luminary Media
ISBN 13 : 9780645287721
Total Pages : 138 pages
Book Rating : 4.2/5 (877 download)

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Book Synopsis The Practice Co - Volume Three by : Liz Milani

Download or read book The Practice Co - Volume Three written by Liz Milani and published by New Luminary Media. This book was released on 2020-11-16 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 2012 I began writing (and designing) short devotional pieces. We posted them on Instagram thinking that our friends and family would politely like them. But to our absolute shock, complete strangers liked them, too. A few years on, and here we are. I never dreamed that Pocket Fuel would turn into this practice and lead me to you. I'm forever grateful for it, no matter how rudimentary and humble our beginnings were.Not too long into our Instagram experiment, we found ourselves asking deeper questions around our faith. Everything we thought we knew; thought we had a handle on; thought was secure and for always; was challenged, questioned, and stripped bare. We experienced tragedy at home, and at work. We quit our jobs as Pastors, and started from scratch (faith and vocation) in our mid thirties. But through what felt like the death of all we thought we knew and would be, we found beauty and community. Our faith has a vibrancy that it was once devoid of. And our questions and doubts? I no-longer feel guilty for having them. They are an active part of my faith.

Level Up Your Life

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Author :
Publisher : Rodale Books
ISBN 13 : 1623365414
Total Pages : 258 pages
Book Rating : 4.6/5 (233 download)

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Book Synopsis Level Up Your Life by : Steve Kamb

Download or read book Level Up Your Life written by Steve Kamb and published by Rodale Books. This book was released on 2016-01-12 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 5 years, Steve Kamb has transformed himself from wanna-be daydreamer into a real-life superhero and actually turned his life into a gigantic video game: flying stunt planes in New Zealand, gambling in a tuxedo at the Casino de Monte-Carlo, and even finding Nemo on the Great Barrier Reef. To help him accomplish all of these goals, he built a system that allowed him to complete quests, take on boss battles, earn experience points, and literally level up his life. If you have always dreamed of adventure and growth but can’t seem to leave your hobbit-hole, Level Up Your Life is for you. Kamb will teach you exactly how to use your favorite video games, books, and movies as inspiration for adventure rather than an escape from the grind of everyday life. Hundreds of thousands of everyday Joes and Jills have joined Steve’s Rebellion through his popular website, NerdFitness.com, and leveled up their lives—losing weight, getting stronger, and living better. In Level Up Your Life, you’ll meet more than a dozen of these members of The Rebellion: men and women, young and old, single and married, from all walks of life who have created superhero versions of themselves to live adventurously and happily. Within this guide, you’ll follow in their footsteps and learn exactly how to: • Create your own “Alter Ego” with real-life super powers • Build your own Epic Quest List, broken into categories and difficulty levels • Hack your productivity habits to start making progress • Train your body for any adventure • Build in rewards and accountability that will actually motivate you to succeed • Travel the world freely (and cheaply) • Recruit the right allies to your side and find powerful mentors for guidance Adventure is out there, and the world needs more heroes. Will you heed the call?

Seven Games: A Human History

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Publisher : W. W. Norton & Company
ISBN 13 : 1324003782
Total Pages : 326 pages
Book Rating : 4.3/5 (24 download)

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Book Synopsis Seven Games: A Human History by : Oliver Roeder

Download or read book Seven Games: A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

SuperBetter

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Publisher : Penguin
ISBN 13 : 0698185501
Total Pages : 274 pages
Book Rating : 4.6/5 (981 download)

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Book Synopsis SuperBetter by : Jane McGonigal

Download or read book SuperBetter written by Jane McGonigal and published by Penguin. This book was released on 2015-09-15 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for “post-traumatic growth” that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier. But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade’s worth of scientific research into the ways all games—including videogames, sports, and puzzles—change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more “gameful” mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games—such as optimism, creativity, courage, and determination—to real-world goals. Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build: • Your ability to control your attention, and therefore your thoughts and feelings • Your power to turn anyone into a potential ally, and to strengthen your existing relationships • Your natural capacity to motivate yourself and super-charge your heroic qualities, like willpower, compassion, and determination SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job. As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You’ll never say that something is “just a game” again.

Fable: The Balverine Order

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Publisher : Penguin
ISBN 13 : 1101464666
Total Pages : 266 pages
Book Rating : 4.1/5 (14 download)

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Book Synopsis Fable: The Balverine Order by : Peter David

Download or read book Fable: The Balverine Order written by Peter David and published by Penguin. This book was released on 2010-10-05 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: The days of magic and adventure are fading away, giving way to the age of industry and science. As the aged last Hero sits upon the throne of Albion, two friends-the privileged Thomas and his loyal servant, John- set out for the East in search of a legendary beast: the vicious, rarely-seen balverine. But their desire for adventure may be their ultimate undoing-because their quarry has just found them...

The Book of Holding (Dungeons & Dragons)

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Author :
Publisher : Clarkson Potter Publishers
ISBN 13 : 1984824619
Total Pages : 146 pages
Book Rating : 4.9/5 (848 download)

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Book Synopsis The Book of Holding (Dungeons & Dragons) by : Official Dungeons & Dragons Licensed

Download or read book The Book of Holding (Dungeons & Dragons) written by Official Dungeons & Dragons Licensed and published by Clarkson Potter Publishers. This book was released on 2020-08-04 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: This officially licensed keepsake journal, lavishly designed with magnetic enclosure and a back pocket, is a must-have for Dungeons & Dragons fans of all levels and ages. Trust this multipurpose journal to stow all your ideas, notes, and to-dos. Highly customizable with five pieces of stunning full-color artwork, The Book of Holding is ideal for capturing character sketches, formulating campaigns, or organizing your everyday thoughts. Whether you're a die-hard dungeon master preparing for your next game session or a part-time player wanting to represent your favorite RPG, this journal is the ultimate companion to your quest.

Build your own 2D Game Engine and Create Great Web Games

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Publisher : Apress
ISBN 13 : 1484209524
Total Pages : 481 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Build your own 2D Game Engine and Create Great Web Games by : Kelvin Sung

Download or read book Build your own 2D Game Engine and Create Great Web Games written by Kelvin Sung and published by Apress. This book was released on 2015-10-13 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own. This book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2D game engine from scratch. The book then derives and analyzes the source code needed to implement thes e concepts based on HTML5, JavaScript, and WebGL. After completing the projects you will understand the core-concepts and implementation details of a typical 2D game engine and you will be familiar with a design and prototyping methodology you can use to create game levels and mechanics that are fun and engaging for players. You will gain insights into the many ways software design and creative design must work together to deliver the best game experiences, and you will have access to a versatile 2D game engine that you can expand upon or utilize directly to build your own 2D games that can be played online from anywhere. • Assists the reader in understanding the core-concepts behind a 2D game engine • Guides the reader in building a functional game engine based on these concepts • Lead s the reader in exploring the interplay between technical design and game experience design • Teaches the reader how to build their own 2D games that can be played across internet via popular browsers

Self-Gamification Happiness Formula

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Author :
Publisher : Independently Published
ISBN 13 : 9781073323258
Total Pages : 485 pages
Book Rating : 4.3/5 (232 download)

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Book Synopsis Self-Gamification Happiness Formula by : Victoria Ichizli-Bartels

Download or read book Self-Gamification Happiness Formula written by Victoria Ichizli-Bartels and published by Independently Published. This book was released on 2019-06-11 with total page 485 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you struggling to motivate yourself to start the day, to work on a project, or maintain a healthy habit? Do you think that happiness is hard earned and reserved only for the "chosen ones"? This book will show you that happiness is close by and available to everyone. It will show you how to not take life too seriously and still be excellent in all you want or have to do. Read the book and learn how to motivate yourself by practicing self-gamification -- a unique self-help approach to implementing game design elements into your life. Master three skill sets to be successful in your self-motivational game design, your projects, and your life: See yourself, the world around you, and your thought processes non-judgmentally, as an anthropologist would do. Identify your dreams and goals, and take action, one small and effortless step at a time, the kaizen way. Apply gamification, that is see and treat whatever you are up to as a game: design, play, and improve your (life) games, and learn to appreciate every step on the way by giving yourself points, badges, stars, and other small symbolic rewards. Apply anthropology, kaizen, and gamification together to practice self-gamification, a unique approach that will help you turn happiness into a lifestyle.

Life Is a Game

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1501359177
Total Pages : 233 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis Life Is a Game by : Edward Castronova

Download or read book Life Is a Game written by Edward Castronova and published by Bloomsbury Publishing USA. This book was released on 2020-09-17 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: What if life is a game? Are you winning? Have you even decided what 'winning' is? Game design could be defined in many ways, but here the term is used to denote the practice of creating choices. Designing a game, in this sense, involves crafting limits, rewards, incentives, and risks in such a way that the person who interacts with the game – the player – makes choices that have consequences. Edward Castronova urges readers to think about the fundamentals of the human condition and compare them to different games that we all know. In some ways, life is like an idle game: providing unchallenging distractions that fit easily into a person's daily routine. In other ways, life is like the game Minesweeper: You poke in different places to learn about what you don't know, taking care to avoid big explosions. Or, life is like a role-playing game: You adopt a persona and speak your part, always seeking adventure. Bringing together questions relating to diverse fields – such as politics, economics, sociology and philosophy - Castronova persuades readers to broaden the scope of game design to answer questions about life's everyday obstacles. The object of this book is to take seriously the idea that life is a game. The goal is not to make readers wealthier or healthier. Its goal is to go on a journey into the human condition, with game design as a guide.

The Hero's Journey

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Publisher :
ISBN 13 : 9781734148220
Total Pages : pages
Book Rating : 4.1/5 (482 download)

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Book Synopsis The Hero's Journey by : James Spahn

Download or read book The Hero's Journey written by James Spahn and published by . This book was released on 2020-03 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Golf is Not a Game of Perfect

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Publisher : Simon and Schuster
ISBN 13 : 1471104583
Total Pages : 239 pages
Book Rating : 4.4/5 (711 download)

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Book Synopsis Golf is Not a Game of Perfect by : Dr. Bob Rotella

Download or read book Golf is Not a Game of Perfect written by Dr. Bob Rotella and published by Simon and Schuster. This book was released on 2012-12-11 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dr Bob Rotella is one of the hottest golfing performance consultants in the world today. Unlike other performance consultants, Rotella goes beyond the usual mental aspects of the game and the reliance on specific techniques. In this extraordinary book, and with his clients, he creates an attitude and a mindset about all aspects of the golfer's game, from mental preparation to competition. And, as some of the world's greatest golfers will attest, the results are spectacular. Filled with charming and insightful stories about golf and the golfers Rotella works with, GOLF IS NOT A GAME OF PERFECT will improve the game of even the most casual weekend player.

Be Your Own Hero

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Publisher :
ISBN 13 : 9781734830200
Total Pages : pages
Book Rating : 4.8/5 (32 download)

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Book Synopsis Be Your Own Hero by : Catherine Owens

Download or read book Be Your Own Hero written by Catherine Owens and published by . This book was released on 2013-11-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Your Dreams Are Still AliveThe decisions we make from our heart, using good guidance and information, are often the best ones. Our culture focuses on reactionary health care rather than proactive life decisions. Often, we wait until there is a crisis before we really address the root cause. This approach can be devastating if we wait too long to choose a positive living environment. The answer is to seek the best quality of life in our aging years.THIS BOOK WILL SHOW YOU HOW TO:?Make proactive, educated decisions versus reactive, crisis-driven decisions?Identify the key influencers and their roles in the decision process?Define independence and what it means to you

Pulp Hero

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Publisher :
ISBN 13 : 9781583660577
Total Pages : 346 pages
Book Rating : 4.6/5 (65 download)

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Book Synopsis Pulp Hero by : Steven S Long

Download or read book Pulp Hero written by Steven S Long and published by . This book was released on 2019-04-27 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Twenties and Thirties were a golden age of adventure as two-fisted heroes and daring explorers came to life in the pages of pulp magazines. Now you can create roleplaying games and characters set in this thrilling era!

The Minds Behind PlayStation 2 Games

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Publisher : McFarland
ISBN 13 : 1476648433
Total Pages : 245 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Minds Behind PlayStation 2 Games by : Patrick Hickey, Jr.

Download or read book The Minds Behind PlayStation 2 Games written by Patrick Hickey, Jr. and published by McFarland. This book was released on 2023-02-09 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring interviews with the creators of 37 popular video games--including SOCOM, Shadow of the Colossus, Tekken Tag Tournament and Sly Cooper--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of the original PlayStation 2 era. Recounting endless hours of painstaking development, the challenges of working with mega publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.

Marvel Multiverse Role-Playing Game

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Publisher : Marvel Entertainment
ISBN 13 : 1302940937
Total Pages : 149 pages
Book Rating : 4.3/5 (29 download)

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Book Synopsis Marvel Multiverse Role-Playing Game by : Matt Forbeck

Download or read book Marvel Multiverse Role-Playing Game written by Matt Forbeck and published by Marvel Entertainment. This book was released on 2022-04-20 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: Play as an existing Marvel Super Hero, or create your own hero (or villain!) and build your own Marvel Multiverse saga with your friends. Characters will be built using stats such as Might, Agility, Resilience, Vigilance, Ego and Logic. Players: 2-6 (or more!) Three standard six-sided dice (3d6) needed for play. Gameplay will be governed by the all-new, all-different D616 system developed exclusively by Marvel! Hint: Rolling 6-1-6 will yield FANTASTIC results! The Playtest Rulebook contains an exciting adventure as well as everything you need to know in order to build a character. Once you've begun your campaign, there will be instructions to drop Marvel a line - Your feedback may be factored into the core rulebook and subsequent releases!

Champions Complete

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Publisher :
ISBN 13 : 9781583661451
Total Pages : 242 pages
Book Rating : 4.6/5 (614 download)

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Book Synopsis Champions Complete by : Derek Hiemforth

Download or read book Champions Complete written by Derek Hiemforth and published by . This book was released on 2019-04-05 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate super roleplaying game returns to reclaim its crown in Champions Complete! All the legendary flexibility and power of the renowned HERO System 6th Edition rules engine, plus all the superhero goodness Champions has been famous for over 30 years, now in one pulse-pounding, senses -shattering, heroic handbook of superpowered action! At 240 pages, Champions Complete includes everything superhero gamers need, and nothing they don't. New players will love the unmatched freedom of Champions that allows them to create and play exactly the hero they imagine. Longtime fans will appreciate the tight, concise new approach, presenting the full game system in a fraction of its former length. CREATE and play the hero that you want. AN excellent purchase for first time players and handy companion for long time players. THE Hero System you know and love, in a condensed and easy to use format. INCLUDES everything a gamemaster needs to create anything from a single session to an extended campaign. Note: This product (Champions Complete/HERO2000) is a stand-alone, moderately priced book for playing Champions: arguably the most popular and longest-running superhero game in roleplaying history. It contains all of the rules necessary to play Champions: The Super Roleplaying Game, with no other book required.

Becoming the Hero of Your Own Life

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Author :
Publisher :
ISBN 13 : 9781634894548
Total Pages : pages
Book Rating : 4.8/5 (945 download)

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Book Synopsis Becoming the Hero of Your Own Life by : Mary Shanesy

Download or read book Becoming the Hero of Your Own Life written by Mary Shanesy and published by . This book was released on 2021-11-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: