Axure RP 6 Prototyping Essentials

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Publisher : Packt Publishing Ltd
ISBN 13 : 1849691657
Total Pages : 504 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis Axure RP 6 Prototyping Essentials by : Ezra Schwartz

Download or read book Axure RP 6 Prototyping Essentials written by Ezra Schwartz and published by Packt Publishing Ltd. This book was released on 2012-01-24 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2. Axure Basics-the User Interface; Getting started; Working with multiple project files; The Axure workspace; Customizing the workspace; The Sitemap pane; Wireframe pages; Flow pages; The Page Properties pane; Page notes; Managing notes; Page interactions; Page formatting; Sketch effects; The Widgets pane; Wireframe Widgets; Flow widgets; Creating your own widget library; Third party widget libraries; The Widget Properties pane; Annotation tab; Annotation fields; Annotation views; Interactions tab; Interactions; Events; Cases; Actions; Formatting tab; Location and size; Font.

Agile Experience Design

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Publisher : New Riders
ISBN 13 : 013286925X
Total Pages : 476 pages
Book Rating : 4.1/5 (328 download)

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Book Synopsis Agile Experience Design by : Lindsay Ratcliffe

Download or read book Agile Experience Design written by Lindsay Ratcliffe and published by New Riders. This book was released on 2011-11-22 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: Agile development methodologies may have started life in IT, but their widespread and continuing adoption means there are many practitioners outside of IT--including designers--who need to change their thinking and adapt their practices. This is the missing book about agile that shows how designers, product managers, and development teams can integrate experience design into lean and agile product development. It equips you with tools, techniques and a framework for designing great experiences using agile methods so you can deliver timely products that are technically feasible, profitable for the business, and desirable from an end-customer perspective. This book will help you successfully integrate your design process on an agile project and feel like part of the agile team. do good design faster by doing just enough, just in time. use design methods from disciplines such as design thinking, customer-centered design, product design, and service design. create successful digital products by considering the needs of the end-customer, the business, and technology. understand the next wave of thinking about continuous design and continuous delivery.

Learning Axure RP Interactive Prototypes

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Publisher : Packt Publishing Ltd
ISBN 13 : 1783552069
Total Pages : 362 pages
Book Rating : 4.7/5 (835 download)

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Book Synopsis Learning Axure RP Interactive Prototypes by : John Henry Krahenbuhl

Download or read book Learning Axure RP Interactive Prototypes written by John Henry Krahenbuhl and published by Packt Publishing Ltd. This book was released on 2015-01-31 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a user experience professional, designer, information architect, or business analyst who wants to gain interactive prototyping skills with Axure, then this book is ideal for you. Some familiarity with Axure is preferred but not essential.

Designing Mobile Apps — Tips And Techniques

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Publisher : Smashing Magazine
ISBN 13 : 3944540239
Total Pages : 218 pages
Book Rating : 4.9/5 (445 download)

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Book Synopsis Designing Mobile Apps — Tips And Techniques by : Clay Allsopp

Download or read book Designing Mobile Apps — Tips And Techniques written by Clay Allsopp and published by Smashing Magazine. This book was released on 2013 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: This eBook provides you with some useful tips and tricks, regardless of whether you're taking your first steps in app design or looking to adopt some best practices from industry pros. To help you broadly position your future app, our authors cover the three biggest platforms: iOS, Android and Windows Mobile. Some step-by-step coding tutorials will take you by the hand, as will exciting new techniques that go beyond the usual. In addition, the eBook features handy cross-platform topics such as prototyping, as well as a field guide to app testing, and advice on marketing your app. TABLE OF CONTENTS - A Guide To iOS App Development For Web Designers - Get Started Writing iOS Apps With RubyMotion - Mobile Prototyping With Axure RP - Creating Realistic iPhone Games With Cocos2D - Mobile Design Practices For Android: Tips And Techniques - C-Swipe: An Ergonomic Solution To Navigation Fragmentation On Android - Windows Phone Design For Developers - A Field Guide To Mobile App Testing - How To Succeed With Your Mobile App

Prototyping

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Publisher : Rosenfeld Media
ISBN 13 : 1933820225
Total Pages : 351 pages
Book Rating : 4.9/5 (338 download)

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Book Synopsis Prototyping by : Todd Zaki Warfel

Download or read book Prototyping written by Todd Zaki Warfel and published by Rosenfeld Media. This book was released on 2009-11-01 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prototyping is a great way to communicate the intent of a design both clearly and effectively. Prototypes help you to flesh out design ideas, test assumptions, and gather real-time feedback from users. With this book, Todd Zaki Warfel shows how prototypes are more than just a design tool by demonstrating how they can help you market a product, gain internal buy-in, and test feasibility with your development team.

Design, User Experience, and Usability: Design Discourse

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Publisher : Springer
ISBN 13 : 3319208861
Total Pages : 691 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis Design, User Experience, and Usability: Design Discourse by : Aaron Marcus

Download or read book Design, User Experience, and Usability: Design Discourse written by Aaron Marcus and published by Springer. This book was released on 2015-07-20 with total page 691 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 9186, 9187, and 9188 constitutes the proceedings of the 4th International Conference on Design, User Experience, and Usability, DUXU 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA, in August 2015, jointly with 13 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 132 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 61 papers included in this volume are organized in topical sections on design thinking, user experience design and usability methods and tools, DUXU management and practice, emotional and persuasion design, and storytelling, narrative and fiction in DUXU.

Wireframing Essentials

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Publisher : Packt Publishing Ltd
ISBN 13 : 1849698554
Total Pages : 153 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis Wireframing Essentials by : Matthew J. Hamm

Download or read book Wireframing Essentials written by Matthew J. Hamm and published by Packt Publishing Ltd. This book was released on 2014-01-24 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: An easy to follow, example-based guide introducing you to the world of user experience design through the author's real world experiences Whether you are looking to become a professional UX Designer, or just need to get the job done, the principles and processes discussed in this book will help you understand how to craft reliably effective and successful design solutions.

Exploring Experience Design

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Publisher : Packt Publishing Ltd
ISBN 13 : 1787120112
Total Pages : 392 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis Exploring Experience Design by : Ezra Schwartz

Download or read book Exploring Experience Design written by Ezra Schwartz and published by Packt Publishing Ltd. This book was released on 2017-08-30 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to unify Customer Experience, User Experience and more to shape lasting customer engagement in a world of rapid change. About This Book An introductory guide to Experience Design that will help you break into XD as a career by gaining A strong foundational knowledge Get acquainted with the various phases of a typical Experience Design workflow Work through the key process and techniques in XD, supported by most of the common use cases Who This Book Is For This book is for designers who wish to enter the field of UX Design, especially Programmers, Content Strategists, and Organizations keen to understand the core concepts of UX Design. What You Will Learn Understand why Experience Design (XD) is at the forefront of business priorities, as organizations race to innovate products and services in order to compete for customers in a global economy driven by technology and change Get motivated by the numerous professional opportunities that XD opens up for practitioners in wide-ranging domains, and by the stories of real XD practitioners Understand what experience is, how experiences are designed, and why they are effective Gain knowledge of user-centered design principles, methodologies, and best practices that will improve your product (digital or physical) Get to know your X's and D's—understand the differences between XD and UX, CX, IxD, IA, SD, VD, PD, and other design practices In Detail We live in an experience economy in which interaction with products is valued more than owning them. Products are expected to engage and delight in order to form the emotional bonds that forge long-term customer loyalty: Products need to anticipate our needs and perform tasks for us: refrigerators order food, homes monitor energy, and cars drive autonomously; they track our vitals, sleep, location, finances, interactions, and content use; recognize our biometric signatures, chat with us, understand and motivate us. Beautiful and easy to use, products have to be fully customizable to match our personal preferences. Accomplishing these feats is easier said than done, but a solution has emerged in the form of Experience design (XD), the unifying approach to fusing business, technology and design around a user-centered philosophy. This book explores key dimensions of XD: Close collaboration among interdisciplinary teams, rapid iteration and ongoing user validation. We cover the processes, methodologies, tools, techniques and best-practices practitioners use throughout the entire product development life-cycle, as ideas are transformed to into positive experiences which lead to perpetual customer engagement and brand loyalty.

Web Form Design

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Publisher : Rosenfeld Media
ISBN 13 : 193382025X
Total Pages : 374 pages
Book Rating : 4.9/5 (338 download)

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Book Synopsis Web Form Design by : Luke Wroblewski

Download or read book Web Form Design written by Luke Wroblewski and published by Rosenfeld Media. This book was released on 2008-05-01 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forms make or break the most crucial online interactions: checkout (commerce), registration (community), data input (participation and sharing), and any task requiring information entry. In Web Form Design, Luke Wroblewski draws on original research, his considerable experience at Yahoo! and eBay, and the perspectives of many of the field's leading designers to show you everything you need to know about designing effective and engaging Web forms.

Seductive Interaction Design

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Publisher : Pearson Education
ISBN 13 : 0132118637
Total Pages : 562 pages
Book Rating : 4.1/5 (321 download)

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Book Synopsis Seductive Interaction Design by : Stephen P. Anderson

Download or read book Seductive Interaction Design written by Stephen P. Anderson and published by Pearson Education. This book was released on 2011-06-13 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: What happens when you’ve built a great website or app, but no one seems to care? How do you get people to stick around long enough to see how your service might be of value? In Seductive Interaction Design, speaker and author Stephen P. Anderson takes a fresh approach to designing sites and interactions based on the stages of seduction. This beautifully designed book examines what motivates people to act. Topics include: AESTHETICS, BEAUTY, AND BEHAVIOR: Why do striking visuals grab our attention? And how do emotions affect judgment and behavior? PLAYFUL SEDUCTION: How do you create playful engagements during the moment? Why are serendipity, arousal, rewards, and other delights critical to a good experience? THE SUBTLE ART OF SEDUCTION: How do you put people at ease through clear and suggestive language? What are some subtle ways to influence behavior and get people to move from intent to action? THE GAME OF SEDUCTION: How do you continue motivating people long after the first encounter? Are there lessons to be gained from learning theories or game design? Principles from psychology are found throughout the book, along with dozens of examples showing how these techniques have been applied with great success. In addition, each section includes interviews with influential web and interaction designers.

A Project Guide to UX Design

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Author :
Publisher : New Riders
ISBN 13 : 0132931729
Total Pages : 558 pages
Book Rating : 4.1/5 (329 download)

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Book Synopsis A Project Guide to UX Design by : Russ Unger

Download or read book A Project Guide to UX Design written by Russ Unger and published by New Riders. This book was released on 2012-03-23 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: User experience design is the discipline of creating a useful and usable Web site or application that’s easily navigated and meets the needs of the site owner and its users. There’s a lot more to successful UX design than knowing the latest Web technologies or design trends: It takes diplomacy, management skills, and business savvy. That’s where the updated edition of this important book comes in. With new information on design principles, mobile and gestural interactions, content strategy, remote research tools and more, you’ll learn to: Recognize the various roles in UX design, identify stakeholders, and enlist their support Obtain consensus from your team on project objectives Understand approaches such as Waterfall, Agile, and Lean UX Define the scope of your project and avoid mission creep Conduct user research in person or remotely, and document your findings Understand and communicate user behavior with personas Design and prototype your application or site Plan for development, product rollout, and ongoing quality assurance

Simple and Usable Web, Mobile, and Interaction Design

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Publisher : New Riders
ISBN 13 : 0321714156
Total Pages : 277 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis Simple and Usable Web, Mobile, and Interaction Design by : Giles Colborne

Download or read book Simple and Usable Web, Mobile, and Interaction Design written by Giles Colborne and published by New Riders. This book was released on 2010-09-16 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a complex world, products that are easy to use win favor with consumers. This is the first book on the topic of simplicity aimed specifically at interaction designers. It shows how to drill down and simplify user experiences when designing digital tools and applications. It begins by explaining why simplicity is attractive, explores the laws of simplicity, and presents proven strategies for achieving simplicity. Remove, hide, organize and displace become guidelines for designers, who learn simplicity by seeing before and after examples and case studies where the results speak for themselves.

Applied Sciences in Graphic Communication and Packaging

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Publisher : Springer
ISBN 13 : 9811076294
Total Pages : 932 pages
Book Rating : 4.8/5 (11 download)

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Book Synopsis Applied Sciences in Graphic Communication and Packaging by : Pengfei Zhao

Download or read book Applied Sciences in Graphic Communication and Packaging written by Pengfei Zhao and published by Springer. This book was released on 2018-01-15 with total page 932 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes a selection of reviewed papers presented at the 49th Conference of the International Circle of Educational Institutes for Graphic Arts Technology and Management & 8th China Academic Conference on Printing and Packaging, which was held on May 14-16, 2017 in Beijing, China. The conference was jointly organized by the Beijing Institute of Graphic Communication, China Academy of Printing Technology, and International Circle of Educational Institutes for Graphic Arts Technology and Management. With eight keynote talks and 200 presented papers on graphic communication and packaging technologies, the event attracted more than 400 scientists. The proceedings cover the latest advances in color science and technology; image processing technology; digital media technology; digital process management technology in packaging; packaging, etc., and will be of interest to university researchers, R&D engineers and graduate students in the graphic arts, packaging, color science, image science, material science, computer science, digital media and network technology.

Design for Ergonomics

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Publisher : Springer Nature
ISBN 13 : 3030335623
Total Pages : 379 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Design for Ergonomics by : Francesca Tosi

Download or read book Design for Ergonomics written by Francesca Tosi and published by Springer Nature. This book was released on 2019-11-21 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the global quality of the design of systems that people interact with during their work activities and daily lives; a quality that involves the globality of people’s experience – physical, sensory, cognitive and emotional. It presents a concise and structured overview of the ergonomic approach to planning, and of methodological and operational tools from ergonomic research that can more directly and concretely contribute to the design process. The book also explores physical ergonomics and cognitive ergonomics, which are essential components of design culture. The final section addresses the main design problems and intervention criteria regarding the design of environments, products and equipment, as well as the design of communication, training and learning interface systems based on digital technologies. The book is chiefly intended for designers and anyone interested in the methods, tools and opportunities for in-depth analysis and development that ergonomics can offer regarding the conception, production and testing of products, environments and services, whether physical or virtual. It also offers a learning resource for professionals and students in Industrial Design and Planning.

Advances in Usability and User Experience

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Publisher : Springer
ISBN 13 : 3030191354
Total Pages : 992 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Advances in Usability and User Experience by : Tareq Ahram

Download or read book Advances in Usability and User Experience written by Tareq Ahram and published by Springer. This book was released on 2019-06-12 with total page 992 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on emerging issues in usability, interface design, human–computer interaction, user experience and assistive technology. It highlights research aimed at understanding human interaction with products, services and systems, and focuses on finding effective approaches for improving user experience. It also discusses key issues in designing and providing assistive devices and services to individuals with disabilities or impairment, to assist mobility, communication, positioning, environmental control and daily living. The book covers modelling as well as innovative design concepts, with a special emphasis on user-centered design, and design for specific populations, particularly the elderly. Virtual reality, digital environments, heuristic evaluation and forms of device interface feedback of (e.g. visual and haptic) are also among the topics covered. Based on the both the AHFE 2019 Conference on Usability & User Experience and the AHFE 2019 Conference on Human Factors and Assistive Technology, held on July 24-28, 2019, Washington D.C., USA, this book reports on cutting-edge findings, research methods and user-centred evaluation approaches.

Software Engineering for Modern Web Applications: Methodologies and Technologies

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Author :
Publisher : IGI Global
ISBN 13 : 1599044943
Total Pages : 402 pages
Book Rating : 4.5/5 (99 download)

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Book Synopsis Software Engineering for Modern Web Applications: Methodologies and Technologies by : Brandon, Daniel M.

Download or read book Software Engineering for Modern Web Applications: Methodologies and Technologies written by Brandon, Daniel M. and published by IGI Global. This book was released on 2008-06-30 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents current, effective software engineering methods for the design and development of modern Web-based applications"--Provided by publisher.

MediaSync

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Publisher : Springer
ISBN 13 : 9783319658391
Total Pages : 0 pages
Book Rating : 4.6/5 (583 download)

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Book Synopsis MediaSync by : Mario Montagud

Download or read book MediaSync written by Mario Montagud and published by Springer. This book was released on 2018-04-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users’ perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences.