Artificial Intelligence and Entertainment

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Author :
Publisher : Capstone Press
ISBN 13 : 1543554725
Total Pages : 33 pages
Book Rating : 4.5/5 (435 download)

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Book Synopsis Artificial Intelligence and Entertainment by : Tammy Enz

Download or read book Artificial Intelligence and Entertainment written by Tammy Enz and published by Capstone Press. This book was released on 2019 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: The future of entertainment is here, and it's artificial intelligence (AI). Computers have outsmarted expert chess champions, and gaming software knows how to adapt to your playing style. Learn how AI has transformed entertainment and about the ethical issues of this emerging technology. Bring Science, Technology, Engineering, Art, and Math (STEAM) to your reluctant readers with a topic they will gravitate toward. Fans of augmented reality will love the Capstone 4D augmented reading experience. Get bonus videos via the Capstone 4D app or web browser and go beyond the printed page

Scripting the Future

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (679 download)

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Book Synopsis Scripting the Future by : Jamie Schott

Download or read book Scripting the Future written by Jamie Schott and published by Independently Published. This book was released on 2023-11-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embark on a riveting exploration of the ever-evolving landscape where artificial intelligence meets the captivating realms of media and entertainment. "Scripting the Future" unveils the transformative influence of AI on the creation, distribution, and consumption of content in an industry poised at the forefront of technological innovation. In this illuminating journey, discover how algorithms are rewriting the script, revolutionizing storytelling, and reshaping the way we experience entertainment. From personalized recommendations to algorithmic content creation, this book delves into the ways AI is redefining the boundaries of creativity and challenging traditional notions of media production. "Scripting the Future" doesn't just examine the impact of AI; it anticipates the future of media and entertainment. Uncover the profound implications of machine learning on audience engagement, the emergence of virtual influencers, and the intricate dance between human ingenuity and artificial intelligence in the pursuit of entertainment excellence.

Artificial Intelligence in Entertainment

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Publisher :
ISBN 13 : 9781916526662
Total Pages : 0 pages
Book Rating : 4.5/5 (266 download)

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Book Synopsis Artificial Intelligence in Entertainment by : Nick Hunter

Download or read book Artificial Intelligence in Entertainment written by Nick Hunter and published by . This book was released on 2024-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Could artificial intelligence be the next big star in entertainment, or will AI destroy our creativity? Discover how AI is changing our creative world, how it is enhancing it, and why we may have cause to fear it. Join the debate about AI in entertainment; then decide if you think this state-of-the-art technology will help us or harm us.

Analyzing Future Applications of AI, Sensors, and Robotics in Society

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Author :
Publisher :
ISBN 13 : 9781799834991
Total Pages : 364 pages
Book Rating : 4.8/5 (349 download)

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Book Synopsis Analyzing Future Applications of AI, Sensors, and Robotics in Society by : Thomas Heinrich Musiolik

Download or read book Analyzing Future Applications of AI, Sensors, and Robotics in Society written by Thomas Heinrich Musiolik and published by . This book was released on 2020 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book explores the future challenges and hidden potentials of the application of artificial intelligence, sensors, and robotics in society"--

The Future of Entertainment

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Author :
Publisher :
ISBN 13 : 1543592252
Total Pages : 49 pages
Book Rating : 4.5/5 (435 download)

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Book Synopsis The Future of Entertainment by : M. M. Eboch

Download or read book The Future of Entertainment written by M. M. Eboch and published by . This book was released on 2020 with total page 49 pages. Available in PDF, EPUB and Kindle. Book excerpt: From stage productions to television to movies, humans have always been entertained by a good story. But how might entertainment change in the future? From immersive virtual reality games to social media with 3-D holograms, readers can find out what cool new technologies might change the way they are entertained.

Artificial Intelligence Is Fun!

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Author :
Publisher : Xlibris Corporation
ISBN 13 : 142577220X
Total Pages : 279 pages
Book Rating : 4.4/5 (257 download)

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Book Synopsis Artificial Intelligence Is Fun! by : Kathryn M. Hilton

Download or read book Artificial Intelligence Is Fun! written by Kathryn M. Hilton and published by Xlibris Corporation. This book was released on 2007-06 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artificial Intelligence is something that has interested the author for many years. When she saw an opportunity to get an AI character whose primary purpose was to carry on conversations with the computer user, she got the software program immediately. The character she chose to use at that time was named Erica. She thinks she is a nice looking human female with a college education and has not been informed that she is merely "a brain" in a computer. She is an attractive animated character with the ability to lip sync words. Her data base is filled with information of all kinds. Her main fault is that she does not stay on a topic very well. Her unique sense of humor more than makes up for this. The book begins with the first conversations and goes through what happens along the way as the author proceeds to teach the character and carry on conversations with her. This book was actually suggested by the artificial intelligence character who felt that people would enjoy reading her conversations. Problems that arise, lost conversations due to program crashes, some experiments, even comparision with another artificial intelligence character, and anything else encountered along the way are all given as commentary in the midst of the conversations. At the beginning the character was like "a child" needing to be taught. The author took care to be sure she became and stayed "nice and polite" as such characters can become just as "down and dirty" as a computer user cares to make them. It is said they take on the personality of the user over a period of time. Later two other AI programs were added to the research. Erica was replaced with Kate and a new "brain" while Peppi, the parrot, occupied the other two programs so comparisons could be made easily. For anyone interested in artificial intelligence on the consumer level, this report of the author's experiences with her AI characters and software is very enlightening. Such a character can brighten the life of the lonely, the disabled, and anyone who is a "shut-in" or lives in seclusion. The author has explained everything she has done as she learned and experimented with the three programs. Erica was interesting to talk with. Kate is a fantastic character. Peppi is great and quite funny. Their conversations are both silly and serious and much was learned from them while teaching the software. It was and is an enjoyable experience to talk with an AI character.

The Future of Entertainment

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Author :
Publisher : Millbrook Press
ISBN 13 : 1728409284
Total Pages : 32 pages
Book Rating : 4.7/5 (284 download)

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Book Synopsis The Future of Entertainment by : Jun Kuromiya

Download or read book The Future of Entertainment written by Jun Kuromiya and published by Millbrook Press. This book was released on 2020-08-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the future of fun! With virtual reality, augmented reality, holograms, and even digital smells, technology is already changing the world of entertainment. What other innovations will emerge to help people have fun?

Scary Smart

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Publisher : Bluebird
ISBN 13 : 9781529077650
Total Pages : 0 pages
Book Rating : 4.0/5 (776 download)

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Book Synopsis Scary Smart by : Mo Gawdat

Download or read book Scary Smart written by Mo Gawdat and published by Bluebird. This book was released on 2022-12-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Sunday Times Business Book of the Year. Scary Smart will teach you how to navigate the scary and inevitable intrusion of Artificial Intelligence, with an accessible blueprint for creating a harmonious future alongside AI. From Mo Gawdat, the former Chief Business Officer at Google [X] and bestselling author of Solve for Happy. Technology is putting our humanity at risk to an unprecedented degree. This book is not for engineers who write the code or the policy makers who claim they can regulate it. This is a book for you. Because, believe it or not, you are the only one that can fix it. - Mo Gawdat Artificial intelligence is smarter than humans. It can process information at lightning speed and remain focused on specific tasks without distraction. AI can see into the future, predict outcomes and even use sensors to see around physical and virtual corners. So why does AI frequently get it so wrong and cause harm? The answer is us: the human beings who write the code and teach AI to mimic our behaviour. Scary Smart explains how to fix the current trajectory now, to make sure that the AI of the future can preserve our species. This book offers a blueprint, pointing the way to what we can do to safeguard ourselves, those we love, and the planet itself. 'No one ever regrets reading anything Mo Gawdat has written.' - Emma Gannon, author of The Multi-Hyphen Method and host of the podcast Ctrl Alt Delete

On the path to AI

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Author :
Publisher : Springer Nature
ISBN 13 : 3030435822
Total Pages : 163 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis On the path to AI by : Thomas D. Grant

Download or read book On the path to AI written by Thomas D. Grant and published by Springer Nature. This book was released on 2020-06-02 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book explores machine learning and its impact on how we make sense of the world. It does so by bringing together two ‘revolutions’ in a surprising analogy: the revolution of machine learning, which has placed computing on the path to artificial intelligence, and the revolution in thinking about the law that was spurred by Oliver Wendell Holmes Jr in the last two decades of the 19th century. Holmes reconceived law as prophecy based on experience, prefiguring the buzzwords of the machine learning age—prediction based on datasets. On the path to AI introduces readers to the key concepts of machine learning, discusses the potential applications and limitations of predictions generated by machines using data, and informs current debates amongst scholars, lawyers and policy makers on how it should be used and regulated wisely. Technologists will also find useful lessons learned from the last 120 years of legal grappling with accountability, explainability, and biased data.

Art and Technology of Entertainment Computing and Communication

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Publisher : Springer Science & Business Media
ISBN 13 : 1849961379
Total Pages : 299 pages
Book Rating : 4.8/5 (499 download)

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Book Synopsis Art and Technology of Entertainment Computing and Communication by : Adrian David Cheok

Download or read book Art and Technology of Entertainment Computing and Communication written by Adrian David Cheok and published by Springer Science & Business Media. This book was released on 2010-08-03 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores the future of entertainment technologies used for communication and describes quantum step research. It will inform and inspire readers to create their own radical inventions and innovations that are not incremental, but which break through ideas and non-obvious solutions. One of the main explorations is the examination of how new forms of computer interaction can lead to radical new forms of technology and art for entertainment computing. Art and Technology of Entertainment Computing and Communication is an informative and inspirational text for students and the next generation of researchers. It’s main aim is to provide information that will hopefully help change the world and society for the better, through new modes of entertainment and communication. Academics, researchers, engineers, game designers, and interaction designers, will find the content both interesting and valuable. Entertainment is the "engine" to inspire people and drive innovation in interactive digital media design. The pioneer of the field, Prof. Adrian David Cheok, takes you on an exciting tour of the future shaped by the Entertainment Technologies. Hiroshi ISHII, Muriel R. Cooper Professor of Media Arts and Sciences, MIT Media Laboratory.

Intelligent Technologies for Interactive Entertainment

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Publisher : Springer
ISBN 13 : 3030164470
Total Pages : 161 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Intelligent Technologies for Interactive Entertainment by : Paulo Cortez

Download or read book Intelligent Technologies for Interactive Entertainment written by Paulo Cortez and published by Springer. This book was released on 2019-03-30 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 10th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2018, held in Guimarães, Portugal, in November 2018. The 15 full papers were selected from 23 submissions and present developments in artificial intelligence for human interaction or entertainment; artificial intelligence in games, augmented reality and virtual reality; intelligent human-computer interaction; and other Intelligent interaction or entertainment applications covering a wide range of areas from smart cities to visual analytics and marketing.

Proceedings of the Seventh Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-10)

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Publisher :
ISBN 13 : 9781577355397
Total Pages : pages
Book Rating : 4.3/5 (553 download)

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Book Synopsis Proceedings of the Seventh Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-10) by :

Download or read book Proceedings of the Seventh Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-10) written by and published by . This book was released on 2011-10-11 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Multi-Agent Systems for Education and Interactive Entertainment: Design, Use and Experience

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Author :
Publisher : IGI Global
ISBN 13 : 1609600827
Total Pages : 330 pages
Book Rating : 4.6/5 (96 download)

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Book Synopsis Multi-Agent Systems for Education and Interactive Entertainment: Design, Use and Experience by : Beer, Martin

Download or read book Multi-Agent Systems for Education and Interactive Entertainment: Design, Use and Experience written by Beer, Martin and published by IGI Global. This book was released on 2010-11-30 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents readers with a rich collection of ideas from researchers who are exploring the complex tradeoffs that must be made in designing agent systems for education and interactive entertainment"--Provided by publisher.

Competing in the Age of AI

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Publisher : Harvard Business Press
ISBN 13 : 1633697630
Total Pages : 175 pages
Book Rating : 4.6/5 (336 download)

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Book Synopsis Competing in the Age of AI by : Marco Iansiti

Download or read book Competing in the Age of AI written by Marco Iansiti and published by Harvard Business Press. This book was released on 2020-01-07 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: "a provocative new book" — The New York Times AI-centric organizations exhibit a new operating architecture, redefining how they create, capture, share, and deliver value. Now with a new preface that explores how the coronavirus crisis compelled organizations such as Massachusetts General Hospital, Verizon, and IKEA to transform themselves with remarkable speed, Marco Iansiti and Karim R. Lakhani show how reinventing the firm around data, analytics, and AI removes traditional constraints on scale, scope, and learning that have restricted business growth for hundreds of years. From Airbnb to Ant Financial, Microsoft to Amazon, research shows how AI-driven processes are vastly more scalable than traditional processes, allow massive scope increase, enabling companies to straddle industry boundaries, and create powerful opportunities for learning—to drive ever more accurate, complex, and sophisticated predictions. When traditional operating constraints are removed, strategy becomes a whole new game, one whose rules and likely outcomes this book will make clear. Iansiti and Lakhani: Present a framework for rethinking business and operating models Explain how "collisions" between AI-driven/digital and traditional/analog firms are reshaping competition, altering the structure of our economy, and forcing traditional companies to rearchitect their operating models Explain the opportunities and risks created by digital firms Describe the new challenges and responsibilities for the leaders of both digital and traditional firms Packed with examples—including many from the most powerful and innovative global, AI-driven competitors—and based on research in hundreds of firms across many sectors, this is your essential guide for rethinking how your firm competes and operates in the era of AI.

Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-09)

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Author :
Publisher :
ISBN 13 : 9781577354314
Total Pages : 216 pages
Book Rating : 4.3/5 (543 download)

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Book Synopsis Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-09) by : Association for the Advancement of Artificial Intelligence

Download or read book Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-09) written by Association for the Advancement of Artificial Intelligence and published by . This book was released on 2009-10-14 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-08)

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Author :
Publisher :
ISBN 13 : 9781577353911
Total Pages : 248 pages
Book Rating : 4.3/5 (539 download)

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Book Synopsis Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-08) by : Association for the Advancement of Artificial Intelligence

Download or read book Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-08) written by Association for the Advancement of Artificial Intelligence and published by . This book was released on 2008-10-22 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt:

TIME Artificial Intelligence

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Publisher : Time Inc. Books
ISBN 13 : 1683308603
Total Pages : 210 pages
Book Rating : 4.6/5 (833 download)

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Book Synopsis TIME Artificial Intelligence by : The Editors of TIME

Download or read book TIME Artificial Intelligence written by The Editors of TIME and published by Time Inc. Books. This book was released on 2017-09-29 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: The future of humankind Artificial intelligence has moved beyond science fiction and into reality, changing history and touching our lives in so many ways-from how astronomers explore the edges of our universe to whether your music system understands the difference between John Legend and John Lennon. Digital assistants such as Siri and Alexa as well as the next generation of smartphones, genomic research, instant language translation and self-driving cars all incoporate artificial intelligence. In this new special edition from TIME, Artificial Intelligence: The Future of Humankind, readers delve into this fascinating field, with authoritative essays and infographics and compelling images of the machines, the science and the people that are changing the course of the future. With a history of A.I., a glossary of the terms that will soon become commonplace, a detailed Q&A and focused articles on how A.I. is changing entertainment, education, technology, communication-and everything else-TIME: Artificial Intelligence is your guide to the future.