Applied Concepts in Microcomputer Graphics

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 396 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Applied Concepts in Microcomputer Graphics by : Bruce A. Artwick

Download or read book Applied Concepts in Microcomputer Graphics written by Bruce A. Artwick and published by Prentice Hall. This book was released on 1985 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: Applications of microcomputer graphics. Display generation basics. Working with display generation hardware. An introduction to peripheral graphics devices. Interactive design elements and intelligence. Design and simulation system interaction. Mathematics and transforms for advanced graphics. High-performance graphics and animation. Business graphics. Foreign and domestic television data. Graphics on the Apple II microcomputer. Graphics on the IBM personal computer.

Computer Graphics

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Publisher : Vikas Publishing House
ISBN 13 : 9325972611
Total Pages : pages
Book Rating : 4.3/5 (259 download)

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Book Synopsis Computer Graphics by : Neeta Nain

Download or read book Computer Graphics written by Neeta Nain and published by Vikas Publishing House. This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This book adopts a conceptual approach to computer graphics, with emphasis on mathematical concepts and their applications. It introduces an abstract paradigm that relates the mathematical concepts with computer graphic techniques and implementation methods. This model is intended to help the reader understand the mathematical concepts and their practical use. However, mathematical complexity has not been allowed to dominate. The haul mark of the book is its profuse solved examples which aid in the understanding of mathematical concepts.The text is supplemented with introduction to various graphics standards, animation, multimedia techniques and fractals. These topics are of immense use in each of the three visual disciplines: modeling transformations, projections and multi-view geometry for computer vision. Geometry of lines, vectors and planes is essential for any geometric computation problem, light and illumination for image-based rendering, and hidden surface removal. Almost every chapter has the working source code to illustrate the concepts, which could be written and used as small programs for better understanding of the topics. A concise appendix of open source OpenGL is also included to showcase programming concepts of computer graphics and visualization.The text is completely platform-independent and the only prerequisite is the knowledge of coordinate geometry and basic algebra. It will be useful both as a text and reference, thus it can easily be used by novices and experienced practitioners alike.

Fundamentals of Computer Graphics

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Publisher : CRC Press
ISBN 13 : 1498785905
Total Pages : 1092 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis Fundamentals of Computer Graphics by : Steve Marschner

Download or read book Fundamentals of Computer Graphics written by Steve Marschner and published by CRC Press. This book was released on 2016-03-29 with total page 1092 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed entirely in four-color to enhance illustrative figures of concepts The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs.

Computer Graphics

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Publisher : CRC Press
ISBN 13 : 1568815808
Total Pages : 562 pages
Book Rating : 4.5/5 (688 download)

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Book Synopsis Computer Graphics by : Jonas Gomes

Download or read book Computer Graphics written by Jonas Gomes and published by CRC Press. This book was released on 2012-04-24 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.

Computer Graphics

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Publisher : Addison Wesley Publishing Company
ISBN 13 : 9780201146561
Total Pages : 702 pages
Book Rating : 4.1/5 (465 download)

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Book Synopsis Computer Graphics by : Rod Salmon

Download or read book Computer Graphics written by Rod Salmon and published by Addison Wesley Publishing Company. This book was released on 1987-01-01 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Graphics

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Author :
Publisher : Technical Publications
ISBN 13 : 9333223347
Total Pages : 380 pages
Book Rating : 4.3/5 (332 download)

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Book Synopsis Computer Graphics by : Atul P. Godse

Download or read book Computer Graphics written by Atul P. Godse and published by Technical Publications. This book was released on 2021-01-01 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book presents comprehensive coverage of fundamental computer graphics concepts in a simple, lucid, and systematic way. It also introduces the popular OpenGL programming language with illustrative examples of the various functions in OpenGL. The book teaches you a wide range of exciting topics such as graphics devices, scan conversion, polygons, segments, 2D and 3D transformations, windowing and clipping, illumination models and shading algorithms, hidden line elimination algorithms, curves and fractals. The book also focuses on modern concepts like animation and gaming.

Principles of Computer Graphics

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Publisher : Springer
ISBN 13 : 9781441947185
Total Pages : 0 pages
Book Rating : 4.9/5 (471 download)

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Book Synopsis Principles of Computer Graphics by : Shalini Govil-Pai

Download or read book Principles of Computer Graphics written by Shalini Govil-Pai and published by Springer. This book was released on 2010-12-01 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Helps readers to develop their own professional quality computer graphics. Hands-on examples developed in OpenGL illustrate key concepts.

The PC Graphics Handbook

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Publisher : CRC Press
ISBN 13 : 0203010531
Total Pages : 1045 pages
Book Rating : 4.2/5 (3 download)

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Book Synopsis The PC Graphics Handbook by : Julio Sanchez

Download or read book The PC Graphics Handbook written by Julio Sanchez and published by CRC Press. This book was released on 2003-02-26 with total page 1045 pages. Available in PDF, EPUB and Kindle. Book excerpt: The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: 2D and 3D graphics programming for Windows and DOS Device-independent graphics Mathematics for computer graphics Graphics algorithms and procedural oper

Advanced Computer Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 1461346061
Total Pages : 1194 pages
Book Rating : 4.4/5 (613 download)

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Book Synopsis Advanced Computer Graphics by : Robert Douglas Parslow

Download or read book Advanced Computer Graphics written by Robert Douglas Parslow and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 1194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer graphics is no longer merely a technique of promise. The case studies in this book prove that it is a technique which has already identified itself with progress in an astonishingly wide range of app lications, to the extent that it has been necessary to group many chapters into sections dealing with specific categories, such as the design of electrical circuits, civil engineering, architecture, nuclear and space science and text editing. In the last couple of years, computer graphics has blossomed out from the stage in which it was confined almost exclusively to the large scale industries of aircraft and automobile engineering. It has also developed additional advantages, mote than the simple idea of doing the same thing more quickly. Now the technique offers entirely new ways of doing old things, with consequent greater efficiency and accuracy; and it also brings a way of doing new things, which were previously not possible. In the introduction to their paper in Part 12, Armit and Forrest state: "We do not discuss those systems which are merely computer versions of existing design methods, but rather those systems which make use of techniques for design which are beyond the possibilities of conventional drafting." Similarly, Ranaweer3; and Leckie end their paper in Part 4 with the comment: "Thus the man and the machine can work as a team to arrive at a solution better than that which can be arrived at by either one alone".

Computer Graphics and Geometric Modeling

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Publisher : Springer Science & Business Media
ISBN 13 : 1461215048
Total Pages : 862 pages
Book Rating : 4.4/5 (612 download)

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Book Synopsis Computer Graphics and Geometric Modeling by : David Salomon

Download or read book Computer Graphics and Geometric Modeling written by David Salomon and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 862 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book for those interested in how modern graphics programs work and how they can generate realistic-looking objects. It emphasises the mathematics behind computer graphics, most of which is included in an appendix. The main topics covered are: scan conversion methods; selecting the best pixels for generating lines, circles and other objects; geometric transformations and projections; translations, rotations, moving in 3D, perspective projections, curves and surfaces; construction, wire-frames, rendering, normals; CRTs, antialiasing, animation, colour, perception, polygons, compression. With its numerous illustrative examples and exercises, the book is ideal for a two-semester course for advanced undergraduates or graduates, while also making a fine reference for professionals in the field.

Microcomputer Graphics

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 334 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Microcomputer Graphics by : Donald Hearn

Download or read book Microcomputer Graphics written by Donald Hearn and published by Prentice Hall. This book was released on 1983 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes How to Create Flat & 3-D Pictures & Graphics, Animated Cartoons & Illustrated BASIC Programs

Computer Graphics

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Publisher : Addison Wesley Publishing Company
ISBN 13 :
Total Pages : 1272 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Computer Graphics by : James D. Foley

Download or read book Computer Graphics written by James D. Foley and published by Addison Wesley Publishing Company. This book was released on 1990 with total page 1272 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive book on computer graphics, with examples in the C programming language. Providing a combination of concepts and practical applications, this book contains algorithms in 2D and 3D graphics for easy implementation, including a close look at the special cases. Over 100 full-color plates and over 700 figures illustrate the techniques.

Computer Graphics Techniques

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Publisher : Springer Science & Business Media
ISBN 13 : 9780387972374
Total Pages : 562 pages
Book Rating : 4.9/5 (723 download)

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Book Synopsis Computer Graphics Techniques by : David F. Rogers

Download or read book Computer Graphics Techniques written by David F. Rogers and published by Springer Science & Business Media. This book was released on 2001-10-31 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the third paper in this chapter, Mike Pratt provides an historical intro duction to solid modeling. He presents the development of the three most freqently used techniques: cellular subdivision, constructive solid modeling and boundary representation. Although each of these techniques devel oped more or less independently, today the designer's needs dictate that a successful system allows access to all of these methods. For example, sculptured surfaces are generally represented using a boundary represen tation. However, the design of a complex vehicle generally dictates that a sculptured surface representation is most efficient for the 'skin' while constructive solid geometry representation is most efficent for the inter nal mechanism. Pratt also discusses the emerging concept of design by 'feature line'. Finally, he addresses the very important problem of data exchange between solid modeling systems and the progress that is being made towards developing an international standard. With the advent of reasonably low cost scientific workstations with rea sonable to outstanding graphics capabilities, scientists and engineers are increasingly turning to computer analysis for answers to fundamental ques tions and to computer graphics for present~tion of those answers. Although the current crop of workstations exhibit quite impressive computational ca pability, they are still not capable of solving many problems in a reasonable time frame, e. g. , executing computational fluid dynamics and finite element codes or generating complex ray traced or radiosity based images. In the sixth chapter Mike Muuss of the U. S.

Computer Graphics Programming

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Publisher : Springer Science & Business Media
ISBN 13 : 3642710794
Total Pages : 672 pages
Book Rating : 4.6/5 (427 download)

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Book Synopsis Computer Graphics Programming by : Günter Enderle

Download or read book Computer Graphics Programming written by Günter Enderle and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 672 pages. Available in PDF, EPUB and Kindle. Book excerpt: TO COMPUTER GRAPHICS BASED ONGKS Part I gives an introduction to basic concepts of computer graph ics and to the principles and concepts of GKS. The aims of this part are twofold: to provide the beginner with an overview of the terminology and concepts of computer graphics, based on GKS, and to give the computer graphics expert an introduc tion to the GKS standard. In the early chapters of this part, the main areas of computer graphics, the various classes of com puter graphics users, the interfaces of GKS and its underlying design concepts are discussed and important terms are defined. The later chapters give an informal introduction to the main concepts of GKS and their interrelationships: output, attributes, coordinate systems, transformations, input, segments, metafile, state lists, and error handling. This introduction to the GKS framework will prepare the ground for the detailed description of 2D GKS functions in Part III and the 3D extensions to GKS in Part IV. 1 WHAT IS COMPUTER GRAPHICS? 1. 1 Defmition of Computer Graphics The Data Processing Vocabulary of the International Organization for Stan dardization (ISO) [ISO 84] defines Computer Graphics as follows: "Methods and techniques for converting data to and from a graphic display via computer. " This definition refers to three basic components of any computer graphics system - namely "data", "computer", and "display".

Microcomputer Graphics and Programming Techniques

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Publisher :
ISBN 13 :
Total Pages : 248 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Microcomputer Graphics and Programming Techniques by : Harry Katzan

Download or read book Microcomputer Graphics and Programming Techniques written by Harry Katzan and published by . This book was released on 1982 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains Computer Graphics in a Language That the Nontechnical Reader Can Easily Understand. Includes Recent Advances in Color Coding

Computer Graphics and Applications

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Author :
Publisher : Chapman & Hall
ISBN 13 : 9780412250903
Total Pages : 174 pages
Book Rating : 4.2/5 (59 download)

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Book Synopsis Computer Graphics and Applications by : Dennis Harris

Download or read book Computer Graphics and Applications written by Dennis Harris and published by Chapman & Hall. This book was released on 1984-01 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hardware; 2-D software; 3-D software; Software standards and GKS; Industrial applications; Art and animation; Microcomputer case studies; Pascal examples; Vector typographic; The computer and colour.

Computer Graphics

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Author :
Publisher : Springer
ISBN 13 : 9783642859649
Total Pages : 532 pages
Book Rating : 4.8/5 (596 download)

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Book Synopsis Computer Graphics by : T.L. Kunii

Download or read book Computer Graphics written by T.L. Kunii and published by Springer. This book was released on 2013-10-03 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an extensive treatise on the most up-to-date advances in computer graphics technology and its applications. Both in business and industrial areas as well as in research and development, you will see in this book an incredible devel opment of new methods and tools for computer graphics. They play essential roles in enhancing the productivity and quality of human work through computer graph ics and applications. Extensive coverage of the diverse world of computer graphics is the privilege of this book, which is the Proceedings of InterGraphics '83. This was a truly interna tional computer graphics conference and exhibit, held in Tokyo, April 11-14, 1983, sponsored by the World Computer Grpphics Association (WCGA) and organized by the Japan Management Association (JMA) in coopera'tion' with ·~CM-SIGGRAPH. InterGraphics has over 15 thousands participants. This book consists of seven Chapters. The first two chapters are on the basics of computer graphics, and the remaining five chapters are dedicated to typical appli cation areas of computer graphics. Chapter 1 contains four papers on "graphics techniques". Techniques to generate jag free images, to simulate digital logic, to display free surfaces and to interact with 3 dimensional (3D) shaded graphics are presented. Chapter 2 covers "graphics standards and 3D models" in five papers. Two papers discuss the CORE standard and the GKS standard. Three papers de scribe various 3D models and their evaluations.