Anime Impact

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Author :
Publisher : Mango Media Inc.
ISBN 13 : 1633537331
Total Pages : 446 pages
Book Rating : 4.6/5 (335 download)

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Book Synopsis Anime Impact by : Chris Stuckmann

Download or read book Anime Impact written by Chris Stuckmann and published by Mango Media Inc.. This book was released on 2018-04-15 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of anime’s masterpieces and game-changers from the 1960s to the present—with contributions from writers, artists, superfans and more. Anime—or Japanese animation—has been popular in Japan since Astro Boy appeared in 1963. Subsequent titles like Speed Racer and Kimba the White Lion helped spread the fandom across the country. In America, a dedicated underground fandom grew through the 80s and 90s, with breakthrough titles like Katsuhiro Otomo’s Akira making their way into the mainstream. Anime Impact explores the iconic anime movies and shows that left a mark on popular culture around the world. Film critic and longtime fan Chris Stuckmann takes readers behind the scenes of legendary titles as well as hidden gems rarely seen outside Japan. Plus anime creators, critics and enthusiasts—including Ready Player One author Ernest Cline, manga artist Mark Crilley, and YouTube star Tristan “Arkada” Gallant—share their stories, insights and insider perspectives.

Manga Impact

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Author :
Publisher : Phaidon Press
ISBN 13 : 9780714857411
Total Pages : 0 pages
Book Rating : 4.8/5 (574 download)

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Book Synopsis Manga Impact by :

Download or read book Manga Impact written by and published by Phaidon Press. This book was released on 2010-12-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An easily accessible A-Z guide to the world of Japanese anime and manga, Manga Impact details everything from world-famous movies to the very latest cutting-edge projects by emerging directors and animators. Thematic essays and directory-style entries on the most influential creators and characters in manga and anime are included in this book that covers acclaimed directors such as Miyazaki Hayao (Spirited Away, Howl's Moving Castle) and Otomo Katsuhiro (Akira), as well as exhaustive background information on myriad TV series, studios and artists such as Pokemon, Studio Ghibli and Tezuka Osamu. Lavishly illustrated with a wealth of iconographic images and presented in a dynamic comic book design, Manga Impact is an essential reference book that will delight newcomers, fanboys and cineastes alike.

The Impact of Akira

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Author :
Publisher : Third Editions
ISBN 13 : 2377842895
Total Pages : 214 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis The Impact of Akira by : Rémi Lopez

Download or read book The Impact of Akira written by Rémi Lopez and published by Third Editions. This book was released on 2020-09-02 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover Katsuhiro Otomo’s visionary work and post-Akira Japanese comic culture. The catalyst of an era, of a world that was unaware of its downfall, Katsuhiro Otomo’s visionary work marked a turning point in the industry. First, in his homeland, Japan, in terms of graphics and plot on an entire generation of post-Akira artists who adopted his attention to detail, his realism and his dizzying views. But above all with his international reach, which threw Japanese comic strips and animations into the limelight in numerous countries, by trampling the rest of the world’s notion that cartoons are exclusively for children. This book dives headfirst into the radioactive culture that is the creative power of Katsuhiro Otomo, from the mangaka’s— already explosive—beginnings, up to winning recognition for Akira. Discover the themes and influences of this fundamentally anti-establishment work by exploring its socio-economic or simply literary aspects. The author of the work analyzes the phenomenon, from its tiny seed to the mighty tree, and reveals why Akira is, above all, a purely Japanese series. This book will provide you with an analysis of the socio-historical context of Akira. It aims to help Western readers to better understand the escence of this graphic and narrative treasure. ABOUT THE AUTHOR Rémi Lopez graduated with a degree in Japanese from Bordeaux III University. In 2004, he cut his teeth as an author when he wrote website columns on video game soundtracks. Two years later, he joined the Gameplay RPG magazine in which he carried out the same task. He then followed the then editor-in-chief, Christophe Brondy, and his entire team to a new project: the monthly Role Playing Game magazine. Rémi wrote The Legend of Final Fantasy VIII and the book on the Original Soundtrack for Pix'n Love publications in 2013.

Anime

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1838714391
Total Pages : 438 pages
Book Rating : 4.8/5 (387 download)

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Book Synopsis Anime by : Jonathan Clements

Download or read book Anime written by Jonathan Clements and published by Bloomsbury Publishing. This book was released on 2019-07-25 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive history of Japanese animation draws on Japanese primary sources and testimony from industry professionals to explore the production and reception of anime, from its origins in Japanese cartoons of the 1920s and 30s to the international successes of companies such as Studio Ghibli and Nintendo, films such as Spirited Away and video game characters such as Pokémon.

Shojo Fashion Manga Art School

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Author :
Publisher : National Geographic Books
ISBN 13 : 160061180X
Total Pages : 0 pages
Book Rating : 4.6/5 (6 download)

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Book Synopsis Shojo Fashion Manga Art School by : Irene Flores

Download or read book Shojo Fashion Manga Art School written by Irene Flores and published by National Geographic Books. This book was released on 2009-11-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Number One Fashion Workshop for Shojo Manga! From 'dos to shoes, how you dress and style your characters says a lot about who they are, before they even utter a word. Whether your story calls for a flashy drama queen or a mousy bookworm, this guide contains everything you need to know to create fabulous shojo manga characters with personality. • The Figure. Follow these simple basics to draw the guys and girls of various body types, in any pose. • The Face. Learn how to draw an endless variety of features. Get the feeling across with facial expressions from a subtle quirk of the mouth to all-out crocodile tears. Then add the perfect hairstyle—the icing on the cake. • The Look. "Shop" from an illustrated gallery of clothing and accessories for every season and occasion, from formal dresses to bunny slippers, with demonstrations and tips on designing your own original fashions. • The Setting. Portray your character's world with demonstrations on how to create classic hangouts like classrooms, coffee shops and bedrooms. Complete with 14 start-to-finish demonstrations for drawing a range of character types, from the girl next door to the punk guy, from single characters to couples and groups, this book will help you bring a world of unique and memorable characters to life...and have lots of fun doing it!

The Soul of Anime

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Author :
Publisher : Duke University Press
ISBN 13 : 0822397552
Total Pages : 386 pages
Book Rating : 4.8/5 (223 download)

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Book Synopsis The Soul of Anime by : Ian Condry

Download or read book The Soul of Anime written by Ian Condry and published by Duke University Press. This book was released on 2013-02-11 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Soul of Anime, Ian Condry explores the emergence of anime, Japanese animated film and television, as a global cultural phenomenon. Drawing on ethnographic research, including interviews with artists at some of Tokyo's leading animation studios—such as Madhouse, Gonzo, Aniplex, and Studio Ghibli—Condry discusses how anime's fictional characters and worlds become platforms for collaborative creativity. He argues that the global success of Japanese animation has grown out of a collective social energy that operates across industries—including those that produce film, television, manga (comic books), and toys and other licensed merchandise—and connects fans to the creators of anime. For Condry, this collective social energy is the soul of anime.

The Anime Ecology

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Author :
Publisher : U of Minnesota Press
ISBN 13 : 1452956944
Total Pages : 568 pages
Book Rating : 4.4/5 (529 download)

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Book Synopsis The Anime Ecology by : Thomas Lamarre

Download or read book The Anime Ecology written by Thomas Lamarre and published by U of Minnesota Press. This book was released on 2018-03-13 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: A major work destined to change how scholars and students look at television and animation With the release of author Thomas Lamarre’s field-defining study The Anime Machine, critics established Lamarre as a leading voice in the field of Japanese animation. He now returns with The Anime Ecology, broadening his insights to give a complete account of anime’s relationship to television while placing it within important historical and global frameworks. Lamarre takes advantage of the overlaps between television, anime, and new media—from console games and video to iOS games and streaming—to show how animation helps us think through television in the contemporary moment. He offers remarkable close readings of individual anime while demonstrating how infrastructures and platforms have transformed anime into emergent media (such as social media and transmedia) and launched it worldwide. Thoughtful, thorough illustrations plus exhaustive research and an impressive scope make The Anime Ecology at once an essential reference book, a valuable resource for scholars, and a foundational textbook for students.

Drawing Anime Faces and Feelings

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Author :
Publisher : Penguin
ISBN 13 : 0593328450
Total Pages : 160 pages
Book Rating : 4.5/5 (933 download)

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Book Synopsis Drawing Anime Faces and Feelings by : Studio Hard Deluxe

Download or read book Drawing Anime Faces and Feelings written by Studio Hard Deluxe and published by Penguin. This book was released on 2020-11-24 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Big facial expressions are essential to anime and manga. They can be much more eloquent than printed words for getting an emotional response out of viewers. However, faces can be challenging. With this book, improve your anime-drawing skills with instruction for facial features and expressions for a wide variety of ages, character types, hair styles and activities. With 800 different facial expressions, you'll be able to draw your character in any emotional situation or with any reaction.

Drawing on Tradition

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Publisher : University of Hawaii Press
ISBN 13 : 0824835891
Total Pages : 218 pages
Book Rating : 4.8/5 (248 download)

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Book Synopsis Drawing on Tradition by : Jolyon Baraka Thomas

Download or read book Drawing on Tradition written by Jolyon Baraka Thomas and published by University of Hawaii Press. This book was released on 2012-10-31 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Manga and anime (illustrated serial novels and animated films) are highly influential Japanese entertainment media that boast tremendous domestic consumption as well as worldwide distribution and an international audience. Drawing on Tradition examines religious aspects of the culture of manga and anime production and consumption through a methodological synthesis of narrative and visual analysis, history, and ethnography. Rather than merely describing the incidence of religions such as Buddhism or Shinto in these media, Jolyon Baraka Thomas shows that authors and audiences create and re-create “religious frames of mind” through their imaginative and ritualized interactions with illustrated worlds. Manga and anime therefore not only contribute to familiarity with traditional religious doctrines and imagery, but also allow authors, directors, and audiences to modify and elaborate upon such traditional tropes, sometimes creating hitherto unforeseen religious ideas and practices. The book takes play seriously by highlighting these recursive relationships between recreation and religion, emphasizing throughout the double sense of play as entertainment and play as adulteration (i.e., the whimsical or parodic representation of religious figures, doctrines, and imagery). Building on recent developments in academic studies of manga and anime—as well as on recent advances in the study of religion as related to art and film—Thomas demonstrates that the specific aesthetic qualities and industrial dispositions of manga and anime invite practices of rendition and reception that can and do influence the ways that religious institutions and lay authors have attempted to captivate new audiences. Drawing on Tradition will appeal to both the dilettante and the specialist: Fans and self-professed otaku will find an engaging academic perspective on often overlooked facets of the media and culture of manga and anime, while scholars and students of religion will discover a fresh approach to the complicated relationships between religion and visual media, religion and quotidian practice, and the putative differences between “traditional” and “new” religions.

Watching Anime, Reading Manga

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Author :
Publisher : Stone Bridge Press
ISBN 13 : 1611725100
Total Pages : 385 pages
Book Rating : 4.6/5 (117 download)

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Book Synopsis Watching Anime, Reading Manga by : Fred Patten

Download or read book Watching Anime, Reading Manga written by Fred Patten and published by Stone Bridge Press. This book was released on 2004-09-01 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anime’s influence can be found in every corner of American media, from film and television to games and graphic arts. And Fred Patten is largely responsible. He was reading manga and watching anime before most of the current generation of fans was born. In fact, it was his active participation in fan clubs and his prolific magazine writing that helped create a market and build American anime fandom into the vibrant community it is today. Watching Anime, Reading Manga gathers together a quarter-century of Patten’s lucid observations on the business of anime, fandom, artists, Japanese society and the most influential titles. Illustrated with original fanzine covers and archival photos. Foreword by Carl Macek (Robotech). Fred Patten lives in Los Angeles. "Watching Anime, Reading Manga is a worthwhile addition to your library; it makes good bathroom browsing, cover-to-cover reading, and a worthwhile reference for writing or researching anime and manga, not to mention a window into the history of fandom in the United States." -- SF Site

A Guide to Manga, Anime and Video Game Cosplay

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Author :
Publisher : White Owl
ISBN 13 : 1526775700
Total Pages : 130 pages
Book Rating : 4.5/5 (267 download)

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Book Synopsis A Guide to Manga, Anime and Video Game Cosplay by : Holly Swinyard

Download or read book A Guide to Manga, Anime and Video Game Cosplay written by Holly Swinyard and published by White Owl. This book was released on 2022-03-18 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you find yourself sat at home wishing you could be in your favorite video game? Or dream of a time when you pretended you were Sailor Moon? Or do you want to embody your Dungeons and Dragons character for real? What’s holding you back? Maybe you need to introduced to cosplay! Cosplay is a phenomenon that is taking over the world. If you haven’t seen it yet, have you not been looking at social media? Cosplay is a mix of exciting craft skills, heady escapism and passion for pop culture that lets you be whoever you want, whenever you want. Cosplay has made its way into TV shows and documentaries, been included as part of film premieres and video game launches, it’s even referenced in the comics, manga and media it comes from! Talk about meta. But what is this super popular hobby? Well, pick up this book, and it’s twin A Guide to Movie and TV Cosplay, to get all the answers. Because it’s more than just dressing up, promise. With a little bit of help from this handy, dandy guide to cosplay, you can get stuck in. Learn about the history of the hobby (it’s been around longer than you’d think!), where it came from and how it got to be the way it is now, get your head around making and designing costumes, find out how about all the amazing skills people are using to make these costumes, and perhaps even try a few yourself. Who knows, you might be rocking out as Astro Boy, Chris Redfield or All Might at the next big comic con! So why not give it a try and play make believe for a day.

Handbook of Research on the Impact of Fandom in Society and Consumerism

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Author :
Publisher : IGI Global
ISBN 13 : 1799810496
Total Pages : 605 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Handbook of Research on the Impact of Fandom in Society and Consumerism by : Wang, Cheng Lu

Download or read book Handbook of Research on the Impact of Fandom in Society and Consumerism written by Wang, Cheng Lu and published by IGI Global. This book was released on 2019-10-25 with total page 605 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fans of specific sports teams, television series, and video games, to name a few, often create subcultures in which to discuss and celebrate their loyalty and enthusiasm for a particular object or person. Due to their strong emotional attachments, members of these fandoms are often quick to voluntarily invest their time, money, and energy into a related product or brand, thereby creating a group of faithful and passionate consumers that play a significant role in multiple domains of contemporary culture. The Handbook of Research on the Impact of Fandom in Society and Consumerism is an essential reference source that examines the cultural and economic effects of the fandom phenomenon through a multidisciplinary lens and shapes an understanding of the impact of fandom on brand building. Featuring coverage on a wide range of topics such as religiosity, cosplay, and event marketing, this publication is ideally designed for marketers, managers, advertisers, brand managers, consumer behavior analysts, product developers, psychologists, entertainment managers, event coordinators, political scientists, anthropologists, academicians, researchers, and students seeking current studies on the global impact of this particularly devoted community.

Transported to Another World

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Author :
Publisher : Stephen Reysen
ISBN 13 : 0997628812
Total Pages : 457 pages
Book Rating : 4.9/5 (976 download)

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Book Synopsis Transported to Another World by : Stephen Reysen

Download or read book Transported to Another World written by Stephen Reysen and published by Stephen Reysen. This book was released on 2021-04-19 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anime/manga (Japanese animation and comics) have been increasing in popularity worldwide for decades. But despite being a global phenomenon, there’s been surprisingly little psychological research formally studying its devoted fanbase. In this book we aim to do just that with an overview of nearly a decade of research by fan psychologists. Otaku and cosplayers, genre preferences, hentai, parasocial connections, motivation, personality, fanship and fandom, stigma, and well-being – this book looks at all of these topics through a psychological lens. Many of these findings are being presented for the first time, without the jargon and messy statistical analyses, but in plain language so it’s accessible to all readers – fans and curious observers alike!

Japanese Visual Culture

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Author :
Publisher : Routledge
ISBN 13 : 1317466993
Total Pages : 446 pages
Book Rating : 4.3/5 (174 download)

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Book Synopsis Japanese Visual Culture by : Mark W. MacWilliams

Download or read book Japanese Visual Culture written by Mark W. MacWilliams and published by Routledge. This book was released on 2014-12-18 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Born of Japan's cultural encounter with Western entertainment media, manga (comic books or graphic novels) and anime (animated films) are two of the most universally recognized forms of contemporary mass culture. Because they tell stories through visual imagery, they vault over language barriers. Well suited to electronic transmission and distributed by Japan's globalized culture industry, they have become a powerful force in both the mediascape and the marketplace.This volume brings together an international group of scholars from many specialties to probe the richness and subtleties of these deceptively simple cultural forms. The contributors explore the historical, cultural, sociological, and religious dimensions of manga and anime, and examine specific sub-genres, artists, and stylistics. The book also addresses such topics as spirituality, the use of visual culture by Japanese new religious movements, Japanese Goth, nostalgia and Japanese pop, "cute" (kawali) subculture and comics for girls, and more. With illustrations throughout, it is a rich source for all scholars and fans of manga and anime as well as students of contemporary mass culture or Japanese culture and civilization.

Understanding Manga and Anime

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 : 0313094489
Total Pages : 356 pages
Book Rating : 4.3/5 (13 download)

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Book Synopsis Understanding Manga and Anime by : Robin E. Brenner

Download or read book Understanding Manga and Anime written by Robin E. Brenner and published by Bloomsbury Publishing USA. This book was released on 2007-06-30 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it is important to understand the media and its cultural nuances. Many librarians have been left adrift, struggling to understand this unique medium while trying to meet patron demands as well as protests. This book gives the novice background information necessary to feel confident in selecting, working with, and advocating for manga and anime collections; and it offers more experienced librarians some fresh insights and ideas for programming and collections. Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it is important to understand the media and its cultural nuances. Many librarians have been left adrift, struggling to understand this unique medium while trying to meet patron demands as well as protests. This book gives the novice background information necessary to feel confident in selecting, working with, and advocating for manga and anime collections; and it offers more experienced librarians some fresh insights and ideas for programming and collections. In 2003 the manga (Japanese comics) market was the fastest growing area of pop culture, with 75-100% growth to an estimated market size of $100 million retail. The growth has continued with a 40-50% sales increase in bookstores in recent years. Teens especially love this highly visual, emotionally charged and action-packed media imported from Japan, and its sister media, anime (Japanese animation); and libraries have begun purchasing both. Chock full of checklists and sidebars highlighting key points, this book includes: a brief history of anime and manga in Japan and in the West; a guide to visual styles and cues; a discussion of common themes and genres unique to manga and anime; their intended audiences; cultural differences in format and content; multicultural trends that manga and anime readers embrace and represent; and programming and event ideas. It also includes genre breakdowns and annotated lists of recommended titles, with a focus on the best titles in print and readily available, particularly those appropriate to preteen and teen readers. Classic and benchmark titles are also mentioned as appropriate. A glossary and a list of frequently asked questions complete the volume.

THE INFLUENCE OF OTAKU CULTURE

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 261 pages
Book Rating : 4./5 ( download)

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Book Synopsis THE INFLUENCE OF OTAKU CULTURE by : DAVID SANDUA

Download or read book THE INFLUENCE OF OTAKU CULTURE written by DAVID SANDUA and published by Independently Published. This book was released on 2023-08-05 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into the fascinating world of Otaku culture with "The Influence of Otaku Culture"! This book is an in-depth and detailed exploration of how the anime and manga subculture, originating in Japan, is redefining the notion of entertainment and making its mark on global culture. From its humble origins in Japan's postwar era, Otaku culture has evolved into a force driving global trends in art, fashion, and entertainment. This book will take you through the history of Otaku culture, its growth and development, and how it has influenced global society. Discover how Otaku culture has revolutionized the entertainment industry, with anime series such as "Attack on Titans," "Naruto" and "My Hero Academia" gaining worldwide acclaim and becoming part of mainstream entertainment. Learn about how anime has inspired artists from around the world to create original artwork and animations that capture the essence of the Otaku aesthetic. But the influence of Otaku culture goes beyond entertainment. Explore how it has impacted fashion, video games, and even politics. Learn about its contribution to the economy, its influence on art and style, and its relevance in an ever-changing globalized world. "The Influence of Otaku Culture" also examines the criticisms and negative stereotypes associated with Otaku culture and the challenges of integrating it into society. It also discusses its role in education and tourism and explores possible future developments of Otaku culture. This book is a must-read for any fan of anime, manga, and Japanese culture, as well as those interested in the sociology of pop culture. Don't miss this opportunity to understand how Otaku culture changes the world!

Anime, Religion and Spirituality

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Author :
Publisher : Equinox Publishing (UK)
ISBN 13 : 9781781791097
Total Pages : 0 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Anime, Religion and Spirituality by : Katharine Buljan

Download or read book Anime, Religion and Spirituality written by Katharine Buljan and published by Equinox Publishing (UK). This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Barely a century has passed since anime (Japanese animation) was first screened to a Western audience. Over time the number of anime genres and generic hybrids have significantly grown. These have been influenced and inspired by various historical and cultural phenomena, one of which - Japanese native religion and spirituality - this book argues is important and dominant. There have always been anime lovers in the West, but today that number is growing exponentially. This is intriguing as many Japanese anime directors and studios initially created works that were not aimed at a Western audience at all. The mutual imbrication of the profane and sacred worlds in anime, along with the profound reciprocal relationship between 'Eastern' (Japanese) and 'Western' (chiefly American) culture in the development of the anime artistic form, form the twin narrative arcs of the book. One of the most significant contributions of this book is the analysis of the employment of spiritual and religious motifs by directors. The reception of this content by fans is also examined. The appeal of anime to aficionados is, broadly speaking, the appeal of the spiritual in a post-religious world, in which personal identity and meaning in life may be crafted from popular cultural texts which offer an immersive and enchanting experience that, for many in the modern world, is more thrilling and authentic than 'real life'. In the past, religions posited that after human existence on earth had ceased, the individual soul would be reincarnated again, or perhaps reside in heaven. In the early twenty-first century, spiritual seekers still desire a life beyond that of everyday reality, and just as passionately believe in the existence of other worlds and the afterlife. However, the other worlds are the fantasy landscapes and outer space settings of anime (and other popular cultural forms), and the afterlife the digital circuitry and electronic impulses of the Internet. These important new understandings of religion and the spiritual underpin anime's status as a major site of new religious and spiritual inspiration in the West, and indeed, the world.