The Expected-Outcome Model of Two-Player Games

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Author :
Publisher : Morgan Kaufmann
ISBN 13 : 1483258955
Total Pages : 113 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis The Expected-Outcome Model of Two-Player Games by : Bruce Abramson

Download or read book The Expected-Outcome Model of Two-Player Games written by Bruce Abramson and published by Morgan Kaufmann. This book was released on 2014-07-10 with total page 113 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Expected-Outcome Model of Two-Player Games deals with the expected-outcome model of two-player games, in which the relative merit of game-tree nodes, rather than board positions, is considered. The ambiguity of static evaluation and the problems it generates in the search system are examined and the development of a domain-independent static evaluator is described. Comprised of eight chapters, this book begins with an overview of the rationale for the mathematical study of games, followed by a discussion on some previous artificial intelligence (AI) research efforts on game-trees. The next section opens with the definition of a node's expected-outcome value as the expected value of the leaves beneath it. The expected-outcome model is outlined, paying particular attention to the expected-outcome value of a game-tree node. This model was implemented on some small versions of tic-tac-toe and Othello. The book also presents results that offer strong support for both the validity of the expected-outcome model and the rationality of its underlying assumptions. This monograph is intended for specialists in AI and computer science.

Game Theory Topics

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Author :
Publisher : SAGE
ISBN 13 : 9780761910169
Total Pages : 84 pages
Book Rating : 4.9/5 (11 download)

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Book Synopsis Game Theory Topics by : Evelyn C. Fink

Download or read book Game Theory Topics written by Evelyn C. Fink and published by SAGE. This book was released on 1998-05-26 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: PLEASE UPDATE SAGE UK AND SAGE INDIA ADDRESSES ON IMPRINT PAGE.

The Mathematics of Various Entertaining Subjects

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Publisher : Princeton University Press
ISBN 13 : 0691171920
Total Pages : 408 pages
Book Rating : 4.6/5 (911 download)

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Book Synopsis The Mathematics of Various Entertaining Subjects by : Jennifer Beineke

Download or read book The Mathematics of Various Entertaining Subjects written by Jennifer Beineke and published by Princeton University Press. This book was released on 2017-09-05 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: The history of mathematics is filled with major breakthroughs resulting from solutions to recreational problems. Problems of interest to gamblers led to the modern theory of probability, for example, and surreal numbers were inspired by the game of Go. Yet even with such groundbreaking findings and a wealth of popular-level books, research in recreational mathematics has often been neglected. The Mathematics of Various Entertaining Subjects now returns with a brand-new compilation of fascinating problems and solutions in recreational mathematics. This latest volume gathers together the top experts in recreational math and presents a compelling look at board games, card games, dice, toys, computer games, and much more. The book is divided into five parts: puzzles and brainteasers, geometry and topology, graph theory, games of chance, and computational complexity. Readers will discover what origami, roulette wheels, and even the game of Trouble can teach about math. Essays contain new results, and the contributors include short expositions on their topic’s background, providing a framework for understanding the relationship between serious mathematics and recreational games. Mathematical areas explored include combinatorics, logic, graph theory, linear algebra, geometry, topology, computer science, operations research, probability, game theory, and music theory. Investigating an eclectic mix of games and puzzles, The Mathematics of Various Entertaining Subjects is sure to entertain, challenge, and inspire academic mathematicians and avid math enthusiasts alike.

Chance, Strategy, and Choice

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Publisher : Cambridge University Press
ISBN 13 : 1107084520
Total Pages : 393 pages
Book Rating : 4.1/5 (7 download)

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Book Synopsis Chance, Strategy, and Choice by : Samuel B. Smith

Download or read book Chance, Strategy, and Choice written by Samuel B. Smith and published by Cambridge University Press. This book was released on 2015-06-29 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games and elections are fundamental activities in society with applications in economics, political science, and sociology. These topics offer familiar, current, and lively subjects for a course in mathematics. This classroom-tested textbook, primarily intended for a general education course in game theory at the freshman or sophomore level, provides an elementary treatment of games and elections. Starting with basics such as gambling, zero-sum and combinatorial games, Nash equilibria, social dilemmas, and fairness and impossibility theorems for elections, the text then goes further into the theory with accessible proofs of advanced topics such as the Sprague-Grundy theorem and Arrow's impossibility theorem. * Uses an integrative approach to probability, game, and social choice theory * Provides a gentle introduction to the logic of mathematical proof, thus equipping readers with the necessary tools for further mathematical studies * Contains numerous exercises and examples of varying levels of difficulty * Requires only a high school mathematical background.

Sample Efficient Multiagent Learning in the Presence of Markovian Agents

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Author :
Publisher : Springer
ISBN 13 : 3319026062
Total Pages : 151 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Sample Efficient Multiagent Learning in the Presence of Markovian Agents by : Doran Chakraborty

Download or read book Sample Efficient Multiagent Learning in the Presence of Markovian Agents written by Doran Chakraborty and published by Springer. This book was released on 2013-09-30 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: The problem of Multiagent Learning (or MAL) is concerned with the study of how intelligent entities can learn and adapt in the presence of other such entities that are simultaneously adapting. The problem is often studied in the stylized settings provided by repeated matrix games (a.k.a. normal form games). The goal of this book is to develop MAL algorithms for such a setting that achieve a new set of objectives which have not been previously achieved. In particular this book deals with learning in the presence of a new class of agent behavior that has not been studied or modeled before in a MAL context: Markovian agent behavior. Several new challenges arise when interacting with this particular class of agents. The book takes a series of steps towards building completely autonomous learning algorithms that maximize utility while interacting with such agents. Each algorithm is meticulously specified with a thorough formal treatment that elucidates its key theoretical properties.

Computers and Games

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Publisher : Springer
ISBN 13 : 3540876081
Total Pages : 287 pages
Book Rating : 4.5/5 (48 download)

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Book Synopsis Computers and Games by : H. Jaap van den Herik

Download or read book Computers and Games written by H. Jaap van den Herik and published by Springer. This book was released on 2008-09-24 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship. The 24 revised full papers presented were carefully reviewed and selected from 40 submissions. The papers cover all aspects of artificial intelligence in computer-game playing dealing with many different research topics, such as cognition, combinatorial game theory, search, knowledge representation, and optimization.

Algorithms - ESA 2007

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Publisher : Springer
ISBN 13 : 3540755209
Total Pages : 782 pages
Book Rating : 4.5/5 (47 download)

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Book Synopsis Algorithms - ESA 2007 by : Lars Arge

Download or read book Algorithms - ESA 2007 written by Lars Arge and published by Springer. This book was released on 2007-09-17 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 15th Annual European Symposium on Algorithms, ESA 2007, held in Eilat, Israel, in October 2007 in the context of the combined conference ALGO 2007. The 63 revised full papers presented together with abstracts of three invited lectures address all current subjects in algorithmics reaching from design and analysis issues of algorithms over to real-world applications and engineering of algorithms in various fields.

U.S. Government Research & Development Reports

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Publisher :
ISBN 13 :
Total Pages : 982 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis U.S. Government Research & Development Reports by :

Download or read book U.S. Government Research & Development Reports written by and published by . This book was released on 1971 with total page 982 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Foundations of Behavioral Economic Analysis

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Publisher : Oxford University Press
ISBN 13 : 0192586513
Total Pages : 459 pages
Book Rating : 4.1/5 (925 download)

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Book Synopsis The Foundations of Behavioral Economic Analysis by : Sanjit Dhami

Download or read book The Foundations of Behavioral Economic Analysis written by Sanjit Dhami and published by Oxford University Press. This book was released on 2019-07-03 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: This fourth volume of The Foundations of Behavioral Economic Analysis covers behavioral game theory. It is an essential guide for advanced undergraduate and postgraduate students seeking a concise and focused text on this important subject, and examines the evidence on classical game theory and several models of behavioral game theory, including level-k and cognitive hierarchy models, quantal response equilibrium, and psychological game theory. This updated extract from Dhami's leading textbook allows the reader to pursue subsections of this vast and rapidly growing field and to tailor their reading to their specific interests in behavioural economics.

Intelligent Systems and Applications

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Publisher : Springer Nature
ISBN 13 : 3030821935
Total Pages : 897 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Intelligent Systems and Applications by : Kohei Arai

Download or read book Intelligent Systems and Applications written by Kohei Arai and published by Springer Nature. This book was released on 2021-08-03 with total page 897 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents Proceedings of the 2021 Intelligent Systems Conference which is a remarkable collection of chapters covering a wider range of topics in areas of intelligent systems and artificial intelligence and their applications to the real world. The conference attracted a total of 496 submissions from many academic pioneering researchers, scientists, industrial engineers, and students from all around the world. These submissions underwent a double-blind peer-review process. Of the total submissions, 180 submissions have been selected to be included in these proceedings. As we witness exponential growth of computational intelligence in several directions and use of intelligent systems in everyday applications, this book is an ideal resource for reporting latest innovations and future of AI. The chapters include theory and application on all aspects of artificial intelligence, from classical to intelligent scope. We hope that readers find the book interesting and valuable; it provides the state-of-the-art intelligent methods and techniques for solving real-world problems along with a vision of the future research.

The Handbook of Rational and Social Choice

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Publisher : Oxford University Press
ISBN 13 : 0199290423
Total Pages : 592 pages
Book Rating : 4.1/5 (992 download)

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Book Synopsis The Handbook of Rational and Social Choice by : Paul Anand

Download or read book The Handbook of Rational and Social Choice written by Paul Anand and published by Oxford University Press. This book was released on 2009-01-15 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume provides an overview of issues arising in work on the foundations of decision theory and social choice. The collection will be of particular value to researchers in economics with interests in utility or welfare, but also to any social scientist or philosopher interested in theories of rationality or group decision-making.

Artificial Intelligence & Games

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Author :
Publisher : A G Printing & Publishing
ISBN 13 :
Total Pages : 390 pages
Book Rating : 4./5 ( download)

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Book Synopsis Artificial Intelligence & Games by : Georgi Togeli

Download or read book Artificial Intelligence & Games written by Georgi Togeli and published by A G Printing & Publishing. This book was released on 2024-09-03 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: As has been pointed out by several industrial game AI developers the lack of behavioral modularity across games and in-game tasks is detrimental for the development of high quality AI [605, 171]. An increasingly popular method for ad-hoc behavior authoring that eliminates the modularity limitations of FSMs and BTs is the utility-based AI approach which can be used for the design of control and decision making systems in games [425, 557]. Following this approach, instances in the game get assigned a particular utility function that gives a value for the importance of the particular instance [10, 169]. For instance, the importance of an enemy being present at a particular distance or the importance of an agent’s health being low in this particular context. Given the set of all utilities available to an agent and all the options it has, utility-based AI decides which is the most important option it should consider at this moment [426]. The utility-based approach is grounded in the utility theory of economics and is based on utility function design. The approach is similar to the design of membership functions in a fuzzy set. A utility can measure anything from observable objective data (e.g., enemy health) to subjective notions such as emotions, mood and threat. The various utilities about possible actions or decisions can be aggregated into linear or non-linear formulas and guide the agent to take decisions based on the aggregated utility. The utility values can be checked every n frames of the game. So while FSMs and BTs would examine one decision at a time, utility-based AI architectures

Handbook of Stochastic Analysis and Applications

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Publisher : CRC Press
ISBN 13 : 9780824706609
Total Pages : 800 pages
Book Rating : 4.7/5 (66 download)

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Book Synopsis Handbook of Stochastic Analysis and Applications by : D. Kannan

Download or read book Handbook of Stochastic Analysis and Applications written by D. Kannan and published by CRC Press. This book was released on 2001-10-23 with total page 800 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to general theories of stochastic processes and modern martingale theory. The volume focuses on consistency, stability and contractivity under geometric invariance in numerical analysis, and discusses problems related to implementation, simulation, variable step size algorithms, and random number generation.

Computer Games

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Publisher : Springer
ISBN 13 : 3319054287
Total Pages : 141 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Computer Games by : Tristan Cazenave

Download or read book Computer Games written by Tristan Cazenave and published by Springer. This book was released on 2014-03-31 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.

General-Purpose Optimization Through Information Maximization

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Publisher : Springer Nature
ISBN 13 : 3662620073
Total Pages : 571 pages
Book Rating : 4.6/5 (626 download)

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Book Synopsis General-Purpose Optimization Through Information Maximization by : Alan J. Lockett

Download or read book General-Purpose Optimization Through Information Maximization written by Alan J. Lockett and published by Springer Nature. This book was released on 2020-08-16 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the mismatch between discrete programs, which lie at the center of modern applied mathematics, and the continuous space phenomena they simulate. The author considers whether we can imagine continuous spaces of programs, and asks what the structure of such spaces would be and how they would be constituted. He proposes a functional analysis of program spaces focused through the lens of iterative optimization. The author begins with the observation that optimization methods such as Genetic Algorithms, Evolution Strategies, and Particle Swarm Optimization can be analyzed as Estimation of Distributions Algorithms (EDAs) in that they can be formulated as conditional probability distributions. The probabilities themselves are mathematical objects that can be compared and operated on, and thus many methods in Evolutionary Computation can be placed in a shared vector space and analyzed using techniques of functional analysis. The core ideas of this book expand from that concept, eventually incorporating all iterative stochastic search methods, including gradient-based methods. Inspired by work on Randomized Search Heuristics, the author covers all iterative optimization methods and not just evolutionary methods. The No Free Lunch Theorem is viewed as a useful introduction to the broader field of analysis that comes from developing a shared mathematical space for optimization algorithms. The author brings in intuitions from several branches of mathematics such as topology, probability theory, and stochastic processes and provides substantial background material to make the work as self-contained as possible. The book will be valuable for researchers in the areas of global optimization, machine learning, evolutionary theory, and control theory.

Machine Learning for Speaker Recognition

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Publisher : Cambridge University Press
ISBN 13 : 1108642861
Total Pages : 329 pages
Book Rating : 4.1/5 (86 download)

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Book Synopsis Machine Learning for Speaker Recognition by : Man-Wai Mak

Download or read book Machine Learning for Speaker Recognition written by Man-Wai Mak and published by Cambridge University Press. This book was released on 2020-11-19 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will help readers understand fundamental and advanced statistical models and deep learning models for robust speaker recognition and domain adaptation. This useful toolkit enables readers to apply machine learning techniques to address practical issues, such as robustness under adverse acoustic environments and domain mismatch, when deploying speaker recognition systems. Presenting state-of-the-art machine learning techniques for speaker recognition and featuring a range of probabilistic models, learning algorithms, case studies, and new trends and directions for speaker recognition based on modern machine learning and deep learning, this is the perfect resource for graduates, researchers, practitioners and engineers in electrical engineering, computer science and applied mathematics.

The Theory of Learning in Games

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Author :
Publisher : MIT Press
ISBN 13 : 9780262061940
Total Pages : 304 pages
Book Rating : 4.0/5 (619 download)

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Book Synopsis The Theory of Learning in Games by : Drew Fudenberg

Download or read book The Theory of Learning in Games written by Drew Fudenberg and published by MIT Press. This book was released on 1998 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e×plore provide a foundation for equilibrium theory and suggest ways for economists to evaluate and modify traditional equilibrium concepts.