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Advances In Sound Localization
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Book Synopsis Advances in Sound Localization by : Pawel Strumillo
Download or read book Advances in Sound Localization written by Pawel Strumillo and published by BoD – Books on Demand. This book was released on 2011-04-11 with total page 608 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound source localization is an important research field that has attracted researchers' efforts from many technical and biomedical sciences. Sound source localization (SSL) is defined as the determination of the direction from a receiver, but also includes the distance from it. Because of the wave nature of sound propagation, phenomena such as refraction, diffraction, diffusion, reflection, reverberation and interference occur. The wide spectrum of sound frequencies that range from infrasounds through acoustic sounds to ultrasounds, also introduces difficulties, as different spectrum components have different penetration properties through the medium. Consequently, SSL is a complex computation problem and development of robust sound localization techniques calls for different approaches, including multisensor schemes, null-steering beamforming and time-difference arrival techniques. The book offers a rich source of valuable material on advances on SSL techniques and their applications that should appeal to researches representing diverse engineering and scientific disciplines.
Download or read book Spatial Hearing written by Jens Blauert and published by MIT Press. This book was released on 1997 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of spatial hearing has exploded in the decade or so since Jens Blauert's classic work on acoustics was first published in English. This revised edition adds a new chapter that describes developments in such areas as auditory virtual reality (an important field of application that is based mainly on the physics of spatial hearing), binaural technology (modeling speech enhancement by binaural hearing), and spatial sound-field mapping. The chapter also includes recent research on the precedence effect that provides clear experimental evidence that cognition plays a significant role in spatial hearing.The remaining four chapters in this comprehensive reference cover auditory research procedures and psychometric methods, spatial hearing with one sound source, spatial hearing with multiple sound sources and in enclosed spaces, and progress and trends from 1972 (the first German edition) to 1983 (the first English edition) -- work that includes research on the physics of the external ear, and the application of signal processing theory to modeling the spatial hearing process. There is an extensive bibliography of more than 900 items.
Book Synopsis Sound Source Localization by : Richard R. Fay
Download or read book Sound Source Localization written by Richard R. Fay and published by Springer Science & Business Media. This book was released on 2006-05-20 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Springer Handbook of Auditory Research presents a series of compreh- sive and synthetic reviews of the fundamental topics in modern auditory - search. The volumes are aimed at all individuals with interests in hearing research including advanced graduate students, postdoctoral researchers, and clinical investigators. The volumes are intended to introduce new investigators to important aspects of hearing science and to help established investigators to better understand the fundamental theories and data in ?elds of hearing that they may not normally follow closely. Each volume presents a particular topic comprehensively, and each serves as a synthetic overview and guide to the literature. As such, the chapters present neither exhaustive data reviews nor original research that has not yet appeared in peer-reviewed journals. The volumes focus on topics that have developed a solid data and conceptual foundation rather than on those for which a literature is only beginning to develop. New research areas will be covered on a timely basis in the series as they begin to mature.
Book Synopsis Binaural Hearing by : Ruth Y. Litovsky
Download or read book Binaural Hearing written by Ruth Y. Litovsky and published by Springer Nature. This book was released on 2021-03-01 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of Binaural Hearing involves studies of auditory perception, physiology, and modeling, including normal and abnormal aspects of the system. Binaural processes involved in both sound localization and speech unmasking have gained a broader interest and have received growing attention in the published literature. The field has undergone some significant changes. There is now a much richer understanding of the many aspects that comprising binaural processing, its role in development, and in success and limitations of hearing-aid and cochlear-implant users. The goal of this volume is to provide an up-to-date reference on the developments and novel ideas in the field of binaural hearing. The primary readership for the volume is expected to be academic specialists in the diverse fields that connect with psychoacoustics, neuroscience, engineering, psychology, audiology, and cochlear implants. This volume will serve as an important resource by way of introduction to the field, in particular for graduate students, postdoctoral scholars, the faculty who train them and clinicians.
Book Synopsis Advances in Computing Systems and Applications by : Mustapha Reda Senouci
Download or read book Advances in Computing Systems and Applications written by Mustapha Reda Senouci and published by Springer Nature. This book was released on 2021-02-20 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: This proceedings book gathers selected papers presented at the 4th Conference on Computing Systems and Applications (CSA2020) held on December 14, 2020, at the Ecole Militaire Polytechnique, Algiers, Algeria. The proceedings provide a collection of new ideas, original research findings, and experimental results in the field of computer science covering: artificial intelligence, data science, computer networks and security, information systems, software engineering, and computer graphics. The proceedings are a valuable reference work for students, researchers, academics, and industry practitioners interested in the latest scientific and technological advances across the conference topics. Benefits: • Explores the latest research trends and their applications in a broad range of computer science disciplines • Presents a collection of contributions in emerging topics in computer science and information technology • Covers artificial intelligence, data science, computer networks and security, information systems, software engineering, and computer graphics
Book Synopsis The Technology of Binaural Listening by : Jens Blauert
Download or read book The Technology of Binaural Listening written by Jens Blauert and published by Springer Science & Business Media. This book was released on 2013-06-07 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reports on the application of advanced models of the human binaural hearing system in modern technology, among others, in the following areas: binaural analysis of aural scenes, binaural de-reverberation, binaural quality assessment of audio channels, loudspeakers and performance spaces, binaural perceptual coding, binaural processing in hearing aids and cochlea implants, binaural systems in robots, binaural/tactile human-machine interfaces, speech-intelligibility prediction in rooms and/or multi-speaker scenarios. An introduction to binaural modeling and an outlook to the future are provided. Further, the book features a MATLAB toolbox to enable readers to construct their own dedicated binaural models on demand.
Book Synopsis Advances in Vertebrate Neuroethology by : Jorg-Peter Ewert
Download or read book Advances in Vertebrate Neuroethology written by Jorg-Peter Ewert and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 1212 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the proceedings of the NATO Advanced Study Institute on "Advances in Vertebrate Neuroethology" held at the University of Kassel, Federal Republic of Germany in August 1981. During the last decade much progress has been made in understanding the neurophysiological bases of behavior in both vertebrates and invertebrates. The reason for this is that a number of new physiological, anatomical, and histochemical techniques have recently been developed for brain research which can now be combined with ethological methods for the analysis of animal behavior to form a new field of research known as "Neuroethology". The term Neuroethology was originally introduced by S.L.Brown and R.W.Hunsperger (1963) in connection with studies on the activation of agonistic behaviors by electrical brain stimulation in cats. Neuroethology was more closely defined by G.Hoyle (1970) in the context of a review on cellular mechanisms underlying behavior of invertebrates. Since the 6th annual meeting of the Society for Neuroscience held in Toronto in 1976, Neuroethology has become established as a session topic.
Book Synopsis Auditory Neuroscience by : Jan Schnupp
Download or read book Auditory Neuroscience written by Jan Schnupp and published by MIT Press. This book was released on 2012-08-17 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: An integrated overview of hearing and the interplay of physical, biological, and psychological processes underlying it. Every time we listen—to speech, to music, to footsteps approaching or retreating—our auditory perception is the result of a long chain of diverse and intricate processes that unfold within the source of the sound itself, in the air, in our ears, and, most of all, in our brains. Hearing is an "everyday miracle" that, despite its staggering complexity, seems effortless. This book offers an integrated account of hearing in terms of the neural processes that take place in different parts of the auditory system. Because hearing results from the interplay of so many physical, biological, and psychological processes, the book pulls together the different aspects of hearing—including acoustics, the mathematics of signal processing, the physiology of the ear and central auditory pathways, psychoacoustics, speech, and music—into a coherent whole.
Book Synopsis Proceedings of the International Symposium on Recent Developments in Auditory Mechanics by : Hiroshi Wada
Download or read book Proceedings of the International Symposium on Recent Developments in Auditory Mechanics written by Hiroshi Wada and published by World Scientific. This book was released on 2000 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Symposium held in 1999 near Sendai in Japan.
Book Synopsis The Technology of Binaural Understanding by : Jens Blauert
Download or read book The Technology of Binaural Understanding written by Jens Blauert and published by Springer Nature. This book was released on 2020-08-12 with total page 815 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound, devoid of meaning, would not matter to us. It is the information sound conveys that helps the brain to understand its environment. Sound and its underlying meaning are always associated with time and space. There is no sound without spatial properties, and the brain always organizes this information within a temporal–spatial framework. This book is devoted to understanding the importance of meaning for spatial and related further aspects of hearing, including cross-modal inference. People, when exposed to acoustic stimuli, do not react directly to what they hear but rather to what they hear means to them. This semiotic maxim may not always apply, for instance, when the reactions are reflexive. But, where it does apply, it poses a major challenge to the builders of models of the auditory system. Take, for example, an auditory model that is meant to be implemented on a robotic agent for autonomous search-&-rescue actions. Or think of a system that can perform judgments on the sound quality of multimedia-reproduction systems. It becomes immediately clear that such a system needs • Cognitive capabilities, including substantial inherent knowledge • The ability to integrate information across different sensory modalities To realize these functions, the auditory system provides a pair of sensory organs, the two ears, and the means to perform adequate preprocessing of the signals provided by the ears. This is realized in the subcortical parts of the auditory system. In the title of a prior book, the term Binaural Listening is used to indicate a focus on sub-cortical functions. Psychoacoustics and auditory signal processing contribute substantially to this area. The preprocessed signals are then forwarded to the cortical parts of the auditory system where, among other things, recognition, classification, localization, scene analysis, assignment of meaning, quality assessment, and action planning take place. Also, information from different sensory modalities is integrated at this level. Between sub-cortical and cortical regions of the auditory system, numerous feedback loops exist that ultimately support the high complexity and plasticity of the auditory system. The current book concentrates on these cognitive functions. Instead of processing signals, processing symbols is now the predominant modeling task. Substantial contributions to the field draw upon the knowledge acquired by cognitive psychology. The keyword Binaural Understanding in the book title characterizes this shift. Both books, The Technology of Binaural Listening and the current one, have been stimulated and supported by AABBA, an open research group devoted to the development and application of models of binaural hearing. The current book is dedicated to technologies that help explain, facilitate, apply, and support various aspects of binaural understanding. It is organized into five parts, each containing three to six chapters in order to provide a comprehensive overview of this emerging area. Each chapter was thoroughly reviewed by at least two anonymous, external experts. The first part deals with the psychophysical and physiological effects of Forming and Interpreting Aural Objects as well as the underlying models. The fundamental concepts of reflexive and reflective auditory feedback are introduced. Mechanisms of binaural attention and attention switching are covered—as well as how auditory Gestalt rules facilitate binaural understanding. A general blackboard architecture is introduced as an example of how machines can learn to form and interpret aural objects to simulate human cognitive listening. The second part, Configuring and Understanding Aural Space, focuses on the human understanding of complex three-dimensional environments—covering the psychological and biological fundamentals of auditory space formation. This part further addresses the human mechanisms used to process information and interact in complex reverberant environments, such as concert halls and forests, and additionally examines how the auditory system can learn to understand and adapt to these environments. The third part is dedicated to Processing Cross-Modal Inference and highlights the fundamental human mechanisms used to integrate auditory cues with cues from other modalities to localize and form perceptual objects. This part also provides a general framework for understanding how complex multimodal scenes can be simulated and rendered. The fourth part, Evaluating Aural-scene Quality and Speech Understanding, focuses on the object-forming aspects of binaural listening and understanding. It addresses cognitive mechanisms involved in both the understanding of speech and the processing of nonverbal information such as Sound Quality and Quality-of- Experience. The aesthetic judgment of rooms is also discussed in this context. Models that simulate underlying human processes and performance are covered in addition to techniques for rendering virtual environments that can then be used to test these models. The fifth part deals with the Application of Cognitive Mechanisms to Audio Technology. It highlights how cognitive mechanisms can be utilized to create spatial auditory illusions using binaural and other 3D-audio technologies. Further, it covers how cognitive binaural technologies can be applied to improve human performance in auditory displays and to develop new auditory technologies for interactive robots. The book concludes with the application of cognitive binaural technologies to the next generation of hearing aids.
Book Synopsis Advances in Artificial Reality and Tele-Existence by : Ronghua Liang
Download or read book Advances in Artificial Reality and Tele-Existence written by Ronghua Liang and published by Springer. This book was released on 2006-11-15 with total page 1367 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, held in Hangzhou, China in November/December 2006. The 138 revised papers cover anthropomorphic intelligent robotics, artificial life, augmented reality, distributed and collaborative VR system, motion tracking, real time computer simulation virtual reality, as well as VR interaction and navigation techniques.
Book Synopsis Advanced Techniques in Computing Sciences and Software Engineering by : Khaled Elleithy
Download or read book Advanced Techniques in Computing Sciences and Software Engineering written by Khaled Elleithy and published by Springer Science & Business Media. This book was released on 2010-03-10 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced Techniques in Computing Sciences and Software Engineering includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computer Science, Software Engineering, Computer Engineering, and Systems Engineering and Sciences. Advanced Techniques in Computing Sciences and Software Engineering includes selected papers form the conference proceedings of the International Conference on Systems, Computing Sciences and Software Engineering (SCSS 2008) which was part of the International Joint Conferences on Computer, Information and Systems Sciences and Engineering (CISSE 2008).
Book Synopsis Advances in Intelligent Information Hiding and Multimedia Signal Processing by : Jeng-Shyang Pan
Download or read book Advances in Intelligent Information Hiding and Multimedia Signal Processing written by Jeng-Shyang Pan and published by Springer. This book was released on 2016-11-21 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume of Smart Innovation, Systems and Technologies contains accepted papers presented in IIH-MSP-2016, the 12th International Conference on Intelligent Information Hiding and Multimedia Signal Processing. The conference this year was technically co-sponsored by Tainan Chapter of IEEE Signal Processing Society, Fujian University of Technology, Chaoyang University of Technology, Taiwan Association for Web Intelligence Consortium, Fujian Provincial Key Laboratory of Big Data Mining and Applications (Fujian University of Technology), and Harbin Institute of Technology Shenzhen Graduate School. IIH-MSP 2016 is held in 21-23, November, 2016 in Kaohsiung, Taiwan. The conference is an international forum for the researchers and professionals in all areas of information hiding and multimedia signal processing.
Book Synopsis Adaptive 3D Sound Systems by : John Garas
Download or read book Adaptive 3D Sound Systems written by John Garas and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adaptive 3D Sound Systems focuses on creating multiple virtual sound sources in 3D reverberant spaces using adaptive filters. Adaptive algorithms are introduced and explained, including the multiple-error filtered-x algorithm and the adjoint LMS algorithm. The book covers the physical, psychoacoustical, and signal processing aspects of adaptive and non-adaptive 3D sound systems. Included is an introduction to spatial hearing, sound localization and reverberation, frequency selectivity of the human auditory system, the state of the art in HRTF-based 3D sound systems, binaural synthesis, and loudspeaker displays. The adaptive approach to HRTF-based 3D sound systems is examined in detail for the general case of creating multiple virtual sound sources at the ears of multiple listeners in a reverberant 3D space. The derived solution can be applied to other applications, such as cross-talk cancellation, loudspeakers and room equalization, concert hall simulation, and active sound control. Several solutions for the problem of moving listeners are introduced. Strategies for enlarging the zones of equalization around the listeners' ears, correct loudspeakers positioning, and using multiresolution filters are proposed. Fast multiresolution spectral analysis using non-uniform sampling is developed for implementation of multiresolution filters. The well-focused topics, along with implementation details for adaptive algorithms, make Adaptive 3D Sound Systems suitable for multimedia applications programmers, advanced level students, and researchers in audio and signal processing.
Book Synopsis Virtual Environments and Advanced Interface Design by : Woodrow Barfield
Download or read book Virtual Environments and Advanced Interface Design written by Woodrow Barfield and published by Oxford University Press. This book was released on 1995-06 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Environments and Advanced Interface Design is a volume of original chapters to introduce the reader to the technology of virtual reality. The research presented in this book examines the impact of the new technology of virtual reality on the field of human factors. The first editor, Barfield, is head of the Human Factor Laboratory at the University of Washington in the USA, and he has assembled contributions from experts in key laboratories around the US to discuss their basic approaches to this new field. Some of the topics discussed are computer graphics, eye tracking, tactile and kinesthetic input, interface design, and applications in medicine and aerospace.
Book Synopsis Innovations and Advanced Techniques in Systems, Computing Sciences and Software Engineering by : Khaled Elleithy
Download or read book Innovations and Advanced Techniques in Systems, Computing Sciences and Software Engineering written by Khaled Elleithy and published by Springer Science & Business Media. This book was released on 2008-08-17 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: Innovations and Advanced Techniques in Systems, Computing Sciences and Software Engineering includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computer Science, Software Engineering, Computer Engineering, and Systems Engineering and Sciences. Innovations and Advanced Techniques in Systems, Computing Sciences and Software Engineering includes selected papers form the conference proceedings of the International Conference on Systems, Computing Sciences and Software Engineering (SCSS 2007) which was part of the International Joint Conferences on Computer, Information and Systems Sciences and Engineering (CISSE 2007).
Book Synopsis Game Sound Technology and Player Interaction: Concepts and Developments by : Grimshaw, Mark
Download or read book Game Sound Technology and Player Interaction: Concepts and Developments written by Grimshaw, Mark and published by IGI Global. This book was released on 2010-09-30 with total page 503 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Sound Technology and Player Interaction: Concepts and Developments researches both how game sound affects a player psychologically, emotionally, and physiologically, and how this relationship itself impacts the design of computer game sound and the development of technology. This compilation also applies beyond the realm of video games to other types of immersive sound, such as soundscape design, gambling machines, emotive and fantastical sound to name a few. The application for this research is wide-ranging, interdisciplinary, and of primary importance for academics and practitioners searching for the right sounds.