ActionScript Developer's Guide to Robotlegs

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449308902
Total Pages : 139 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis ActionScript Developer's Guide to Robotlegs by : Joel Hooks

Download or read book ActionScript Developer's Guide to Robotlegs written by Joel Hooks and published by "O'Reilly Media, Inc.". This book was released on 2011-08-15 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt: Robotlegs is a standout among the ActionScript 3 development frameworks available today. With it, Flash, Flex, and AIR developers can create well-architected, testable, and flexible Rich Internet Applications—fast. This concise guide shows you how the light footprint and focused scope of this open source framework not only solves your immediate coding problems, it helps you gain insight into AS3 architecture on a much deeper level. The authors provide a walkthrough of specific features in two applications they've written in Robotlegs, complete with code for each application as a whole. You'll learn how to achieve a balance of flexibility and consistency in your own projects. Solve 80% of your coding problems with 20% of the API Gain code-base flexibility with automated Dependency Injection Learn the anatomy of a Robotlegs application Understand the relationships between models, services, control code, and views in the framework's MVCS architecture See how the Robotlegs’ approach facilitates Test Driven Development (TDD) Pick up practical methods for architecting Robotlegs solutions Get expert insights to power-up your existing Robotlegs code

ActionScript Developer's Guide to Robotlegs

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449315291
Total Pages : 139 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis ActionScript Developer's Guide to Robotlegs by : Joel Hooks

Download or read book ActionScript Developer's Guide to Robotlegs written by Joel Hooks and published by "O'Reilly Media, Inc.". This book was released on 2011-08-08 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt: Robotlegs is a standout among the ActionScript 3 development frameworks available today. With it, Flash, Flex, and AIR developers can create well-architected, testable, and flexible Rich Internet Applications—fast. This concise guide shows you how the light footprint and focused scope of this open source framework not only solves your immediate coding problems, it helps you gain insight into AS3 architecture on a much deeper level. The authors provide a walkthrough of specific features in two applications they've written in Robotlegs, complete with code for each application as a whole. You'll learn how to achieve a balance of flexibility and consistency in your own projects. Solve 80% of your coding problems with 20% of the API Gain code-base flexibility with automated Dependency Injection Learn the anatomy of a Robotlegs application Understand the relationships between models, services, control code, and views in the framework's MVCS architecture See how the Robotlegs’ approach facilitates Test Driven Development (TDD) Pick up practical methods for architecting Robotlegs solutions Get expert insights to power-up your existing Robotlegs code

Learning ActionScript 3.0

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449397875
Total Pages : 456 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Learning ActionScript 3.0 by : Rich Shupe

Download or read book Learning ActionScript 3.0 written by Rich Shupe and published by "O'Reilly Media, Inc.". This book was released on 2010-10-18 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything web designers, GUI-based Flash developers, and those new to ActionScript need to know to understand how ActionScript works and how to use it in their everyday projects.

Learning ActionScript 3.0

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596554559
Total Pages : 385 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Learning ActionScript 3.0 by : Rich Shupe

Download or read book Learning ActionScript 3.0 written by Rich Shupe and published by "O'Reilly Media, Inc.". This book was released on 2007-12-13 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects. The authors do more than just give you a collection of sample scripts. Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. You will learn important techniques through hands-on exercises, and then build on those skills as chapters progress. ActionScript 3.0 represents a significant change for many Flash users, and a steeper learning curve for the uninitiated. This book will help guide you through a variety of scripting scenarios. Rather than relying heavily on prior knowledge of object-oriented programming (OOP), topics are explained in focused examples that originate in the timeline, with optional companion classes for those already comfortable with their use. As chapters progress, the book introduces more and more OOP techniques, allowing you to choose which scripting approach you prefer. Learning ActionScript 3.0 reveals: New ways to harness the power and performance of AS3 Common mistakes that people make with the language Essential coverage of text, sound, video, XML, drawing with code, and more Migration issues from AS1 and AS2 to AS3 Simultaneous development of procedural and object-oriented techniques Tips that go beyond simple script collections, including how to approach a project and which resources can help you along the way The companion web site contains material for all the exercises in the book, as well as short quizzes to make sure you're up to speed with key concepts. ActionScript 3.0 is a different animal from previous versions, and Learning ActionScript 3.0 teaches everything that web designers, GUI-based Flash developers, and those new to ActionScript need to start using the language.

ActionScript Developer's Guide to PureMVC

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449314562
Total Pages : 263 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis ActionScript Developer's Guide to PureMVC by : Cliff Hall

Download or read book ActionScript Developer's Guide to PureMVC written by Cliff Hall and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gain hands-on experience with PureMVC, the popular open source framework for developing maintainable applications with a Model-View-Controller architecture. In this concise guide, PureMVC creator Cliff Hall teaches the fundamentals of PureMVC development by walking you through the construction of a complete non-trivial Adobe AIR application. Through clear explanations and numerous ActionScript code examples, you’ll learn best practices for using the framework’s classes in your day-to-day work. Discover how PureMVC enables you to focus on the purpose and scope of your application, while the framework takes care of the plumbing in a maintainable and portable way. Get a detailed overview of the PureMVC process for developing your application Model the domain by designing the schema and creating framework-agnostic value objects Implement framework-agnostic View components that expose an API of events and properties Use the Proxy pattern to keep track of value objects and hide service interaction Facilitate two-way communication between a View component and the rest of the application Stitch the Model and View tiers together with command objects in the Controller Manage problematic View component life cycles, and learn how to reuse the Model tier

ActionScript 3.0

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Author :
Publisher : Peachpit Press
ISBN 13 : 0132104334
Total Pages : 590 pages
Book Rating : 4.1/5 (321 download)

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Book Synopsis ActionScript 3.0 by : Derrick Ypenburg

Download or read book ActionScript 3.0 written by Derrick Ypenburg and published by Peachpit Press. This book was released on 2010-04-26 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt: ActionScript is the programming language integral to the Adobe Technology Platform. It began as a simple scripting language for creating interactivity and animation in Flash, but is now used to create full-featured Web applications, not only in Flash but in Flex. ActionScript 3, introduced with Flex 2, is now a full-fledged object-oriented programming language, and the need for teaching materials, for both newcomers and veterans, is great. This task-based tutorial is for students with no programming experience as well as those programmers who have learned earlier versions of the programming language and now need to learn the new version. The book walks a reader through all the fundamentals, then moves on to creating interactivity, working with data, looping and decision making, programming visualizations, and working with multimedia. It's a complete end-to-end tutorial.

The ActionScript 3.0 Migration Guide

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Author :
Publisher : New Riders Publishing
ISBN 13 : 9780321555588
Total Pages : 0 pages
Book Rating : 4.5/5 (555 download)

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Book Synopsis The ActionScript 3.0 Migration Guide by : Kris Hadlock

Download or read book The ActionScript 3.0 Migration Guide written by Kris Hadlock and published by New Riders Publishing. This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text shows Web designers and developers how to easily migrate from ActionScript 2 to ActionScript 3. It contrasts the differences between the two, and shows how to migrate code to the new version.

Essential ActionScript 3.0

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596554591
Total Pages : 950 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Essential ActionScript 3.0 by : Colin Moock

Download or read book Essential ActionScript 3.0 written by Colin Moock and published by "O'Reilly Media, Inc.". This book was released on 2007-06-22 with total page 950 pages. Available in PDF, EPUB and Kindle. Book excerpt: ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API.Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book." And for good reason: No one is better at turning ActionScript inside out, learning its nuances and capabilities, and then explaining everything in such an accessible way. Colin Moock is not just a talented programmer and technologist; he's also a gifted teacher. Essential ActionScript 3.0 is a radically overhauled update to Essential ActionScript 2.0. True to its roots, the book once again focuses on the core language and object-oriented programming, but also adds a deep look at the centerpiece of Flash Player's new API: display programming. Enjoy hundreds of brand new pages covering exciting new language features, such as the DOM-based event architecture, E4X, and namespaces--all brimming with real-world sample code. The ActionScript 3.0 revolution is here, and Essential ActionScript 3.0's steady hand is waiting to guide you through it. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

Beginning ActionScript 2.0

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470043164
Total Pages : 838 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Beginning ActionScript 2.0 by : Nathan Derksen

Download or read book Beginning ActionScript 2.0 written by Nathan Derksen and published by John Wiley & Sons. This book was released on 2006-07-19 with total page 838 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offering guidance in an exercise-oriented format that readers will find helpful, this book is the perfect mix of tutorial and hands-on coding Written by a well-known and well-respected Flash development expert, this code-intensive guide shows readers how to work with objects, write and use various functions, handle dynamic data, and integrate with XML Contains complete coverage of the ActionScript language, including data types, variables, events, and more Addresses important topics such as understanding how code fits into a Flash project and where it goes, working with new screen technology, and scripting for video and sound Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash

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Author :
Publisher : Adobe Dev Library
ISBN 13 : 9780596517359
Total Pages : 491 pages
Book Rating : 4.5/5 (173 download)

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Book Synopsis The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash by : David Stiller

Download or read book The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash written by David Stiller and published by Adobe Dev Library. This book was released on 2008-12-08 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: "No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!" -- Branden Hall, from the Foreword Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily, ActionScript 3.0 Quick Reference Guide explains: Object-oriented programming (OOP) concepts, such as packages and classes ActionScript 3.0 features and player enhancements that improve performance Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets, and image and font rendering Where did it go? A guide to help you find familiar features in ActionScript 3.0, such as global functions, operators, properties, and statements How do I? Step-by-step solutions for performing tasks with ActionScript 3.0, including input, sound, video, display, events, text, and more Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it.

ActionScript 3.0 Game Programming University

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Publisher : Pearson Education
ISBN 13 : 0132678861
Total Pages : 823 pages
Book Rating : 4.1/5 (326 download)

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Book Synopsis ActionScript 3.0 Game Programming University by : Gary Rosenzweig

Download or read book ActionScript 3.0 Game Programming University written by Gary Rosenzweig and published by Pearson Education. This book was released on 2011-01-13 with total page 823 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"! Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, advertising, and more For Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0. Includes a chapter on developing games in Flash for the iPhone! Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript 3.0, the programming language behind Flash Professional CS5. You will master all the basics of ActionScript programming by building 16 robust games. One step at a time, you'll learn techniques (and get tested code) that can be adapted to virtually any project, from games to training and advertising. The first edition earned widespread raves; Rosenzweig has now updated it with seven brand-new games that teach even more valuable ActionScript 3.0 skills and techniques. You will first learn how Flash and ActionScript 3.0 work together, the elements of an ActionScript program, and how to build a basic game framework with ActionScript. Next, Rosenzweig walks you through building the full spectrum of ActionScript games, including brain games, animation-based games, picture puzzles, games based on direction and movement, casual games, word games, Q and A games, action games, game worlds, and more. This edition adds new chapters on card games and 3D games, with High-Low, Video Poker, Blackjack, 3D Paddle Ball, 3D Scavenger Hunt, and two other new projects.

Game Development with ActionScript

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Author :
Publisher :
ISBN 13 : 9781592003815
Total Pages : 424 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Game Development with ActionScript by : Lewis Moronta

Download or read book Game Development with ActionScript written by Lewis Moronta and published by . This book was released on 2003 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt:

ActionScript

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Author :
Publisher : O'Reilly Media
ISBN 13 :
Total Pages : 728 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis ActionScript by : Colin Moock

Download or read book ActionScript written by Colin Moock and published by O'Reilly Media. This book was released on 2001 with total page 728 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive guide is for Web developers and Web authors who want to go beyond simple Flash animations to create enhanced Flash-driven sites, this book covers fundamental programming concepts as well as components, syntax, and usage, and how to use common applications.

ActionScript 3.0 Migration Guide: Making the Move from ActionScript 2.0

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Author :
Publisher :
ISBN 13 : 9780321591111
Total Pages : 149 pages
Book Rating : 4.5/5 (911 download)

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Book Synopsis ActionScript 3.0 Migration Guide: Making the Move from ActionScript 2.0 by : Kris Hadlock

Download or read book ActionScript 3.0 Migration Guide: Making the Move from ActionScript 2.0 written by Kris Hadlock and published by . This book was released on 2008 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Flex 4 in Action

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638351392
Total Pages : 1103 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Flex 4 in Action by : Dan Orlando

Download or read book Flex 4 in Action written by Dan Orlando and published by Simon and Schuster. This book was released on 2010-11-14 with total page 1103 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flex 4 in Action is an easy-to-follow, hands-on Flex 4 tutorial. Revised and updated from the previous edition on Flex 3, this book is chock-full of examples, goes beyond feature coverage, and helps readers put Flex to work in real day-to-day tasks. This book helps Flex developers make their Flex applications stand out from the crowd. How comprehensive is Flex 4 in Action? Interesting themes, styles, and skins? It's in there. Working with databases? You got it. Interactive forms and validation? You bet. Charting techniques to help you visualize data? Bam! Many Flex books are overwhelming to new users-focusing on the complexities of the language and super-specialized subjects in the Flex ecosystem. Flex 4 in Action filters out the noise and dives into the core topics users need every day. Using numerous easy-to-understand examples, Flex 4 in Action provides a strong foundation that readers can build on as the complexity of their projects increases. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.

Intermediate ActionScript 3.0 for Game Development

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Publisher :
ISBN 13 : 9781877433634
Total Pages : 80 pages
Book Rating : 4.4/5 (336 download)

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Book Synopsis Intermediate ActionScript 3.0 for Game Development by : Jamie Campbell

Download or read book Intermediate ActionScript 3.0 for Game Development written by Jamie Campbell and published by . This book was released on 2009 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Learning ActionScript 3.0

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Author :
Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (14 download)

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Book Synopsis Learning ActionScript 3.0 by : Rich Shupe

Download or read book Learning ActionScript 3.0 written by Rich Shupe and published by . This book was released on 2008 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: