Author : Steven Rabin
Publisher : CRC Press
ISBN 13 : 1466565969
Total Pages : 630 pages
Book Rating : 4.4/5 (665 download)
Book Synopsis Game AI Pro by : Steven Rabin
Download or read book Game AI Pro written by Steven Rabin and published by CRC Press. This book was released on 2013-09-11 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Successful games merge art and technology in truly unique ways. Fused under tight production deadlines and strict performance requirements, shaped by demanding player expectations, games are among the most complex software projects created today. Game AI Pro: Collected Wisdom of Game AI Professionals covers both the art and the technology of game AI. Nothing covered is theory or guesswork. The book brings together the accumulated wisdom, cutting-edge ideas, and clever tricks and techniques of 54 of today’s top game AI professionals. Some chapters present techniques that have been developed and passed down within the community for years while others discuss the most exciting new research and ideas from today’s most innovative games. The book includes core algorithms that you’ll need to succeed, such as behavior trees, utility theory, spatial representation, path planning, motion control, and tactical reasoning. It also describes tricks and techniques that will truly bring your game to life, including perception systems, social modeling, smart camera systems, player prediction, and even an AI sound designer. Throughout, the book discusses the optimizations and performance enhancements that enable your game to run while maintaining 60 frames per second.