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A Gestalt Bubble Model Of Visuospatial Perception
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Download or read book WCNN'93, Portland written by and published by Psychology Press. This book was released on 1993 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Visual Cognition written by Steven Pinker and published by MIT Press. This book was released on 1986-01-09 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: These essays tackle some of the central issues in visual cognition, presenting experimental techniques from cognitive psychology, new ways of modeling cognitive processes on computers from artificial intelligence, and new ways of studying brain organization from neuropsychology, to address such questions as: How do we recognize objects in front of us? How do we reason about objects when they are absent and only in memory? How do we conceptualize the three dimensions of space? Do different people do these things in different ways? And where are these abilities located in the brain? While this research, which appeared as a special issue of the journal Cognition, is at the cutting edge of cognitive science, it does not assume a highly technical background on the part of readers. The book begins with a tutorial introduction by the editor, making it suitable for specialists and nonspecialists alike.
Book Synopsis The World in Your Head by : Steven M. Lehar
Download or read book The World in Your Head written by Steven M. Lehar and published by Psychology Press. This book was released on 2003-01-30 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: The World In Your Head: A Gestalt View of the Mechanism of Conscious Experience represents a bold assault on one of the greatest unsolved mysteries in science: the nature of consciousness and the human mind. Rather than examining the brain and nervous system to see what they tell us about the mind, this book begins with an examination of conscious experience to see what it can tell us about the brain. Through this analysis, the first and most obvious observation is that consciousness appears as a volumetric spatial void, containing colored objects and surfaces. This reveals that the representation in the brain takes the form of an explicit volumetric spatial model of external reality. Therefore, the world we see around us is not the real world itself, but merely a miniature virtual-reality replica of that world in an internal representation. In fact, the phenomena of dreams and hallucinations clearly demonstrate the capacity of the brain to construct complete virtual worlds even in the absence of sensory input. Perception is somewhat like a guided hallucination, based on sensory stimulation. This insight allows us to examine the world of visual experience not as scientists exploring the external world, but as perceptual scientists examining a rich and complex internal representation. This unique approach to investigating mental function has implications in a wide variety of related fields, including the nature of language and abstract thought, and motor control and behavior. It also has implications to the world of music, art, and dance, showing how the patterns of regularity and periodicity in space and time--apparent in those aesthetic domains--reflect the periodic basis set of the underlying harmonic resonance representation in the brain.
Book Synopsis The Ego Tunnel by : Thomas Metzinger
Download or read book The Ego Tunnel written by Thomas Metzinger and published by ReadHowYouWant.com. This book was released on 2010-05-21 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: We're used to thinking about the self as an independent entity, something that we either have or are. In The Ego Tunnel, philosopher Thomas Metzinger claims otherwise: No such thing as a self exists. The conscious self is the content of a model created by our brain - an internal image, but one we cannot experience as an image. Everything we experience is ''a virtual self in a virtual reality.'' But if the self is not ''real,'' why and how did it evolve? How does the brain construct it? Do we still have souls, free will, personal autonomy, or moral accountability? In a time when the science of cognition is becoming as controversial as evolution, The Ego Tunnel provides a stunningly original take on the mystery of the mind.
Download or read book Index Medicus written by and published by . This book was released on 2004 with total page 2160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vols. for 1963- include as pt. 2 of the Jan. issue: Medical subject headings.
Download or read book Innate written by Kevin J. Mitchell and published by Princeton University Press. This book was released on 2020-03-31 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: "What makes you the way you are--and what makes each of us different from everyone else? In Innate, leading neuroscientist and popular science blogger Kevin Mitchell traces human diversity and individual differences to their deepest level: in the wiring of our brains. Deftly guiding us through important new research, including his own groundbreaking work, he explains how variations in the way our brains develop before birth strongly influence our psychology and behavior throughout our lives, shaping our personality, intelligence, sexuality, and even the way we perceive the world. We all share a genetic program for making a human brain, and the program for making a brain like yours is specifically encoded in your DNA. But, as Mitchell explains, the way that program plays out is affected by random processes of development that manifest uniquely in each person, even identical twins. The key insight of Innate is that the combination of these developmental and genetic variations creates innate differences in how our brains are wired--differences that impact all aspects of our psychology--and this insight promises to transform the way we see the interplay of nature and nurture. Innate also explores the genetic and neural underpinnings of disorders such as autism, schizophrenia, and epilepsy, and how our understanding of these conditions is being revolutionized. In addition, the book examines the social and ethical implications of these ideas and of new technologies that may soon offer the means to predict or manipulate human traits. Compelling and original, Innate will change the way you think about why and how we are who we are."--Provided by the publisher.
Book Synopsis The Oxford Handbook of Perceptual Organization by : Johan Wagemans
Download or read book The Oxford Handbook of Perceptual Organization written by Johan Wagemans and published by OUP Oxford. This book was released on 2015-08-21 with total page 1121 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perceptual organization comprises a wide range of processes such as perceptual grouping, figure-ground organization, filling-in, completion, perceptual switching, etc. Such processes are most notable in the context of shape perception but they also play a role in texture perception, lightness perception, color perception, motion perception, depth perception, etc. Perceptual organization deals with a variety of perceptual phenomena of central interest, studied from many different perspectives, including psychophysics, experimental psychology, neuropsychology, neuroimaging, neurophysiology, and computational modeling. Given its central importance in phenomenal experience, perceptual organization has also figured prominently in classic Gestalt writings on the topic, touching upon deep philosophical issues regarding mind-brain relationships and consciousness. In addition, it attracts a great deal of interest from people working in applied areas like visual art, design, architecture, music, and so forth. The Oxford Handbook of Perceptual Organization provides a broad and extensive review of the current literature, written in an accessible form for scholars and students. With chapter written by leading researchers in the field, this is the state-of-the-art reference work on this topic, and will be so for many years to come.
Book Synopsis Collaborative Design in Virtual Environments by : Xiangyu Wang
Download or read book Collaborative Design in Virtual Environments written by Xiangyu Wang and published by Springer Science & Business Media. This book was released on 2011-03-03 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collaborative virtual environments (CVEs) are multi-user virtual realities which actively support communication and co-operation. This book offers a comprehensive reference volume to the state-of-the-art in the area of design studies in CVEs. It is an excellent mix of contributions from over 25 leading researcher/experts in multiple disciplines from academia and industry, providing up-to-date insight into the current research topics in this field as well as the latest technological advancements and the best working examples. Many of these results and ideas are also applicable to other areas such as CVE for design education. Overall, this book serves as an excellent reference for postgraduate students, researchers and practitioners who need a comprehensive approach to study the design behaviours in CVEs. It is also a useful and informative source of materials for those interested in learning more on using/developing CVEs to support design and design collaboration.
Book Synopsis Towards a Theory of Thinking by : Britt Glatzeder
Download or read book Towards a Theory of Thinking written by Britt Glatzeder and published by Springer Science & Business Media. This book was released on 2010-03-20 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is Thinking? – Trying to Define an Equally Fascinating and Elusive Phenomenon Human thinking is probably the most complex phenomenon that evolution has come up with until now. There exists a broad spectrum of definitions, from subs- ing almost all processes of cognition to limiting it to language-based, sometimes even only to formalizable reasoning processes. We work with a “medium sized” definition according to which thinking encompasses all operations by which cog- tive agents link mental content in order to gain new insights or perspectives. Mental content is, thus, a prerequisite for and the substrate on which thinking operations are executed. The largely unconscious acts of perceptual object stabilization, ca- gorization, emotional evaluation – and retrieving all the above from memory inscriptions – are the processes by which mental content is generated, and are, therefore, seen as prerequisites for thinking operations. In terms of a differentia specifica, the notion of “thinking” is seen as narrower than the notion of “cognition” and as wider than the notion of “reasoning”. Thinking is, thus, seen as a subset of cognition processes; and reasoning processes are seen as a subset of thinking. Besides reasoning, the notion of thinking includes also nonexplicit, intuitive, and associative processes of linking mental content. According to this definition, thinking is not dependant on language, i. e. also many animals and certainly all mammals show early forms of thinking.
Book Synopsis The MIT Encyclopedia of the Cognitive Sciences (MITECS) by : Robert A. Wilson
Download or read book The MIT Encyclopedia of the Cognitive Sciences (MITECS) written by Robert A. Wilson and published by MIT Press. This book was released on 2001-09-04 with total page 1106 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the 1970s the cognitive sciences have offered multidisciplinary ways of understanding the mind and cognition. The MIT Encyclopedia of the Cognitive Sciences (MITECS) is a landmark, comprehensive reference work that represents the methodological and theoretical diversity of this changing field. At the core of the encyclopedia are 471 concise entries, from Acquisition and Adaptationism to Wundt and X-bar Theory. Each article, written by a leading researcher in the field, provides an accessible introduction to an important concept in the cognitive sciences, as well as references or further readings. Six extended essays, which collectively serve as a roadmap to the articles, provide overviews of each of six major areas of cognitive science: Philosophy; Psychology; Neurosciences; Computational Intelligence; Linguistics and Language; and Culture, Cognition, and Evolution. For both students and researchers, MITECS will be an indispensable guide to the current state of the cognitive sciences.
Book Synopsis The Neurobiology of Painting by : Ronald J. Bradley
Download or read book The Neurobiology of Painting written by Ronald J. Bradley and published by Elsevier. This book was released on 2006-05-19 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book presents a basis for the interaction of the brain and nervous system with painting, music and literature, and a discussion of art from multiple facets – such as anatomy, migraine, illusion and evolutionary biology. The book explores several aspects of the neurobiology of painting, including evolutionary neurobiology, sensation vs. perception, the visual brain and how the mind works, and also explores the affects of brain disorders and trauma on artist, with a concluding chapter on Frida Kahlo and the spinal cord injury that influenced her painting.
Book Synopsis Neurophilosophy by : Patricia Smith Churchland
Download or read book Neurophilosophy written by Patricia Smith Churchland and published by MIT Press. This book was released on 1989 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A Bradford book." Bibliography: p. [491]-523. Includes index.
Book Synopsis Developing Minds in the Digital Age by : Oecd
Download or read book Developing Minds in the Digital Age written by Oecd and published by Org. for Economic Cooperation & Development. This book was released on 2019-05-27 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Your Money and Your Brain by : Jason Zweig
Download or read book Your Money and Your Brain written by Jason Zweig and published by Simon and Schuster. This book was released on 2007-09-04 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on the latest scientific research, Jason Zweig shows what happens in your brain when you think about money and tells investors how to take practical, simple steps to avoid common mistakes and become more successful. What happens inside our brains when we think about money? Quite a lot, actually, and some of it isn’t good for our financial health. In Your Money and Your Brain, Jason Zweig explains why smart people make stupid financial decisions—and what they can do to avoid these mistakes. Zweig, a veteran financial journalist, draws on the latest research in neuroeconomics, a fascinating new discipline that combines psychology, neuroscience, and economics to better understand financial decision making. He shows why we often misunderstand risk and why we tend to be overconfident about our investment decisions. Your Money and Your Brain offers some radical new insights into investing and shows investors how to take control of the battlefield between reason and emotion. Your Money and Your Brain is as entertaining as it is enlightening. In the course of his research, Zweig visited leading neuroscience laboratories and subjected himself to numerous experiments. He blends anecdotes from these experiences with stories about investing mistakes, including confessions of stupidity from some highly successful people. Then he draws lessons and offers original practical steps that investors can take to make wiser decisions. Anyone who has ever looked back on a financial decision and said, “How could I have been so stupid?” will benefit from reading this book.
Book Synopsis The Task of Gestalt Psychology by : Wolfgang Kohler
Download or read book The Task of Gestalt Psychology written by Wolfgang Kohler and published by Princeton University Press. This book was released on 2015-03-08 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contents: Wölfgang Kohler (1887-1967), by Carroll C. Pratt. I. Early Developments in Gestalt Psychology. II. Gestalt Psychology and Natural Science. III. Recent Developments in Gestalt Psychology. IV. What is Thinking? Originally published in 1969. The Princeton Legacy Library uses the latest print-on-demand technology to again make available previously out-of-print books from the distinguished backlist of Princeton University Press. These editions preserve the original texts of these important books while presenting them in durable paperback and hardcover editions. The goal of the Princeton Legacy Library is to vastly increase access to the rich scholarly heritage found in the thousands of books published by Princeton University Press since its founding in 1905.
Book Synopsis Visual Perception by : Lothar Spillmann
Download or read book Visual Perception written by Lothar Spillmann and published by Elsevier. This book was released on 2012-12-02 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents an interdisciplinary overview of the main facts and theories that guide contemporary research on visual perception. While the chapters cover virtually all areas of visual science, from philosophical foundations to computational algorithms, and from photoreceptor processes to neuronal networks, no attempt has been made to provide an exhaustive treatment of these topics. Rather, researchers from such diverse disciplines as psychology, neurophysiology, anatomy, and clinical vision sciences have worked together to review some of the most important correlations between perceptual phenomena and the underlying neurophysiological processes and mechanisms. The book is thus intended to serve as an advanced text for graduate students and as a guide for all vision researchers to understanding current progress outside their specialized fields of interest.ï Examines parallel processing of visual informationï Discusses links between physiologically-measured receptive fields and psychophysically-measured perceptive fieldsï Presents a spatial sampling by the retina and cortical modulesï Covers signal transduction and the sites of adaptationï Describes a single-cell analysis of attentionï Discusses computational models of vision
Download or read book The Gamer's Brain written by Celia Hodent and published by CRC Press. This book was released on 2017-08-10 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that they are delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or "serious game"), and meeting their business goals while staying true to their design and artistic intent. In a nutshell, UX is about understanding the gamer’s brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience guidelines and methodologies. These insights will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience. Key Features Provides an overview of how the brain learns and processes information by distilling research findings from cognitive science and psychology research in a very accessible way. Topics covered include: "neuromyths", perception, memory, attention, motivation, emotion, and learning. Includes numerous examples from released games of how scientific knowledge translates into game design, and how to use a UX framework in game development. Describes how UX can guide developers to improve the usability and the level of engagement a game provides to its target audience by using cognitive psychology knowledge, implementing human-computer interaction principles, and applying the scientific method (user research). Provides a practical definition of UX specifically applied to games, with a unique framework. Defines the most relevant pillars for good usability (ease of use) and good "engage-ability" (the ability of the game to be fun and engaging), translated into a practical checklist. Covers design thinking, game user research, game analytics, and UX strategy at both a project and studio level. Offers unique insights from a UX expert and PhD in psychology who has been working in the entertainment industry for over 10 years. This book is a practical tool that any professional game developer or student can use right away and includes the most complete overview of UX in games existing today.