A Completely Different Game

Download A Completely Different Game PDF Online Free

Author :
Publisher : PublicAffairs
ISBN 13 : 154170536X
Total Pages : 215 pages
Book Rating : 4.5/5 (417 download)

DOWNLOAD NOW!


Book Synopsis A Completely Different Game by : Emma Hayes

Download or read book A Completely Different Game written by Emma Hayes and published by PublicAffairs. This book was released on 2024-07-23 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the head coach of the United States Women’s National Team and legendary coach of Chelsea FC comes a book of hard-won lessons for leading a team to success on and off the field Few places will test your leadership skills more than the global soccer stage. For more than twenty years, Emma Hayes has led her teams to championship after championship, coaching her players through personal and professional setbacks, and becoming a powerful advocate for women in sports. Available for the first time in print, A Completely Different Game shares Hayes’s inspirational, innately human approach to fulfilling the potential of those around her. Beginning with her upbringing in Camden and ending with her move to the US National Team, Hayes takes us through the events that shaped her and the critical leadership lessons she learned along the way. She also lays bare the difficulties that came with managing a women’s sports team in an industry designed for and catered to men, and makes a clear, actionable, and urgent call for equity in sports. Generous, authoritative, and grounded in lived experience, A Completely Different Game will help you lead with heart, strength, and authenticity no matter what challenge you’re facing.

Finite and Infinite Games

Download Finite and Infinite Games PDF Online Free

Author :
Publisher : Simon and Schuster
ISBN 13 : 1451657293
Total Pages : 155 pages
Book Rating : 4.4/5 (516 download)

DOWNLOAD NOW!


Book Synopsis Finite and Infinite Games by : James Carse

Download or read book Finite and Infinite Games written by James Carse and published by Simon and Schuster. This book was released on 2011-10-11 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: “There are at least two kinds of games,” states James P. Carse as he begins this extraordinary book. “One could be called finite; the other infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing the play.” Finite games are the familiar contests of everyday life; they are played in order to be won, which is when they end. But infinite games are more mysterious. Their object is not winning, but ensuring the continuation of play. The rules may change, the boundaries may change, even the participants may change—as long as the game is never allowed to come to an end. What are infinite games? How do they affect the ways we play our finite games? What are we doing when we play—finitely or infinitely? And how can infinite games affect the ways in which we live our lives? Carse explores these questions with stunning elegance, teasing out of his distinctions a universe of observation and insight, noting where and why and how we play, finitely and infinitely. He surveys our world—from the finite games of the playing field and playing board to the infinite games found in culture and religion—leaving all we think we know illuminated and transformed. Along the way, Carse finds new ways of understanding everything, from how an actress portrays a role to how we engage in sex, from the nature of evil to the nature of science. Finite games, he shows, may offer wealth and status, power and glory, but infinite games offer something far more subtle and far grander. Carse has written a book rich in insight and aphorism. Already an international literary event, Finite and Infinite Games is certain to be argued about and celebrated for years to come. Reading it is the first step in learning to play the infinite game.

A Whole Different Ball Game

Download A Whole Different Ball Game PDF Online Free

Author :
Publisher : Touchstone
ISBN 13 :
Total Pages : 460 pages
Book Rating : 4.3/5 ( download)

DOWNLOAD NOW!


Book Synopsis A Whole Different Ball Game by : Marvin Miller

Download or read book A Whole Different Ball Game written by Marvin Miller and published by Touchstone. This book was released on 1992 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: A whole different ball game: the sport and business of baseball.

Blood, Sweat, and Pixels

Download Blood, Sweat, and Pixels PDF Online Free

Author :
Publisher : HarperCollins
ISBN 13 : 0062651242
Total Pages : 312 pages
Book Rating : 4.0/5 (626 download)

DOWNLOAD NOW!


Book Synopsis Blood, Sweat, and Pixels by : Jason Schreier

Download or read book Blood, Sweat, and Pixels written by Jason Schreier and published by HarperCollins. This book was released on 2017-09-05 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

Reiki - A Complete Guide

Download Reiki - A Complete Guide PDF Online Free

Author :
Publisher : Lulu.com
ISBN 13 : 0955967872
Total Pages : 206 pages
Book Rating : 4.9/5 (559 download)

DOWNLOAD NOW!


Book Synopsis Reiki - A Complete Guide by : Adrian Holland

Download or read book Reiki - A Complete Guide written by Adrian Holland and published by Lulu.com. This book was released on 2012 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Rules of Play

Download Rules of Play PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 9780262240451
Total Pages : 680 pages
Book Rating : 4.2/5 (44 download)

DOWNLOAD NOW!


Book Synopsis Rules of Play by : Katie Salen Tekinbas

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

How to Win Your Next Soccer Game and Coaching Very Young Soccer Players

Download How to Win Your Next Soccer Game and Coaching Very Young Soccer Players PDF Online Free

Author :
Publisher : Trafford Publishing
ISBN 13 : 1412227135
Total Pages : 310 pages
Book Rating : 4.4/5 (122 download)

DOWNLOAD NOW!


Book Synopsis How to Win Your Next Soccer Game and Coaching Very Young Soccer Players by :

Download or read book How to Win Your Next Soccer Game and Coaching Very Young Soccer Players written by and published by Trafford Publishing. This book was released on with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Fair Play

Download Fair Play PDF Online Free

Author :
Publisher : Penguin
ISBN 13 : 0525541942
Total Pages : 385 pages
Book Rating : 4.5/5 (255 download)

DOWNLOAD NOW!


Book Synopsis Fair Play by : Eve Rodsky

Download or read book Fair Play written by Eve Rodsky and published by Penguin. This book was released on 2021-01-05 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: AN INSTANT NEW YORK TIMES BESTSELLER • A REESE'S BOOK CLUB PICK Tired, stressed, and in need of more help from your partner? Imagine running your household (and life!) in a new way... It started with the Sh*t I Do List. Tired of being the “shefault” parent responsible for all aspects of her busy household, Eve Rodsky counted up all the unpaid, invisible work she was doing for her family—and then sent that list to her husband, asking for things to change. His response was...underwhelming. Rodsky realized that simply identifying the issue of unequal labor on the home front wasn't enough: She needed a solution to this universal problem. Her sanity, identity, career, and marriage depended on it. The result is Fair Play: a time- and anxiety-saving system that offers couples a completely new way to divvy up domestic responsibilities. Rodsky interviewed more than five hundred men and women from all walks of life to figure out what the invisible work in a family actually entails and how to get it all done efficiently. With 4 easy-to-follow rules, 100 household tasks, and a series of conversation starters for you and your partner, Fair Play helps you prioritize what's important to your family and who should take the lead on every chore, from laundry to homework to dinner. “Winning” this game means rebalancing your home life, reigniting your relationship with your significant other, and reclaiming your Unicorn Space—the time to develop the skills and passions that keep you interested and interesting. Stop drowning in to-dos and lose some of that invisible workload that's pulling you down. Are you ready to try Fair Play? Let's deal you in.

Game Programming Patterns

Download Game Programming Patterns PDF Online Free

Author :
Publisher : Genever Benning
ISBN 13 : 0990582914
Total Pages : 353 pages
Book Rating : 4.9/5 (95 download)

DOWNLOAD NOW!


Book Synopsis Game Programming Patterns by : Robert Nystrom

Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Brought to You by . . .

Download Brought to You by . . . PDF Online Free

Author :
Publisher : AuthorHouse
ISBN 13 : 1477290524
Total Pages : 401 pages
Book Rating : 4.4/5 (772 download)

DOWNLOAD NOW!


Book Synopsis Brought to You by . . . by : Dan Rapak

Download or read book Brought to You by . . . written by Dan Rapak and published by AuthorHouse. This book was released on 2012 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a career spanning 37 years in television broadcasting including 29 years at the ABC Television Network, Dan Rapak gives us a glimpse of what went on behind the scenes to broadcast major events. The stories range from televising The Super Bowl and The Olympics to the accident at Three Mile Island. Learn about the extraordinary efforts to get The 1989 World Series back on the air after the Loma Prieta Earthquake struck San Francisco. Find out what it took to bring home those unforgettable images of Captain John Testrake sitting in his cockpit being interviewed by ABC News while a terrorist waved a pistol behind the Captain's head following the hijacking of TWA Flight 847. Here is a rare look at what happened behind the cameras and microphones to bring those events and others into our homes. Read about the obstacles that had to be overcome, the hard work, the triumphs and the sometimes zany antics of the professionals who worked to put those broadcasts on the air and bring those stories and images to America and to the world.

Arcadia

Download Arcadia PDF Online Free

Author :
Publisher : Macmillan
ISBN 13 : 0571169341
Total Pages : 115 pages
Book Rating : 4.5/5 (711 download)

DOWNLOAD NOW!


Book Synopsis Arcadia by : Tom Stoppard

Download or read book Arcadia written by Tom Stoppard and published by Macmillan. This book was released on 1993 with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt: This play takes readers back and forth between the 19th and 20th centuries. Set in a large country house in Derbyshire, a cast of characters from each century play out their respective dramas.

Game Design

Download Game Design PDF Online Free

Author :
Publisher : McFarland
ISBN 13 : 0786491051
Total Pages : 277 pages
Book Rating : 4.7/5 (864 download)

DOWNLOAD NOW!


Book Synopsis Game Design by : Lewis Pulsipher

Download or read book Game Design written by Lewis Pulsipher and published by McFarland. This book was released on 2012-08-08 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.

''Chrono'' Series

Download ''Chrono'' Series PDF Online Free

Author :
Publisher : PediaPress
ISBN 13 :
Total Pages : 145 pages
Book Rating : 4./5 ( download)

DOWNLOAD NOW!


Book Synopsis ''Chrono'' Series by :

Download or read book ''Chrono'' Series written by and published by PediaPress. This book was released on with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Popular Mechanics

Download Popular Mechanics PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 164 pages
Book Rating : 4./5 ( download)

DOWNLOAD NOW!


Book Synopsis Popular Mechanics by :

Download or read book Popular Mechanics written by and published by . This book was released on 2002-12 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.

Game Design Workshop

Download Game Design Workshop PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1578202221
Total Pages : 480 pages
Book Rating : 4.5/5 (782 download)

DOWNLOAD NOW!


Book Synopsis Game Design Workshop by : Tracy Fullerton

Download or read book Game Design Workshop written by Tracy Fullerton and published by CRC Press. This book was released on 2004-01-03 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design - the mistakes they make as well as the methods to help them to create better games. Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to learn what works and what doesn't work in a game system. Additionally, these exercises teach important skills in system design: the processes of prototyping, playtesting, and redesigning.

Ethics and Game Design: Teaching Values through Play

Download Ethics and Game Design: Teaching Values through Play PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 : 1615208461
Total Pages : 396 pages
Book Rating : 4.6/5 (152 download)

DOWNLOAD NOW!


Book Synopsis Ethics and Game Design: Teaching Values through Play by : Schrier, Karen

Download or read book Ethics and Game Design: Teaching Values through Play written by Schrier, Karen and published by IGI Global. This book was released on 2010-02-28 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book addressing an emerging field of study, ethics and gamesand answers how we can better design and use games to foster ethical thinking and discourse in classrooms"--Provided by publisher.

Breaking Out of the Games Industry

Download Breaking Out of the Games Industry PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 135111929X
Total Pages : 151 pages
Book Rating : 4.3/5 (511 download)

DOWNLOAD NOW!


Book Synopsis Breaking Out of the Games Industry by : Matthew M. White

Download or read book Breaking Out of the Games Industry written by Matthew M. White and published by CRC Press. This book was released on 2019-03-27 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a perspective into a phenomenon becoming more and more common: AAA developers ‘going indie’. Written through the personal story of the author finding his way into the AAA games space, only to retreat back to indie games and consulting work and finding a new-old life making games for himself, and finding fulfillment in doing so. It is both a word of warning to creatives seeking a corporation and a call for disillusioned developers to break free and do something wild, creative, and unexpected. It is critical of common industry issues such as structural crunch, health issues, work life balance, and more, but is also a personal story of mismatched needs in doing creative work. Key Features Under-explored viewpoint of the games industry, someone who worked for years to ‘break in’, then worked for years to ‘break out’. Offers a unique look at making an indie game life both financially and mentally feasible. Encourages developers sitting on the fence to take the plunge.