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3d Reconstruction And Tracking Of Human Faces From A Stereo Image Sequence
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Download or read book Image Analysis written by Anders Heyden and published by Springer. This book was released on 2011-05-16 with total page 823 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 16th Scandinavian Conference on Image Analysis, SCIA 2011, held in Ystad, Sweden, in May 2011. The 74 revised full papers presented were carefully reviewed and selected from 140 submissions. The papers are organized in topical sections on multiple view geometry; segmentation; image analysis; categorization and classification; structure from motion and SLAM; medical and biomedical applications; 3D shape; medical imaging.
Book Synopsis Advances in Image and Video Technology by : Long-Wen Chang
Download or read book Advances in Image and Video Technology written by Long-Wen Chang and published by Springer. This book was released on 2006-12-09 with total page 1371 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First Pacific Rim Symposium on Image and Video Technology, PSIVT 2006, held in Hsinchu, Taiwan in December 2006. The 76 revised full papers and 58 revised poster papers cover a wide range of topics, including all aspects of video and multimedia, both technical and artistic perspectives and both theoretical and practical issues.
Book Synopsis Scene Reconstruction Pose Estimation and Tracking by : Rustam Stolkin
Download or read book Scene Reconstruction Pose Estimation and Tracking written by Rustam Stolkin and published by BoD – Books on Demand. This book was released on 2007-06-01 with total page 544 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reports recent advances in the use of pattern recognition techniques for computer and robot vision. The sciences of pattern recognition and computational vision have been inextricably intertwined since their early days, some four decades ago with the emergence of fast digital computing. All computer vision techniques could be regarded as a form of pattern recognition, in the broadest sense of the term. Conversely, if one looks through the contents of a typical international pattern recognition conference proceedings, it appears that the large majority (perhaps 70-80%) of all pattern recognition papers are concerned with the analysis of images. In particular, these sciences overlap in areas of low level vision such as segmentation, edge detection and other kinds of feature extraction and region identification, which are the focus of this book.
Book Synopsis Image and Geometry Processing for 3-D Cinematography by : Rémi Ronfard
Download or read book Image and Geometry Processing for 3-D Cinematography written by Rémi Ronfard and published by Springer Science & Business Media. This book was released on 2010-06-29 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: papers, illustrated with examples. They include wavelet bases, implicit functions de ned on a space grid, etc. It appears that a common pattern is the recovery of a controllable model of the scene, such that the resulting images can be edited (interaction). Changing the viewpoint is only one (important) aspect, but changing the lighting and action is equally important [2]. Recording and representing three-dimensional scenes is an emerging technology made possible by the convergence of optics, geometry and computer science, with many applications in the movie industry, and more generally in entertainment. Note that the invention of cinema (camera and projector) was also primarily a scienti c invention that evolved into an art form. We suspect the same thing will probably happen with 3-D movies. 3 Book Contents The book is composed of 12 chapters, which elaborate on the content of talks given at the BANFF workshop. The chapters are organized into three sections. The rst section presents an overview of the inter-relations between the art of cinemat- raphy and the science of image and geometry processing; the second section is devoted to recent developments in geometry; and the third section is devoted to recent developmentsin image processing. 3.1 3-D Cinematography and Applications The rst section of the book presents an overview of the inter-relations between the art of cinematography and the science of image and geometry processing.
Book Synopsis Image and Signal Processing by : Abderrahim Elmoataz
Download or read book Image and Signal Processing written by Abderrahim Elmoataz and published by Springer Science & Business Media. This book was released on 2008-06-24 with total page 639 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Image and Signal Processing, ICISP 2008, held in Cherbourg-Octeville, France, in July 2008. The 48 revised full papers and 22 revised poster papers presented were carefully reviewed and selected from 193 submissions. The papers are organized in topical sections on image filtering, image segmentation, computer vision, feature extraction, pattern recognition, graph-based representations, motion detection and estimation, new interfaces, document processing, and signal processing.
Book Synopsis Computer Vision/Computer Graphics Collaboration Techniques by : André Gagalowicz
Download or read book Computer Vision/Computer Graphics Collaboration Techniques written by André Gagalowicz and published by Springer Science & Business Media. This book was released on 2009-04-22 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th International Conference on Computer Vision/Computer Graphics Collaboration Techniques, MIRAGE 2009, held in Rocquencourt, France, in May 2009. The 41 revised full papers presented were carefully reviewed and selected from a total of 83 submissions. The papers cover a wide range of topics with focus on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches especially concerning theoretical, computational, experimental or industrial aspects of model-based image analysis and image-based model synthesis.
Book Synopsis Robot 2015: Second Iberian Robotics Conference by : Luís Paulo Reis
Download or read book Robot 2015: Second Iberian Robotics Conference written by Luís Paulo Reis and published by Springer. This book was released on 2015-12-01 with total page 776 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains a selection of papers accepted for presentation and discussion at ROBOT 2015: Second Iberian Robotics Conference, held in Lisbon, Portugal, November 19th-21th, 2015. ROBOT 2015 is part of a series of conferences that are a joint organization of SPR – “Sociedade Portuguesa de Robótica/ Portuguese Society for Robotics”, SEIDROB – Sociedad Española para la Investigación y Desarrollo de la Robótica/ Spanish Society for Research and Development in Robotics and CEA-GTRob – Grupo Temático de Robótica/ Robotics Thematic Group. The conference organization had also the collaboration of several universities and research institutes, including: University of Minho, University of Porto, University of Lisbon, Polytechnic Institute of Porto, University of Aveiro, University of Zaragoza, University of Malaga, LIACC, INESC-TEC and LARSyS. Robot 2015 was focussed on the Robotics scientific and technological activities in the Iberian Peninsula, although open to research and delegates from other countries. The conference featured 19 special sessions, plus a main/general robotics track. The special sessions were about: Agricultural Robotics and Field Automation; Autonomous Driving and Driver Assistance Systems; Communication Aware Robotics; Environmental Robotics; Social Robotics: Intelligent and Adaptable AAL Systems; Future Industrial Robotics Systems; Legged Locomotion Robots; Rehabilitation and Assistive Robotics; Robotic Applications in Art and Architecture; Surgical Robotics; Urban Robotics; Visual Perception for Autonomous Robots; Machine Learning in Robotics; Simulation and Competitions in Robotics; Educational Robotics; Visual Maps in Robotics; Control and Planning in Aerial Robotics, the XVI edition of the Workshop on Physical Agents and a Special Session on Technological Transfer and Innovation.
Book Synopsis Image Analysis and Recognition by : Aurelio Campilho
Download or read book Image Analysis and Recognition written by Aurelio Campilho and published by Springer. This book was released on 2012-06-21 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 7324/7325 constitutes the refereed proceedings of the 9th International Conference on Image and Recognition, ICIAR 2012, held in Aveiro, Portugal, in June 2012. The 107 revised full papers presented were carefully reviewed and selected from 207 submissions. The papers are organized in topical sections on clustering and classification; image processing; image analysis; motion analysis and tracking; shape representation; 3D imaging; applications; biometrics and face recognition; human activity recognition; biomedical image analysis; retinal image analysis; and call detection and modeling.
Book Synopsis Progress in Pattern Recognition, Speech and Image Analysis by : Alberto Sanfeliu
Download or read book Progress in Pattern Recognition, Speech and Image Analysis written by Alberto Sanfeliu and published by Springer Science & Business Media. This book was released on 2003-11-18 with total page 709 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th Iberoamerican Congress on Pattern Recognition, CIARP 2003, held in Havana, Cuba, in November 2003. The 82 revised full papers presented together with two invited papers were carefully reviewed and selected from 140 submissions. All current issues in pattern recognition, image processing, and computer vision are addressed as well as applications in domains like robotics, health, entertainment, space exploration, telecommunications, speech processing, data analysis, document recognition, etc.
Book Synopsis 2d Computer Vision: Principles, Algorithms And Applications by : Yu-jin Zhang
Download or read book 2d Computer Vision: Principles, Algorithms And Applications written by Yu-jin Zhang and published by World Scientific. This book was released on 2022-03-04 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: This special compendium introduces the basic principles, typical methods and practical techniques of 2D computer vision. The volume comprehensively covers the introductory content of computer vision and the materials are selected based on courses conducted in the past 20 years.The useful textbook provides numerous examples and self-test questions (including hints and answers) through intuitive explanations to help readers understand abstract concepts.This unique reference text provides the first computer vision course service for undergraduates of related majors in university and colleges. It also allows teachers to carry out online courses and strengthen teacher-student interaction when teaching.
Book Synopsis Motion Correction in MR by : Andre van der Kouwe
Download or read book Motion Correction in MR written by Andre van der Kouwe and published by Academic Press. This book was released on 2022-10-28 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: Motion Correction in MR: Correction of Position, Motion, and Dynamic Changes, Volume Eight provides a comprehensive survey of the state-of-the-art in motion detection and correction in magnetic resonance imaging and magnetic resonance spectroscopy. The book describes the problem of correctly and consistently identifying and positioning the organ of interest and tracking it throughout the scan. The basic principles of how image artefacts arise because of position changes during scanning are described, along with retrospective and prospective techniques for eliminating these artefacts, including classical approaches and methods using machine learning. Internal navigator-based approaches as well as external systems for estimating motion are also presented, along with practical applications in each organ system and each MR modality covered. This book provides a technical basis for physicists and engineers to develop motion correction methods, giving guidance to technologists and radiologists for incorporating these methods in patient examinations. - Provides approaches for correcting scans prospectively and retrospectively - Shows how motion and secondary effects such as field changes manifest in MR scans as artifacts and subtle biases in quantitative research - Gives methods for measuring motion and associated field changes, quantifying motion and judging the accuracy of the motion and field estimates
Book Synopsis Computer Vision and Graphics by : K. Wojciechowski
Download or read book Computer Vision and Graphics written by K. Wojciechowski and published by Springer Science & Business Media. This book was released on 2006-03-11 with total page 1159 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the speed, capabilities, and economic advantages of modern digital devices c- tinue to grow, the need for ef?cient information processing, especially in computer - sion and graphics, dramatically increases. Growth in these ?elds stimulated by eme- ing applications has been both in concepts and techniques. New ideas, concepts and techniques are developed, presented, discussed and evaluated, subsequently expanded or abandoned. Such processes take place in different forms in various ?elds of the c- puter science and technology. The objectives of the ICCVG are: presentation of current research topics and d- cussions leading to the integration of the community engaged in machine vision and computer graphics, carrying out and supporting research in the ?eld and ?nally pro- tion of new applications. The ICCVG is a continuation of the former International Conference on Computer Graphics and Image Processing called GKPO, held in Poland every second year in May since 1990, organized by the Institute of Computer Science of the Polish Academy of Sciences, Warsaw and chaired by the Editor of the International Journal of Machine Graphics and Vision, Prof. Wojciech S. Mokrzycki.
Book Synopsis 3D Computer Vision by : Yu-Jin Zhang
Download or read book 3D Computer Vision written by Yu-Jin Zhang and published by Springer Nature. This book was released on with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Zusammenfassung: This book offers a comprehensive and unbiased introduction to 3D Computer Vision, ranging from its foundations and essential principles to advanced methodologies and technologies. Divided into 11 chapters, it covers the main workflow of 3D computer vision as follows: camera imaging and calibration models; various modes and means of 3D image acquisition; binocular, trinocular and multi-ocular stereo vision matching techniques; monocular single-image and multi-image scene restoration methods; point cloud data processing and modeling; simultaneous location and mapping; generalized image and scene matching; and understanding spatial-temporal behavior. Each topic is addressed in a uniform manner: the dedicated chapter first covers the essential concepts and basic principles before presenting a selection of typical, specific methods and practical techniques. In turn, it introduces readers to the most important recent developments, especially in the last three years. This approach allows them to quickly familiarize themselves with the subject, implement the techniques discussed, and design or improve their own methods for specific applications. The book can be used as a textbook for graduate courses in computer science, computer engineering, electrical engineering, data science, and related subjects. It also offers a valuable reference guide for researchers and practitioners alike
Book Synopsis Recognition, Analysis, and Tracking of Faces and Gestures in Real-time Systems by :
Download or read book Recognition, Analysis, and Tracking of Faces and Gestures in Real-time Systems written by and published by Institute of Electrical & Electronics Engineers(IEEE). This book was released on 2001 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Twenty-seven papers, representing oral and poster presentations from the July 2001 conference in Vancouver, British Columbia, consider the abilities of computers to recognize and understand human faces and hands. Their real-time capabilities are emphasized. Topics include the reconstruction of movies of facial expressions, 3D face model reconstruction, automatic learning of appearance face models, Eigenfaces, stereo tracking of multiple moving heads, speech intent detection, fast hand gesture recognition, and learning visual models of social engagement. Author index only. c. Book News Inc.
Book Synopsis The Tyranny of Change by : John Whiteclay Chambers
Download or read book The Tyranny of Change written by John Whiteclay Chambers and published by Rutgers University Press. This book was released on 2000 with total page 1084 pages. Available in PDF, EPUB and Kindle. Book excerpt: "While recognizing a "progressive ethos" - a mixture of idealistic vision and pragmatic reforms that characterized the period - Chambers elaborates the role of civic volunteerism as well as the state in achieving directed social change. He also emphasizes the importance of radical and conservative forces in shaping the so-called "Progressive Era.""--BOOK JACKET.
Book Synopsis Depth Map and 3D Imaging Applications: Algorithms and Technologies by : Malik, Aamir Saeed
Download or read book Depth Map and 3D Imaging Applications: Algorithms and Technologies written by Malik, Aamir Saeed and published by IGI Global. This book was released on 2011-11-30 with total page 647 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the last decade, significant progress has been made in 3D imaging research. As a result, 3D imaging methods and techniques are being employed for various applications, including 3D television, intelligent robotics, medical imaging, and stereovision. Depth Map and 3D Imaging Applications: Algorithms and Technologies present various 3D algorithms developed in the recent years and to investigate the application of 3D methods in various domains. Containing five sections, this book offers perspectives on 3D imaging algorithms, 3D shape recovery, stereoscopic vision and autostereoscopic vision, 3D vision for robotic applications, and 3D imaging applications. This book is an important resource for professionals, scientists, researchers, academics, and software engineers in image/video processing and computer vision.
Book Synopsis Animation and Performance Capture Using Digitized Models by : Edilson de Aguiar
Download or read book Animation and Performance Capture Using Digitized Models written by Edilson de Aguiar and published by Springer Science & Business Media. This book was released on 2009-12-08 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: The realistic generation of virtual doubles of real-world actors has been the focus of computer graphics research for many years. However, some problems still remain unsolved: it is still time-consuming to generate character animations using the traditional skeleton-based pipeline, passive performance capture of human actors wearing arbitrary everyday apparel is still challenging, and until now, there is only a limited amount of techniques for processing and modifying mesh animations, in contrast to the huge amount of skeleton-based techniques. In this thesis, we propose algorithmic solutions to each of these problems. First, two efficient mesh-based alternatives to simplify the overall character animation process are proposed. Although abandoning the concept of a kinematic skeleton, both techniques can be directly integrated in the traditional pipeline, generating animations with realistic body deformations. Thereafter, three passive performance capture methods are presented which employ a deformable model as underlying scene representation. The techniques are able to jointly reconstruct spatio-temporally coherent time-varying geometry, motion, and textural surface appearance of subjects wearing loose and everyday apparel. Moreover, the acquired high-quality reconstructions enable us to render realistic 3D Videos. At the end, two novel algorithms for processing mesh animations are described. The first one enables the fully-automatic conversion of a mesh animation into a skeletonbased animation and the second one automatically converts a mesh animation into an animation collage, a new artistic style for rendering animations. The methods described in the thesis can be regarded as solutions to specific problems or important building blocks for a larger application. As a whole, they form a powerful system to accurately capture, manipulate and realistically render realworld human performances, exceeding the capabilities of many related capture techniques. By this means, we are able to correctly capture the motion, the timevarying details and the texture information of a real human performing, and transform it into a fully-rigged character animation, that can be directly used by an animator, or use it to realistically display the actor from arbitrary viewpoints.