Writing mental ray® Shaders

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3211489657
Total Pages : 628 pages
Book Rating : 4.2/5 (114 download)

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Book Synopsis Writing mental ray® Shaders by : Andy Kopra

Download or read book Writing mental ray® Shaders written by Andy Kopra and published by Springer Science & Business Media. This book was released on 2009-04-05 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt: An increasing number of artists and programmers in visual effects and broadcast production now use mental ray, a high performance rendering engine for generating photorealistic images. This book details the aesthetics of rendering with mental ray. It describes the varieties of shader programming from the point of view of increasing perceptual complexity: from color to the output of the final image. It includes many example shaders, including the simplest shader possible in each category that can serve as a starting point for further customization.

Rendering with mental ray®

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Author :
Publisher : Springer
ISBN 13 : 3709138094
Total Pages : 534 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Rendering with mental ray® by : Thomas Driemeyer

Download or read book Rendering with mental ray® written by Thomas Driemeyer and published by Springer. This book was released on 2013-12-21 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Mental ray" is one of the leading rendering engines for generating photorealistic images. On the one hand the text provides a general introduction into rendering with mental ray, whilst on the other, it includes tips and tricks for advanced and professional users. A comprehensive definition of mental ray's scene description language and the standard shader libraries are included and used as the basis for all examples. This second edition covers the new generation of mental ray, version 3.0. The text is accompanied by a CD-ROM, featuring a fully programmable demo version of the software together with example scene data and shaders. An excellent text for both beginners and advanced users of mental ray.

Rendering with mental ray®

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3709136970
Total Pages : 504 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Rendering with mental ray® by : Thomas Driemeyer

Download or read book Rendering with mental ray® written by Thomas Driemeyer and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by the mental ray software project leader, this book gives a general introduction into rendering with mental ray(R), as well as step-by-step recipes for creating advanced effects, and tips and tricks for professional users. A comprehensive definition of mental rays scene description language and the standard shader libraries is included and used as the basis for all examples.

mental ray for Maya, 3ds Max, and XSI

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470262974
Total Pages : 849 pages
Book Rating : 4.4/5 (72 download)

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Book Synopsis mental ray for Maya, 3ds Max, and XSI by : Boaz Livny

Download or read book mental ray for Maya, 3ds Max, and XSI written by Boaz Livny and published by John Wiley & Sons. This book was released on 2008-02-11 with total page 849 pages. Available in PDF, EPUB and Kindle. Book excerpt: Turn 3D models into film-worthy digital animations by mastering mental ray rendering once and for all. This must-have guide is the only book on the market to focus exclusively on mental ray in Maya, 3ds Max, and XSI, and it's packed with techniques and insights you can't get anywhere else. Best of all, the book's advanced rendering concepts apply to other rendering software as well, including V-Ray, Brazil, Maxwell and RenderMan. Discover advanced lighting, camera, and workflow techniques that usually take professionals years to figure out.

Programming Mental Ray

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Author :
Publisher :
ISBN 13 :
Total Pages : 754 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Programming Mental Ray by : Thomas Driemeyer

Download or read book Programming Mental Ray written by Thomas Driemeyer and published by . This book was released on 2003 with total page 754 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the definitive reference manual for mental ray version 2.1 and 3.1. It starts with a brief overview of the features of mental ray and continues with the specification of the mental ray scene description language, the mental ray shader interface, and the integration interface for third-party applications. All material is presented in reference form, organized by grammar elements and C function call, rather than by feature set. The book is intended for translator writers, shader writers, and integrators, who are familiar with the C and C++ programming languages. This second, revised edition was extended to cover the new generation of mental ray, version 3.1, throughout the book, and also includes the new mental ray integration manual. The enclosed CD contains a full-featured demo version of the mental ray stand alone and the mental ray library, as well as example shaders with source code and demo scenes, for a variety of computer platforms.

Rendering Techniques ’97

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3709168589
Total Pages : 352 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Rendering Techniques ’97 by : Julie Dorsey

Download or read book Rendering Techniques ’97 written by Julie Dorsey and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book contains the proceedings of the 8th Eurographics Rendering Workshop, which took place from 16th to 18th June, 1997, in Saint Etienne, France. After a series of seven successful events the workshop is now well established as the major international forum in the field of rendering and illumination techniques. It brought together the experts of this field. Their recent research results are compiled in this proceedings together with many color images that demonstrate new ideas and techniques. This year we received a total of 63 submissions of which 28 were selected for the workshop after a period of careful reviewing and evaluation by the 27 mem bers of the international program committee. The quality of the submissions was again very high and, unfortunately, many interesting papers had to be rejected. In addition to regular papers the program also contains two invited lectures by Shenchang Eric Chen (Live Picture) and Per Christensen (Mental Images). The papers in this proceedings contain new research results in the areas of Finite-Element and Monte-Carlo illumination algorithms, image-based render ing, outdoor and natural illumination, error metrics, perception, texture and color handling, data acquisition for rendering, and efficient use of hardware. While some contributions report results from more efficient or elegant algo rithms, others pursue new and experimental approaches to find better solutions to the open problems in rendering.

Mastering Autodesk VIZ 2008

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470251743
Total Pages : 1009 pages
Book Rating : 4.4/5 (72 download)

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Book Synopsis Mastering Autodesk VIZ 2008 by : Jon McFarland

Download or read book Mastering Autodesk VIZ 2008 written by Jon McFarland and published by John Wiley & Sons. This book was released on 2008-01-03 with total page 1009 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Mastering Autodesk VIZ 2008, VIZ expert Jon McFarland teaches you how to get the most out of Autodesk's potent 3D modeling, animation, and rendering software. As you follow real-world examples, you'll quickly see how to apply these techniques to your design projects. Whether you're entirely new to VIZ or simply want to master its newest features, this book offers the clear explanations and step-by-step instruction you need to make VIZ work for you. Coverage includes: Finding your way around in VIZ Linking to AutoCAD files Modeling using primitive and compound objects Editing using modifers and sub-objects Creating complex shapes with surface modeling tools Managing your design data more efficiently Simulating lighting effects accurately with global illumination Rendering real-world surfaces with Architectural material Setting up animated walk-throughs Using radiosity to create accurate scene lighting Using mental ray to achieve the most realistic rendering Producing design presentation views Understanding keyframes and function curve editing Acquiring 3D models and props from the Web

Mastering Autodesk VIZ 2005

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0782150993
Total Pages : 926 pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Mastering Autodesk VIZ 2005 by : George Omura

Download or read book Mastering Autodesk VIZ 2005 written by George Omura and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 926 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experience the Full Range of VIZ 2005's Powerful Tools Creating hyper-realistic 3D visualizations of your designs just got easier with Autodesk VIZ 2005. Using its enhanced rendering technology, architectural materials, software interoperability, surface modeling tools, and user interface, you'll work more efficiently and produce astounding results. In Mastering Autodesk VIZ 2005, world-renowned AutoCAD expert George Omura teaches you how to get the most out of Autodesk's potent 3D modeling, rendering, and presentation software. As you follow his real-world examples, you'll quickly see how to apply these techniques to your design projects. Whether you're entirely new to VIZ or simply want to master its newest features, this book offers the clear explanations and step-by-step instruction you need to make VIZ work for you. Coverage includes: Finding your way around in VIZ Importing and exporting AutoCAD files Creating realistic and dramatic lighting effects Managing your design data more efficiently Creating complex shapes with surface modeling tools Simulating lighting effects accurately with global illumination Rendering real-world surfaces with Architectural material Setting up animated walk-throughs Using radiosity to create lifelike views of a scene Using mental ray to achieve the most realistic rendering Producing design presentation views Understanding keyframes and the world of video time Using Photoshop with VIZ to create 3D effects Exporting Shockwave content to the Web Acquiring 3D models and props from the Web Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Mastering Autodesk VIZ 2007

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470112700
Total Pages : 962 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis Mastering Autodesk VIZ 2007 by : George Omura

Download or read book Mastering Autodesk VIZ 2007 written by George Omura and published by John Wiley & Sons. This book was released on 2006-10-02 with total page 962 pages. Available in PDF, EPUB and Kindle. Book excerpt: Turn Your Ideas Into High-Impact 3D Models and Animations Transform flat drawings and concepts into impressive 3D visualizations that will amaze your clients with the comprehensive instruction you'll find in Mastering Autodesk VIZ 2007. Written by VIZ experts, this book shows you how to get the most out of the latest version of Autodesk's powerful 3D design, modeling, and animation tool with an in-depth, tutorial-based approach grounded in real-world examples. This new edition has been fully updated and revised to cover all of Autodesk VIZ 2007's new features--asset tracking, revamped Xrefs, an updated interface, and the improved rendering and editing tools--and it's packed with professional techniques you can apply immediately to your own work for striking results. Whether you're new to VIZ or simply want to master the latest features, this book offers the clear explanations and step-by-step instructions you need to create, animate, and render realistic architectural visualizations with VIZ 2007. Coverage includes: * Creating complex shapes with surface modeling tools * Using, organizing, and editing objects and meshes * Efficiently managing design data * Adding natural lighting effects * Staging a virtual walk-through of your room designs for clients * Applying radiosity to create lifelike views * Employing mental ray to achieve high-res rendering * Using AutoCAD and Photoshop(r) with VIZ * Exporting content to the Web Featured on the CD You'll find a trial version of VIZ 2007 plus project files for all of the book's exercises. Master VIZ 2007's great new features, including asset tracking, scene states, new modeling and texturing enhancements, batch rendering, and improved interoperability with other Autodesk products. Create 3D models quickly and intuitively using the new edit poly tools and Sweep modifier. Work effectively with lights, materials, and cameras. Animate your models and create interactive views. George Omura was cited as favorite CAD author by members of the Autodesk User Group International (AUGI) in AUGIWorld magazine's "Best of Everything CAD" issue, November/December 2003. www.sybex.com

3D Animation for the Raw Beginner Using Maya

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Author :
Publisher : CRC Press
ISBN 13 : 1482249243
Total Pages : 472 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis 3D Animation for the Raw Beginner Using Maya by : Roger King

Download or read book 3D Animation for the Raw Beginner Using Maya written by Roger King and published by CRC Press. This book was released on 2014-08-15 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each chapter of 3D Animation for the Raw Beginner Using Maya introduces critical aspects of the 3D animation process and presents clear and concise tutorials that link key concepts to practical Autodesk Maya techniques. Providing a principles-based, yet pragmatic, approach to 3D animation, this first-of-its-kind book:Describes the process for creat

Mastering Autodesk Maya 2012

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118148533
Total Pages : 1268 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Mastering Autodesk Maya 2012 by : Todd Palamar

Download or read book Mastering Autodesk Maya 2012 written by Todd Palamar and published by John Wiley & Sons. This book was released on 2011-07-07 with total page 1268 pages. Available in PDF, EPUB and Kindle. Book excerpt: The exclusive, official guide to the very latest version of Maya Get extensive, hands-on, intermediate to advanced coverage of Autodesk Maya 2012, the top-selling 3D software on the market. If you already know Maya basics, this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, author Todd Palamar will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software used in popular films, games, and commercials Covers the very latest Maya 2012 tools and features, including the new fluid simulation tools Showcases the techniques of professionals through numerous examples, demonstrating how to set up and manage 3D animation and visual effects pipelines Includes challenging tutorials and real-world scenarios from some of the leading professionals in the industry If you're looking for an in-depth, professional Maya resource to turn to again and again, this is the book you need.

Mastering Maya 8.5

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 9780470170984
Total Pages : 882 pages
Book Rating : 4.1/5 (79 download)

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Book Synopsis Mastering Maya 8.5 by : John Kundert-Gibbs

Download or read book Mastering Maya 8.5 written by John Kundert-Gibbs and published by John Wiley & Sons. This book was released on 2007-07-02 with total page 882 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take your Maya skills to new levels with the sophisticated coverage in this authoritative Autodesk Maya Press reference and tutorial. From key basics through advanced techniques, a team of Maya experts provides you with the very latest professional-level instruction on Maya Complete and Maya Unlimited through tutorials and hands-on practice. Whether a novice or an advanced user of Maya, you’ll find everything from key basics through advanced techniques. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Programming mental ray®

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Author :
Publisher : Springer
ISBN 13 : 9783709137130
Total Pages : 0 pages
Book Rating : 4.1/5 (371 download)

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Book Synopsis Programming mental ray® by : Thomas Driemeyer

Download or read book Programming mental ray® written by Thomas Driemeyer and published by Springer. This book was released on 2003-06-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the definitive reference manual for mental ray version 2.1 and 3.1. It starts with a brief overview of the features of mental ray and continues with the specification of the mental ray scene description language, the mental ray shader interface, and the integration interface for third-party applications. All material is presented in reference form, organized by grammar elements and C function call, rather than by feature set. The book is intended for translator writers, shader writers, and integrators, who are familiar with the C and C++ programming languages. This second, revised edition was extended to cover the new generation of mental ray, version 3.1, throughout the book, and also includes the new mental ray integration manual. The enclosed CD contains a full-featured demo version of the mental ray stand alone and the mental ray library, as well as example shaders with source code and demo scenes, for a variety of computer platforms.

Mastering Autodesk Maya 2014

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118751744
Total Pages : 1058 pages
Book Rating : 4.1/5 (187 download)

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Book Synopsis Mastering Autodesk Maya 2014 by : Todd Palamar

Download or read book Mastering Autodesk Maya 2014 written by Todd Palamar and published by John Wiley & Sons. This book was released on 2013-06-12 with total page 1058 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hands-on intermediate-to-advanced coverage of the leading 3D software Autodesk Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, and other genres. If you already know the basics of Maya and are ready to elevate your skills, then this book is for you. Nearly 1,000 pages are packed with organized, professional, and valuable insight on the leading 3D application on the market, enabling you to unlock the software's more complex features. Ideal as both a tutorial and study guide for the Autodesk Maya exam, this Autodesk Official Press book gets you up to speed on Maya's latest features and expands your skills with advanced instruction on cloth, fur, and fluids. Features challenging tutorials and real-world scenarios from some of the leading professionals in the industry Provides you with valuable insight into the entire CG production pipeline Covers the very latest Maya 2014 tools and features, including updates to dynamics, Maya muscle, stereo cameras, assets, rendering with mental ray, and more Helps you gain proficiency in high-level techniques for film, television, game development, and more If you've been looking for a complete, professional quality Maya resource to turn to again and again, look no further than Mastering Autodesk Maya 2104.

Mastering Autodesk Maya 2013

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118238451
Total Pages : 1356 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Mastering Autodesk Maya 2013 by : Todd Palamar

Download or read book Mastering Autodesk Maya 2013 written by Todd Palamar and published by John Wiley & Sons. This book was released on 2012-05-31 with total page 1356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides hands-on intermediate-to-advanced coverage of the leading 3D software Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, and other genres. For intermediate and advanced users who already know Maya basics, this official Maya guide provides the detailed coverage you need to unlock the software's more complex features. Elevate your skills in modeling, texturing, animation, and visual effects, and gain proficiency in high-level techniques for film, television, game development, and more. Artists who are already proficient in Maya basics can elevate their skills and increase their marketability with the techniques in this official Maya guide This fully updated book brings you up to speed on Maya's latest features and expands your skills with advanced instruction on cloth, fur, and fluids Offers intermediate-level projects on Dynamics, Maya Muscle, Stereo Cameras, Assets, rendering with mental ray, and more Offers challenging tutorials and real-world scenarios from some of the leading professionals in the industry Provides valuable insight into the entire CG production pipeline Mastering Autodesk Maya gives the serious Maya student a head start toward a successful career in 3D animation.

Mastering Autodesk Maya 2015

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118862570
Total Pages : 912 pages
Book Rating : 4.1/5 (188 download)

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Book Synopsis Mastering Autodesk Maya 2015 by : Todd Palamar

Download or read book Mastering Autodesk Maya 2015 written by Todd Palamar and published by John Wiley & Sons. This book was released on 2014-07-15 with total page 912 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expand your skills with complete Maya mastery Mastering Autodesk Maya is the ultimate guide to the popular 3D animation software. Author Todd Palamar draws on his extensive professional animation experience to help readers take their Maya skills to the next level. Written for those who already know the basics of this enormous program, the book covers advanced topics and professional techniques for modeling, animation, texturing, and visual effects. Fully updated to reflect Maya's latest features, the book takes a hands-on approach to instruction, providing readers with a diverse set of tutorials designed by real-world professionals to showcase 3D animation and visual techniques used in industry settings. Complete and comprehensive, the book makes an excellent desk reference for the working animator, and is an ideal resource for those seeking Maya certification. The unique combination of challenging material and practical instruction make this one-of-a-kind guide the ultimate Maya handbook. Topics include: Animation using inverse kinematics, keyframes, and deformers Hard surface and organic modeling Proper rigging techniques, and working with Maya Muscle Xgen, Paint Effects, and rendering with mental ray Texture mapping, compositing, nParticles, and more Virtual filmmaking and scene management The most complex skills are useless if they can't be applied, so the book emphasizes the practical, day-to-day uses of each skill, and discusses which solutions best fit which scenario. For the computer animation professional seeking a more in-depth mastery of this popular animation program, Mastering Autodesk Maya is an excellent investment in the future of your career.

Mastering Autodesk 3ds Max 2013

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118238478
Total Pages : 1054 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Mastering Autodesk 3ds Max 2013 by : Jeffrey Harper

Download or read book Mastering Autodesk 3ds Max 2013 written by Jeffrey Harper and published by John Wiley & Sons. This book was released on 2012-08-30 with total page 1054 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get professional training in 3ds Max from this Autodesk Official Training Guide Extremely popular with video game designers as well as architects, 3ds Max offers integrated 3D modeling, animation, rendering, and compositing tools designed to streamline production. If you already have a working knowledge of 3ds Max basics, this official guide will take your skills to the next level. Detailed tutorials cover all the latest features of 3ds Max. From modeling, texturing, animation, and architectural visualization to high-level techniques for film, television, games, and more, this book provides professional-level instruction on 3ds Max. Those who are proficient in 3ds Max basics can take their 3D animation skills to the next level with this Autodesk Official Training Guide Offers industry-level training, with diverse tutorials that showcase techniques used in actual animations for games, film, TV, and architectural visualization Covers modeling, texturing, animation, visual effects, and high-level techniques as well as all the latest features of 3ds Max Also recommended as a preparation guide to Autodesk's 3ds Max Associate and Professional exams Mastering Autodesk 3ds Max will help intermediate to advanced 3ds Max users develop and sharpen their skills in this popular animation and effects software.