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Wizardry 8
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Book Synopsis Maths Wiz Book 8 by : S.K. Gupta & Anubhuti Gangal
Download or read book Maths Wiz Book 8 written by S.K. Gupta & Anubhuti Gangal and published by S. Chand Publishing. This book was released on with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: MathsWiz, a series of nine textbooks for KG to Class 8, is a course based on the National Curriculum Framework and the guidelines provided therein. The content is student-centred and activity-based, laying the utmost emphasis on developing problem-solving skills and encouraging the child to think creatively and work independently. The ebook version does not contain CD.
Download or read book Game Magic written by Jeff Howard and published by CRC Press. This book was released on 2014-04-22 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make More Immersive and Engaging Magic Systems in GamesGame Magic: A Designer's Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis wi
Book Synopsis The Ruthless Lady's Guide to Wizardry by : C. M. Waggoner
Download or read book The Ruthless Lady's Guide to Wizardry written by C. M. Waggoner and published by Penguin. This book was released on 2021-01-12 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Tor.com Reviewers' Choice Best Book of the Year Sparks fly in this enchanting fantasy novel from the author of Unnatural Magic when a down-and-out fire witch and a young gentlewoman join forces against a deadly conspiracy. Dellaria Wells, petty con artist, occasional thief, and partly educated fire witch, is behind on her rent in the city of Leiscourt—again. Then she sees the “wanted” sign, seeking Female Persons, of Martial or Magical ability, to guard a Lady of some Importance, prior to the celebration of her Marriage. Delly fast-talks her way into the job and joins a team of highly peculiar women tasked with protecting their wealthy charge from unknown assassins. Delly quickly sets her sights on one of her companions, the confident and well-bred Winn Cynallum. The job looks like nothing but romance and easy money until things take a deadly (and undead) turn. With the help of a bird-loving necromancer, a shapeshifting schoolgirl, and an ill-tempered reanimated mouse named Buttons, Delly and Winn are determined to get the best of an adversary who wields a twisted magic and has friends in the highest of places.
Download or read book Gamer Girls written by Mary Kenney and published by Running Press Kids. This book was released on 2022-07-19 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the women behind the video games we love—the iconic games they created, the genres they invented, the studios and companies they built—and how they changed the industry forever. Women have always made video games, from the 1960s and the first-of-its-kind, projector-based Sumerian Game to the blockbuster Uncharted games that defined the early 2000s. Women have been behind the writing, design, scores, and engines that power one of the most influential industries out there. In Gamer Girls, now you can explore the stories of 25 of those women. Bursting with bold artwork, easy-to-read profiles, and real-life stories of the women working on games like Centipede, Final Fantasy, Halo, and more, this dynamic illustrated book shows what a huge role women have played—and will continue to play—in the creation of video games. With additional sidebars about other influential women in the industry, as well as a glossary and additional resources page, Gamer Girls offers a look into the work and lives of influential pixel queens such as: Roberta Williams (one of the creators of the adventure genre) Mabel Addis Mergardt (the first person to write a video game) Muriel Tramis (the French "knight" of video games) Keiko Erikawa (creator of the otome genre) Yoko Shimomura (composer for Street Fighter, Final Fantasy, and Kingdom Hearts) Rebecca Heineman (first national video game tournament champion) Danielle Bunten Berry (creator of M.U.L.E. and early advocate for multiplayer games) and more! Whether you’re a gamer girl who plays video games, a gamer girl who makes video games, or a parent raising a gamer girl, this entertaining, inspiring book will have you itching to pick up a controller or create your own video games!
Book Synopsis Women in Game Development by : Jennifer Brandes Hepler
Download or read book Women in Game Development written by Jennifer Brandes Hepler and published by CRC Press. This book was released on 2019-04-24 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogame development is usually seen as a male dominated field; even playing videogames is often wrongly viewed as a pastime for men only. But behind the curtain, women have always played myriad important roles in gaming. From programmers to artists, designers to producers, female videogame developers endure not only the pressures of their jobs but also epic levels of harassment and hostility. Jennifer Brandes Hepler’s Women in Game Development: Breaking the Glass Level-Cap gives voice to talented and experienced female game developers from a variety of backgrounds, letting them share the passion that drives them to keep making games. Key Features Experience the unique stories of nearly two dozen female game developers, from old-school veterans to rising stars. Understand the role of women in videogames, from the earliest days of development to the present day. Hear first-hand perspectives from working professionals in fields including coding, design, art, writing, community management, production and journalism. Get tips for how to be a better ally and make your company and teams more inclusive. Learn about the obstacles you face if you’re an aspiring female developer, and how to overcome them. Meet the human face of some of the women who have endured the industry’s worst harassment... and kept on going.
Download or read book Vintage Games 2.0 written by Matt Barton and published by CRC Press. This book was released on 2019-05-08 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions for children, but today’s games offer sophisticated and wondrously immersive experiences that no other media can hope to match. Vintage Games 2.0 tells the story of the ultimate storytelling medium, from early examples such as Spacewar! and Pong to the mind blowing console and PC titles of today. Written in a smart and engaging style, this updated 2nd edition is far more than just a survey of the classics. Informed by hundreds of in-depth personal interviews with designers, publishers, marketers, and artists--not to mention the author’s own lifelong experience as a gamer--Vintage Games 2.0 uncovers the remarkable feats of intellectual genius, but also the inspiring personal struggles of the world’s most brilliant and celebrated game designers--figures like Shigeru Miyamoto, Will Wright, and Roberta Williams. Ideal for both beginners and professionals, Vintage Games 2.0 offers an entertaining and inspiring account of video game’s history and meteoric rise from niche market to global phenomenon. Credit for the cover belongs to Thor Thorvaldson.
Download or read book PC Mag written by and published by . This book was released on 1983-09 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book Wizardry 8 written by Mark H. Walker and published by Sybex. This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: -- This is your exclusive guide to Wizardry, the second longest running role-playing game ever! -- Explore a vast world of fantasy and magic with new levels of graphic sophistication and game plan depth. -- Features a unique step-by-step walkthrough detailing every location, creature artifact, and tons of animated spells.
Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.
Download or read book Virtual Landscapes written by Umran Ali and published by Umran Ali. This book was released on 2012-09-19 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: The magical essence of natural landscapes since the dawn of man have been a source of intrigue, wonder and inspiration in art, philosophy and literature. With each new era in civilisation, new methods of creative expression have been used by artists, designers and writers to capture the rich natural landscapes, and with the 21st century and the emergence of new interactive technologies, this innate desire is being expressed through the digital domain. From the giant mushroom forests of Morrowind, the Archipelago islands of Zelda: Wind Waker, to the tropical underground caves of Phantasy Star Online, Virtual landscapes have enthralled, captured and engaged player imaginations for over 30 years. Virtual Landscapes is a three part series attempting to, for the first time, visually illustrate, share and critically reflect upon the unique, virtual natural landscapes within Computer & Video Games. Virtual Landscapes: The Modern Era visually illustrates the revolution in complexity and richness of virtual natural landscapes that occurred in computer & video games from 2000 to modern day. From the tranquil landscapes of Morrowind, the rolling forested autumn hills of Oblivion, the eerie landscapes of The Witcher, through to the beautiful deep crimson Maple forests of Phantasy Star Universe, the vast epic landscapes of Skyrim, and finally to the lonely landscapes of Dear Esther, Virtual Landscapes presents these virtual spaces for the first time, in stunning unseen digitally enhanced. high resolution and panoramic forms.
Download or read book PC Mag written by and published by . This book was released on 2002-03-12 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Book Synopsis Beyond Barbie and Mortal Kombat by : Yasmin B. Kafai
Download or read book Beyond Barbie and Mortal Kombat written by Yasmin B. Kafai and published by MIT Press. This book was released on 2011-02-25 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: Girls and women as game players and game designers in the new digital landscape of massively multiplayer online games, “second lives,” “modding,” serious games, and casual games. Ten years after the groundbreaking From Barbie to Mortal Kombat highlighted the ways gender stereotyping and related social and economic issues permeate digital game play, the number of women and girl gamers has risen considerably. Despite this, gender disparities remain in gaming. Women may be warriors in World of Warcraft, but they are also scantily clad “booth babes” whose sex appeal is used to promote games at trade shows. Player-generated content has revolutionized gaming, but few games marketed to girls allow “modding” (game modifications made by players). Gender equity, the contributors to Beyond Barbie and Mortal Kombat argue, requires more than increasing the overall numbers of female players. Beyond Barbie and Mortal Kombat brings together new media theorists, game designers, educators, psychologists, and industry professionals, including some of the contributors to the earlier volume, to look at how gender intersects with the broader contexts of digital games today: gaming, game industry and design, and serious games. The contributors discuss the rise of massively multiplayer online games (MMOs) and the experience of girl and women players in gaming communities; the still male-dominated gaming industry and the need for different perspectives in game design; and gender concerns related to emerging serious games (games meant not only to entertain but also to educate, persuade, or change behavior). In today's game-packed digital landscape, there is an even greater need for games that offer motivating, challenging, and enriching contexts for play to a more diverse population of players. Contributors Cornelia Brunner, Shannon Campe, Justine Cassell, Mia Consalvo, Jill Denner, Mary Flanagan, Janine Fron, Tracy Fullerton, Elisabeth Hayes, Carrie Heeter, Kristin Hughes, Mimi Ito, Henry Jenkins III, Yasmin B. Kafai, Caitlin Kelleher, Brenda Laurel, Nicole Lazzaro, Holin Lin, Jacki Morie, Helen Nissenbaum, Celia Pearce, Caroline Pelletier, Jennifer Y. Sun, T. L. Taylor, Brian Winn, Nick YeeInterviews with Nichol Bradford, Brenda Braithwaite, Megan Gaiser, Sheri Graner Ray, Morgan Romine
Book Synopsis Spiral Dynamics by : Prof. Don Edward Beck
Download or read book Spiral Dynamics written by Prof. Don Edward Beck and published by John Wiley & Sons. This book was released on 2014-12-05 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Spiral Dynamics introduces a new model for plotting the enormous economic and commercial shifts that are making contemporary business practice so complex and apparently fragmented. Focusing on cutting-edge leadership, management systems, processes, procedures, and techniques, the authors synthesize changes such as: Increasing cultural diversity. Powerful new social responsibility initiatives. The arrival of a truly global marketplace. This is an inspiring book for managers, consultants, strategists, and leaders planning for success in the business world in the 21st century.
Book Synopsis Tales of an 8-Bit Kitten: A Call to Arms by : Cube Kid
Download or read book Tales of an 8-Bit Kitten: A Call to Arms written by Cube Kid and published by Andrews McMeel Publishing. This book was released on 2020-03-31 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best-selling author, Cube Kid, introduces the second book in his series about Eeebs the kitten who lives some incredible adventures in the world of Minecraft. Fans of the Diary of an 8-Bit Warrior series will find familiar, emblematic characters here in the Nether. Now that Eeebs knows he's part of the Prophecy and the coming war against the Eyeless One, he has one goal: find Runt and help him in his quest. While stationed at Villagetown, the little cat tries to find his place among the Lost Legion and learn more about his hidden powers. But life in Villagetown never stays quiet for very long . . . In a diary-like format embellished with full-color Minecraft-inspired illustrations, this series is sure to keep kids coming back for more!
Book Synopsis Jagged Alliance 2 by : Darius Kazemi
Download or read book Jagged Alliance 2 written by Darius Kazemi and published by Boss Fight Books. This book was released on 2014 with total page 89 pages. Available in PDF, EPUB and Kindle. Book excerpt: The turn-based tactical role playing series Jagged Alliance has been sequeled, expanded, modded, optioned, multiplayered, and kickstarted, but the series' many fans usually point to Jagged Alliance 2 as the high water mark, and one of the finest turn-based video games of all time. Jagged Alliance 2 brings to the table a wicked sense of humor, simulation-driven character design, a combination of strategic overworld and tactical battles reminiscent of the X-COM series, and a surprisingly deep open-world RPG experience reminiscent of the Ultima or Elder Scrolls games. Focusing on JA2′s development history and basing his book largely on new personal interviews with the game's developers, game designer and web technology developer Darius Kazemi delves deep into the legacy of a game that still has much to teach gamers and game-makers 14 years after its release.
Book Synopsis Software and CD-ROM Reviews on File by :
Download or read book Software and CD-ROM Reviews on File written by and published by . This book was released on 2002 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis High Score! Expanded by : Rusel DeMaria
Download or read book High Score! Expanded written by Rusel DeMaria and published by CRC Press. This book was released on 2018-12-07 with total page 1617 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this lavishly illustrated full-color retrospective, discover never-before-seen photos that bring to life the people and stories behind the most popular games of all time, including Space Invaders, Pac-Man, Centipede, Donkey Kong, Asteroids, SimCity, Quake, Myst, Tomb Raider, and more. This is the inside scoop on the history, successes, tricks, and even failures of the entire electronic games industry.