Windows Phone 7 JumpStart - Building XNA Games

Download Windows Phone 7 JumpStart - Building XNA Games PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (113 download)

DOWNLOAD NOW!


Book Synopsis Windows Phone 7 JumpStart - Building XNA Games by :

Download or read book Windows Phone 7 JumpStart - Building XNA Games written by and published by . This book was released on 2010 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This session goes deeper into Microsoft XNA game programming for the phone. Topics include display orientation, monitoring performance, using the Accelerometer, using touchscreen, advanced XNA sound playback, and controlling media playback with XNA. This Windows Phone 7 Jump Start video training is for all developers interested in developing applications or games for the new Windows Phone 7 Platform. The course is based on the Microsoft Windows Phone 7 Developer Training Kit and taught by Microsoft MVP's and Microsoft Press Authors, Andy Wigley and Rob S. Miles.

XNA Game Studio 4.0 Programming

Download XNA Game Studio 4.0 Programming PDF Online Free

Author :
Publisher : Pearson Education
ISBN 13 : 0132620138
Total Pages : 691 pages
Book Rating : 4.1/5 (326 download)

DOWNLOAD NOW!


Book Synopsis XNA Game Studio 4.0 Programming by : Tom Miller

Download or read book XNA Game Studio 4.0 Programming written by Tom Miller and published by Pearson Education. This book was released on 2010-12-12 with total page 691 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360® This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else–including thorough coverage of new Windows Phone APIs for mobile game development. You’ll quickly build simple games and get comfortable with Microsoft’s powerful XNA Game Studio 4.0 toolset. Next, you’ll drill down into every area of XNA, including graphics, input, audio, video, storage, GamerServices, and networking. Miller and Johnson present especially thorough coverage of 3D graphics, from Reach and HiDef to textures, effects, and avatars. Throughout, they introduce new concepts with downloadable code examples designed to help you jumpstart your own projects. Coverage includes Downloading, installing, and getting started with XNA Game Studio 4 Building on capabilities provided in the default game template Using 2D sprites, textures, sprite operations, blending, and SpriteFonts Creating high-performance 3D graphics with XNA’s newly simplified APIs Loading, generating, recording, and playing audio Supporting keyboards, mice, Xbox 360 controllers, Touch, accelerometer, and GPS inputs Managing all types of XNA storage Using avatars as characters in your games Utilizing gamer types, player profiles, presence information, and other GamerServices Supporting Xbox LIVE and networked games Creating higher-level input systems that seamlessly manage cross-platform issues From Windows Phone 7 mobile gaming to Xbox 360, XNA Game Studio 4.0 creates huge new opportunities for experienced Microsoft developers. This book helps you build on skills you already have, to create the compelling games millions of users are searching for.

Professional Windows Phone 7 Game Development

Download Professional Windows Phone 7 Game Development PDF Online Free

Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118067967
Total Pages : 554 pages
Book Rating : 4.1/5 (18 download)

DOWNLOAD NOW!


Book Synopsis Professional Windows Phone 7 Game Development by : Chris G. Williams

Download or read book Professional Windows Phone 7 Game Development written by Chris G. Williams and published by John Wiley & Sons. This book was released on 2011-02-23 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create the next generation of gaming titles for Windows Phone 7! Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right away. Serves as a comprehensive reference on Windows Phone 7 game development with XNA Game Studio 4 Includes real-world examples and anecdotes, making this book a popular choice for those taking their first steps into the game development industry Demonstrates how to program for device orientation, incorporate Touch Input, add music to a game, work with 3D, and take your game to the marketplace Put your game face on and start designing games for Windows Phone 7 with Professional Windows Phone 7 Game Development!

Pro Windows Phone 7 Development

Download Pro Windows Phone 7 Development PDF Online Free

Author :
Publisher : Apress
ISBN 13 : 143023220X
Total Pages : 477 pages
Book Rating : 4.4/5 (32 download)

DOWNLOAD NOW!


Book Synopsis Pro Windows Phone 7 Development by : Rob Cameron

Download or read book Pro Windows Phone 7 Development written by Rob Cameron and published by Apress. This book was released on 2011-08-04 with total page 477 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Windows Phone 7 platform provides a remarkable opportunity for Windows developers to create state-of-the-art mobile applications using their existing skills and a familiar toolset. For iOS and Android developers, this book provides the right level of content to help developers rapidly come up to speed on Windows Phone. Pro Windows Phone 7 Development will help you unlock the potential of this platform and create dazzling, visually rich, and highly functional applications for the Windows Phone Marketplace. For developers new to the Windows Phone 7 platform, whether .NET, iPhone, or Android developers, this book starts by introducing you to the features and specifications of the Windows Phone series, and then leads you through the complete application development process. You'll learn how to use Microsoft technologies like Silverlight, .NET, the XNA Framework, Visual Studio, and Expression Blend effectively, how to take advantage of the available sensors such as the location service, accelerometer, and touch, make your apps location-aware using GPS data, utilize the rich media capabilities of the Windows Phone series, and much more. Finally, you'll receive a full tutorial on how to publish and sell your application through the Windows Phone Marketplace.

Learning XNA 4.0

Download Learning XNA 4.0 PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9781449302764
Total Pages : 540 pages
Book Rating : 4.3/5 (27 download)

DOWNLOAD NOW!


Book Synopsis Learning XNA 4.0 by : Aaron Reed

Download or read book Learning XNA 4.0 written by Aaron Reed and published by "O'Reilly Media, Inc.". This book was released on 2010-12-09 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills as you go. Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish. Learn game development from 2D animation to 3D cameras and effects Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts Build three complete, exciting games using 2D, 3D, and multiplayer techniques Develop for and deploy your games to the Xbox 360 and Windows Phone 7

Sams Teach Yourself Windows Phone 7 Application Development in 24 Hours

Download Sams Teach Yourself Windows Phone 7 Application Development in 24 Hours PDF Online Free

Author :
Publisher : Sams Publishing
ISBN 13 : 9780672335396
Total Pages : 0 pages
Book Rating : 4.3/5 (353 download)

DOWNLOAD NOW!


Book Synopsis Sams Teach Yourself Windows Phone 7 Application Development in 24 Hours by : Scott Dorman

Download or read book Sams Teach Yourself Windows Phone 7 Application Development in 24 Hours written by Scott Dorman and published by Sams Publishing. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to Windows Phone 7 application development using Silverlight or the XNZ Framework, with information on getting apps into the Window Marketplace; includes end-of-chapter quizzes and exercises.

Core HTML5 Canvas

Download Core HTML5 Canvas PDF Online Free

Author :
Publisher : Pearson Education
ISBN 13 : 0132761661
Total Pages : 752 pages
Book Rating : 4.1/5 (327 download)

DOWNLOAD NOW!


Book Synopsis Core HTML5 Canvas by : David Geary

Download or read book Core HTML5 Canvas written by David Geary and published by Pearson Education. This book was released on 2012-05-14 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You’ll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you’ll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas element—using it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapes—drawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Text—drawing, positioning, setting font properties; building text controls Images—drawing, scaling, clipping, processing, and animating Animations—creating smooth, efficient, and portable animations Sprites—implementing animated objects that have painters and behaviors Physics—modeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detection—advanced techniques, clearly explained Game development—all aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controls—infrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applications—fitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book’s code and live demonstrations of key techniques are available at corehtml5canvas.com.

Introducing .NET 4.5

Download Introducing .NET 4.5 PDF Online Free

Author :
Publisher : Apress
ISBN 13 : 1430243333
Total Pages : 403 pages
Book Rating : 4.4/5 (32 download)

DOWNLOAD NOW!


Book Synopsis Introducing .NET 4.5 by : Alex Mackey

Download or read book Introducing .NET 4.5 written by Alex Mackey and published by Apress. This book was released on 2012-11-27 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Microsoft has introduced a large number of changes to the way that the .NET Framework operates. Familiar technologies have being altered, best practices replaced, and developer methodologies adjusted. Many developers find it hard to keep up with the pace of change across .NET's ever-widening array of technologies. The introduction of Windows 8 and its new style of applications only compounds the problem. You may know what's happening in C#, but what about the latest innovations in the cloud? How is that going to affect your work? What possibilities do the new async capabilities bring? What you need is a roadmap. A guide to help you see the innovations that matter and to give you a head start on the opportunities available in the new framework. Introducing .NET 4.5 is designed to provide you with just that roadmap. It serves as a no-nonsense primer that will help experienced .NET developers understand the impact of the new framework and the technologies that co-exist with it. This book will keep you updated on the changes and help you to seize new opportunities confidently and quickly.

Microsoft Visual C++ 2005 Express Edition Programming for the Absolute Beginner

Download Microsoft Visual C++ 2005 Express Edition Programming for the Absolute Beginner PDF Online Free

Author :
Publisher : Course Technology
ISBN 13 : 9781592008162
Total Pages : 0 pages
Book Rating : 4.0/5 (81 download)

DOWNLOAD NOW!


Book Synopsis Microsoft Visual C++ 2005 Express Edition Programming for the Absolute Beginner by : Aaron Miller

Download or read book Microsoft Visual C++ 2005 Express Edition Programming for the Absolute Beginner written by Aaron Miller and published by Course Technology. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Focuses on how to program using Visual C++ 2005 Express Edition as a foundation language. Written in a straight-forward style, using a games-based approach that makes learning fun and easy, this is the perfect introductory programming book.

INSPIRED

Download INSPIRED PDF Online Free

Author :
Publisher : John Wiley & Sons
ISBN 13 : 111938754X
Total Pages : 370 pages
Book Rating : 4.1/5 (193 download)

DOWNLOAD NOW!


Book Synopsis INSPIRED by : Marty Cagan

Download or read book INSPIRED written by Marty Cagan and published by John Wiley & Sons. This book was released on 2017-11-17 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do today’s most successful tech companies—Amazon, Google, Facebook, Netflix, Tesla—design, develop, and deploy the products that have earned the love of literally billions of people around the world? Perhaps surprisingly, they do it very differently than the vast majority of tech companies. In INSPIRED, technology product management thought leader Marty Cagan provides readers with a master class in how to structure and staff a vibrant and successful product organization, and how to discover and deliver technology products that your customers will love—and that will work for your business. With sections on assembling the right people and skillsets, discovering the right product, embracing an effective yet lightweight process, and creating a strong product culture, readers can take the information they learn and immediately leverage it within their own organizations—dramatically improving their own product efforts. Whether you’re an early stage startup working to get to product/market fit, or a growth-stage company working to scale your product organization, or a large, long-established company trying to regain your ability to consistently deliver new value for your customers, INSPIRED will take you and your product organization to a new level of customer engagement, consistent innovation, and business success. Filled with the author’s own personal stories—and profiles of some of today’s most-successful product managers and technology-powered product companies, including Adobe, Apple, BBC, Google, Microsoft, and Netflix—INSPIRED will show you how to turn up the dial of your own product efforts, creating technology products your customers love. The first edition of INSPIRED, published ten years ago, established itself as the primary reference for technology product managers, and can be found on the shelves of nearly every successful technology product company worldwide. This thoroughly updated second edition shares the same objective of being the most valuable resource for technology product managers, yet it is completely new—sharing the latest practices and techniques of today’s most-successful tech product companies, and the men and women behind every great product.

The C# Programming Yellow Book

Download The C# Programming Yellow Book PDF Online Free

Author :
Publisher : Independently Published
ISBN 13 : 9781728724966
Total Pages : 224 pages
Book Rating : 4.7/5 (249 download)

DOWNLOAD NOW!


Book Synopsis The C# Programming Yellow Book by : Rob Miles

Download or read book The C# Programming Yellow Book written by Rob Miles and published by Independently Published. This book was released on 2018-10-19 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn C# from first principles the Rob Miles way. With jokes, puns, and a rigorous problem solving based approach.You can download all the code samples used in the book from here: http: //www.robmiles.com/s/Yellow-Book-Code-Samples-64.z

Challenges for Games Designers

Download Challenges for Games Designers PDF Online Free

Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781542453318
Total Pages : 340 pages
Book Rating : 4.4/5 (533 download)

DOWNLOAD NOW!


Book Synopsis Challenges for Games Designers by : Brenda Brathwaite

Download or read book Challenges for Games Designers written by Brenda Brathwaite and published by Createspace Independent Publishing Platform. This book was released on 2008-08-21 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 "non-digital shorts" to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who teach game design courses, and the challenges are great for both practice and homework assignments. The book can be worked through chapter by chapter, or you can skip around and do only the challenges that interest you. As with anything else, making great games takes practice and Challenges for Game Designers provides you with a collection of fun, thought-provoking, and of course, challenging activities that will help you hone vital skills and become the best game designer you can be.

Designing Mobile Payment Experiences

Download Designing Mobile Payment Experiences PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449366317
Total Pages : 266 pages
Book Rating : 4.4/5 (493 download)

DOWNLOAD NOW!


Book Synopsis Designing Mobile Payment Experiences by : Skip Allums

Download or read book Designing Mobile Payment Experiences written by Skip Allums and published by "O'Reilly Media, Inc.". This book was released on 2014-08-13 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now that consumer purchases with mobile phones are on the rise, how do you design a payment app that’s safe, easy to use, and compelling? With this practical book, interaction and product designer Skip Allums provides UX best practices and recommendations to help you create familiar, friendly, and trustworthy experiences. Consumers want mobile transactions to be as fast and reliable as cash or bank cards. This book shows designers, developers, and product managers—from startups to financial institutions—how to design mobile payments that not only safeguard identity and financial data, but also provide value-added features that exceed customer expectations. Learn about the major mobile payment frameworks: NFC, cloud, and closed loop Examine the pros and cons of Google Wallet, Isis, Square, PayPal, and other payment apps Provide walkthroughs, demos, and easy registration to quickly gain a new user’s trust Design efficient point-of-sale interactions, using NFC, QR, barcodes, or geolocation Add peripheral services such as points, coupons and offers, and money management

Graphics Programming with GDI+

Download Graphics Programming with GDI+ PDF Online Free

Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780321160775
Total Pages : 788 pages
Book Rating : 4.1/5 (67 download)

DOWNLOAD NOW!


Book Synopsis Graphics Programming with GDI+ by : Mahesh Chand

Download or read book Graphics Programming with GDI+ written by Mahesh Chand and published by Addison-Wesley Professional. This book was released on 2004 with total page 788 pages. Available in PDF, EPUB and Kindle. Book excerpt: & All Windows programmers developing applications that deal with graphics, monitors, or printers need to use GDI+. & & There is little documentation available on GDI+. There are only two books on the market, and they are both introductory. & & The author uses real world examples and extensive sample code.

The C# Programming Language

Download The C# Programming Language PDF Online Free

Author :
Publisher : Pearson Education
ISBN 13 : 0321592255
Total Pages : 806 pages
Book Rating : 4.3/5 (215 download)

DOWNLOAD NOW!


Book Synopsis The C# Programming Language by : Anders Hejlsberg

Download or read book The C# Programming Language written by Anders Hejlsberg and published by Pearson Education. This book was released on 2008-10-08 with total page 806 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Based on my own experience, I can safely say that every .NET developer who reads this will have at least one ‘aha’ moment and will be a better developer for it.” —From the Foreword by Don Box The popular C# programming language combines the high productivity of rapid application development languages with the raw power of C and C++. Now, C# 3.0 adds functional programming techniques and LINQ, Language INtegrated Query. The C# Programming Language, Third Edition, is the authoritative and annotated technical reference for C# 3.0. Written by Anders Hejlsberg, the language’s architect, and his colleagues, Mads Torgersen, Scott Wiltamuth, and Peter Golde, this volume has been completely updated and reorganized for C# 3.0. The book provides the complete specification of the language, along with descriptions, reference materials, code samples, and annotations from nine prominent C# gurus. The many annotations—a new feature in this edition—bring a depth and breadth of understanding rarely found in any programming book. As the main text of the book introduces the concepts of the C# language, cogent annotations explain why they are important, how they are used, how they relate to other languages, and even how they evolved. This book is the definitive, must-have reference for any developer who wants to understand C#.

Short Sims

Download Short Sims PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1000036359
Total Pages : 279 pages
Book Rating : 4.0/5 ( download)

DOWNLOAD NOW!


Book Synopsis Short Sims by : Clark Aldrich

Download or read book Short Sims written by Clark Aldrich and published by CRC Press. This book was released on 2020-02-26 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Short Sims: A Game Changer explores the design concepts, dialogue, and formatting of interactive simulations. Interactivity is the key to effective educational media in schools, corporations, the military, and government. However, challenges like ineffective linear content or expenses can derail the product. This book provides a proven methodology to guide anyone through the steps of quickly creating highly engaging and responsive content. The process combines decades of research and implementations with leading organizations (Bill & Melinda Gates Foundation, Harvard Business School Publishing, Visa, State Department) with new tools that have just emerged. Key Features This book provides numerous code examples to illustrate how to put the techniques into practice. It includes expanded introductions to mathematics fundamental to computer graphics and game development. Graphics and physics are covered in introductory overviews. Author Bio Clark Aldrich is an education technology thought leader—the author of six books and developer of patent and award-winning projects. He currently builds custom Short Sims for organizations using a revolutionary methodology he has pioneered, or helps them build their own, through www.shortsims.com. He is also the host of an audio series called Education X Media (www.edbymedia.com) about evolving pedagogy in academics, corporations, and the military. ​ He has been called a "guru" by Fortune Magazine and a "maverick" by CNN. Aldrich and his work have been featured in hundreds of other sources, including CBS, ABC, The New York Times, USA Today, the Associated Press, Wall Street Journal, NPR, CNET, Business 2.0, BusinessWeek, and U.S. News and World Report. He has written monthly columns for Training Magazine and Online Learning Magazine. Previously, he was the founder and former director of research for Gartner’s e-learning coverage. Earlier in his career, he worked on special projects for Xerox' executive team. He also served for many years as the Governor's representative on the education task force Joint Committee on Educational Technology, volunteered on several non-profit organizations aimed at child advocacy, and has served on numerous boards. He earned from Brown University a degree in cognitive science (during which he also taught at a leading environmental education foundation). He grew up in Concord, Massachusetts, and is the ninth great-grandson of Governors John Winthrop and Thomas Dudley, first and second governors of the Massachusetts Bay Colony, and Captain Walter Neale, the first colonial governor of lower New Hampshire.

Microsoft Mobile Development Handbook

Download Microsoft Mobile Development Handbook PDF Online Free

Author :
Publisher :
ISBN 13 : 9780735623583
Total Pages : 651 pages
Book Rating : 4.6/5 (235 download)

DOWNLOAD NOW!


Book Synopsis Microsoft Mobile Development Handbook by : Andy Wigley

Download or read book Microsoft Mobile Development Handbook written by Andy Wigley and published by . This book was released on 2007 with total page 651 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents the basics for designing mobile applications for wireless-capable devices using .NET Compact Framework 2.0, SQL Server 2005, and Microsoft Windows Mobile 5.0.