Advanced R

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Publisher : CRC Press
ISBN 13 : 1498759807
Total Pages : 669 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis Advanced R by : Hadley Wickham

Download or read book Advanced R written by Hadley Wickham and published by CRC Press. This book was released on 2015-09-15 with total page 669 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.

The Functional Approach to Programming

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Publisher : Cambridge University Press
ISBN 13 : 1107268516
Total Pages : 464 pages
Book Rating : 4.1/5 (72 download)

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Book Synopsis The Functional Approach to Programming by : Guy Cousineau

Download or read book The Functional Approach to Programming written by Guy Cousineau and published by Cambridge University Press. This book was released on 1998-10-29 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: A programming course should concentrate as much as possible on a program's logical structure and design rather than simply show how to write code. The Functional Approach to Programming achieves this aim because logical concepts are evident and programs are transparent so can be written quickly and cleanly. In this book the authors emphasise the notions of function and function application which relate programming to familiar concepts from mathematics and logic. They introduce functional programming via examples but also explain what programs compute and how to reason about them. They show how the ideas can be implemented in the Caml language, a dialect of the ML family, and give examples of how complex programs from a variety of areas (such as arithmetic, tree algorithms, graph algorithms, text parsing and geometry) can be developed in close agreement with their specifications. Many exercises and examples are included throughout the book; solutions are also available.

FME 2002: Formal Methods - Getting IT Right

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Author :
Publisher : Springer
ISBN 13 : 3540456147
Total Pages : 636 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis FME 2002: Formal Methods - Getting IT Right by : Lars-Henrik Eriksson

Download or read book FME 2002: Formal Methods - Getting IT Right written by Lars-Henrik Eriksson and published by Springer. This book was released on 2003-08-02 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains the proceedings of the 2002 symposium Formal Methods th Europe (FME 2002). The symposium was the 11 in a series that began with a VDM Europe symposium in 1987. The symposia are traditionally held every 18 months. In 2002 the symposium was held at the University of Copenhagen, as part of the 2002 Federated Logic Conference (FLoC 2002), which brought - gether in one event seven major conferences related to logic in computer science, as well as their a?liated workshops, tutorials, and tools exhibitions. Formal Methods Europe (www.fmeurope.org) is an independent association which aims to stimulate the use of, and research on, formal methods for software development. FME symposia have been notably successful in bringing together a community of users, researchers, and developers of precise mathematical - thods for software development. The theme of FME 2002 was “Formal Methods: Getting IT Right”. The double meaning was intentional. On the one hand, the theme acknowledged the signi?cant contribution formal methods can make to Information Technology, by enabling computer systems to be described precisely and reasoned about with rigour. On the other hand, it recognized that current formal methods are not perfect, and further research and practice are required to improve their foundations, applicability, and e?ectiveness.

Beginning C++17

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Publisher : Apress
ISBN 13 : 1484233662
Total Pages : 788 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning C++17 by : Ivor Horton

Download or read book Beginning C++17 written by Ivor Horton and published by Apress. This book was released on 2018-03-24 with total page 788 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to program using the updated C++17 language. You'll start with the basics and progress through step-by-step examples to become a working C++ programmer. All you need are Beginning C++17 and any recent C++ compiler and you'll soon be writing real C++ programs. There is no assumption of prior programming knowledge. All language concepts that are explained in the book are illustrated with working program examples, and all chapters include exercises for you to test and practice your knowledge. Code downloads are provided for all examples from the text and solutions to the exercises. This latest edition has been fully updated to the latest version of the language, C++17, and to all conventions and best practices of so-called modern C++. Beginning C++17 also introduces the elements of the C++ Standard Library that provide essential support for the C++17 language. What You'll Learn Define variables and make decisions Work with arrays and loops, pointers and references, strings, and more Write your own functions, types, and operators Discover the essentials of object-oriented programming Use overloading, inheritance, virtual functions and polymorphism Write generic function templates and class templates Get up to date with modern C++ features: auto type declarations, move semantics, lambda expressions, and more Examine the new additions to C++17 Who This Book Is For Programmers new to C++ and those who may be looking for a refresh primer on the C++17 programming language in general.

Mastering Python 3 Programming

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Publisher : BPB Publications
ISBN 13 : 9355517122
Total Pages : 768 pages
Book Rating : 4.3/5 (555 download)

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Book Synopsis Mastering Python 3 Programming by : Subburaj Ramasamy

Download or read book Mastering Python 3 Programming written by Subburaj Ramasamy and published by BPB Publications. This book was released on 2024-05-14 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the nitty-gritty of Python 3 programming language by coding and executing programs seamlessly in a lucid manner KEY FEATURES ● Python 3 fundamentals, from data manipulation to control flow. ● Key concepts like data structures, algorithms, and Python applications, catering to a diverse audience. ● Beginner-friendly guide with step-by-step explanations and practical examples. DESCRIPTION Python 3's clear and concise syntax and extensive collection of built-in libraries and frameworks make it a powerful and versatile programming language. This comprehensive guide, "Mastering Python 3 Programming", is designed to take you from the ground up to proficiency, equipping you to create effective Python programs. This book provides an extensive overview of Python programming, covering a diverse range of topics essential for understanding Python 3. Each chapter explores key concepts like Unicode strings, functions and recursions, lists, tuples, sets, and dictionaries, along with advanced topics such as object-oriented programming, file handling, exception handling, and more. With detailed explanations and real-life examples, you will be able to build a strong understanding of Python 3. Throughout the book, you will find useful concepts and Python libraries explained clearly, along with case studies, executable programs, exercises, and easy-to-follow style. This book focuses on real-world Python applications, developing critical thinking and problem-solving skills. It prepares students for Python challenges, equipping them to contribute meaningfully in their fields. With a deep understanding of Python, students gain confidence to explore new opportunities and drive innovation. WHAT YOU WILL LEARN ● Set up IDLE for Python programming and execute programs. ● Adapt algorithm based problem-solving techniques. ● Utilize Python libraries for data visualization. ● Grasp data structures and common algorithms. ● Master decorators, file handling, exception handling, inheritance, polymorphism, and recursion in Python. WHO THIS BOOK IS FOR The target audience for this book includes undergraduate students from diverse academic backgrounds, including life sciences, mathematics, commerce, management, arts, and individuals who are new to computer science. TABLE OF CONTENTS 1. Introduction to Python 3 2. Algorithmic Problem Solving 3. Numeric Computations and Console Input 4. Unicode, Strings and Console Output 5. Selection and Loops 6. Functions and Recursion 7. Lists 8. Tuples, Sets, and Dictionaries 9. Introduction to Object-Oriented Programming 10. Inheritance and Polymorphism 11. File Handling 12. Exception Handling 13. Gems of Python 14. Data Structures and Algorithms using Python 15. Data Visualization 16. Python Applications and Libraries Appendix 1: Python Projects Appendix 2: List of Built-in Functions in Python Appendix 3: Answers to Review Questions

OpenGL Game Development By Example

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1783288205
Total Pages : 340 pages
Book Rating : 4.7/5 (832 download)

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Book Synopsis OpenGL Game Development By Example by : Robert Madsen

Download or read book OpenGL Game Development By Example written by Robert Madsen and published by Packt Publishing Ltd. This book was released on 2016-03-08 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book Create 2D and 3D games completely, through a series of end-to-end game projects Learn to render high performance 2D and 3D graphics using OpenGL Implement a rudimentary game engine using step-by-step code Who This Book Is For If you are a prospective game developer with some experience using C++, then this book is for you. Both prospective and experienced game programmers will find nuggets of wisdom and practical advice as they learn to code two full games using OpenGL, C++, and a host of related tools. What You Will Learn Set up your development environment in Visual Studio using OpenGL Use 2D and 3D coordinate systems Implement an input system to handle the mouse and the keyboard Create a state machine to handle complex changes in the game Load, display, and manipulate both 2D and 3D graphics Implement collision detection and basic physics Discover the key components needed to complete a polished game Handle audio files and implement sound effects and music In Detail OpenGL is one of the most popular rendering SDKs used to develop games. OpenGL has been used to create everything from 3D masterpieces running on desktop computers to 2D puzzles running on mobile devices. You will learn to apply both 2D and 3D technologies to bring your game idea to life. There is a lot more to making a game than just drawing pictures and that is where this book is unique! It provides a complete tutorial on designing and coding games from the setup of the development environment to final credits screen, through the creation of a 2D and 3D game. The book starts off by showing you how to set up a development environment using Visual Studio, and create a code framework for your game. It then walks you through creation of two games–a 2D platform game called Roboracer 2D and a 3D first-person space shooter game–using OpenGL to render both 2D and 3D graphics using a 2D coordinate system. You'll create sprite classes, render sprites and animation, and navigate and control the characters. You will also learn how to implement input, use audio, and code basic collision and physics systems. From setting up the development environment to creating the final credits screen, the book will take you through the complete journey of creating a game engine that you can extend to create your own games. Style and approach An easy-to-follow guide full of code examples to illustrate every concept and help you build a 2D and 3D game from scratch, while learning the key tools that surround a typical OpenGL project.

Crafting Interpreters

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Author :
Publisher : Genever Benning
ISBN 13 : 0990582949
Total Pages : 1021 pages
Book Rating : 4.9/5 (95 download)

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Book Synopsis Crafting Interpreters by : Robert Nystrom

Download or read book Crafting Interpreters written by Robert Nystrom and published by Genever Benning. This book was released on 2021-07-27 with total page 1021 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself.

OCaml from the Very Beginning

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Author :
Publisher : Coherent Press
ISBN 13 : 0957671105
Total Pages : 204 pages
Book Rating : 4.9/5 (576 download)

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Book Synopsis OCaml from the Very Beginning by : John Whitington

Download or read book OCaml from the Very Beginning written by John Whitington and published by Coherent Press. This book was released on 2013 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: In OCaml from the Very Beginning John Whitington takes a no-prerequisites approach to teaching a modern general-purpose programming language. Each small, self-contained chapter introduces a new topic, building until the reader can write quite substantial programs. There are plenty of questions and, crucially, worked answers and hints. OCaml from the Very Beginning will appeal both to new programmers, and experienced programmers eager to explore functional languages such as OCaml. It is suitable both for formal use within an undergraduate or graduate curriculum, and for the interested amateur.

Solving Nonlinear Equations with Iterative Methods

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Publisher : SIAM
ISBN 13 : 1611977266
Total Pages : 201 pages
Book Rating : 4.6/5 (119 download)

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Book Synopsis Solving Nonlinear Equations with Iterative Methods by : C. T. Kelley

Download or read book Solving Nonlinear Equations with Iterative Methods written by C. T. Kelley and published by SIAM. This book was released on 2022-10-31 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: This user-oriented guide describes state-of-the-art methods for nonlinear equations and shows, via algorithms in pseudocode and Julia with several examples, how to choose an appropriate iterative method for a given problem and write an efficient solver or apply one written by others. A sequel to the author’s Solving Nonlinear Equations with Newton’s Methods (SIAM, 2003), this book contains new material on pseudo-transient continuation, mixed-precision solvers, and Anderson acceleration. It is supported by a Julia package and a suite of Jupyter notebooks and includes examples of nonlinear problems from many disciplines. This book is will be useful to researchers who solve nonlinear equations, students in numerical analysis, and the Julia community.

We Put The Fun In Function

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Publisher :
ISBN 13 : 9781650220697
Total Pages : 122 pages
Book Rating : 4.2/5 (26 download)

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Book Synopsis We Put The Fun In Function by : Occupational Notebooks

Download or read book We Put The Fun In Function written by Occupational Notebooks and published by . This book was released on 2019-12-24 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you looking for a great gift idea for a Occupational Therapist? This notebook is sure to make for great laughs! This is an empty lined notebook / journal to write in. Perfect for taking notes, jotting lists, doodling, brainstorming, journaling, writing in your diary, or giving as a gift. Not too thick & not too thin, so it's a great size to throw in your car or bag! Details: Blank Lined Pages 120 pages 6 inches x 9 inches Soft Matte Cover White paper

Transactions on Aspect-Oriented Software Development V

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Publisher : Springer
ISBN 13 : 3642020593
Total Pages : 273 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis Transactions on Aspect-Oriented Software Development V by :

Download or read book Transactions on Aspect-Oriented Software Development V written by and published by Springer. This book was released on 2009-06-18 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: The LNCS journal Transactions on Aspect-Oriented Software Development is devoted to all facets of aspect-oriented software development (AOSD) techniques in the context of all phases of the software life cycle, from requirements and design to implementation, maintenance and evolution. The focus of the journal is on approaches for systematic identification, modularization, representation and composition of crosscutting concerns, i.e., the aspects and evaluation of such approaches and their impact on improving quality attributes of software systems. This volume, the fifth in the Transactions on Aspect-Oriented Software Development series, contains three papers submitted through the regular channel, and three papers on the special focus area of aspects, dependencies and interactions. The first two papers concentrate on applications of AOSD to the fields of scheduling of web applications and operations research, respectively, while the third paper applies the technique of bisimulation to aspect-oriented languages. The special focus area on aspects, dependencies and interactions is introduced by the guest editors Ruzanna Chitchyan, Johan Fabry, Shmuel Katz, and Arend Rensink.

C++ All-In-One Desk Reference For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 047055004X
Total Pages : 866 pages
Book Rating : 4.4/5 (75 download)

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Book Synopsis C++ All-In-One Desk Reference For Dummies by : John Paul Mueller

Download or read book C++ All-In-One Desk Reference For Dummies written by John Paul Mueller and published by John Wiley & Sons. This book was released on 2009-07-30 with total page 866 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s the easy way to learn how to use C++ C++, developed by Bjarne Stroustrup at Bell Labs, is one of the most widely used programming languages, with close to four million C++ programmers and growing. C++’s popularity has earned it a spot as part of the Standard Library. Fully updated for the new C++ 2009 standard, C++ All-in-One for Dummies, 2nd Edition compiles seven books into one. This guidebook covers key topics like an introduction to C++, understanding objects and classes, fixing problems, advanced programming, reading and writing files, advanced C++, and building applications with Microsoft MFC. If you're a C++ newbie, start with Book I. But if you’re experienced with C++, simply jump in anywhere to learn more! This all-in-one reference helps you learn to: Use C++ for Windows, Mac, and Linux by using the CodeBlocks compiler Understand object-oriented programming Use various diagrams to design your programs Recognize how local variables are stored Use packages, notes, and tags effectively Make a class persistent Handle constructors and destructors With over 25,000 sold of the previous bestselling edition, this second edition with a bonus CD makes C++ easier to understand. It’s a perfect introduction for new programmers and guide for advanced programmers. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Structure and Interpretation of Computer Programs

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Publisher : MIT Press
ISBN 13 : 0262543230
Total Pages : 642 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Structure and Interpretation of Computer Programs by : Harold Abelson

Download or read book Structure and Interpretation of Computer Programs written by Harold Abelson and published by MIT Press. This book was released on 2022-04-12 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website.

Environmental and Ecological Statistics with R

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Author :
Publisher : CRC Press
ISBN 13 : 1498728731
Total Pages : 560 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis Environmental and Ecological Statistics with R by : Song S. Qian

Download or read book Environmental and Ecological Statistics with R written by Song S. Qian and published by CRC Press. This book was released on 2016-11-03 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emphasizing the inductive nature of statistical thinking, Environmental and Ecological Statistics with R, Second Edition, connects applied statistics to the environmental and ecological fields. Using examples from published works in the ecological and environmental literature, the book explains the approach to solving a statistical problem, covering model specification, parameter estimation, and model evaluation. It includes many examples to illustrate the statistical methods and presents R code for their implementation. The emphasis is on model interpretation and assessment, and using several core examples throughout the book, the author illustrates the iterative nature of statistical inference. The book starts with a description of commonly used statistical assumptions and exploratory data analysis tools for the verification of these assumptions. It then focuses on the process of building suitable statistical models, including linear and nonlinear models, classification and regression trees, generalized linear models, and multilevel models. It also discusses the use of simulation for model checking, and provides tools for a critical assessment of the developed models. The second edition also includes a complete critique of a threshold model. Environmental and Ecological Statistics with R, Second Edition focuses on statistical modeling and data analysis for environmental and ecological problems. By guiding readers through the process of scientific problem solving and statistical model development, it eases the transition from scientific hypothesis to statistical model.

Fixing Language

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Publisher : Oxford University Press
ISBN 13 : 0192546295
Total Pages : 276 pages
Book Rating : 4.1/5 (925 download)

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Book Synopsis Fixing Language by : Herman Cappelen

Download or read book Fixing Language written by Herman Cappelen and published by Oxford University Press. This book was released on 2018-03-23 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Herman Cappelen investigates ways in which language (and other representational devices) can be defective, and how they can be improved. In all parts of philosophy there are philosophers who criticize the concepts we have and propose ways to improve them. Once one notices this about philosophy, it's easy to see that revisionist projects occur in a range of other intellectual disciplines and in ordinary life. That fact gives rise to a cluster of questions: How does the process of conceptual amelioration work? What are the limits of revision? (How much revision is too much?) How does the process of revision fit into an overall theory of language and communication? Fixing Language aims to answer those questions. In so doing, it aims also to draw attention to a tradition in 20th- and 21st-century philosophy that isn't sufficiently recognized. There's a straight intellectual line from Frege and Carnap to a cluster of contemporary work that isn't typically seen as closely related: much work on gender and race, revisionism about truth, revisionism about moral language, and revisionism in metaphysics and philosophy of mind. These views all have common core commitments: revision is both possible and important. They also face common challenges about the methods, assumptions, and limits of revision.

Rewriting Techniques and Applications

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642023479
Total Pages : 401 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis Rewriting Techniques and Applications by : Ralf Treinen

Download or read book Rewriting Techniques and Applications written by Ralf Treinen and published by Springer Science & Business Media. This book was released on 2009-06-09 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 20th International Conference on Rewriting Techniques and Applications, RTA 2009, held in Brasília, Brazil, during June 29 - July 1, 2009. The 22 revised full papers and four system descriptions presented were carefully reviewed and selected from 59 initial submissions. The papers cover current research on all aspects of rewriting including typical areas of interest such as applications, foundational issues, frameworks, implementations, and semantics.

Real World OCaml

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449324754
Total Pages : 618 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Real World OCaml by : Yaron Minsky

Download or read book Real World OCaml written by Yaron Minsky and published by "O'Reilly Media, Inc.". This book was released on 2013-11-04 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: This fast-moving tutorial introduces you to OCaml, an industrial-strength programming language designed for expressiveness, safety, and speed. Through the book’s many examples, you’ll quickly learn how OCaml stands out as a tool for writing fast, succinct, and readable systems code. Real World OCaml takes you through the concepts of the language at a brisk pace, and then helps you explore the tools and techniques that make OCaml an effective and practical tool. In the book’s third section, you’ll delve deep into the details of the compiler toolchain and OCaml’s simple and efficient runtime system. Learn the foundations of the language, such as higher-order functions, algebraic data types, and modules Explore advanced features such as functors, first-class modules, and objects Leverage Core, a comprehensive general-purpose standard library for OCaml Design effective and reusable libraries, making the most of OCaml’s approach to abstraction and modularity Tackle practical programming problems from command-line parsing to asynchronous network programming Examine profiling and interactive debugging techniques with tools such as GNU gdb