Virtual Reality: Visual Computation, Augmented and Mixed, I/O Interface

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Publisher : SK Research Group of Companies
ISBN 13 : 8119980972
Total Pages : 182 pages
Book Rating : 4.1/5 (199 download)

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Book Synopsis Virtual Reality: Visual Computation, Augmented and Mixed, I/O Interface by : Dr.J.Shobana

Download or read book Virtual Reality: Visual Computation, Augmented and Mixed, I/O Interface written by Dr.J.Shobana and published by SK Research Group of Companies. This book was released on 2024-03-05 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dr.J.Shobana, Assistant Professor, Department of Computer Science and Engineering, SRM Institute of Science and Technology, Kattankulathur, Chennai, Tamil Nadu, India. Dr.S.Nithya, Assistant Professor, Department of Computer Applications, SRM Institute of Science and Technology, Kattankulathur, Chennai, Tamil Nadu, India. Mrs.G.S.Gayathri, Assistant Professor, Department of Computer Science, SRM Institute of Science and Technology, Ramapuram, Chennai, Tamil Nadu, India. Mrs.H.Deepika, Assistant Professor, Department of Information Technology, Panimalar Engineering College, Chennai, Tamil Nadu, India. Dr.N.Jayashri Karthikeyan, Assistant Professor, Department of Computer Science, SRM Institute of Science and Technology, Ramapuram, Chennai, Tamil Nadu, India.

Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality

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Publisher : IGI Global
ISBN 13 : 1799847047
Total Pages : 310 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality by : Tyagi, Amit Kumar

Download or read book Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality written by Tyagi, Amit Kumar and published by IGI Global. This book was released on 2021-01-08 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented and virtual reality (AR and VR) offer exciting opportunities for human computer interaction (HCI), the enhancement of places, and new business cases. Though VR is most popular for video games, especially among younger generations, AR and VR can also be used in applications that include military, medical, navigational, tourism, marketing, and maintenance uses. Research in these technologies along with 3D user interfaces has gained momentum in recent years and has solidified it as a staple technology for the foreseeable future. Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality includes a collection of business case studies covering a variety of topics related to AR, VR, and mixed reality (MR) including their use in possible applications. This book also touches on the diverse uses of AR and VR in many industries and discusses their importance, challenges, and opportunities. While discussing the use these technologies in sectors such as education, healthcare, and computer science, this book is ideal for computer scientists, engineers, practitioners, stakeholders, researchers, academicians, and students who are interested in the latest research on augmented, mixed, and virtual reality.

Virtual Reality: Visual Computation and Interfaces

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Publisher : SK Research Group of Companies
ISBN 13 : 9364927524
Total Pages : 177 pages
Book Rating : 4.3/5 (649 download)

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Book Synopsis Virtual Reality: Visual Computation and Interfaces by : Dr.Rubini.P

Download or read book Virtual Reality: Visual Computation and Interfaces written by Dr.Rubini.P and published by SK Research Group of Companies. This book was released on 2024-07-01 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dr.Rubini.P, Professor & Head, Department of Computer Science & Engineering, School of Engineering and Technology, CMR University, Bangalore, Karnataka, India.

Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality

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Publisher : Springer
ISBN 13 : 3319074644
Total Pages : 497 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality by : Randall Shumaker

Download or read book Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality written by Randall Shumaker and published by Springer. This book was released on 2014-06-06 with total page 497 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 82 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 43 papers included in this volume are organized in the following topical sections: VAMR in education and cultural heritage; games and entertainment; medical, health and rehabilitation applications; industrial, safety and military applications.

Advances in Augmented Reality and Virtual Reality

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Publisher : Springer Nature
ISBN 13 : 9811672202
Total Pages : 220 pages
Book Rating : 4.8/5 (116 download)

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Book Synopsis Advances in Augmented Reality and Virtual Reality by : Jitendra Kumar Verma

Download or read book Advances in Augmented Reality and Virtual Reality written by Jitendra Kumar Verma and published by Springer Nature. This book was released on 2022-01-01 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers the recent advances in Augmented Reality (AR) and Virtual Reality (VR). It includes topics on classification of computer assisted environments, field-of-views on visuospatial memory in complex virtual environment, free-roam VR for gaming, simulation of physical processes in an electric circuit, motion study of mated gears, ternary reversible gates with virtual reality, inclusiveness of AR and VR for agricultural disease detection, application of AR and VR in medical and pharmaceuticals, drones for medical assistance, machine learning based AR technologies for human face detection, recognition, and automated vehicles for medical assistance. The book is targeted towards advancing undergraduate, graduate, and post graduate students, researchers, academicians, policymakers, various government officials, NGOs, and industry research professionals who are currently working in the field of science and technology either directly or indirectly to benefit the common masses.

Understanding Virtual Reality

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Publisher : Elsevier
ISBN 13 : 008052009X
Total Pages : 623 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Understanding Virtual Reality by : William R. Sherman

Download or read book Understanding Virtual Reality written by William R. Sherman and published by Elsevier. This book was released on 2002-09-10 with total page 623 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce it to entertainment, citing dozens of real-world examples from many different fields and presenting (in a series of appendices) four in-depth application case studies.* Substantive, illuminating coverage designed for technical and business readers and well-suited to the classroom.* Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction, and other fields, and explains how they are being united in cohesive VR systems.* Via a companion Web site, provides additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system.

Fundamentals of Wearable Computers and Augmented Reality

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Publisher : CRC Press
ISBN 13 : 9780805829020
Total Pages : 822 pages
Book Rating : 4.8/5 (29 download)

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Book Synopsis Fundamentals of Wearable Computers and Augmented Reality by : Woodrow Barfield

Download or read book Fundamentals of Wearable Computers and Augmented Reality written by Woodrow Barfield and published by CRC Press. This book was released on 2001-01-01 with total page 822 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fundamentals of Wearable Computers and Augmented Reality presents a broad coverage of the technologies and interface design issues associated with wearable computers and augmented reality displays both rapidly developing fields in computer science, engineering, and human interface design. This book presents concepts related to the use and underlying technologies of augmented reality and wearable computer systems. There are many application areas for this technology, such as medicine, manufacturing, training, and recreation. Wearable computers will allow a much closer association of information with the user than is possible with traditional desktop computers. This book addresses an important aspect of wearable computers and augmented reality, either from the conceptual or from an application framework. Given the wide coverage of topics on issues related to the display of computer-generated images in the environment, this book can be used as a text for computer science, computer engineering, and interface design courses.

Virtual Reality and Mixed Reality

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Publisher : Springer Nature
ISBN 13 : 3030907392
Total Pages : 177 pages
Book Rating : 4.0/5 (39 download)

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Book Synopsis Virtual Reality and Mixed Reality by : Patrick Bourdot

Download or read book Virtual Reality and Mixed Reality written by Patrick Bourdot and published by Springer Nature. This book was released on 2021-11-17 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 18th International Conference on Virtual Reality and Mixed Reality, EuroXR 2021, held in Valencia, Spain, in November 2021. The 8 full and 4 short papers were carefully reviewed and selected from 31 submissions. The conference presents contributions on virtual reality, mixed reality, augmented reality, collaborative virtual environment, tangible user interface, CAD model processing, and others. The papers are organized in the blocks named: ​Perception and Cognition; Interactive Techniques; Tracking and Rendering; Use case and User study; Short papers.

Artificial Intelligence for Virtual Reality

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Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110713853
Total Pages : 167 pages
Book Rating : 4.1/5 (17 download)

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Book Synopsis Artificial Intelligence for Virtual Reality by : Jude Hemanth

Download or read book Artificial Intelligence for Virtual Reality written by Jude Hemanth and published by Walter de Gruyter GmbH & Co KG. This book was released on 2023-12-04 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Practical Augmented Reality

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134094352
Total Pages : 595 pages
Book Rating : 4.1/5 (34 download)

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Book Synopsis Practical Augmented Reality by : Steve Aukstakalnis

Download or read book Practical Augmented Reality written by Steve Aukstakalnis and published by Addison-Wesley Professional. This book was released on 2016-09-08 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices. Practical Augmented Reality is ideal for practitioners and students concerned with any application, from gaming to medicine. It brings together comprehensive coverage of both theory and practice, emphasizing leading-edge displays, sensors, and DIY tools that are already available commercially or will be soon. Beginning with a Foreword by NASA research scientist Victor Luo, this guide begins by explaining the mechanics of human sight, hearing and touch, showing how these perceptual mechanisms (and their performance ranges) directly dictate the design and use of wearable displays, 3-D audio systems, and tactile/force feedback devices. Steve Aukstakalnis presents revealing case studies of real-world applications from gaming, entertainment, science, engineering, aeronautics and aerospace, defense, medicine, telerobotics, architecture, law enforcement, and geophysics. Readers will find clear, easy-to-understand explanations, photos, and illustrations of devices including the Atheer AiR, HTC Vive, DAQRI Smart Helmet, Oculus (Facebook) CV1, Sony PlayStation VR, Vuzix M300, Google Glass, and many more. Functional diagrams and photographs clearly explain how these devices operate, and link directly to relevant theoretical and practical content. Practical Augmented Reality thoroughly considers the human factors of these systems, including sensory and motor physiology constraints, monocular and binocular depth cues, elements contributing to visually-induced motion sickness and nausea, and vergence–accommodation conflicts. It concludes by assessing both the legal and societal implications of new and emerging AR, VR, and wearable technologies as well as provides a look next generation systems.

Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments

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Author :
Publisher : Springer
ISBN 13 : 331907458X
Total Pages : 451 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments by : Randall Shumaker

Download or read book Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments written by Randall Shumaker and published by Springer. This book was released on 2014-06-06 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 82 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 39 papers included in this volume are organized in the following topical sections: interaction devices, displays and techniques in VAMR; designing virtual and augmented environments; avatars and virtual characters; developing virtual and augmented environments.

Emerging Technologies of Augmented Reality

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Publisher : IGI Global
ISBN 13 :
Total Pages : 422 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Emerging Technologies of Augmented Reality by : Michael Haller

Download or read book Emerging Technologies of Augmented Reality written by Michael Haller and published by IGI Global. This book was released on 2007 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides a good grounding of the main concepts and terminology for Augmented Reality (AR), with an emphasis on practical AR techniques (from tracking-algorithms to design principles for AR interfaces). The targeted audience is computer-literate readers who wish to gain an initial understanding of this exciting and emerging technology"--Provided by publisher.

Virtual, Augmented and Mixed Reality

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Author :
Publisher : Springer Nature
ISBN 13 : 3030775992
Total Pages : 715 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Virtual, Augmented and Mixed Reality by : Jessie Y. C. Chen

Download or read book Virtual, Augmented and Mixed Reality written by Jessie Y. C. Chen and published by Springer Nature. This book was released on 2021-07-03 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 13th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2021, held virtually as part of the 23rd HCI International Conference, HCII 2021, in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 47 papers included in this volume were organized in topical sections as follows: designing and evaluating VAMR environments; multimodal and natural interaction in VAMR; head-mounted displays and VR glasses; VAMR applications in design, the industry and the military; and VAMR in learning and culture.

Mixed Reality and Three-Dimensional Computer Graphics

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Publisher : BoD – Books on Demand
ISBN 13 : 1839626224
Total Pages : 182 pages
Book Rating : 4.8/5 (396 download)

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Book Synopsis Mixed Reality and Three-Dimensional Computer Graphics by : Branislav Sobota

Download or read book Mixed Reality and Three-Dimensional Computer Graphics written by Branislav Sobota and published by BoD – Books on Demand. This book was released on 2020-10-14 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mixed reality is an area of computer research that deals with the combination of real-world and computer-generated data, where computer-generated objects are visually mixed into the real environment and vice versa in real time. It is the newest virtual reality technology. It usually uses 3D computer graphics technologies for visual presentation of the virtual world. The mixed reality can be created using the following technologies: augmented reality and augmented virtuality. Mixed and virtual reality, their applications, 3D computer graphics and related technologies in their actual stage are the content of this book. 3D-modeling in virtual reality, a stereoscopy, and 3D solids reconstruction are presented in the first part. The second part contains examples of the applications of these technologies, in industrial, medical, and educational areas.

Virtual, Augmented and Mixed Reality: Design and Development

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Publisher : Springer Nature
ISBN 13 : 3031059395
Total Pages : 537 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Virtual, Augmented and Mixed Reality: Design and Development by : Jessie Y. C. Chen

Download or read book Virtual, Augmented and Mixed Reality: Design and Development written by Jessie Y. C. Chen and published by Springer Nature. This book was released on 2022-06-16 with total page 537 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR.

Virtual Reality and Augmented Reality

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119341094
Total Pages : 274 pages
Book Rating : 4.1/5 (193 download)

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Book Synopsis Virtual Reality and Augmented Reality by : Bruno Arnaldi

Download or read book Virtual Reality and Augmented Reality written by Bruno Arnaldi and published by John Wiley & Sons. This book was released on 2018-03-15 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual and Augmented Reality have existed for a long time but were stuck to the research world or to some large manufacturing companies. With the appearance of low-cost devices, it is expected a number of new applications, including for the general audience. This book aims at making a statement about those novelties as well as distinguishing them from the complexes challenges they raise by proposing real use cases, replacing those recent evolutions through the VR/AR dynamic and by providing some perspective for the years to come.

Augmented Reality, Virtual Reality, and Computer Graphics

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Publisher : Springer
ISBN 13 : 3319952706
Total Pages : 540 pages
Book Rating : 4.3/5 (199 download)

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Book Synopsis Augmented Reality, Virtual Reality, and Computer Graphics by : Lucio Tommaso De Paolis

Download or read book Augmented Reality, Virtual Reality, and Computer Graphics written by Lucio Tommaso De Paolis and published by Springer. This book was released on 2018-07-13 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2-volume set LNCS 10850 and 10851 constitutes the refereed proceedings of the 5th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2018, held in Otranto, Italy, in June 2018. The 67 full papers and 26 short papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in the following topical sections: virtual reality; augmented and mixed reality; computer graphics; human-computer interaction; applications of VR/AR in medicine; and applications of VR/AR in cultural heritage; and applications of VR/AR in industry.