VFX Artistry

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136137335
Total Pages : 193 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis VFX Artistry by : Spencer Drate

Download or read book VFX Artistry written by Spencer Drate and published by Taylor & Francis. This book was released on 2013-01-25 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Be inspired by the masters! This visually stunning book showcases the work and creative process of several of today's leading VFX studios. Over 1000 vibrant four color images provide great visual insight as to how the studios start with a concept then arrive at their finished VFX shot. Also included are case studies that delve further into the techniques applied, insight into the production process, and listings of the tools used to create each effect. Among the studios featured are ILM, Pixar, Weta Digital, Sony Pictures and more

VFX Artistry

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Author :
Publisher : CRC Press
ISBN 13 : 1136137343
Total Pages : 192 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis VFX Artistry by : Spencer Drate

Download or read book VFX Artistry written by Spencer Drate and published by CRC Press. This book was released on 2013-01-25 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Be inspired by the masters! This visually stunning book showcases the work and creative process of several of today's leading VFX studios. Over 1000 vibrant four color images provide great visual insight as to how the studios start with a concept then arrive at their finished VFX shot. includes insight into the production process and listings of the tools used to create each effect. Among the studios featured are Digital Kitchen, Trollback and Company, Eyeball, and nailgun*, among others. * Artistic inspiration through a visual showcase of work from some of today's leading VFX studios * Be captivated and find creative guidance with over 1000 radiant 4 color illustrations * Companies featured include Digital Kitchen, Prologue, Thornberg and Forester, Trollback and more.

The Filmmaker's Guide to Visual Effects

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1000880109
Total Pages : 270 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis The Filmmaker's Guide to Visual Effects by : Eran Dinur

Download or read book The Filmmaker's Guide to Visual Effects written by Eran Dinur and published by Taylor & Francis. This book was released on 2023-09-29 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Filmmaker’s Guide to Visual Effects offers a practical, detailed guide to visual effects for non-VFX specialists working in film and television. In contemporary filmmaking and television production, visual effects are used extensively in a wide variety of genres and formats to contribute to visual storytelling, help deal with production limitations, and reduce budget costs. Yet, for many directors, producers, editors, and cinematographers, visual effects remain an often misunderstood aspect of media production. In this book, award-winning VFX supervisor and instructor Eran Dinur introduces readers to visual effects from the filmmaker’s perspective, providing a comprehensive guide to conceiving, designing, budgeting, planning, shooting, and reviewing VFX, from pre-production through post-production. The book will help readers: Learn what it takes for editors, cinematographers, directors, producers, gaffers, and other filmmakers to work more effectively with the visual effects team during pre-production, on the set, and in post; use visual effects as a narrative aid; reduce production costs; and solve problems on location Achieve a deeper understanding of 3D, 2D, and 2.5D workflows; the various VFX crafts from matchmove to compositing; and essential concepts like photorealism, parallax, roto, and extraction; become familiar with traditional VFX workflows as well as virtual production; and learn how to plan effectively for the cost and complexity of VFX shots See visual effects concepts brought to life in practical, highly illustrated examples drawn from the real-world experiences of industry professionals and discover how to better integrate visual effects into your own projects

The Art and Science of Digital Compositing

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Author :
Publisher : Morgan Kaufmann
ISBN 13 : 9780121339609
Total Pages : 428 pages
Book Rating : 4.3/5 (396 download)

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Book Synopsis The Art and Science of Digital Compositing by : Ron Brinkmann

Download or read book The Art and Science of Digital Compositing written by Ron Brinkmann and published by Morgan Kaufmann. This book was released on 1999-06-02 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: The digital compositing process is being applied in many diverse fields from Hollywood to corporate projects. Featuring over 30 pages of color, this tutorial/reference.provides a complete overview of the technical and artistic skills necessary to undertake a digital composition project. The CD-ROM contains composition examples, illustrations, and development software.

Masters of FX

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Author :
Publisher : CRC Press
ISBN 13 : 1317540921
Total Pages : 327 pages
Book Rating : 4.3/5 (175 download)

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Book Synopsis Masters of FX by : Ian Failes

Download or read book Masters of FX written by Ian Failes and published by CRC Press. This book was released on 2016-02-19 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: It would be rare these days to find a film that did not in some way depend on the magic of visual effects, from the raging computer-generated dinosaurs in Steven Spielberg's Jurassic Park, to the fantastical worlds of Tim Burton's Alice in Wonderland, and the photoreal tiger and ocean in Ang Lee's Life of Pi. Through interviews with 16 of the leading effects pioneers from around the world (see list below), author Ian Failes explores the making of some of the most memorable film sequences ever produced, showcasing the shift from practical to digital magic with original behind-the-scenes imagery, shot breakdowns, and detailed explanations of some of the secrets behind the making of cinema's most extraordinary creations. Visual effects artists and films discussed include: Dennis Muren (Star Wars: Episodes IV–VI; Terminator 2: Judgment Day; Jurassic Park; A.I. Artificial Intelligence; War of the Worlds) Bill Westenhofer (Babe: Pig in the City; Cats & Dogs; The Lion, the Witch and the Wardrobe; The Golden Compass; Life of Pi) Joe Letteri (The Lord of the Rings trilogy; King Kong; Avatar; Planet of the Apes; The Hobbit trilogy) Rob Legato (Apollo 13; Titanic; The Aviator; Hugo) Paul Franklin (Pitch Black; Christopher Nolan’s The Dark Knight trilogy; Inception; Interstellar) Richard Edlund (Star Wars: Episodes IV–VI; Raiders of the Lost Ark; Ghostbusters; Multiplicity); Edson Williams (X-Men: The Last Stand; The Curious Case of Benjamin Button; The Social Network; Captain America films) Karen Goulekas (Godzilla; The Day After Tomorrow; 10,000 BC; Green Lantern); Chris Corbould (Golden Eye; Die Another Day; Christopher Nolan’s The Dark Knight trilogy; Inception); Ian Hunter (The X-Files; The Dark Knight; The Dark Knight Rises; Inception; Interstellar) John Rosengrant (Terminator films; Jurassic Park; Iron Man films; Real Steel)

Becoming a Video Game Artist

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Author :
Publisher : CRC Press
ISBN 13 : 1317579593
Total Pages : 219 pages
Book Rating : 4.3/5 (175 download)

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Book Synopsis Becoming a Video Game Artist by : John Pearl

Download or read book Becoming a Video Game Artist written by John Pearl and published by CRC Press. This book was released on 2016-09-30 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: The game industry continues to grow and evolve as the years pass. Despite this growth, the competition in obtaining a career in video games remains as arduous as ever. Becoming a Video Game Artist helps guide readers from their first steps of making a portfolio, to acing the job interview and beyond. John Pearl explores the different art related jobs and their responsibilities. Questions are posed to industry professionals throughout each chapter to help with the reader’s growth and understanding. Becoming a Video Game Artist is the ultimate roadmap in navigating a career in video games by teaching how to make your portfolio shine, what expect once hired, and how to make the best decisions to help flourish your talents and cultivate an exciting career.

The Visual Effects Producer

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Author :
Publisher : CRC Press
ISBN 13 : 1136135502
Total Pages : 404 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis The Visual Effects Producer by : Charles Finance

Download or read book The Visual Effects Producer written by Charles Finance and published by CRC Press. This book was released on 2015-02-11 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 2010. Go behind the scene of the behind the scenes to learn how the business of producing the dazzling visual effects we see in movies and on TV works. With decades of combined VFX production and supervisory experience in Hollywood, the authors share their experience with you, illuminating standard industry practices and tips on:* preproduction planning * scheduling * budgeting* evaluating vendors and the bidding process * effective data management * working on-set, off-set, or overseas * dealing with changes in post-production * legal issues (contracts, insurance, business ethics), and more. Also included are interviews with established, successful Hollywood VFX Producers about their career paths and how they got to where they are now. From pre-production to final delivery, this is your complete guide to visual effects production, providing insight on VFX budgeting and scheduling (with actual forms for your own use) and common production techniques such as motion control, miniatures, and pre-visualization.

The Complete Guide to Photorealism for Visual Effects, Visualization and Games

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Author :
Publisher : Routledge
ISBN 13 : 0429534345
Total Pages : 268 pages
Book Rating : 4.4/5 (295 download)

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Book Synopsis The Complete Guide to Photorealism for Visual Effects, Visualization and Games by : Eran Dinur

Download or read book The Complete Guide to Photorealism for Visual Effects, Visualization and Games written by Eran Dinur and published by Routledge. This book was released on 2021-11-14 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games. Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering both 3D and 2D methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behaviour, atmospherics, shading, texturing, physically-based rendering, procedural modelling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. Its broad perspective makes this detailed guide suitable for VFX, visualization and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media.

Star Trek: The Motion Picture: The Art and Visual Effects

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Author :
Publisher : National Geographic Books
ISBN 13 : 1789091993
Total Pages : 0 pages
Book Rating : 4.7/5 (89 download)

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Book Synopsis Star Trek: The Motion Picture: The Art and Visual Effects by : Jeff Bond

Download or read book Star Trek: The Motion Picture: The Art and Visual Effects written by Jeff Bond and published by National Geographic Books. This book was released on 2020-09-01 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The official guide to the film artistry of Star Trek: The Motion Picture. Forty years ago, Star Trek: The Motion Picture brought Kirk, Spock, and the Enterprise crew to the big screen and changed the course of the Star Trek franchise. Now, celebrate this landmark anniversary by discovering the visual artistry that made this an enduring science fiction classic. For the first time ever, explore archival material created by legendary Star Trek collaborators, including Robert Abel, Syd Mead, Ralph McQuarrie, Andrew Probert, and Ken Adams.

Adobe Photoshop for VFX Artists

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Author :
Publisher : Course Technology
ISBN 13 :
Total Pages : 338 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Adobe Photoshop for VFX Artists by : Lopsie Schwartz

Download or read book Adobe Photoshop for VFX Artists written by Lopsie Schwartz and published by Course Technology. This book was released on 2005 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: Incorporating a straight-forward, visual approach, this text covers all aspects of Photoshop that apply to the 3D artist.

Digital Visual Effects and Compositing

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Author :
Publisher : Pearson Education
ISBN 13 : 0321984382
Total Pages : 553 pages
Book Rating : 4.3/5 (219 download)

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Book Synopsis Digital Visual Effects and Compositing by : Jon Gress

Download or read book Digital Visual Effects and Compositing written by Jon Gress and published by Pearson Education. This book was released on 2015 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Everything you need to know to become a professional VFX whizz in one thorough and comprehensive guide.

The VES Handbook of Visual Effects

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Author :
Publisher : CRC Press
ISBN 13 : 1136136223
Total Pages : 1138 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis The VES Handbook of Visual Effects by : Susan Zwerman

Download or read book The VES Handbook of Visual Effects written by Susan Zwerman and published by CRC Press. This book was released on 2014-07-11 with total page 1138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wisdom from the best and the brightest in the industry, this visual effects bible belongs on the shelf of anyone working in or aspiring to work in VFX. The book covers techniques and solutions all VFX artists/producers/supervisors need to know, from breaking down a script and initial bidding, to digital character creation and compositing of both live-action and CG elements. In-depth lessons on stereoscopic moviemaking, color management and digital intermediates are included, as well as chapters on interactive games and full animation authored by artists from EA and Dreamworks respectively. From predproduction to acquisition to postproduction, every aspect of the VFX production workflow is given prominent coverage. VFX legends such as John Knoll, Mike Fink, and John Erland provide you with invaluable insight and lessons from the set, equipping you with everything you need to know about the entire visual effects workflow. Simply a must-have book for anyone working in or wanting to work in the VFX industry.

Filming the Fantastic: A Guide to Visual Effects Cinematography

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Author :
Publisher : CRC Press
ISBN 13 : 1136066624
Total Pages : 309 pages
Book Rating : 4.1/5 (36 download)

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Book Synopsis Filming the Fantastic: A Guide to Visual Effects Cinematography by : Mark Sawicki

Download or read book Filming the Fantastic: A Guide to Visual Effects Cinematography written by Mark Sawicki and published by CRC Press. This book was released on 2012-12-06 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don't waste valuable time and budget fixing your footage in post! Shoot the effects you want effectively and creatively the first time. This full-color step-by step guide to visual effects cinematography empowers you to plan out and execute visual effects shots on a budget, without falling into the common pitfall of using high-end computer graphics to "fix it in post. Learn how to effectively photograph foreground miniatures, matte paintings, green screen set ups, miniatures, crowd replication, explosions, and so much more to create elements that will composite together flawlessly. Filming the Fantastic focuses on the art and craft of visual effects using real case scenarios from a visual effects cameraman. These lessons from the front line will give you ideas and insight so you can translate your skills into any situation, no matter what camera or software package you are using and no matter if you are using film or digital technology. Learn how to film your fantastic visual effects with this book!

Real Time Visual Effects for the Technical Artist

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Author :
Publisher : CRC Press
ISBN 13 : 1000551571
Total Pages : 504 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis Real Time Visual Effects for the Technical Artist by : Chris Roda

Download or read book Real Time Visual Effects for the Technical Artist written by Chris Roda and published by CRC Press. This book was released on 2022-04-05 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visual effects (VFX) are one of the most complicated components of feature film and television creation. With advancements in such technologies as Ray Tracing and Virtual Reality, the visual quality of the real-time rendering engine is now rivaling feature film. Real-time rendering requires years of programming experience with advanced understanding in math and physics. As the power of the real-time rendering engine improves, so too do the interfaces for VFX creation. With limited technical understanding, artists can create VFX with the push of a button and tug of a slider. As powerful as the interfaces are, they can only expose a portion of the true potential of the rendering engine. Artists are limited by their understanding of the engine interface. Real Time Visual Effects for the Technical Artist is written for digital artists to explain the core concepts of VFX, common in all engines, to free them from interface bounds. Features: Introduces the reader to the technical aspects of real-time VFX Built upon a career of more than 20 years in the feature film VFX and the real-time video game industries and tested on graduate and undergraduate students Explores all real-time VFX in four categories: in-camera effects, in-material effects, simulations, and particles This book is written to complement undergraduate- or graduate-level courses focused on the fundamentals of modern real-time VFX. Chris Roda is a Technical Art instructor at the Florida Interactive Entertainment Academy (FIEA), a graduate degree program in interactive, real-time application development at the University of Central Florida. Early in his career, Chris was a visual effects artist in the film and television industries where he contributed visual effects for films such as Spider-Man, Titanic, and The Fifth Element. Before coming to FIEA, Chris was a CG Supervisor at Electronic Arts, where he worked on video game titles such as NCAA Football and Madden NFL Football. In addition to teaching, Chris works on generating tools and pipelines for the creation of immersive experiences: the amalgamation of the narrative of films, the interactivity of video games, and the immersion of theme parks.

The Art of Gears of War 4

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 150670266X
Total Pages : 219 pages
Book Rating : 4.5/5 (67 download)

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Book Synopsis The Art of Gears of War 4 by : The Coalition

Download or read book The Art of Gears of War 4 written by The Coalition and published by Dark Horse Comics. This book was released on 2016-12-27 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: Upon its release, the original Gears of War revolutionized third-person shooter action with a combination of gorgeous environments, iconic characters, and brutal action. Now, twenty-five years after the events of Gears of War 3, a fresh generation of heroes will encounter a new enemy that threatens to bring humanity even closer to extinction. To commemorate the next chapter of the Gears of War epic, Dark Horse Books is joining forces with The Coalition to bring fans The Art of Gears of War 4. Featuring hundreds of individual pieces of concept and production art, finished renders, and intimate commentary from the game's creators, this gorgeous volume is a must-have item for veteran Gears and rookies alike! The essential companion to Gears of War 4! Featuring exclusive commentary from the game's creators! This is the official artbook for The Coalition and Microsoft Studios' Gears of War 4 video game!

Art of Gears of War 4

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 1630088021
Total Pages : 219 pages
Book Rating : 4.6/5 (3 download)

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Book Synopsis Art of Gears of War 4 by : Various

Download or read book Art of Gears of War 4 written by Various and published by Dark Horse Comics. This book was released on 2016-12-27 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Gears of War series has revolutionized third-person shooter action with its gorgeous environments, iconic characters, and brutal action. Now to commemorate the continuation of the Gears epic, Dark Horse Books and The Coalition present The Art of Gears of War 4. Featuring hundreds of individual pieces of art, finished renders, and commentary from the game’s creators, this gorgeous volume is a must-have item for veteran Gears and rookies alike! * The essential companion to Gears of War 4! * Featuring exclusive commentary from the game’s creators! * Gears of War 4 is the long awaited sequel to the iconic videogame saga!

The Visual Effects Arsenal

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Author :
Publisher : CRC Press
ISBN 13 : 113613798X
Total Pages : 336 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis The Visual Effects Arsenal by : Bill Byrne

Download or read book The Visual Effects Arsenal written by Bill Byrne and published by CRC Press. This book was released on 2012-11-12 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your VFX arsenal with quick-access, step-by-step instruction on how to create today's hottest digital VFX shots. This essential toolkit provides techniques for creating effects seen in movies such as 300, Spiderman 3, Predator and others, with lessons on how-to: * splatter blood or digitally lop someone's arm off * create a scene with actors running from an explosion * create the "twin effect" (same actor, same location, 2 performances) * produce space-ship dog fights Organized in a ?cookbook? style, this allows you to reference a certain effect in the index and immediately access concise instructions to create that effect. Techniques are demonstrated in each of the most popular software tools- After Effects, Final Cut Studio, Shake, Photoshop, and Combustion are all covered. Brilliant, 4-color presentation provides inspiration and stimulating visual guidance to the lessons presented, while the companion DVD contains project media files enabling you to put concepts learned into immediate practice.